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Shin Dari
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Posted - 2010.07.05 07:59:00 -
[1]
The Shield Power Relay II (meta 5) and the Beta Reactor Control: Shield Power Relay I (meta 4) have the same attributes. While the T2 consumes a lot more CPU.
While I can understand that increasing the shield recharge rate bonus to 26% for the T2 might not be desirable for game balance. But there are other things that can be done to make sure that the T2 item has an advantage as it should have:
1. Reduce the capacitor recharge penalty by half, as more advanced equipment should be more efficient.
2. Give it an actual shield HP bonus.
3. Or a little bit of everything
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Gypsio III
Dirty Filthy Perverts
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Posted - 2010.07.05 08:38:00 -
[2]
4. Delete SPRs from the game.
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darius mclever
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Posted - 2010.07.05 09:22:00 -
[3]
meta 4 having the same stats as t2 is nothing uncommon and t2 modules always come at the expense of higher fitting costs. nothing to fix here.
but one thing you want to keep in mind, being able to fully t2 fit a ship, makes it easier to fit ships in a less seeded systems (0.0/lowsec).
so nothing needed to be done here.
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Daedalus II
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Posted - 2010.07.05 09:35:00 -
[4]
As darius says, it's not uncommone that T2 and the highest meta item has the same stats. What sets them apart is price.
A T2 component is easily available and therefore has a low price. The high meta item with the same stats will have a lot higher price (easily up to 10 times as high) due to it being a lot more limited in supply, being easier to fit and require less skills. It's a better that T2 due to this, but you have to pay the price for it.
Kind of like faction gear really. It's better than T2, more expensive than T2, but it is still technically high meta T1.
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Shin Dari
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Posted - 2010.07.05 10:04:00 -
[5]
Originally by: Daedalus II As darius says, it's not uncommone that T2 and the highest meta item has the same stats. What sets them apart is price.
A T2 component is easily available and therefore has a low price. The high meta item with the same stats will have a lot higher price (easily up to 10 times as high) due to it being a lot more limited in supply, being easier to fit and require less skills. It's a better that T2 due to this, but you have to pay the price for it.
Kind of like faction gear really. It's better than T2, more expensive than T2, but it is still technically high meta T1.
Darn, I hadn't noticed it with other items.
I just like the idea of Meta 5 always being technically better then Meta 4, not just price wise. But if multiple items suffer from this then they all should be adjusted or none should be adjusted.
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steave435
Caldari Final Agony B A N E
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Posted - 2010.07.05 10:17:00 -
[6]
Quote: A T2 component is easily available and therefore has a low price. The high meta item with the same stats will have a lot higher price (easily up to 10 times as high) due to it being a lot more limited in supply, being easier to fit and require less skills. It's a better that T2 due to this, but you have to pay the price for it.
That's not always the case though, like for example with the best named ecm/eccm. They all have the same stats as T2, except they can be heated longer and use less cap and fitting, and almost all of them are cheaper then T2 aswell.
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darius mclever
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Posted - 2010.07.05 10:21:00 -
[7]
Originally by: Shin Dari Darn, I hadn't noticed it with other items.
I just like the idea of Meta 5 always being technically better then Meta 4, not just price wise. But if multiple items suffer from this then they all should be adjusted or none should be adjusted.
Uh why? the T2 like performance is what makes Meta4 items so valuable.
And the advantage of T2 is not really the price but availability. try to fit a ship in lowsec. if you need meta4 items to make it work you will have a very hard time. for corps/alliances it is much easier to stock up relevant T2 items than seeding the market with Meta1-4 items.
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Shin Dari
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Posted - 2010.07.05 10:34:00 -
[8]
Originally by: darius mclever
Originally by: Shin Dari Darn, I hadn't noticed it with other items.
I just like the idea of Meta 5 always being technically better then Meta 4, not just price wise. But if multiple items suffer from this then they all should be adjusted or none should be adjusted.
Uh why? the T2 like performance is what makes Meta4 items so valuable.
Well I always associated meta 4 with near T2 performance, but if one wanted that extra bit, then they had to seriously train for it.
Quote: And the advantage of T2 is not really the price but availability. try to fit a ship in lowsec. if you need meta4 items to make it work you will have a very hard time. for corps/alliances it is much easier to stock up relevant T2 items than seeding the market with Meta1-4 items.
Strangely true.
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Grarr Dexx
Amarr GK inc.
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Posted - 2010.07.05 10:57:00 -
[9]
Nothing strange about it at all. That's just the way the cookie crumbles.
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ShahFluffers
Gallente Ice Fire Warriors
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Posted - 2010.07.05 11:20:00 -
[10]
The biggest difference between Meta 4 modules and Tech 2 modules is the simple fact that Tech 1 (Meta 0) and Tech 2 (Meta 5) stuff can built. Meta 1-4 stuff cannot be build by any player and and comes solely from the loot of NPC rats. Meta 6+ equipment can be found from NPC rats and in Loyalty Point stores.
In a nutshell... higher Meta level stuff = almost as good as T2, but is easier to fit, and is subject to availability issues. Ergo, reason for the prices. _______________________
"Just because I look like an idiot doesn't mean I am one." ~Unknown |
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Jita Jenn
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Posted - 2010.07.05 11:42:00 -
[11]
Edited by: Jita Jenn on 05/07/2010 11:47:42
Energy Grid Upgrades
Skill at installing power upgrades e.g. capacitor battery and power diagnostic units. 5% reduction in CPU needs of modules requiring Energy Grid Upgrades per skill level.
I'm not too sure but I'd say if you train up this skill to 5 then T2 SPRs will use the same CPU as meta 4.
Edit: Just did the math. A T2 SPR will use 16.5 CPU with skill lvl 5, a meta 4 will use 16.
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Misanthra
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Posted - 2010.07.05 12:09:00 -
[12]
Originally by: Gypsio III 4. Delete SPRs from the game.
guessing violated by a spr'd drake? lol
Availibity as mentioned reason for t2/named t1 comparison. I can fit T2 for most mods for ships I fly (always find that 1 more I need when think I am done) but still prefer named t1 for one or 2 items for fitting reasons tbh...but getting the parts can be harder.
Which lead to second benefit of t2...its the the skill level associated with it that also plays a role in t2 performance. Got isk, got level 1 skill, got named T1 fitting ability. T2 usually 4's and some 5's skils so depending on the module...get very nice bonus's. These bonuses work very nice with named t1 mods as well depending on choice. Case in point, armor plates. Named t1 for certain plates better than t2...work even better if you have the levels for t2 plates as well.
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Zogra
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Posted - 2010.07.05 14:36:00 -
[13]
I agree with this topic meta 5 should give something better than meta 4
those where nice ideas
1. Reduce the capacitor recharge penalty by half, as more advanced equipment should be more efficient.
2. Give it an actual shield HP bonus.
3. Or a little bit of everything
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XXSketchxx
Gallente Remote Soviet Industries Important Internet Spaceship League
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Posted - 2010.07.05 15:14:00 -
[14]
Originally by: Gypsio III 4. Delete SPRs from the game.
do this for the sheer fact that so many carebears will cry
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Danatious
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Posted - 2010.07.11 19:12:00 -
[15]
just look at the mining upgrades, you can buy a T2 for like 2mill and the meta level 4 for 600mill lol! thats what sets them apart
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zus
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Posted - 2010.07.11 22:57:00 -
[16]
I believe that a T2 should always be better than the T1Ęs that is why you have T1 and then T2 and now T3 at ship version for the moment
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