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Bootius McGee
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Posted - 2010.07.22 15:45:00 -
[1]
I can't work out the costs for a wardec.
I'm trying to figure out how much it costs to wardec an alliance of about 200 people, and does the cost increase over time?
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Xyla Kador
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Posted - 2010.07.22 15:49:00 -
[2]
http://wiki.eveonline.com/en/wiki/Corporation_wars
right in there they break down how alliance and corp wars fess work
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Bootius McGee
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Posted - 2010.07.22 15:52:00 -
[3]
The formula for calculating the cost is B x (N +1) X (W + 1).
I fail at math that has letters in it.
I don't understand.
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Amerilia
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Posted - 2010.07.22 15:54:00 -
[4]
Originally by: Bootius McGee The formula for calculating the cost is B x (N +1) X (W + 1).
I fail at math that has letters in it.
I don't understand.
O.O how can you survive?
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Celestine Santora
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Posted - 2010.07.22 16:02:00 -
[5]
Originally by: Bootius McGee The formula for calculating the cost is B x (N +1) X (W + 1).
I fail at math that has letters in it.
I don't understand.
Right after it says that: Where B = Base Price, N = number of wars you currently have, W = number of wars currently against the target corporation
...did you pass the 5th grade?
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Bootius McGee
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Posted - 2010.07.22 16:09:00 -
[6]
Originally by: Celestine Santora
Originally by: Bootius McGee The formula for calculating the cost is B x (N +1) X (W + 1).
I fail at math that has letters in it.
I don't understand.
Right after it says that: Where B = Base Price, N = number of wars you currently have, W = number of wars currently against the target corporation
...did you pass the 5th grade?
I come to ask question for help.
You make to criticize.
never mind.
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.22 16:17:00 -
[7]
Edited by: Ressiv on 22/07/2010 16:17:31
Originally by: Bootius McGee
Originally by: Celestine Santora
Originally by: Bootius McGee The formula for calculating the cost is B x (N +1) X (W + 1).
I fail at math that has letters in it.
I don't understand.
Right after it says that: Where B = Base Price, N = number of wars you currently have, W = number of wars currently against the target corporation
...did you pass the 5th grade?
I come to ask question for help.
You make to criticize.
never mind.
You substitute the letters for relevant values... it's not that hard, and shows mostly that you didnt bother to think/read Bootius.. but to make it kinda easy on you:
Baseprice * (number of wars you have going + 1) * (number of wars against your target + 1) = cost of your wardec
Examples to be found on the page linked in the first reply, which is another sign you didnt bother to read. ========================== Nothing is true, everything is permitted. ========================== |
Pandorium9
Minmatar Pandorium Prime
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Posted - 2010.07.22 16:18:00 -
[8]
It will cost you a minimum of 50mil.
The cost will increase 50mil each week.
The minimum cost will be more if either one of you (or both) are already at war.
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Bootius McGee
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Posted - 2010.07.22 16:19:00 -
[9]
Originally by: Pandorium9 It will cost you a minimum of 50mil.
The cost will increase 50mil each week.
The minimum cost will be more if either one of you (or both) are already at war.
Thank you for simple answer to simple man.
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Cebraio
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Posted - 2010.07.22 16:27:00 -
[10]
Originally by: Bootius McGee
Thank you for simple answer to simple man.
x.x
You do realize that EVE is Excel with a GUI?
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Ghoest
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Posted - 2010.07.22 16:43:00 -
[11]
War costs should be inversely proportional to the amount of pvp the target corp has engaged in during the last month.
And the alt indy corp for 0.0 alinces thing is a red herring. Anyone who cares enough to be in a real 0.0 war can afford the war dec costs.
Wherever you went - Here you are.
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.22 16:49:00 -
[12]
Originally by: Ghoest War costs should be inversely proportional to the amount of pvp the target corp has engaged in during the last month.
