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Aelius
Caldari Mnemonic Enterprises
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Posted - 2010.09.08 11:24:00 -
[1]
Edited by: Aelius on 08/09/2010 11:50:07
This is my vision, it's personal and might not please everyone, but can show you the vast potential for making something great.
Imagine............
EVE pilot - This is Kaladeutus Kautis on board of the starship Badger sig number 23768, calling ground control.
Ground Control - Badger 23768, this is ground control, please go ahead.
EVE pilot - This is Badger 23768, asking permission to land on platform 4 to load and transport POS fuel.
Ground Control - Acknowledge, permission granted.
EVE pilot - This is Badger 23768, making my final approach.
Meanwhile the badger 23768 lands safely on platform 4 and starts to load the POS fuel into cargo bay. The pilot Kaladeutus Kautis exits ship to oversee the loading procedures, get some fresh air and drink a can of Quafe.
All of the sudden all hell breaks lose, one of your marines comes running towards you yelling.
"SIR. GET INSIDE OF THE SHIP, THE COMMAND CENTER IS UNDER ATTACK BY UNKNOWN FORCES AND THEY HEADING THIS WAY!!!"
Kaladeutus Kautis drops his can of Quafe and runs inside, as the cargo doors close he can ear the impacts of small arms against his ships hull. He hurries inside his pod. As he is engulfed into the amniotic fluid, he can see through his camera drone that a huge battle is fought outside between his marines and some other unknown foes. He also notices that tanks and armor are approaching from the north. He hurries and start his engines when the ship is hit by the first shell. Fortunately the shields were raised just seconds before. Then another shell hit dropping shields to 50%. The engines start and the Badger starts his way up under heavy fire, barely reaching the upper atmosphere with 20% armor. The pilot struggles to control his badly damaged ship but finally he is out of range of ground weapons... Finally space, the silence and vastness makes him feel more at ease when.... suddenly 2 Tengus decloak right in front of him.
On the neocom local he reads:
"You may have escaped our ground forces but you won't escape us"...............
_________________________ CSM Candidate for 2011 (soon a pretty photoshop sig) _________________________
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Charles Javeroux
Gallente INTERSTELLAR CREDIT
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Posted - 2010.09.08 11:44:00 -
[2]
wow..cool story. You have a gift for writing some EVE chronicles. Also, if you really believe in something to happen, it will happen.
Originally by: Orek Fear I guess the ultimate solution to inflation in EVE turned out to be an NPC stripper...
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Nisanthro
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Posted - 2010.09.08 12:58:00 -
[3]
I don't think the badger or any other ship in EVE is designed to fly in a planet's atmosphere :) Can you see any wings on the badger? :)
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Drake Iddon
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Posted - 2010.09.08 13:03:00 -
[4]
Originally by: Nisanthro I don't think the badger or any other ship in EVE is designed to fly in a planet's atmosphere :) Can you see any wings on the badger? :)
in that case he can fire the cargo down to the planet, crushing an enemy marine. "who said POS fuel can't pvp?"
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Jenny Cameron
Caldari
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Posted - 2010.09.08 13:41:00 -
[5]
Originally by: Nisanthro I don't think the badger or any other ship in EVE is designed to fly in a planet's atmosphere :) Can you see any wings on the badger? :)
Funny question! I think there's just a few ships that could make a landing on planets, not sure if wings would be strictly necessary though. No asymmetrical and vertical ships but ships like Cormorant, Rifter, Punisher or Bestower could be able to make a landing.
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Syn Callibri
Minmatar
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Posted - 2010.09.08 14:50:00 -
[6]
VECTORED THRUST!!! I SAY AGAIN...VECTORED THRUST!!!!
Syn Callibri Sister of the Blood Pact RTamhph=sta Fola of Vulkor-Khaine
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Aelius
Caldari Mnemonic Enterprises
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Posted - 2010.09.08 15:26:00 -
[7]
Originally by: Syn Callibri VECTORED THRUST!!! I SAY AGAIN...VECTORED THRUST!!!!
Don't mind those other guys. They still live in the XX century
_________________________ CSM Candidate for 2011 (soon a pretty photoshop sig) _________________________
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Nikolai Iskov
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Posted - 2010.09.09 11:14:00 -
[8]
I like the OPs idea... Although i don't think CCP is able of such "excellence"...
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CCP Shadow
C C P C C P Alliance
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Posted - 2010.09.09 11:44:00 -
[9]
Thread moved from EVE General Discussion to Features & Ideas Discussion.
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Rocky Deadshot
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Posted - 2010.09.09 12:16:00 -
[10]
oh oh this is going the direction of my RL specialty. (Aerospace engineer) Actually most ships in eve could land on planets with a little explanation from CCP that all ships come equiped with an anti gravity mechanism. (like what most people believe UFOs use) Remember, they are 1000s of years ahead of us in technology, they probably dont require wings to fly (in fact if u watch some of the cars zip around while you are docked, they hover and fly with no wings or any evidence of vectored thrust). Its funny people in eve always seem to point out that none of the space ships could make it in atmo, but hardly anyone pointed out that the Y-wings in starwars surely couldn't make it in atmo without some sort of anti grav engine.
