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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
RaTTuS
BIG Majesta Empire
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Posted - 2010.07.09 15:20:00 -
[61]
For the OP --
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Djakku
Beyond Divinity Inc Excuses.
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Posted - 2010.07.09 15:21:00 -
[62]
If it moves/whines in forums, shoot it.
And yes, If I see a person walking down the street I eat some pills, run over smack them in the face, demand they give me money or I will kill them and store their corpse in my hangar to add to my collection. This is not a signature. |
Ghaylenty
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Posted - 2010.07.09 15:26:00 -
[63]
i kill stuff in eve because i am a repressed sadist IRL. all my life i've been put down by others who were smarter, funnier, better looking, wealthier, and happier than me. eve is the only place in the universe where i can go to receive my cathartic release of anxiety.
before eve, i went through many kittens and puppies, but their deaths were all in vain for nothing stemmed the pain from my heart. the simple pain of living, that all of you seem to miss.
when i blow up a ship in eve, i am happy because i know in real life if i killed somebody, i would go to jail.
and as you are aware, killing people in a video game is exactly the same as killing people IRL, which is why all the people who are pvpers are also serial killers, maniacs, gingers, rapists, murderers, orthodontists, etc. i actually fly amarr |
Jones Bones
Final Agony
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Posted - 2010.07.09 15:30:00 -
[64]
Originally by: Djakku
And yes, If I see a person walking down the street I eat some pills, run over smack them in the face, demand they give me money or I will kill them and store their corpse in my hangar to add to my collection.
So I'm not the only one...
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Aqriue
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Posted - 2010.07.09 15:38:00 -
[65]
Originally by: Othran
PVE in Eve is appallingly bad.
So why do it except to fund explosions?
Simples.
PVP in EVE is appallingly bad.
Why train pointless skills that say "Increase Capacitor, Increase Rep Cycle, Reduce Cap cost" ect ? Those types of skills are counterproductive to passive buffers. Undock, get stuck in CCP's lack of imaginative bottleneck combat in 1 dimension of space (forward!), warp to celestials to make safe book marks unable to reach thousands of unused grid space otherwise without a probe and U-turn back or jump into some gatecamp where the basement rats of made it a system of hardcore grinding of skills to sit in one spot for hours on end blowing up every ship that comes through regardless of the lack of profit when the action. Not to mention how borken the concept of fleet combat "among thousands of players" - CCP is when the server alone can't handle hundreds of people flying in one space (I still haven't heard any positive things about the server move).
Simples. PVP is so uninteresting dull. It has all the characteristics of applying real concepts for combat, but it breaks down to tediously annoying things for a game I just want to enjoy: frigs being to fast with a crappy interface (hit MWD, overshoot, left click like mad) or having to make several book marks at every gate, for every system, for every region, (ffs! hate corking warp bubbles on bottlenecks!) that requires me to be on grid then AFK a few minutes in a frig with a MWD (pray no one shoots me) and twice now the server has been having problems with massive amounts of bookmarks (WTZ, removal of ability to make deep space) making you wonder whats the point of trying to blow up ships that require too much effort for fun when you could just play CounterStrike or log onto XBOX live for HALO action.
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Djakku
Beyond Divinity Inc Excuses.
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Posted - 2010.07.09 15:45:00 -
[66]
Originally by: Aqriue
Originally by: Othran
PVE in Eve is appallingly bad.
So why do it except to fund explosions?
Simples.
PVP in EVE is appallingly bad.
Why train pointless skills that say "Increase Capacitor, Increase Rep Cycle, Reduce Cap cost" ect ? Those types of skills are counterproductive to passive buffers. Undock, get stuck in CCP's lack of imaginative bottleneck combat in 1 dimension of space (forward!), warp to celestials to make safe book marks unable to reach thousands of unused grid space otherwise without a probe and U-turn back or jump into some gatecamp where the basement rats of made it a system of hardcore grinding of skills to sit in one spot for hours on end blowing up every ship that comes through regardless of the lack of profit when the action. Not to mention how borken the concept of fleet combat "among thousands of players" - CCP is when the server alone can't handle hundreds of people flying in one space (I still haven't heard any positive things about the server move).
