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Bo Kantrel
GETCO Black Thorne Alliance
1
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Posted - 2012.07.31 03:24:00 -
[1] - Quote
Create a new module: Mass Gas Collector
Role Bonus: 100% bonus to Mass Gas Collector yield Able to equip a Mass Gas Collectors
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Dave stark
Bombardier Inc
321
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Posted - 2012.07.31 07:54:00 -
[2] - Quote
no. they removed bonuses like that for a reason. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
Oliver Stoned
Republic Military School Minmatar Republic
3
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Posted - 2012.08.01 00:11:00 -
[3] - Quote
Then just create the module.
Add a Skill bonus of 25% yield per skill level of Gas Harvestor.
Simple. |
Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
753
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Posted - 2012.08.01 00:55:00 -
[4] - Quote
OP is a squishyface. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
471
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Posted - 2012.08.01 00:55:00 -
[5] - Quote
Oliver Stoned wrote:Then just create the module.
Add a Skill bonus of 25% yield per skill level of Gas Harvestor.
Simple.
What a stupidass idea. I don't think there are any modules that can fix your problem. |
Arele
Valar Morghulis. Gentlemen's Agreement
1
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Posted - 2012.08.01 03:10:00 -
[6] - Quote
Gas harvesting will probably be something the forthcoming ORE frigate will have a role in. |
Aurelius Valentius
Imperial Academy Amarr Empire
151
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Posted - 2012.08.01 03:40:00 -
[7] - Quote
Arele wrote:Gas harvesting will probably be something the forthcoming ORE frigate will have a role in.
Tiers and roles are go-bye-bye...
I would love to see a rig though along with the ice and merc rigs, since there is a implant already.
Slot 6 the would be the Ore, Ice, Gas implant slot and the rigs could be matched. My PG is too small, my CPU insufficient, my crystals are too big and my cargo too small, I used to be named after a green guy but now it's more like family guy... what am I?
ORE = DCU II + EHP Stucture = Anti-Ganking Fix and choice = yield or tank. |
Bo Kantrel
GETCO Black Thorne Alliance
1
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Posted - 2012.08.02 00:36:00 -
[8] - Quote
I was going by CCP FoxFour's comment on Roles.
Quote:=CCP FoxFour Take a quick look at this dev blog. It explains how we are trying to move away from tiers and towards ships having roles instead.
See, Roles no go bye bye....
From the dev blog:
Quote:That is why we want to remove ship tiers altogether, then refocus our balancing philosophy to be based on role. That means finding common themes, or lines that fit ships with the same purpose, then adjusting slot layout, HP and fittings within each class to support this goal.
Tiers yes.... Roles no
I do like the idea of rigs. But there should be some way to boost it on the Mining Barges. Maybe a Mining Barge trait?
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Roll Sizzle Beef
Space Mutiny
752
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Posted - 2012.08.02 02:57:00 -
[9] - Quote
Bo Kantrel wrote: I do like the idea of rigs. But there should be some way to boost it on the Mining Barges. Maybe a Mining Barge trait?
Just look at mining turrets to strip miners. Gas harvester tooo.... something else but bigger that can only be fit on the barge anyway. Then rig it to mine gas.
Gas barge. |
Buzzy Warstl
The Strontium Asylum
172
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Posted - 2012.08.02 15:15:00 -
[10] - Quote
It would also be necessary to make gas harvesters not take a turret hardpoint. It's odd that gas harvesting is the one thing you can't do with a dedicated mining ship still. |
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