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Chaotic Mind
Rennfeuer Majesta Empire
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Posted - 2010.09.10 09:05:00 -
[11]
Originally by: Rocky Deadshot Remember, they are 1000s of years ahead of us in technology, they probably dont require wings to fly
pffff, birds have the technology of flight for million years, they still have wings.
on a serious note, Incarna (if it will ever hit eve) will open the doors to many MANY other features.
just sit back and relax
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Mindnut
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Posted - 2010.09.10 12:25:00 -
[12]
There's too many compromises as it is.
We have miniatured ast. fields and warping through planets even tho the system is stationary and all it would take is to move the planet/moon so that it's not on the station-gate line. If CCP doesn't care that much for detailes then Incarna will be full of compromises. It's a lot of work and knowing the product today I'm not expecting much.
Aelius, I love your idea I bet it would would be an awesome wiew to see a battlecruiser landing on the planet from a mans perspective, not to mention shooting at it with yor rocket launcher and seing the shield go down a bit.
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Ogogov
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Posted - 2010.09.10 13:34:00 -
[13]
solving warping through objects would be simple, just have ships follow a curved trajectory (just a spline ffs) in warp that was set to avoid any planetary bodies. easy.
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Nisanthro
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Posted - 2010.09.10 23:43:00 -
[14]
Originally by: Rocky Deadshot oh oh this is going the direction of my RL specialty. (Aerospace engineer) Actually most ships in eve could land on planets with a little explanation from CCP that all ships come equiped with an anti gravity mechanism. (like what most people believe UFOs use) Remember, they are 1000s of years ahead of us in technology, they probably dont require wings to fly (in fact if u watch some of the cars zip around while you are docked, they hover and fly with no wings or any evidence of vectored thrust). Its funny people in eve always seem to point out that none of the space ships could make it in atmo, but hardly anyone pointed out that the Y-wings in starwars surely couldn't make it in atmo without some sort of anti grav engine.
Well the current EVE ships are spaceships that fly in space. If you want to install anti gravity mechanisms in them, you should decrease some of their spaceship abillities, like fit it in a mid slot or decrease structure and armor hitpoints amount or something. Just my opinion though, feel free to critisize it :)
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Fournone
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Posted - 2010.09.11 01:21:00 -
[15]
May I just remind everyone that a rifter is ruffly the size of a boeing 747, a badger can fit quite a few rifters inside. (also note frigates use guns bigger than the ones used on modern battleship [ships at sea? pffft, grow a pair and enter the void!]) Those tanks better have some good sized railguns on them if they wanna play with the battlebadger (BB FTW!).
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Mindnut
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Posted - 2010.09.11 12:02:00 -
[16]
My suggestion wasn't bringing space ships into the combat. If you brought a Brutix or a Drake to a battlefield it would probably take just a few voleys to take care of bussiness
Restrictions would be nice. Let's say that spaceship weapons don't work in a strong gravity fields and they have to be locked on the reentery. If we want battles on planets to have air support then CCP will have to make new ships for that. The general idea was to bring the ships we use in space to interact with dust players but not necesarely by fighting.
Having a situation like in the short story brought by Aelius where a space ship is docked at the planet would make the dust game more entertaining and somehow different from other shooters. If that was a Brutix docked in the command center for let's say... repairs/ammo supply/dropping of marines or simply cause the pilot had any other bussiness at the CC... It would be good if that brutix was volunerable to a ground attack and couldn't defend itself. After all it's a spaceship not mega-tank. In DUST, it also would be nice to have some additional rewards come from destroying the spaceship b4 it manages to escape.
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Mindnut
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Posted - 2010.09.11 13:28:00 -
[17]
Originally by: Ogogov solving warping through objects would be simple, just have ships follow a curved trajectory (just a spline ffs) in warp that was set to avoid any planetary bodies. easy.
That would be great
Aurora - Entering planet orbit at sub-warp speed. Clear for warp in T -15 seconds. (Add cinematic camera here)
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Draefeous
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Posted - 2010.11.13 22:44:00 -
[18]
before we get to playing eve on a planetary level i think we're gonna need some serious server upgrades first imagine the processing power needed for this eve already has the biggest in game universe and large fleet battles cause serious lag, large fleet battles AND planetary battles would just make the lag worse. before anything like this can happen jita needs to be lag free WITH belts
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Karyon Khen
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Posted - 2010.11.13 23:59:00 -
[19]
I'd like to remind that acording to the tritanium (most common mineral used in ships' contruction) description, it's 'unstable at atmospheric temperatures'. Anyway, why are those ships supposed to land of planets? It make as much sense as giving real-life aircraft carrier an option to go to land to rearm or repair. Well, it could be done, but why, when there is a drydock? Making a craft capable of normal operation in space and atmosphere would be too hard to try, even with super-duper-uber technology.
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