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Moonlit Raid
State War Academy Caldari State
27
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Posted - 2012.07.27 21:10:00 -
[1] - Quote
After reading this thread:
https://forums.eveonline.com/default.aspx?g=posts&t=137718&find=unread
I am entirely disappointed with this decision by CCP to alter SD mechanics to those stated in the thread above. Why is there a redundant function in the game? Just remove SD, it is no longer needed. |
Two step
Aperture Harmonics K162
2081
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Posted - 2012.07.27 21:20:00 -
[2] - Quote
So why don't you go post in that thread, instead of creating yet another redundant thread? CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Derath Ellecon
Washburne Holdings
276
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Posted - 2012.07.27 21:21:00 -
[3] - Quote
Two step wrote:So why don't you go post in that thread, instead of creating yet another redundant thread?
^^^^^^^^^^^^
Although I think the answer is this generates more attention. |
Gnaw LF
AQUILA INC Verge of Collapse
125
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Posted - 2012.07.27 21:22:00 -
[4] - Quote
You are wrong. With bubbles, warp scramblers and other mechanics available in the game an enemy fleet can hold your pilot in the spot or system indefinitely. That is why the Self Destruct mechanic was introduced, it was not put into the game to deny a kill mail or loot, it was added so you don't have to be stuck in J100999 if I set your pod/ship on "Keep 1km distance" and turn on the large bubble and then go afk to watch the 3hour long Dark Knight Rises. This solution is the best possible one, it provides proof that an engagement has occurred and if for some reason you are being griefed during or after the said engagement you still have the option to go to Jita.
Removed SD will create a problem in the following scenarions:
-Bubbled/Scrammed/Pointed and held in place -Stuck in a w-space system without probes or any other way of getting out. |
Tarunik Raqalth'Qui
The Kairos Syndicate Transmission Lost
73
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Posted - 2012.07.27 22:25:00 -
[5] - Quote
Gnaw LF wrote:You are wrong. With bubbles, warp scramblers and other mechanics available in the game an enemy fleet can hold your pilot in the spot or system indefinitely. That is why the Self Destruct mechanic was introduced, it was not put into the game to deny a kill mail or loot, it was added so you don't have to be stuck in J100999 if I set your pod/ship on "Keep 1km distance" and turn on the large bubble and then go afk to watch the 3hour long Dark Knight Rises. This solution is the best possible one, it provides proof that an engagement has occurred and if for some reason you are being griefed during or after the said engagement you still have the option to go to Jita. Removed SD will create a problem in the following scenarions: -Bubbled/Scrammed/Pointed and held in place -Stuck in a w-space system without probes or any other way of getting out. Removing SD would also prevent people from disposing of systemlocked assets. |
Apolyon I
AQUILA INC Verge of Collapse
92
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Posted - 2012.07.27 23:47:00 -
[6] - Quote
I smell madness and butthurt |
QT McWhiskers
Hard Knocks Inc.
21
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Posted - 2012.07.28 03:16:00 -
[7] - Quote
The amount of butthurt generated from these threads is going to be epic. We are going to need more preparation h to cover all the chafing that is going to happen. |
Gnaw LF
AQUILA INC Verge of Collapse
126
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Posted - 2012.07.28 03:51:00 -
[8] - Quote
Tarunik Raqalth'Qui wrote: Removing SD would also prevent people from disposing of systemlocked assets.
A very good point. |
Vjorn Angannon
Middleton and Mercer LLP Exotic Matter Coalition
34
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Posted - 2012.07.28 04:09:00 -
[9] - Quote
Ok, stupid question time....
What do ya'll mean by "systemlocked assts"? |
Derath Ellecon
Washburne Holdings
276
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Posted - 2012.07.28 05:00:00 -
[10] - Quote
Gnaw LF wrote:Tarunik Raqalth'Qui wrote: Removing SD would also prevent people from disposing of systemlocked assets.
A very good point.
Not really.
Fly outside pos shields
Eject
Pos gunner practice. |
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El Liptonez
AQUILA INC Verge of Collapse
1
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Posted - 2012.07.28 06:09:00 -
[11] - Quote
Vjorn Angannon wrote: Ok, stupid question time.... What do ya'll mean by "systemlocked assts"? Self destructing assets locked in a system. |
Hathrul
DEEP-SPACE CO-OP LTD Exhale.
106
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Posted - 2012.07.28 14:30:00 -
[12] - Quote
El Liptonez wrote:Vjorn Angannon wrote: Ok, stupid question time.... What do ya'll mean by "systemlocked assts"? Self destructing assets locked in a system.
basically ships that couldnt get into a wh system the normal way, such as battleships in a c1 or capitals in any class below c5 |
Kalel Nimrott
Wishful Desires Inc. Armada Assail
27
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Posted - 2012.07.28 14:56:00 -
[13] - Quote
Vjorn Angannon wrote: Ok, stupid question time.... What do ya'll mean by "systemlocked assts"?
