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Swansinthepark
Minmatar
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Posted - 2010.09.06 02:35:00 -
[1]
I have recently been made CEO of a PVP corp obviously I want the corp to become stronger ( read richer) with every day. We are a nullsec non pirate corp. I was wondering if there are any more experienced CEO's who have had a simillar experiance and actually managed to succsessfully turn a few isk. If this is in the wrong forum sorry my bad o\
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Ghoest
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Posted - 2010.09.06 02:47:00 -
[2]
You dont make money doing PVP.
There are a few exceptions but if your asking this question you obviously arent close to being one of them.
Wherever you went - Here you are.
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Bia Bri
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Posted - 2010.09.06 06:54:00 -
[3]
There are two direct ways to make income through pvp (and both are skill, experience, and numbers intensive). There are several ways for pvp to make income indirectly.
Direct income Flat out piracy and ganking for profit. People have valuable stuff. People are sometimes willing to pay vast sums of money to keep items worth even vaster sums. Alternatively, if they are not, you can attempt to simply take it (blow them up and get some drops). People flying targets worth hitting usually (but not always by any means) have at least some idea how to protect themselves and frequently have backup around. This tactic works much better in high sec where mission runners pimp out ships and become vulnerable to ganking for profit. Mercenary operations. Hire your corp out as muscle. This has the upside that you can have predictable income (in that you know exactly what your contract terms are). The downsides are many, however. You need to make a name for yourself before you can demand lucrative rates. Your corp needs to know what the hell its actually doing in order to fulfill your end of a contract. Most of the time, you are being hired because the other party is being attacked by a bigger fish than they can handle, so your opponents often won't just go away because you show up on the battlefield. The name of the game is efficiency. Fulfill your contract obligations while expending the minimum of your own resources (and time). Also, be sure not to get involved personally. Being drawn into the politics of why your client is being attacked doesn't get you more profit. Go where the money is then move on.
Indirect ways. Earning money indirectly through pvp is all about holding territory. Note, that this doesn't necessarily mean holding sovereignty, but it certainly does include it. Holding territory allows you to exploit wormhole resources, mine ABCM's reliably, access the higher end complexes, moon mine (don't get TOO ambitious here unless you have some serious firepower and commitment), and when sov is involved you get all that benefit too. Holding territory requires enough presence so people will leave you alone, enough firepower to defend your space when people show up, and the ability to stay low key so you don't become a giant target for all of EVE to gang up on. Typically, holding territory worth much in 0.0 is done at the alliance level. Get to know some corps out there and join a team. If you want to stay functioning primarily at the corp level, consider wormholes.
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Swansinthepark
Minmatar
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Posted - 2010.09.06 19:53:00 -
[4]
Thank you for your help dudes.
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Deathvoucher
Easy Co. Important Internet Spaceship League
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Posted - 2010.09.06 22:48:00 -
[5]
get an indy guy who knows whats up. have him do his indy deal
or you can set taxes to 15 or 20 and tell your members to rat in their downtime
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Mal Lokrano
Gallente The Executives IT Alliance
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Posted - 2010.09.07 00:25:00 -
[6]
Just for future reference your best bet on getting info about pvp and its related stuff is the warfare forum. ____________________________________________ When going to a party with wine, women, and song. Always ascertain the vintage of the first two.
Don't bug me ingame about diplomats, I don't know wh |
Darcon Kylote
Terminal Impact Dara Cothrom
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Posted - 2010.09.07 13:26:00 -
[7]
A pvp corp doesn't become stronger by being richer, you become stronger by recruiting or growing competent active FCs and pvpers.
A strong pvp corp is measured by your killboard activity and the amount of fun your members have each day.
Older players will have established their own isk making ability, through trade/mission running/invention alts.
If you recruit new players, you may find they are not financially self-sufficient, and they need a way to make iskies. If that's the case, organize maybe one day a week where you all bear it up and do cooperative level 4 missions, level 5 missions, wormhole ops, lowsec/nullsec ninja plexing, etc.
The most important thing to any type of corp is that you organize activities people can participate in.
-- Terminal Impact is recruiting PVPers for fun ops in lowsec/0.0/wormhole space. Visit our website or join ingame channel "the tict pub". |
Orbit Uranus
Minmatar Privateers Privateer Alliance
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Posted - 2010.09.07 23:39:00 -
[8]
The best way to make isk as a pure PVP corp is wardecs + ganking mission runners in there multi billion fitted out marauders or t3's
it's not easy. but nothing worth doing is. i suck at it but some of my alliance mates excel at it --> http://prvtr.evekb.co.uk/
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Lady Ayeipsia
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Posted - 2010.09.09 15:35:00 -
[9]
Originally by: Orbit Uranus The best way to make isk as a pure PVP corp is wardecs + ganking mission runners in there multi billion fitted out marauders or t3's
it's not easy. but nothing worth doing is. i suck at it but some of my alliance mates excel at it --> http://prvtr.evekb.co.uk/
yeah, but generally this requires running in hi sec as many or the missioners with such ships don't go out into low or nul. As the OP said a nul sec based PvP corp, well, they may want to move to empire space to try this approach.
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Noferatu
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Posted - 2010.09.10 23:07:00 -
[10]
There are rich pickings to be had in wormholes. My corp regularly hunts in C1/2/3 systems. Our best single kill last month was a 2.8b fitted Tengu which dropped 1.2b in mods which was shared among 4 players. Anomaly farmers tend not to fit points or even ewar because they need tank, primarily. So if any gang member gets into trouble they can bug out. This means your own losses will be a lot less than more "traditional" nullsec pvp. There are a couple of well-tested gang setups we use that are pretty much assured to succeeed against 1/2 or even 3 T3 boats farming an anomaly - although in Class 1 and 2 wormholes you're more likely to be killing Drakes for very little isk. Being in nullsec, you should be looking for holes leading to C3 systems where the best targets (usually T3's, faction/deadspace-fitted) are to be found. C4 systems don't connect to kspace, and I wouldn't start on C5/6-dwelling corps because they will bite back hard :)
PvW (as it's starting to be monikored) is about patience and pilots who scan, scan, scan. If your corp has those, give it a go. I'm not saying you can rely on it entirely for income, but the carebear tears are worth the effort:)
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