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Thread Statistics | Show CCP posts - 4 post(s) |
Celeritas 5k
McKendrick Merchantile Cooperative
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Posted - 2010.10.14 18:55:00 -
[91]
Edited by: Celeritas 5k on 14/10/2010 19:03:10 This is fantastic.
I think that the general consensus in this thread is that EVERYTHING should have an available keybinding. Maybe not bound by default, but it should be an option. I mean absolutely everything, from the Science and Industry interface to moving loot around between your hangar and your ship. (/me *******s at the thought of navigating the S&I windows without using a mouse)
On top of that, please take your time when setting up the defaults. Remember how bad the default overview filters used to be? Don't make that mistake again and then wait years to fix it... again. Yeah, a lot of people are going to set up their keybindings right after they change all their overview settings on a fresh install, but it's awfully convenient when the defaults aren't a bad starting point.
Final note- Alt+Space conflicts with the default shortcut for Launchy, which is an essential program on every computer I own. Not sure how many people are using it, but it would create a minor inconvenience for those who are.
[EDIT] One other thing-- Please don't change CTRL+Click to Toggle. That's one of the most spammed commands in the game; right after warp and jump through gate, making it a toggle means you can't spam it because you'll just lock and unlock repeatedly. Since there is no visual cue for when someone may be targeted in some circumstances, this command must remain spammable. - NEVER PVP SOBER. |
Tippia
Sunshine and Lollipops
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Posted - 2010.10.14 19:03:00 -
[92]
Originally by: Shadow's Caress *WARNING*
There is an inherent problem that MUST be fixed before this goes live.
If you hit <enter> to switch to chat, you may accidentally will accept any dialog box that is currently open. This can be remedied by using <esc> to close said boxes, but <esc> is currently in use. The current options menu that <esc> opens up would have to be moved elsewhere, and <esc> would have to be dedicated to closing the current dialog box or window.
Without this change, massive frustration and possibly scamming may occur.
Hmmà I guess, but it illustrates a similar problem: ESC currently cancels dialog windows (occasionally), and if no dialogue is on the screen, it opens the menuà
àexcept when it opens the menu regardless of what's on-screen.
But yes, you're right. In order for the enter-chat to work well, you'd need esc-cancel to work well, and you can't do that with the option menu being tied to esc as well (since esc-esc-esc-esc to clear any queued up dialogs would just have a 50/50 chance of sending you to the menu, where you don't want to be).
Whose idea was it to set ESC as the options button anyway? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Gloredon
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Posted - 2010.10.14 19:04:00 -
[93]
Great idea CCP, this is something to really look forward to in this next release.
Can we get a shortcut for "Open Cargo of current selected object"? For mission-runners and PvP salvagers in a hurry, this would be a huge time-saver.
Thanks!
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Shandir
Minmatar Eve University Ivy League
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Posted - 2010.10.14 19:05:00 -
[94]
Time to make ESC menu rebindable? Unbind from ESC, bind to F11 - not like anyone uses that button anyway.
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Zima Dark
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Posted - 2010.10.14 19:08:00 -
[95]
Edited by: Zima Dark on 14/10/2010 19:14:16 1. Hit <enter> for chat
2. Hit <esc> to close the current active window (or minimize.) As opposed to opening the options menu.
3. up / down keys on overview
4. Lock-all (in range) hostiles and/or friendly on overview.
5. Loot-all button.
6. Assist / Guard button (select a pilot, hit button, now all drones assist / guard that pilot.)
7. Launch drones (at the very least, make it so that it would be equivalent to right-clicking the drones tab so as to launch any and all drones in the whole of the drone bay - which would work for 90% of times when the drone bay is small and has all the drones that would normally be launched anyways.)
8. Target last pilot from broadcast, button.
9. Remove double click to approach in overview function (I hate it when I deply drones, start control-clicking to target, and then I'm suddenly flying away from my sentries.)
10. Lock pilot that is targeted.
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sue denim
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Posted - 2010.10.14 19:11:00 -
[96]
Thanks for not putting the sensible unlock target shortcut, it's go to know that I have faith in you not putting in useful stuff.
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Blythar
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Posted - 2010.10.14 19:13:00 -
[97]
PLEASE, a key to launch drones.
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Kaely Freeks
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Posted - 2010.10.14 19:26:00 -
[98]
Originally by: Liang Nuren
Originally by: CCP Optimal I'm very glad to hear that people in general seem to be excited about the changes. Keep the feedback coming, especially when it comes to actions that are currently not possible to bind shortcuts to.
