| Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 13 14 15 16 17 :: one page |
|
|
| Author |
Thread Statistics | Reply to Topic | Show CCP posts - 2 post(s) |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 05:33:00 -
[91] - Quote
Lilianna Star wrote:Mors Sanctitatis wrote:
Where did you ever get the idea that I never once went to 0.0 in the entirety of my career?
I've lived in NPC space, flown with corps and alliances of all sizes. I've been in 0.0 since before there were Titans, and Carriers/Dreads even. Ahhh, RMR, the memories...
Anyway...
Wspace? The FIRST THING I DID on release day was take a fleet of 13 carebears so deep into Wspace that they got lost and then ransomed them for all their ships and pods or I wouldn't lead them back out. I made 7 billion ISK in ransoms in 40 minutes.
So, by all means, keep preaching to me about how to PVP.
I'm not preaching how to PVP, I'm wondering why the **** someone like you gives a damn about a direction that doesn't affect you.
What direction are you speaking about, specifically? I'm not trying to be dense. I just don't understand what you're referring to exactly. Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Sentamon
Imperial Academy Amarr Empire
108
 |
Posted - 2012.08.07 05:33:00 -
[92] - Quote
OP
http://eve-kill.net/?a=kill_detail&kll_id=14248808
was this your 2nd account? ~ Professional Forum Alt -a~ |