Simples. PVP is so uninteresting dull. It has all the characteristics of applying real concepts for combat, but it breaks down to tediously annoying things for a game I just want to enjoy: frigs being to fast with a crappy interface (hit MWD, overshoot, left click like mad) or having to make several book marks at every gate, for every system, for every region, (ffs! hate corking warp bubbles on bottlenecks!) that requires me to be on grid then AFK a few minutes in a frig with a MWD (pray no one shoots me) and twice now the server has been having problems with massive amounts of bookmarks (WTZ, removal of ability to make deep space) making you wonder whats the point of trying to blow up ships that require too much effort for fun when you could just play CounterStrike or log onto XBOX live for HALO action.
I suggest you just play CounterStrike or XBOX. This is not a signature. |
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CCP Eris Discordia
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Posted - 2010.07.09 15:52:00 -
[67]
Because the game allows me too and I don't experience the same inhibitions about the destruction of virtual property vs real property. (regardless of the amount of time invested in the virtual side of things)
Also industrial are like giant flying pinatas
Pink Dread has been hijacked
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Mag's
the united Negative Ten.
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Posted - 2010.07.09 16:00:00 -
[68]
Because it was the one thing I hadn't done yet.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive.
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Triple Entendre
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Posted - 2010.07.09 16:06:00 -
[69]
Originally by: CCP Eris Discordia Because the game allows me too and I don't experience the same inhibitions about the destruction of virtual property vs real property. (regardless of the amount of time invested in the virtual side of things)
Also industrial are like giant flying pinatas
Confirming that there is no better reason. Well, other than "Pre-emptive disco justice."
Originally by: CCP Navigator Confirming that I am the best poster. I realize no one asked but confirming it regardless.
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Ava Starfire
Minmatar Nordanverdr Modr
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Posted - 2010.07.09 16:08:00 -
[70]
I like pvp in eve very much; the gentleman from the Tuskers said why i prefer to engage in it in losec as opposed to 0.0 much better than I could. Yep, some pirates may be ****s, but the overwhelming majority of the ones I have met are down to earth fun to be around folks. Much better than whining emoraging carebears in hisec or political games in 0.0.
But I suppose i do not need to "be a pirate" to engage in losec pvp. Why do I do it?
Simple. Thrills.
I can fly, with a giant "wanted" posted across my face and bright red on the overview, 20 jumps through hisec and know that everyone between A and B will kill me if they get the chance; yet, I can make it.
I can blow up your ship, ransom your pod, while under the influence of all sorts of narcotics, and get away with it. Your stuff will become my stuff, simply because I can take it from you.
I can get in a wild squirrelfight in a belt, evade and/or disrupt a gatecamp, send someone on a wild goose chase looking for me. I can warp from belt to belt chasing a stabber, until I finally land right on top of him, and then its mine, because I outsmarted/got luckier than the other pilot.
I can do all sorts of things I would never get away with, let alone even consider doing IRL, and I never know what is through that next gate. I have to keep myself supplied, keep myself in isk, and all the while, keep pewpewing to keep it going (I have one account, no scout or mission alts) and I know if i screw up, its a long, long rat grind to crawl back to hisec to run missions and get myself going again.
You dont get this in hisec, folks. I do this because I enjoy it; not for tears, not to make anyone rage. Just for fun.
Fly fast, hit hard, leave no witnesses. Space is fun! |
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.07.09 16:13:00 -
[71]
Originally by: Ick Ickagami Serious question, looking into the mind and psyche of the 'pirate'. [...] What motivates you? What is your drive to do uninvited destruction?
Tears.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
Downtym
Amarr Ajo Heavy Industries
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Posted - 2010.07.09 16:18:00 -
[72]
Originally by: Ick Ickagami Serious question, looking into the mind and psyche of the 'pirate'.
Are you more prone to attack a specific type of ship/player/asset?
Yes.
Quote:
What motivates you? What is your drive to do uninvited destruction?
The answer to both would be: Fun.