Here you go: - "Unlock target" - "Loot all from wreck" - "Recall damaged drones" (Semi optional. :P)
-Liang
All good, seconded! (Especially "Loot all")
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Erdiere
Minmatar Erasers inc. Controlled Chaos
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Posted - 2010.10.14 19:32:00 -
[99]
NO for "Loot all" shortcut.
There are already amazingly gifted looters who ninja all expensive mods from a wreck faster than you'd believe.
No need to make them even more proficient.
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.10.14 19:36:00 -
[100]
Originally by: Erdiere NO for "Loot all" shortcut.
There are already amazingly gifted looters who ninja all expensive mods from a wreck faster than you'd believe.
No need to make them even more proficient.
So shoot them.
-Liang -- Eve Forum ***** Extraordinaire On Twitter Blog
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Overlord PinKy
Gallente The Demon Gate True Reign
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Posted - 2010.10.14 19:40:00 -
[101]
Didn't see if anyone already addressed this, but any chance for some help with controlling your drones???
Any way to add some buttons to deploy, attack, recall specific sets of drones????? Maybe add several built-in spaces/folders to assign drones to. Then you can custom name each of those and select with buttons/slider on the fly which group you want to control and use the action buttons to run them????
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Erdiere
Minmatar Erasers inc. Controlled Chaos
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Posted - 2010.10.14 19:41:00 -
[102]
Originally by: Liang Nuren
Originally by: Erdiere NO for "Loot all" shortcut.
There are already amazingly gifted looters who ninja all expensive mods from a wreck faster than you'd believe.
No need to make them even more proficient.
So shoot them.
-Liang
So, I take it you have never been in a gang where there are multiple ships inside the looting range of a wreck?
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Destination SkillQueue
Are We There Yet
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Posted - 2010.10.14 19:43:00 -
[103]
Edited by: Destination SkillQueue on 14/10/2010 19:44:07
Originally by: Erdiere NO for "Loot all" shortcut.
There are already amazingly gifted looters who ninja all expensive mods from a wreck faster than you'd believe.
No need to make them even more proficient.
It is a usability tweak that is very common and useful for all. It is bound to be also useful for purposes and people you don't personally like. That however is not a good reason to not implement a usability improvement.
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Raydn James
Secret Squirrel Readiness Group Wildly Inappropriate.
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Posted - 2010.10.14 19:45:00 -
[104]
I am at work and unable to log on to SISI or spend much time reading this thread so this may have been answered but:
Is 'launch drones' and option for shortcut now and if so can we also do 'launch drones and attack' on a single shortcut?
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Tippia
Sunshine and Lollipops
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Posted - 2010.10.14 19:50:00 -
[105]
The problem with a "Launch drones" shortcut is, how do you tell which drones to launch? ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Ardetia
Killer Koalas R.A.G.E
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Posted - 2010.10.14 19:53:00 -
[106]
im assuming that (for instance) holding D (from your blog) while clicking on a bridging-ship will also mean Jump, would that be correct?
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.10.14 20:13:00 -
[107]
Originally by: Erdiere
Originally by: Liang Nuren
Originally by: Erdiere NO for "Loot all" shortcut.
There are already amazingly gifted looters who ninja all expensive mods from a wreck faster than you'd believe.
No need to make them even more proficient.
So shoot them.
-Liang
So, I take it you have never been in a gang where there are multiple ships inside the looting range of a wreck?
Yes I have, and I happen to know that it has nothing at all to do with PVE, ninja looting, and aggression mechanics.
-Liang -- Eve Forum ***** Extraordinaire On Twitter Blog
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Aeo IV
Amarr Xomic OmniCorporation
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Posted - 2010.10.14 20:16:00 -
[108]
nnnnnnnnnnnnnoooooo
This is a terrible idea.
Do you know how many times I've been killed or accidentally aggro'd npcs due to hitting the wrong short cut when trying to type?
If you must add this, it should be done as an opinion, where one can have the default "all buttons focus on chat" if one wants choose.
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adriaans
Amarr Ankaa. Focused Intentions
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Posted - 2010.10.14 20:17:00 -
[109]
YES!!!!!!!
and good riddance of auto chat too --signature-- F.CS boost: Here Vid: Link |
Freyya
Advanced Planetary Exports Intergalactic Exports Group
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Posted - 2010.10.14 20:20:00 -
[110]
OMG OMG! EvE and CCP just stepped 20 years into the future!!