Radius Prime
Aliastra Gallente Federation
0
 |
Posted - 2012.08.07 05:33:00 -
[93] - Quote
OMG the drama is killing me. You old players really have a feel for it. +1 for turning eve into stoneage player reality sitcom. CCP is ruthless for not listening to you. Maybe they still got it after all?!
Biomass your char. Come back as a newb. Do Not join a corp. And guess what? You will be dead in under 2 seconds again...
Hope this helped,
<3 |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 05:39:00 -
[94] - Quote
LOL. No, but that's hilarious.
Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Lilianna Star
State War Academy Caldari State
22
 |
Posted - 2012.08.07 05:41:00 -
[95] - Quote
Mors Sanctitatis wrote: What direction are you speaking about, specifically? I'm not trying to be dense. I just don't understand what you're referring to exactly.
If I am understanding your plight correctly, you're asking for CCP to reverse their "path" that is leading them to a riskless EVE Online.
But these changes seem to exclusively effect high sec and one effecting low sec (Of which I'd argue is actually to redistribute PvP rather than reduce it.)
Meanwhile, in null sec, non-consentual PVP happens all the time. Or at least in my experience. So what's the problem? |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 05:41:00 -
[96] - Quote
Radius Prime wrote:OMG the drama is killing me. You old players really have a feel for it. +1 for turning eve into stoneage player reality sitcom. CCP is ruthless for not listening to you. Maybe they still got it after all?!
Biomass your char. Come back as a newb. Do Not join a corp. And guess what? You will be dead in under 2 seconds again...
Hope this helped,
<3
I did, basically.
I sold off my two 90M+ SP accounts and started from scratch. I now have about 33m SP or so on this character, 40 bil in the bank and haven't missioned or ratted a day on my new character. Check my NPC standings if you like. And no, not dead in the least. But I've been the cause of many a player's demise since starting this new character.
Also...
NPC Corp... lol.
Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 05:52:00 -
[97] - Quote
Lilianna Star wrote:Mors Sanctitatis wrote: What direction are you speaking about, specifically? I'm not trying to be dense. I just don't understand what you're referring to exactly.
If I am understanding your plight correctly, you're asking for CCP to reverse their "path" that is leading them to a riskless EVE Online. But these changes seem to exclusively effect high sec and one effecting low sec (Of which I'd argue is actually to redistribute PvP rather than reduce it.) Meanwhile, in null sec, non-consentual PVP happens all the time. Or at least in my experience. So what's the problem?
Okay, thank you for clarifying, and I will indeed try to answer your question as best I can. But first, I need to explain the foundation of my thinking.
Currently, due to the basic architecture of the game (and I'm speaking to the literal architecture- how the systems are generated, the database structures on the servers etc.) gates are the chokepoints that force players together, and systems operate in a cellular structure that is mostly unavoidable unless you have a jump capable ship. Regardless, you still have to have a cyno. Anywhere you can cyno in/out, there is local. In w-space, cynos don't work. But, in w-space you don't have local broadcasting your presence either.
CCP has made it impossible to sneak around. Small groups can't avoid larger, everyone knows your coming, etc. etc. etc.
Every change CCP does, it makes this issue worse. They have reduced the window of contact by adding warp to zero, by installing jump bridges, by adding jump freighters, by basically allowing defenders to escape as easily as possible. More HP, less peak DPS, nerfing sensor boosters so that they lock slower. On and on and on. Less and less lethal.
There are a tremendous amount of changes in this game that have been done for the convenience of the player. They're simply making the environment 'easier', just for the sake of making the game 'easier'. Easier is not better. Having the majority of the students pass the test doesn't mean it's a good test. It means that the test is too easy. If everyone can pass it, then what is the point of competing?
People ask for 'easy' because they're lazy. They want everything handed to them. They think that it's only hard for them. They don't understand that it's hard for everyone and if they work at it they'll have an advantage.
So, most everyone that is reading my posts is focusing on the detail- what is right in front of them. But I'm talking about the big picture. The biggest picture there is- the core game design and its fundamental structure. It used to be hard, it used to be difficult. It used to be good. And now it's not.
Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
81
 |
Posted - 2012.08.07 05:54:00 -
[98] - Quote
Ok, I'll bite:
You sure do
1) You can't start shooting your war targets 5 minutes after deccing your opponent.
Definitely can.
2) By the very rules of the game, if the game is more dangerous in general, it is also more dangerous for me. I'm not ISD, I don't get a special ship with special rules and be treated differently. I fully expect to have to deal with the same mechanics that everyone else has to deal with.
Poppycock. Its less dangerous for everyone with more skillpoints by virtue of mechanics.
3) Perpetual wars? Only if the defender *chooses* to keep it going, and 99% of the time, the defender can always run from a fight. Again, you're so obtuse that you fail to see my point completely. THE GAME IS BALANCED TOO FAR IN THE FAVOR OF THE DEFENDER (VICTIM).
Multiple pages of wars I am eligible to join right now.
When I was new, Eve was a merciless and lethal environment. Death was everywhere. You think suicide ganking is easy now? Try five years ago when two Caracals could run down an Iteron 5 with half a bil in cargo/expanders from 30 jumps away and kill it with ease. If todays players had to play in that environment, carebears' would little pea brains would explode from the selfrighteous indignation.
you cried that you couldn't have legal war targets in 5 minutes in point one, now you're too ***** to gank? I can go kill an iteron with ease right now. If you can't you're pathetic.
People like you (unlike me) get "difficult and hard for everyone" confused with "difficult and hard for me". See, changes to the game that make it more difficult in general (no warp to zero, no local, no jump freighters, no jump bridges, no dictor bubbles, etc. etc. etc.) don't just make the game more difficult for you personally. It makes it more difficult for everyone in the game. And an easy game isn't always the best game.
You claim to have been playing since before battleships, so don't cry in one hand about how harsh losses were and complain there's not currently enough loss when its currently magnitudes higher.
Example: a hill climb racer was asked what makes a good race course (hill) and he answered: "If only one or two (out of a hundred) make it to the top, it's a good course. If everyone makes to the top, it's no good." People like yoursef want a hill where 95% of the players can make it to the top. I want a game where only a few can make it to the top, and only by being as creative as possible and outwitting other players.
You have ascertained my entire eve career from one post. You are the embodiment of 'umadbro'.
So, in closing, when I say "CCP is dumbing down the game", that's what I'm referring to: they're changing the game so that more people can reach the top even though they have an IQ of 60.
Hmm... as you said, they added more to the game. So if you could succeed with an I.Q of 60 now, you could succeed with a lower I.Q. then.
And finally, how can I have any respect for you? I don't know you. Why would you think that I have any respect for you at all? You haven't earned any.
I said the same respect I gave you. I didn't ask you to call me Sensei. You have clearly illustrated your stance on fairness with that remark TBH. |