Quote:
Do these tendencies carry over to/from real life, or is this game more of a release valve for real life frustrations?
Re: RL: Only in that I'm competitive in real life as well. Re: Release valve: All entertainment is escapism. If you haven't figured that out then you need to throw your TV out the window and go outside for a bit.
Quote:
I find the entire concept................fascinating.
I find that people regularly ask these "questions" and misuse the ellipsis to be...fascinating. Not to sound trite, but:
1. EVE is a game. 2. If you forgot what I just said, see number 1.
As a game, EVE has certain rules. One of those rules is that you can blow up other people's stuff. Do you find it...fascinating...that when playing Chess someone will take your pieces while pursuing the capture of your king? Do you find it...fascinating...that people use the offensive power-ups in Mario Kart? Do you find it...fascinating...when playing Capture the Flag mode in an FPS that people will shoot each other and not just the flag carrier?
These questions are bizarre.
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Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.07.09 16:19:00 -
[73]
Whenever people make the comparison to other games (sports, FPS) it makes me rage a little.
Killing someone in Eve is SO different from that. If you can't see why, you're obviously not very bright.
I PvP because I also like the explosions and the feeling of victory, but I don't prey on the weak. If I accidentally kill a noob, I'll give him a couple mil and some advice before sending him on his way, not gloat about how leet I am.
Seriously, I don't understand you "hardcore" pvp-ers with your forum trolling and your god complexes and your mental instabilities
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Useless1
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Posted - 2010.07.09 16:21:00 -
[74]
I shot a man in Jita just to watch him die.
True story. |
Annie Anomie
Shadows Of The Federation
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Posted - 2010.07.09 17:09:00 -
[75]
Edited by: Annie Anomie on 09/07/2010 17:11:57 Mostly it's a chance to give my brain some exercise.
"Uninvited destruction" isn't especially entertaining if the victim just sits there but honestly in EVE you can be anything, so I have a hard time having a lot of sympathy for people who are voluntarily sheep.
Who doesn't have antisocial urges in real life?
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Ghaylenty
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Posted - 2010.07.09 17:31:00 -
[76]
even people who live in 0.0 agree the only way to get real pvp is to go to low sec. that says plenty about it.
anyway.
if you destroy my titan that took 200 hours to build, i'll be a little miffed. if you take my paycheck for 200 hours, i might rip your face off, and you know it, and would never in a million years try to do that because of the direct confrontation that would result.
there is no other way to illustrate the point that one should not feel inhibited to destroy virtual property as one would feel to physical property.
the simulated environment of eve allows such physical inhibitions to be forgotten, and the immersion (which is clearly too much for the OP) helps make you feel emotionally connected to both your wins and losses.
when you start to lose sight of the distinct difference between the two, you need to take a break from eve, video games, your computer, and probably your overweight wife. just kidding, she's a peach. i actually fly amarr |
Yosef Kaldhu
Underworld Protection Agency Shadows Incursion
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Posted - 2010.07.09 18:27:00 -
[77]
I do it for the tears and the nomnomnom
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Liang Nuren
Parsec Flux War.Pigs.
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Posted - 2010.07.09 18:39:00 -
[78]
I kill people in Eve because Eve is a PVP game. It's like a super slow paced FPS/RTS combo. I suppose its technically possible to "win" without "killing" (a carebear victory?), but you similarly do it by competing with other players and winning. And hell, "market PVP" can be just as fun as blowing people up in space... and to me "forum PVP" can be as well. :)
But really, why do I blow people's stuff up, or take it from them via the market, or prove them wrong on the forums? Because it is fun. The same reason that I run, play chess, and program computers.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |
RentableMuffin
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Posted - 2010.07.09 19:29:00 -
[79]
Originally by: CCP Eris Discordia Because the game allows me too and I don't experience the same inhibitions about the destruction of virtual property vs real property. (regardless of the amount of time invested in the virtual side of things)
Also industrial are like giant flying pinatas
I have to destroy other peoples assets because players like the above exist, so what if I shot first
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The AEther
Caldari Agony Unleashed Agony Empire
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Posted - 2010.07.09 19:45:00 -
[80]
Edited by: The AEther on 09/07/2010 19:45:04
Are you more prone to attack a specific type of ship/player/asset? I am highly unlikely to go after a noob ratting in his destroyer in lowsec or a lone cyno kestrel stuck opening its cyno. Don't find killing this kind of stuff any interesting.