You cant possibly be serious ? If a corporation thinks they can play EVE without having to worrie about PVP, they should not be forming a corp in the first place but stay in the NPC corps to avoid the wardecs alltogether.
... but ... but .... I cant put up a POS in those .... and I want easy ISK, and care free EVE ...
========================== Nothing is true, everything is permitted. ========================== |
Eneko Clarius
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Posted - 2010.07.22 17:01:00 -
[13]
Edited by: Eneko Clarius on 22/07/2010 17:04:06 Edited by: Eneko Clarius on 22/07/2010 17:01:55 Edited by: Eneko Clarius on 22/07/2010 17:00:57 I like a slight variation of a solution on evewiki. Empire wars should have a points based objective.
Minimum and maximum points are determined by the number of players in the corp being attacked.
The objective should be to kill as many 'points' as is designated at the beginning of the war.
Set a low point objective and the war is over 'won' as soon as the points are scored, another war cannot be waged against that corp for a week at least. If the corp that is decced win the stipulated points first, they can end the war 'win' or choose to extend the objective as per the points limitations based on the number of players in the corp that attacked them.
Set the objective points too high and you fail to kill enough ships to amount the required points and you lose and cannot wage war against anyone for 2 weeks.
Points of course are based on the point system in the tourney.
The week and 2 week sanctions are open to debate but i think the main mechanic makes good sense.
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Ghoest
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Posted - 2010.07.22 17:03:00 -
[14]
Originally by: Ressiv
Originally by: Ghoest War costs should be inversely proportional to the amount of pvp the target corp has engaged in during the last month.
You cant possibly be serious ? If a corporation thinks they can play EVE without having to worrie about PVP, they should not be forming a corp in the first place but stay in the NPC corps to avoid the wardecs alltogether.
... but ... but .... I cant put up a POS in those .... and I want easy ISK, and care free EVE ...
Im completely serious. Ive been on the aggressor side of many high war/extortions.
The current system is a complete joke that completely favors assert free gank corps preying on noob and industrial corps.
Wherever you went - Here you are.
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Frozean
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Posted - 2010.07.22 17:27:00 -
[15]
Cost to wardec = 2m Time for a wardec to be active = 48 hours
Cost of remaking corp, swap all members = 1.6m Time for remaking corp = <1 hour
To conclude, wardec favors attackers.
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Chesty McJubblies
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Posted - 2010.07.23 02:54:00 -
[16]
Originally by: Frozean Cost to wardec = 2m Time for a wardec to be active = 48 hours
Cost of remaking corp, swap all members = 1.6m Time for remaking corp = <1 hour
To conclude, wardec favors attackers.
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Jesslyn Daggererux
Non-Aligned Movement Biologic License Application
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Posted - 2010.07.23 03:49:00 -
[17]
Originally by: Bootius McGee
Originally by: Pandorium9 It will cost you a minimum of 50mil.
The cost will increase 50mil each week.
The minimum cost will be more if either one of you (or both) are already at war.
Thank you for simple answer to simple man.
Have fun thanking him for bad information. Grow a pair and learn elementary math.
Originally by: CCP Fallout
Hola, esta forum es ingles solamente.
This forum is English only. Welcome to my lock. Now please, zip your pants. I don't need a show.
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Mintoko
Gallente Taedium In Perpetuam
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Posted - 2010.07.23 06:37:00 -
[18]
Edited by: Mintoko on 23/07/2010 06:37:16
Originally by: Jesslyn Daggererux
Originally by: Bootius McGee
Originally by: Pandorium9 It will cost you a minimum of 50mil.
The cost will increase 50mil each week.
The minimum cost will be more if either one of you (or both) are already at war.
Thank you for simple answer to simple man.
Have fun thanking him for bad information. Grow a pair and learn elementary math.
You do realize that there are children who play this game, right? Maybe he's not yet to the point of learning algebra.
Have some compassion...not everyone is as smart as you.