Tarku Huhtsu
Brutor Tribe Minmatar Republic
7
 |
Posted - 2012.08.07 05:57:00 -
[99] - Quote
I'm sorry but in reality why would anyone give a **** what your reasons for quitting are? Your reasoning is really only relevant to your perspective of what the game should be, and to assume that anyone else gives a rats arse about your feelings or perceptions is presumptive and arrogant. The changes have upset your game play, your hurt and upset, fine, you have said your piece, now pack up and go. |

Lilianna Star
State War Academy Caldari State
22
 |
Posted - 2012.08.07 05:59:00 -
[100] - Quote
Mors Sanctitatis wrote:
Okay, thank you for clarifying, and I will indeed try to answer your question as best I can. But first, I need to explain the foundation of my thinking.
Currently, due to the basic architecture of the game (and I'm speaking to the literal architecture- how the systems are generated, the database structures on the servers etc.) gates are the chokepoints that force players together, and systems operate in a cellular structure that is mostly unavoidable unless you have a jump capable ship. Regardless, you still have to have a cyno. Anywhere you can cyno in/out, there is local. In w-space, cynos don't work. But, in w-space you don't have local broadcasting your presence either.
CCP has made it impossible to sneak around. Small groups can't avoid larger, everyone knows your coming, etc. etc. etc.
Every change CCP does, it makes this issue worse. They have reduced the window of contact by adding warp to zero, by installing jump bridges, by adding jump freighters, by basically allowing defenders to escape as easily as possible. More HP, less peak DPS, nerfing sensor boosters so that they lock slower. On and on and on. Less and less lethal.
There are a tremendous amount of changes in this game that have been done for the convenience of the player. They're simply making the environment 'easier', just for the sake of making the game 'easier'. Easier is not better. Having the majority of the students pass the test doesn't mean it's a good test. It means that the test is too easy. If everyone can pass it, then what is the point of competing?
People ask for 'easy' because they're lazy. They want everything handed to them. They think that it's only hard for them. They don't understand that it's hard for everyone and if they work at it they'll have an advantage.
So, most everyone that is reading my posts is focusing on the detail- what is right in front of them. But I'm talking about the big picture. The biggest picture there is- the core game design and its fundamental structure. It used to be hard, it used to be difficult. It used to be good. And now it's not.
Thank you for this post. No really, thank you. I legitimately love what you wrote here.
Sometimes it feels like people just want to make it hard on other players for its own sake. But you gave me an adequate description as to WHY this is harming the game.
And reading this, I actually agree with you. Null and low sec needs to be seriously looked at. Because, although I do love null sec, it leaves a lot to be desired and it could be so much more.
CCP, this needs to be seriously looked at. I like high sec being carebear land. Sometimes I want to undock without the omnipotent feeling that everyone is out to get me. But at the same time, I also want nullsec to be vibrant, dangerous and rewarding. With a lot of chaos. And order within chaos. All people trying to make much more money playing smart than they would in high sec. And giving pirates and opportunity to profit from the risks they're taking. |
|

Flamespar
Woof Club
410
 |
Posted - 2012.08.07 06:00:00 -
[101] - Quote
I kinda agree with the OP. My favourite times in EVE was when it was a risky confusing mess.
Strange but true.
Now I try on clothes for a living in my CQ. I can post on a forum, therefore I represent everyone. |

