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Krawdad
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Posted - 2010.07.16 00:42:00 -
[1]
Hello just some general questions about cloaking and stealth in EVE that I couldnt find in the rookie guides.
1. What can enemies do to bring me out of cloak, or detect me while im cloaked?
2. Which, if any, modules can i use while cloaked?
3. Will targeting someone while im cloaked notify them that they are being targeted?
4. What is the maximum distance a non-cloaked ship will appear on the overview? i.e. how close can i warp in before having to cloak?
5. Is there a cooldown to cloaking?
6. Are there any other game mechanics that would prevent me from cloaking in certain situations/places that i should be aware of?
Thanks in advance for the help!
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Guru'Kha
Amarr Hedion University
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Posted - 2010.07.16 00:56:00 -
[2]
1. Anything comong into 2500m of you will decloak. You cannot be detected until decloaked 2.) Nothing. you can use no modules while cloaked. You can use the scanning interface while cloaked 3. You cant target while cloaked, and in most ships there will be a significant delay to you being able to target after coming out of cloak 4. Well off the grid 5.) Yes, look at show info on the cloak module -- Guru'Kha |

Taross
Caldari People with Guns Initiative Mercenaries
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Posted - 2010.07.16 01:52:00 -
[3]
Other guy answered most of your questions... But my two cents.
1) enemies can still see you're present in local channel when you're cloaked, but they're unable to find you...
2) Yeah. Only way to get decloaked is by coming within 2500m of ANYTHING... Enemy, asteroid, stargate, station...
3)Answered, you can't target while cloaked.
4) A "grid" is the distance at which ANY ship appears on overview... Off-grid, it doesn't matter if you're cloaked or not, you won't be on overview. Annoyingly, grid size is dynamic. But 250km is a good rule-of-thumb. usually, grids are larger than that, but 250km is the HARD CAP on targetting range in EVE. So, if you're at 260km, even IF they see you they can't target you.
5) as the man said.
6) You can't cloak if you're targetted by anyone/anything.
Not all cloaks are equal. the covert ops cloaks, which you can fit only on selected ships, allow you to WARP while cloaked. Which is a huge advantage. When you're cloaked when you ENTER warp, or cloak mid-warp, you ENTER GRID cloaked. IE, they never see ya until you choose to reveal yourself... Plus, they lack most of the disadvantages of the other ones.
Closing remark: Cloaks, while a vital part of PvP, are next to useless in PvE. If you're trying to get an advantage in PvE using them, good luck! Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie |

Krawdad
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Posted - 2010.07.16 02:00:00 -
[4]
Ah excellent, thank you both for the responses! That covert ops warped cloak explains a lot, died to a stealth bomber that way once.
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Xyla Kador
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Posted - 2010.07.16 04:56:00 -
[5]
its 2000m to decloak, not 2500
this way u can stay in jump range of a gate if u are say.....2300m from it or something
u have to decloak to jump or access a can or anything similar that u can do at 2500 but ud be cloaked and in range
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Kahega Amielden
Minmatar Reckoning.
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Posted - 2010.07.16 09:55:00 -
[6]
There is an exception to the inability to run modules while cloaked. You can run a single cycle of a propulsion mod while cloaked, if you activate it immediately. If you hit the cloak and then hit an AB/MWD (or likewise hit the MWD and then cloak), the cycle will run its course and then the mod will deactivate. This is very very useful.
Getting a full cycle of MWD while cloaked can let you use a standard t2 cloak to align and then decloak-> warp, making you very hard to catch in lowsec even in larger ships. With a covert ops cloak especially it allows you to get quite a distance from your starting point, allowing you to burn back to a gate or out of a bubble in 0.0.
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Kondlee
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Posted - 2010.07.16 14:21:00 -
[7]
Edited by: Kondlee on 16/07/2010 14:21:37 I am training for Covert Ops. Is it possible to warp into an area and away in stealth mode? ie Is it possible to travel everywhere without being killed? I've heard about gate camps, will I be able to get by these?