What motivates you? What is your drive to do uninvited destruction? Deriving enjoyment from competitive elements of the game knowing that whatever gets destroyed is virtual non-existent 'assets'. These are not even player's assets as all the virtual stuff you accumulate under the EULA belongs to CCP, but instead it is destruction of couple of hours or may be days of somebody's time, which they willingly spent on playing a game.
Do these tendencies carry over to/from real life, or is this game more of a release valve for real life frustrations? Yes, all humans have that part of their brain that is rigged for competition. Some more, some less. MMO games, if you think about it, are all geared at tapping into people's real psychological needs and urges that have developed throughout millennia of human evolution. So yes you can make some correlation from behavior of people in computer games to their behavior in real life, but this correlation is relatively weak because in computer games nothing is real and majority of us are well aware of this.
zero blues 0.0 pvp, pvp classes |
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HeliosGal
Caldari
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Posted - 2010.07.09 20:09:00 -
[81]
i like killmails
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Ghostthor
Caldari BURN EDEN Against ALL Authorities
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Posted - 2010.07.09 20:13:00 -
[82]
... Because it makes me smile.
-hOr
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Rawr Cristina
Caldari Omerta Syndicate
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Posted - 2010.07.09 20:20:00 -
[83]
99% of things I blow up these days are things that shoot me first
I mean, why put all that effort into catching people who don't want to be caught when other people can do it for you?
- Malyutka (The Virus) - |
Killer Gandry
Caldari TerraNovae
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Posted - 2010.07.09 20:26:00 -
[84]
Simple, because it's a game feature and because I can.
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De'andra
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Posted - 2010.07.09 20:37:00 -
[85]
Originally by: Ick Ickagami Are you more prone to attack a specific type of ship/player/asset?
Yes
Originally by: Ick Ickagami What motivates you? What is your drive to do uninvited destruction?
Couldn't possibly be due to what I'm selling in the region. You lose an armor/shield tanking ship and it is guaranteed that you had 'x' module, which you can then buy from me at an elevated price or trek 11 jumps through null/low sec to get a new one.
Originally by: Ick Ickagami Do these tendencies carry over to/from real life, or is this game more of a release valve for real life frustrations?
Same tendencies in real life. I'm a realist.
Question for the OP, why do you consider this piracy. The principle is no different than if I'm a car manufacturer and I put in a module that I know is going to go out at 30'000 miles. The purpose is to make you keep replenishing parts so I have constant income. People throw 'pirate' around in this game like it's some cool new word they never knew existed before. It's a business model, get over it.
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Outofplace Lamb
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Posted - 2010.07.09 20:38:00 -
[86]
Because pretty lights are pretty.
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Jack Freely
Merchants Exports Rising Phoenix Syndicate
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Posted - 2010.07.09 21:16:00 -
[87]
Originally by: CCP Eris Discordia Because the game allows me too and I don't experience the same inhibitions about the destruction of virtual property vs real property. (regardless of the amount of time invested in the virtual side of things)
Also industrial are like giant flying pinatas
You give me hope that Eve won't turn into Hello Kitty online
Originally by: CCP Eris Discordia Also industrial are like giant flying pinatas
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The Crushah
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2010.07.09 21:20:00 -
[88]
Hatred for the Belgians.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2010.07.09 21:22:00 -
[89]
It's my job. I get paid to do it. And fortunately I like my job.
I find mining boring. I find manufacturing boring. I find trading boring. I find missioning boring. Everyones got a profession, so why not get paid to do something u find fun.
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Abrazzar
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Posted - 2010.07.09 21:30:00 -
[90]
"Unreal has such pretty graphics, let's enjoy the beautiful scenery and stop with this silly violence." *splat* -------- All I want is a better mankind.
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