Herr Hammer Draken
Imperial Academy Amarr Empire
61
 |
Posted - 2012.08.07 06:05:00 -
[102] - Quote
6 pages of poor me. Man up or GTFO! Where else are you going to find a game even close to this? Month tops and he will be back for his fix. Herr Hammer Draken "The Amarr Prophet" |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 06:15:00 -
[103] - Quote
Tarku Huhtsu wrote:I'm sorry but in reality why would anyone give a **** what your reasons for quitting are? Your reasoning is really only relevant to your perspective of what the game should be, and to assume that anyone else gives a rats arse about your feelings or perceptions is presumptive and arrogant. The changes have upset your game play, your hurt and upset, fine, you have said your piece, now pack up and go.
NPC corp lol...
And 5+ pages says that the number of people who care enough to spend time on why I'm leaving is clearly non zero. Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 06:17:00 -
[104] - Quote
Flamespar wrote:I kinda agree with the OP. My favourite times in EVE was when it was a risky confusing mess.
Strange but true.
Now I try on clothes for a living in my CQ.
I actually LOLed at that last line.
Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 06:17:00 -
[105] - Quote
Herr Hammer Draken wrote:6 pages of poor me. Man up or GTFO! Where else are you going to find a game even close to this? Month tops and he will be back for his fix.
Aaannnd.... NPC corp.
WTF is wrong with you people (NPC Corp players)? Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Nerf Burger
Republic Military School Minmatar Republic
26
 |
Posted - 2012.08.07 06:18:00 -
[106] - Quote
Mors Sanctitatis wrote:Herr Hammer Draken wrote:6 pages of poor me. Man up or GTFO! Where else are you going to find a game even close to this? Month tops and he will be back for his fix. Aaannnd.... NPC corp. WTF is wrong with you people (NPC Corp players)?
seems like all your arguments are pretty dumb. Cry more scrub. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
 |
Posted - 2012.08.07 06:19:00 -
[107] - Quote
Herr Hammer Draken wrote:Where else are you going to find a game even close to this? If the crimewatch changes come to pass, the EVE pvp experience won't be that far off from that of a pvp WoW server. That's a more or less objective statement based on many years of experience with each game, made by quantifying the average time/loss ratio for each game. In fact, even at this point, I can safely say that there are a few ways to cause more loss of time for people in WoW compared to EVE. (USER WAS BANNED FOR THIS POST) |

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 06:19:00 -
[108] - Quote
Lilianna Star wrote:Mors Sanctitatis wrote:
Okay, thank you for clarifying, and I will indeed try to answer your question as best I can. But first, I need to explain the foundation of my thinking.
Currently, due to the basic architecture of the game (and I'm speaking to the literal architecture- how the systems are generated, the database structures on the servers etc.) gates are the chokepoints that force players together, and systems operate in a cellular structure that is mostly unavoidable unless you have a jump capable ship. Regardless, you still have to have a cyno. Anywhere you can cyno in/out, there is local. In w-space, cynos don't work. But, in w-space you don't have local broadcasting your presence either.
CCP has made it impossible to sneak around. Small groups can't avoid larger, everyone knows your coming, etc. etc. etc.
Every change CCP does, it makes this issue worse. They have reduced the window of contact by adding warp to zero, by installing jump bridges, by adding jump freighters, by basically allowing defenders to escape as easily as possible. More HP, less peak DPS, nerfing sensor boosters so that they lock slower. On and on and on. Less and less lethal.
There are a tremendous amount of changes in this game that have been done for the convenience of the player. They're simply making the environment 'easier', just for the sake of making the game 'easier'. Easier is not better. Having the majority of the students pass the test doesn't mean it's a good test. It means that the test is too easy. If everyone can pass it, then what is the point of competing?
People ask for 'easy' because they're lazy. They want everything handed to them. They think that it's only hard for them. They don't understand that it's hard for everyone and if they work at it they'll have an advantage.
So, most everyone that is reading my posts is focusing on the detail- what is right in front of them. But I'm talking about the big picture. The biggest picture there is- the core game design and its fundamental structure. It used to be hard, it used to be difficult. It used to be good. And now it's not.
Thank you for this post. No really, thank you. I legitimately love what you wrote here. Sometimes it feels like people just want to make it hard on other players for its own sake. But you gave me an adequate description as to WHY this is harming the game. And reading this, I actually agree with you. Null and low sec needs to be seriously looked at. Because, although I do love null sec, it leaves a lot to be desired and it could be so much more. CCP, this needs to be seriously looked at. I like high sec being carebear land. Sometimes I want to undock without the omnipotent feeling that everyone is out to get me. But at the same time, I also want nullsec to be vibrant, dangerous and rewarding. With a lot of chaos. And order within chaos. All people trying to make much more money playing smart than they would in high sec. And giving pirates and opportunity to profit from the risks they're taking.
You're most welcome.
I think that you might like the three threads linked in my sig. Some of my ideas for improved game design for Eve. Heck, one of them is even about mining... can't say I don't take all areas of the game into account with regard to needing improvement...
Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |

