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Valeriene
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Posted - 2010.08.22 08:29:00 -
[1]
Isnt it about time that there was certain sectors of eve space that has special spacial features a bit like the 3rd part of the recon mission with the green gasseous space that damages ships. What i would like to see is special spacial areas for miners and industrialists to be able to enter with purpose built shield modules, that allows them to survive in specific areas and to make it interesting only allow the miners and industrialists to fit the special shield modules, that stop damage from the spacial anomolies. Just to keep the pvpers happy this doesnt mean they cant go into the area just means they take constant damage when they do.
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Stick Cult
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Posted - 2010.08.22 08:51:00 -
[2]
Sounds like a nerf to pvp with no actual reason or benefit?
Originally by: CCP Tuxford my bad. Rest assured I'm being ridiculed by my co-workers.
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Valeriene
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Posted - 2010.08.22 09:14:00 -
[3]
i dont see it as a nerf to pvp at all as i pvp in warships too i see it as a way of giving miners and industrialists a chance in pvp, by making it slightly more dangerous for the warships and indeed miners and industrialists who dont mount the proper module for the area of space they are in. Right now in pvp in normal space miners and industrialists have practically no chance of surviving an encounter, which makes miners and industrialists less likely to want to come out and play due to that fact.
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Valeriene
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Posted - 2010.08.22 09:28:00 -
[4]
Originally by: Stick Cult Sounds like a nerf to pvp with no actual reason or benefit?
I would like to point out also pvp vs a miner and a industrialist ship isnt actually pvp as 99.99% of the time they cant shoot back and dont really have proper effective tanks that last any length of time. So to me killing something that cant kill back isnt pvp its piracy.
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Goose99
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Posted - 2010.08.22 15:22:00 -
[5]
This calls for the Battlebadger
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Xearal
Minmatar SOL Industries Kamikaze Project
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Posted - 2010.08.22 18:10:00 -
[6]
Actually, such locations exist. I've mined places like this in W-Space.
though having them around outside of W-space would be nice too.
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Bhattran
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Posted - 2010.08.22 22:18:00 -
[7]
I want more dangerous situations in space like areas where your scanner won't work, targeting is delayed due to 'natural phenomena', targeting range is adversely effected due to the same, EM/Thermal damage from magnetic 'clouds' or the like, kinetic damage from actual asteroid fields (some day in the future), explosive damage from volatile gas pockets when weapons fire happens in them.
-------------------------------------------------------------- Fanboys would make great cult members. |
Xessej
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Posted - 2010.08.22 23:39:00 -
[8]
I'd love to see the w space system anomolies come out to k space. Seems odd that no pulsars, red giants, black holes etc. exist in the main Eve cluster.
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Marcus Gideon
Federal Defense Operations
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Posted - 2010.08.23 18:11:00 -
[9]
Hah!
I'd love to see someone try to gank a Skiff.
And the miner says "Could you move a bit closer to that Merc rock".
And then it erupts! |
Gecko O'Bac
H A V O C Against ALL Authorities
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Posted - 2010.08.23 19:00:00 -
[10]
Originally by: Xessej I'd love to see the w space system anomolies come out to k space. Seems odd that no pulsars, red giants, black holes etc. exist in the main Eve cluster.
Well, colonized and linked systems are but a small % of the actual solar systems in the eve galaxy. The cluster is actually quite small in diameter.
I'd just say that explorers found hazardous and dangerous systems and just said "scratch that" and never linked 'em. ON the other hand, in w-space you go wherever wormholes go, so dangerous zones are quite common.
P.S. For comparison, the milky way (which isn't one of the biggest galaxies) is about 100k light years across and about 1k light years thick. I doubt the eve cluster is even 200 ly across... For what we know we may even be quite close to Earth (though unlikely since triangulation on known Cepheids would have been made back when the eve wormhole was open)
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SurrenderMonkey
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Posted - 2010.08.23 19:05:00 -
[11]
It started out strong - new features are cool, right?
But then it fell to pieces when it became obvious that the suggested idea is merely a thin disguise for an entirely different agenda - "Make mining safer!" --------------- Faction-Militia:Player-Alliance::Newbie-corp:Player-corp |
Gecko O'Bac
H A V O C Against ALL Authorities
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Posted - 2010.08.23 19:30:00 -
[12]
Geeked out a little and checked on dotlan... After a rough visual estimate of the two systems furthest away (since the map is flattened, it's not really that accurate but whatever), I came up with an approximate of 114 ly between cobalt edge and period basis. Though this is the travel distance with carrier jumps, actual distance seems to be a little shorter due to the curve of the route (for reference: clicky ). So let's say that the eve cluster is roughly 120 ly across. Even smaller than what I said previously.
Now, back to the topic :P I personally wouldn't mind some more hazardous places around but there must be a reason for them... Simply placing dangerous systems around means that people will probably avoid them. OTOH, placing valuable resources in them for no apparent reason isn't much better.
Still supported, varied ambients are cool.
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