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sinamrali
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Posted - 2010.07.16 17:47:00 -
[8]
Originally by: Kondlee Edited by: Kondlee on 16/07/2010 14:21:37 I am training for Covert Ops. Is it possible to warp into an area and away in stealth mode? ie Is it possible to travel everywhere without being killed? I've heard about gate camps, will I be able to get by these?
Covert Ops works well with a select few ships for which it is designed for. I have the Purifier which almost costs about $20 million.
Yes, you can start the cloak, warp into an area cloaked, observe activities while cloaked and moving around, and warp out of the area while cloaked. You just can't activate any of your other modules while in cloak mode.
The one thing you have to be aware of is the fact that if you warp into an area and end up next to something less than 2,000 meters away, you'll uncloak right away. You'll have to move away from the object quickly and re-cloak, but others will know of your presence immediately if they're paying attention.
For gate camps, you'll have to first check to see if there's one going on by using your D-scan. If so, I would warp cloaked to it but to within about 30-40km from the gate. Observe the situation and fly cloaked towards the gate avoiding other ships by 2,000 meters, preferably further away if possible. Once you're within 2,500 meters of the gate, you can jump to the other side. It is harder if the gate camp contains a large number of ships positioned closely together as avoiding them will take a lot of course corrections. Even harder if they are orbiting around the gate trying to de-cloak ships by breaking the 2,000 meter distance.
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Kahega Amielden
Minmatar Reckoning.
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Posted - 2010.07.16 18:53:00 -
[9]
Edited by: Kahega Amielden on 16/07/2010 18:55:35
Originally by: Kondlee Edited by: Kondlee on 16/07/2010 14:21:37 I am training for Covert Ops. Is it possible to warp into an area and away in stealth mode? ie Is it possible to travel everywhere without being killed? I've heard about gate camps, will I be able to get by these?
Firstly, covops cloaks only work on ships that can take them (Covert ops/stealth bomber, force recon, and blockade runner). In lowsec, due to the lack of bubbles, a covert ops cloak is basically immunity as long as you hit it immediately. In order to catch you the camp would need to decloak, lock and point you by the time you align and warp, which is virtually impossible.
In 0.0, bubbles make this a bit harder. However, thanks to the cloak/MWD trick I described in my last post, a good covert ops is still very hard to catch in 0.0. However, you need to know what you're doing...Because you can get sucked into bubbles when warping onto a gate, check if there's anyone in local before warping to another gate. If any of them are unfriendly, warp to something else (within 14.3 AU of the target gate, preferably at the same planet the gate is at) and run a directional scan (max range) at ~15-30 degrees on the gate. If you see ships at the gate, it's very likely bubbled...
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.07.16 22:40:00 -
[10]
Edited by: Akita T on 16/07/2010 22:46:21
Originally by: Kahega Amielden Firstly, covops cloaks only work on ships that can take them (Covert ops/stealth bomber, force recon, and blockade runner) [...]
Don't forget T3 strategic cruisers using the "Covert Reconfiguration" offensive subsystem  Basically, any ship that has a heavy reduction in CPU use of cloaks (-96% up to -100%, depending on ship and/or skills), since the covops cloak has a base CPU need of 10,000tf.
Quote: In lowsec, due to the lack of bubbles, a covert ops cloak is basically immunity as long as you hit it immediately. In order to catch you the camp would need to decloak, lock and point you by the time you align and warp, which is virtually impossible.
Extremely hard, but not impossible. T3 strategic cruisers with covop cloak AND bubble immunity subsystems still occasionally die, even if for them 0.0 should be at least theoretically the same as lowsec is for other covops-cloak using ships.
The client-server communications work on a 1-second "tick", and you COULD theoretically be visible for half a second on average (anywhere between just a blip and nearly a full second) to other people from the moment you gate-decloak to the moment you covops-cloak, and if they have a (few) very fast ship(s) like interceptors or Dramiels, they might be able to get in range to where you briefly appeared to decloak you, then either target and scramble you or keep bumping you so you can't get away. Agreed, a very unlikely and unlucky for you scenario, but it can happen, and it did happen in the past. Granted, it happened a lot more often back in the day when there was a glitch with the bubble immunity subsystem (warp was interrupted when a bubble came online and you had to reactivate it), and nowadays this is even less of an issue, but it's still a possibility (no matter how small).
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