Tarryn Nightstorm
Hellstar Towing and Recovery
608
 |
Posted - 2012.08.07 06:20:00 -
[109] - Quote
Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game.
Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should.
That is a problem.
Why does CCP think that they are not a problem?
Meta-gaming for carebears:
Whine on the forums like a little ***** until CCP gets sick of you and hands you everything you ask for just to shut you up. |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
81
 |
Posted - 2012.08.07 06:23:00 -
[110] - Quote
Tarryn Nightstorm wrote:Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game. Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should. That is a problem. Why does CCP think that they are not a problem?
While forum asshats are free to stereotype people, CCP has bills to pay.
|
|

Mors Sanctitatis
Death of Virtue
774
 |
Posted - 2012.08.07 06:28:00 -
[111] - Quote
Soundwave Plays Diablo wrote:Tarryn Nightstorm wrote:Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game. Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should. That is a problem. Why does CCP think that they are not a problem? While forum asshats are free to stereotype people, CCP has bills to pay.
Lol. No one is stereotyping.
When something is true of a group, it's called a trait. Not a stereotype.
Yourself for example: you made a mistake, you got banned with your main, now you're using an NPC corp char to dodge the ban. You're evading accountability. It's a trait.
And I don't point it out because I have a problem with it. I point it out because I think it's funny.
NPC corp generally (not always) = douchebag
Intelligence shouldn't be free. -a Mining, reloaded. -a-aADDICTED. |
|

ISD TYPE40
ISD Community Communications Liaisons
74

 |
Posted - 2012.08.07 06:32:00 -
[112] - Quote
This thread has had a mild clean up, with some troll posts removed. Please remain respectful and on topic, and in future please post responsibly.
Thread has been cleaned of troll posts - ISD Type40. ISD Type40 Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Pilna Vcelka
Center for Advanced Studies Gallente Federation
7
 |
Posted - 2012.08.07 07:04:00 -
[113] - Quote
My opinion on OP and his opinions: Its time you bitter die-hard vets GTFO already, really.
Im laughing my *** off so hard at all of your "make a lot of effort to succeed" and "work hard to accomplish something". Get a ******* life kid, because this is a video game and those are supposed to be fun, not pain.
If you feel like you need to accomplish things by working hard, maybe its time you got your far a** away from your PC and started making your real life better instead of pursuing a tough internet guy career.
CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. |

Vaerah Vahrokha
Vahrokh Consulting
1800
 |
Posted - 2012.08.07 07:10:00 -
[114] - Quote
Psychotic Monk wrote:I know that feel, bro. We'll keep doing the work and hopefully some day the conditions will be right for the good people to come back.
Let us know if you find something better.
They won't. This is the point. Whether people grow up and put up a family or just get bored (after so many years it's possible) then the result is the same: a constant turnover of old players that leave and new ones who join.
Sadly the modern players are sons of the '68 pseudo-socialist "WE HAVE RIGHTS! WE ARE ENTITLED!" parents and there's nothing to do to make them as resilient or even with any form of will or desire for challenge.
What can CCP do, when there's a generational shift toward spineless? CCP also play a PvP game, they on one side with their 20k concurrent online players (assuming their own published 2.5 alts per account / some stay logged off ofc) vs the idiot friendly, millions of subs giants.
That's also why it's important for CCP to try hold the old players, they preserve the "ancient mood" of the game, once they are gone then it's WoW-heads and CCP can't do anything but restrict their playerbase more and more. Or give in and make EvE just another piece of easy poo and then lose all. CCP certainly are in for some hard choices come the next years. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
 |
Posted - 2012.08.07 07:10:00 -
[115] - Quote
Pilna Vcelka wrote:CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. Who will stay for 51 days each. (USER WAS BANNED FOR THIS POST) |