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.23 06:58:00 -
[19]
Edited by: Ressiv on 23/07/2010 07:02:03
Originally by: Mintoko
You do realize that there are children who play this game, right? Maybe he's not yet to the point of learning algebra.
Have some compassion...not everyone is as smart as you.
Let me look again at what CCP says about account creation:
Originally by: EULA
C. Children
i. Responsibility for Account Minor children may not establish an Account without the consent of a parent or guardian. If the user of EVE is a minor, a parent or guardian must complete the registration process to establish an Account, in which case the parent or guardian takes full responsibility for all obligations under the EULA and for all activities of the child using the Account. If you are a parent or guardian, you may permit one child to use the Account instead of you (in which case you may not use that Account).
If you establish an Account, you represent that you are an adult thirteen (13) years of age or older and are either accepting the EULA on behalf of yourself or on behalf of your child, in which latter case you agree to the EULA with regard to your child and represent that you are also personally bound by the EULA.
ii. Game Rating EVE has a "TEEN" rating. Parents may find it inappropriate for use by children under the age of thirteen (13). CCP has established Rules of Conduct (discussed below) for players accessing the System and may, but is not obligated to, monitor and take action regarding inappropriate conduct. Nonetheless, it is possible that at any time there may be language or other material accessible on or through the System that you may consider inappropriate for children or that may be offensive to some users of any age. You acknowledge that other players may transmit communications or content, or access to content, that you may consider inappropriate or objectionable. CCP does not, as a matter of policy, prescreen the communications or content transmitted by each player and is in no way responsible for the communications and content transmitted by players of the Game.
CCP does not knowingly collect any information about children under the age of thirteen (13) beyond that necessary to establish an Account and play the Game. CCP will not disclose such information to any third party except as set forth below.
While this seems to be typed in Swahili and then got translated into English using Google translator, it's quite obvious that you have to be 13 at least or need parent approval.
I fracking hope that @ age 13 people are able to do basic arithmetics ffs, and in the case of < 13yo, maybe ask mum or dad to explain if too hard
On a side note, if you fail to make the needed calculations, you are better off not starting a war ...
On a side note to CCP: 13yo != adult ========================== Nothing is true, everything is permitted. ========================== |
Mintoko
Gallente Taedium In Perpetuam
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Posted - 2010.07.23 07:09:00 -
[20]
Edited by: Mintoko on 23/07/2010 07:13:53
Originally by: Ressiv
Originally by: Mintoko
You do realize that there are children who play this game, right? Maybe he's not yet to the point of learning algebra.
Have some compassion...not everyone is as smart as you.
Let me look again at what CCP says about account creation:
Originally by: EULA
C. Children
i. Responsibility for Account Minor children may not establish an Account without the consent of a parent or guardian. If the user of EVE is a minor, a parent or guardian must complete the registration process to establish an Account, in which case the parent or guardian takes full responsibility for all obligations under the EULA and for all activities of the child using the Account. If you are a parent or guardian, you may permit one child to use the Account instead of you (in which case you may not use that Account).
If you establish an Account, you represent that you are an adult thirteen (13) years of age or older and are either accepting the EULA on behalf of yourself or on behalf of your child, in which latter case you agree to the EULA with regard to your child and represent that you are also personally bound by the EULA.
ii. Game Rating EVE has a "TEEN" rating. Parents may find it inappropriate for use by children under the age of thirteen (13). CCP has established Rules of Conduct (discussed below) for players accessing the System and may, but is not obligated to, monitor and take action regarding inappropriate conduct. Nonetheless, it is possible that at any time there may be language or other material accessible on or through the System that you may consider inappropriate for children or that may be offensive to some users of any age. You acknowledge that other players may transmit communications or content, or access to content, that you may consider inappropriate or objectionable. CCP does not, as a matter of policy, prescreen the communications or content transmitted by each player and is in no way responsible for the communications and content transmitted by players of the Game.