Assets you can`t get out due to mass restriction. Think of a freighter trying to leave to hisec in a C1. |
Mumtaz Khan
Handsome Millionaire Playboys Flatline.
49
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Posted - 2012.07.28 15:28:00 -
[14] - Quote
Kalel Nimrott wrote:Vjorn Angannon wrote: Ok, stupid question time.... What do ya'll mean by "systemlocked assts"? Assets you can`t get out due to mass restriction. Think of a freighter trying to leave to hisec in a C1.
And also assets that are in your POS that you can't get out while rapecaged.
Your ships in the SHA, and all the stuff you have in the CHA can be self-destructed to deny invaders loot. Happened to Team Pizza once while invading some Legion of xxDeathxx d-bags who were there to farm.
Luckily, all the wrecks stay for two hours. I made off with a couple bill in loot. I say *I* because I totally ninja'd all of it since no one ever checks fleet loot. |
Moonlit Raid
State War Academy Caldari State
27
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Posted - 2012.07.28 16:21:00 -
[15] - Quote
Tarunik Raqalth'Qui wrote: Removing SD would also prevent people from disposing of systemlocked assets.
So my idea doesn't sound so stupid after all. |
Soon Shin
Caucasian Culture Club Transmission Lost
110
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Posted - 2012.07.28 19:50:00 -
[16] - Quote
SD was never meant to be a way of refusing killmail or loot.
It was meant to prevent being trapped such as getting lost in a wormhole or having a pirate hold your pod for an infinite amount of time until you pay him. |
Jack Tronic
borkedLabs
49
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Posted - 2012.07.28 20:05:00 -
[17] - Quote
Soon Shin wrote:SD was never meant to be a way of refusing killmail or loot.
It was meant to prevent being trapped such as getting lost in a wormhole or having a pirate hold your pod for an infinite amount of time until you pay him.
Fun fact, self destruct existed before wormholes. |
Vjorn Angannon
Middleton and Mercer LLP Exotic Matter Coalition
37
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Posted - 2012.07.29 07:09:00 -
[18] - Quote
oh gawd........do i really feel stupid now
thnx for setting me straight
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Exploited Engineer
Creatively Applied Violence Inc.
60
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Posted - 2012.07.29 10:47:00 -
[19] - Quote
Moonlit Raid wrote:Why is there a redundant function in the game?
Because you may do what you want with your possessions in EVE, and that includes destroying them. |
FloppieTheBanjoClown
The Skunkworks The Marmite Collective
2055
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Posted - 2012.07.30 16:27:00 -
[20] - Quote
I disagree with SD dropping loot. If you can survive long enough to blow up your own ship, you should get to deny them loot. The killmail should be generated, though. The Skunkworks is recruiting. -áhttps://forums.eveonline.com/default.aspx?g=posts&m=1540711#post1540711 |
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Ron Maudieu
Federal Navy Academy Gallente Federation
16
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Posted - 2012.07.31 06:00:00 -
[21] - Quote
Now they just need to make it so you can not eject while being shot at \o/ All of the whining on these forums produce enough tears daily to fill an Olympic-size pool.
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Godfrey Silvarna
Stargates and Smuggler Barons
22
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Posted - 2012.07.31 06:18:00 -
[22] - Quote
Ron Maudieu wrote:Now they just need to make it so you can not eject while being shot at \o/ What, why? That's kind of the point of having an emergency pod. |
IgnasS
High Intellion Exhale.
0
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Posted - 2012.07.31 13:08:00 -
[23] - Quote
Godfrey Silvarna wrote:Ron Maudieu wrote:Now they just need to make it so you can not eject while being shot at \o/ What, why? That's kind of the point of having an emergency pod. EDIT: Especially since you get killmails for ships that were ejected from.
Maybe a guy wants everybody to loose subsystem SP when they get their T3 destroyed.
Furthermore on SD - it would be nice if CCP made it impossible to SD inside POS shield. Inside POS shield aggression is not allowed and imho SD is in some way an act of aggression and thus should not be allowed. |
Moonlit Raid
State War Academy Caldari State
29
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Posted - 2012.08.01 22:08:00 -
[24] - Quote
So as the original post, if it can't deny anything to the enemy, why not just remove SD for ships altogether? |
Derath Ellecon
Washburne Holdings
278
|
Posted - 2012.08.01 22:19:00 -
[25] - Quote
Moonlit Raid wrote:So as the original post, if it can't deny anything to the enemy, why not just remove SD for ships altogether?
Ooh here's a thought. Maybe you could just ignore all of the posts that came after your OP discussing this and just repeat your original question again.
Oh wait, you just did. |
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