Soundwave Plays Diablo
Royal Amarr Institute Amarr Empire
83
 |
Posted - 2012.08.07 07:11:00 -
[116] - Quote
Mors Sanctitatis wrote:Soundwave Plays Diablo wrote:Tarryn Nightstorm wrote:Destiny Corrupted wrote:Eh, don't bother pointing out the NPC-corpers. With some very rare exceptions, all of the "htfu ganker" people are going to post on alts. Fear is a defining characteristic of these people, and handily coincides with the stance they take toward the game. Yeah, but CCP is no longer properly dismissing them as inconsequential, as they always should. That is a problem. Why does CCP think that they are not a problem? While forum asshats are free to stereotype people, CCP has bills to pay. Lol. No one is stereotyping. When something is true of a group, it's called a trait. Not a stereotype. Yourself for example: you made a mistake, you got banned with your main, now you're using an NPC corp char to dodge the ban. You're evading accountability. It's a trait. And I don't point it out because I have a problem with it. I point it out because I think it's funny. NPC corp generally (not always) = douchebag
First of all, I made no mistake.
I paid for this account, so to say I am avoiding accountability is naive. I use this character to succeed at Eve, its not even on the same account.
I have 12 characters and one opinion. You are using the "appeal to authority" logical fallacy when talk your NPC corp rhetoric.
|

Strrog
House Aratus Fatal Ascension
5
 |
Posted - 2012.08.07 07:11:00 -
[117] - Quote
2 questions here:
1) CCP making gate guns so good you cant have gate camps in low secs with the following updates?
2) I am still missing OPs point.... sounded like he really enjoyed the gate camp feature which is considered a rather low value for PVP content by a lot of folks so why quit cause of that just kills me, please elaborate a bit more. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
 |
Posted - 2012.08.07 07:15:00 -
[118] - Quote
Vaerah Vahrokha wrote:What can CCP do, when there's a generational shift toward spineless? CCP also play a PvP game, they on one side with their 20k concurrent online players (assuming their own published 2.5 alts per account / some stay logged off ofc) vs the idiot friendly, millions of subs giants.
That's also why it's important for CCP to try hold the old players, they preserve the "ancient mood" of the game, once they are gone then it's WoW-heads and CCP can't do anything but restrict their playerbase more and more. Or give in and make EvE just another piece of easy poo and then lose all. CCP certainly are in for some hard choices come the next years. They could develop a new game if they're after the Facebook bucks, instead of changing something that has a proven history of working well (albeit with a low growth rate). No one says CCP has to be a one-game company. They're taking a risk in casualizing EVE, which might not necessarily pay off. In fact, I'd venture to bet that it won't, simply because other MMOs do the pve stuff waaaaaay better. (USER WAS BANNED FOR THIS POST) |

Pilna Vcelka
Center for Advanced Studies Gallente Federation
8
 |
Posted - 2012.08.07 07:17:00 -
[119] - Quote
Destiny Corrupted wrote:Pilna Vcelka wrote:CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. Who will stay for 51 days each.
Im a newbie who loves carebearing, hates nerdy bitter vets and has stayed over 5,5 months already.
Now GTFO with your generalisations and go crawl back up your moms a** telling her how uberleet internet hero you are in your PvP niche in EVE, she will surely be proud of you as long as you dont mentally cross the 12 years old line, where you will start being weird. SHOO! |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
859
 |
Posted - 2012.08.07 07:23:00 -
[120] - Quote
Pilna Vcelka wrote:Destiny Corrupted wrote:Pilna Vcelka wrote:CCP: Keep on the good work, for every bitter no-lifer leaving the game due to the game becoming more of a game and less of a job, youll get 2 or 3 or more new subs instead. Who will stay for 51 days each. Im a newbie who loves carebearing, hates nerdy bitter vets and has stayed over 5,5 months already. Now GTFO with your generalisations and go crawl back up your moms a** telling her how uberleet internet hero you are in your PvP niche in EVE, she will surely be proud of you as long as you dont mentally cross the 12 years old line, where you will start being weird. SHOO! 3/10. Should be more passive-aggressive instead of confrontational for better effect. (USER WAS BANNED FOR THIS POST) |
|
|
|
| |
Reply to Topic |
| Pages: 1 2 3 [4] 5 6 7 8 9 10 11 12 13 14 15 16 17 :: one page |
| First page | Previous page | Next page | Last page |