All joking aside....is it going to take 5 patches to restore functionality again? Ohh crap, i wanted to stop joking
Anyways, this might mean i can finally use shortcuts. But wait...does this mean that whenever i want to type after a jump or something this might mean i'd do something stupid like target someone and shoot him with autochat focus gone??
BRING IN THE TEAR BUCKETS if so lol! ___________
NOW COLLECTING ISD AND CCP AUTOGRAPHS It'll be worth something someday. -Rauth Pink is the color of passion xxx Shadow |
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Veldar Reku
Minmatar Wu Xi Holdings
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Posted - 2010.10.14 20:22:00 -
[111]
I want ability to set shortcuts for,
Right click BPO -> Manufacture -> Copy -> INVENTION -> etc..
Then another one to set Range in industry facility list (when installing industry jobs) :)
Thanks! Veldar
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Zin Mercher
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Posted - 2010.10.14 20:30:00 -
[112]
Originally by: Tippia The problem with a "Launch drones" shortcut is, how do you tell which drones to launch?
Quite simply... shortcut key + click - on the appropriate drone group in the drone window
Zin
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Hordi LaGeorge
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Posted - 2010.10.14 20:32:00 -
[113]
Originally by: Tippia The problem with a "Launch drones" shortcut is, how do you tell which drones to launch?
How about one shortcut for selecting the drone group you want to command, and the "launch", "attack", etc. shortcut commands apply to just that group? Also there should be a shortcut that selects all drones, so if you got several groups out you can control them en-masse.
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Vidar Kentoran
Minmatar Eighty Joule Brewery
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Posted - 2010.10.14 20:38:00 -
[114]
How is Enter not the default shortcut for chat?
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Isidien Madcap
Eighty Joule Brewery Goonswarm Federation
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Posted - 2010.10.14 20:40:00 -
[115]
Originally by: Abdiel Kavash a) We won't be able to use "direct chat" (as until now) or "enter chat" (as in pretty much every other game), because Enter is a special key?
This. I'm ambivalent about direct chat going away -- would be nice to have kept it as an option that disables a set of keys for use in shortcuts. This game, more than almost any other, requires players to communicate... making it harder to hold an in-game conversation will just push people to use out of game tools for this.
Also, SPACE as the default is pretty random -- why not use ENTER as with almost any other game? Unless, of course, ENTER is bound to "offline all high slots" or "overheat all weapons" by default. ---- Isidien |
Lord Matrix
Flying Banana Squad
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Posted - 2010.10.14 21:01:00 -
[116]
I really welcome this idea. It's great! Here is a list of things I would like to be able to bind to keys:
- Ability to deploy/recall/engage only a certain drone group
- Move left/right in the list of locked targets
- Key to toggle focus between target list and overview
- Enter key to enter chat like in other MMOs
- Working home/end, pageup/pagedown keys to move in overview and target list
- Everything else needed to PvE/PvP with keyboard only
3/4 pure lunatic, 1/4 absolute genius |
Min Qa
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Posted - 2010.10.14 21:07:00 -
[117]
We need key binds for:
-next/prev target -select xth targeted ship -lock last broadcast target -unlock current target -launch drones
pipe dream: allow WASD+QE let you fly the ship manually =p
Oh and please have some way to prevent/disable double clicking in space to cause you to start moving in that direction. I can't tell you the number of times I've ended up dead because I didn't know i was flying in a random direction away from the person repping me.
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Freidrich Nietchize
Gallente Eternal Profiteers Galactic Syndicate
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Posted - 2010.10.14 21:08:00 -
[118]
I do think there are some issues with the 'launch drones' request, but if each grouping was given a number, then say ctr+1 would launch group 1, ctr+2 would launch group 2 etc. CCP is smart enough to figure it out (if they're willing to tackle the problem) ================================================ Ceiphied > Server-side dual-hamster support is supposed to be implemented about the same time we get the ability to walk in stations |
Xaen
Caldari Aperture Harmonics K162
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Posted - 2010.10.14 21:21:00 -
[119]
There are a lot of really good ideas in this thread.
What's sad though, is that all of them are four years old or more.
Why are you just now getting around hotkeys?
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Xaen
Caldari Aperture Harmonics K162
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Posted - 2010.10.14 21:24:00 -
[120]
Originally by: Celeritas 5k Final note- Alt+Space conflicts with the default shortcut for Launchy, which is an essential program on every computer I own. Not sure how many people are using it, but it would create a minor inconvenience for those who are.
I use launchy on every computer I use also.
I'll rebind EVE shortcuts before I rebind launchy ones.
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