CCP does not knowingly collect any information about children under the age of thirteen (13) beyond that necessary to establish an Account and play the Game. CCP will not disclose such information to any third party except as set forth below.
While this seems to be typed in Swahili and then got translated into English using Google translator, it's quite obvious that you have to be 13 at least and need parent approval in that case.
I fracking hope that @ age 13 people are able to do basic arithmetics ffs, and in the case of < 13yo, maybe ask mum or dad to explain if too hard
On a side note, if you fail to make the needed calculations, you are better off not starting a war ...
One might be required to be 13 to establish an account on their own. It doesn't mean a child can't use the parent's.
Besides....how many children on the internet claim to be over 18?
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.23 07:14:00 -
[21]
Originally by: Mintoko
It seems that you must be at least 13 to establish an account, not be 13 to use a parent's account, which is allowed. Besides....how many children on the internet claim to be over 18?
My point was: @ age 8 you should be able to make these calculations unless you have some learning disabilitty, in which case you should prolly find another game to play that does not rely on you being able to do basic arithmetics. ========================== Nothing is true, everything is permitted. ========================== |
Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.07.23 07:17:00 -
[22]
Originally by: Ressiv My point was: @ age 8 you should be able to make these calculations unless you have some learning disabilitty.
You keep lowering the age on this. Soon you'll be saying kids know how to reverse engineer nuclear warheads straight out of the womb.
I was 10 before I started learning any Algebra, and even then it was just basic substitutions and BODMAS level stuff, but I digress. Not everyone is a math whiz. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout Been there. Done that. Need antibiotics.
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Ressiv
Cooperative Freelance Navigators Association
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Posted - 2010.07.23 07:33:00 -
[23]
Originally by: Blane Xero
You keep lowering the age on this. Soon you'll be saying kids know how to reverse engineer nuclear warheads straight out of the womb.
I was 10 before I started learning any Algebra, and even then it was just basic substitutions and BODMAS level stuff, but I digress. Not everyone is a math whiz.
Eh .. no I don't. I stated that at age 13, kids should have no problem with this, and at age 8 should be able to. I used the Dutch school system as example, and just educated myself to the point where I realise some country's are at least 1 year off.
So lets make it 9 to please the rest of you and have a look at their math substance:
========================== Nothing is true, everything is permitted. ========================== |
Pandorium9
Minmatar Pandorium Prime
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Posted - 2010.07.23 11:44:00 -
[24]
Originally by: Jesslyn Daggererux Have fun thanking him for bad information.
What did I get wrong?
He was asking what it cost to declare war on an alliance
It costs 2 million isk for a corporation to declare war on another corporation . It costs 50 million isk for a corporation or alliance to declare war on an alliance. It costs 50 million isk for an alliance to declare war on a corporation.
The base cost for a war which involves one corporation and one alliance, or two alliances, is 50M ISK. This base-cost can be increased by the number of wars you currently have ongoing (where you are the agressor) and the number of wars the target corporation already has against them.
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brother stud
This will look bad on your killboard Capital Storm
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Posted - 2010.07.23 12:28:00 -
[25]
wardecs used to be so easy, until the privs decced all of eve, :(
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Celestine Santora
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Posted - 2010.07.23 13:14:00 -
[26]
Originally by: Mintoko Edited by: Mintoko on 23/07/2010 06:37:16
Originally by: Jesslyn Daggererux
Originally by: Bootius McGee
Originally by: Pandorium9 It will cost you a minimum of 50mil.
The cost will increase 50mil each week.
The minimum cost will be more if either one of you (or both) are already at war.
Thank you for simple answer to simple man.
Have fun thanking him for bad information. Grow a pair and learn elementary math.
You do realize that there are children who play this game, right? Maybe he's not yet to the point of learning algebra.
Have some compassion...not everyone is as smart as you.
Personally, if there are children playing this game I wholeheartedly wish to do everything in my power to **** them off and make them quit.
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