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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Mindstar
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Posted - 2010.06.20 19:03:00 -
[1]
Hi all,
As we near the close of this year's Alliance Tournament, I would like to ask that those of you who have watched the broadcast spare a few minutes to fill in a short survey about you and your tournament watching experience.
It will help us immensely in preparing for future tournaments and letting us make it bigger and better as time goes on.
Click here to go to the survey.
Thanks very much,
Mindstar and the Alliance Tournament team -- |
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Master TuSu
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Posted - 2010.06.20 19:09:00 -
[2]
Edited by: Master TuSu on 20/06/2010 19:09:40 Stuck in a loop here:
If you have any other thoughts, comments, suggestions or notes about Alliance Tournament or how to improve it, please type them below:
Goes back to above after this question
How often do you watch other e-Sport events?
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CCP Mindstar
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Posted - 2010.06.20 19:10:00 -
[3]
Just had that pointed out to me - we are working on fixing it now. -- |
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Drifnir
Mnemonic Enterprises
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Posted - 2010.06.20 19:47:00 -
[4]
yup, seems to work as intended.
Filled one out, hope your egoes don't swell too much
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Judas priestess
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Posted - 2010.06.20 19:51:00 -
[5]
Plz, plz tell me if you are thinking about doing something about afk cloaky's. I dont mind getting ganked by a stealth ship, my issue is ccp decided they wanted a more active gamer experience, and that is why you guys changed the skill training were you need to be some what active so that skills can train. I just want to know if you are atleast considering any changes? Also possible fleet formation warp ins?
Thanks for the great game.
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Ebodhisatva
The Templars Knights
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Posted - 2010.06.20 19:56:00 -
[6]
Originally by: CCP Mindstar Hi all,
As we near the close of this year's Alliance Tournament, I would like to ask that those of you who have watched the broadcast spare a few minutes to fill in a short survey about you and your tournament watching experience.
It will help us immensely in preparing for future tournaments and letting us make it bigger and better as time goes on.
Click here to go to the survey.
Thanks very much,
Mindstar and the Alliance Tournament team
The Owner of this survey has disabled users from taking the survey multiple times.Since we already have a response from you we cannot accept your response at this time.
Wut?
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Foos Pooler
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Posted - 2010.06.20 20:01:00 -
[7]
Loving the coverage so far, but CCP Pod Cat is seriously creeping me out. His constant unpredictable movements around the news desk is frightening. I think after the last match there was blood dribbling from his mouth, but who did he kill?
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Myrkala
Minmatar Interstellar Empire Warped Aggression
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Posted - 2010.06.20 20:12:00 -
[8]
Originally by: Foos Pooler Loving the coverage so far, but CCP Pod Cat is seriously creeping me out. His constant unpredictable movements around the news desk is frightening. I think after the last match there was blood dribbling from his mouth, but who did he kill?
CCP Pod Cat hotdrop was epic. -
Thanks CCP, I knew you had it in you! <3 Long live Naglfar! |
Taxesarebad
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Posted - 2010.06.20 20:16:00 -
[9]
talk louder =p biggest complaint
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Verus Noan
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Posted - 2010.06.20 20:40:00 -
[10]
Volume leveling needs major work, or at least tone down the adverts.
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Foos Pooler
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Posted - 2010.06.20 20:45:00 -
[11]
Edited by: Foos Pooler on 20/06/2010 20:45:38
Originally by: Myrkala
Originally by: Foos Pooler Loving the coverage so far, but CCP Pod Cat is seriously creeping me out. His constant unpredictable movements around the news desk is frightening. I think after the last match there was blood dribbling from his mouth, but who did he kill?
CCP Pod Cat hotdrop was epic.
It appears it's using its powers of CUTE to overwhelm Darius and go for the kill. I guess we'll find out after the break.
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Jiks
Caldari Prophets of Doom
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Posted - 2010.06.20 20:46:00 -
[12]
Good job overall guys. Excellent fights and coverage IMO. Only one major problem as I see it and she, I mean that issue sorry, been addressed pretty extensively already.
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Foos Pooler
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Posted - 2010.06.20 20:58:00 -
[13]
OH MY GOD!!! CCP Pod Cat and Darius are in cahoots!!! WE'RE ALL DOOMED!!!!
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csebal
HUN Corp. HUN Reloaded
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Posted - 2010.06.20 20:58:00 -
[14]
problem: The link to the survey placed above the stream takes users away from the stream. solution: Try to give a target attrib to that link there, so others do not miss out on the explosions like i did when i decided to complete the survey. My post does not represent the general or official opinion of anyone else besides me. No matter what YOU believe. Phear the arrows of the HUNs >>----> |
Eomar
Veto Corp
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Posted - 2010.06.20 21:32:00 -
[15]
been pretty good this time round,
only thing id say is the sofa was better than the current setup.
the backdrops are very cool.
oh and jita cam doesnt do it for me, i wouldnt mind having some of the player videos playing instead (a lot of the ones that got shown at fanfest were ace.)
good selection of ccp staffers, all my favs but needs moar oveur and hilmar!
also, bring back spiraljunkie!
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Foos Pooler
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Posted - 2010.06.20 21:46:00 -
[16]
We're saved!! Kill2 in a flawless victory over CCP Pod Cat!!
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Lucius Voltar
Gallente RETRIBUTIONS.
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Posted - 2010.06.20 21:54:00 -
[17]
Edited by: Lucius Voltar on 20/06/2010 21:55:00 Can't believe it's over been on eve for a few years and not watched before (what the hell was I thinking??) got stuck in on the first weekend and now got nothing to watch! Great show from the finalists better luck next team to Hydra, PL well... you've been suprising to say the least.
I'd like to thank the CCP staff & the Commentators though, because at the end of the day for all of us competing or watching, we wouldn't have it without them. It's been thoroughly entertaining and at the same time educational.
Can't wait till next year!
~LV~
Ps... Still think CCP Claw should of fought with that Erebus ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Time will tell, sooner or later, time will tell.
The Divine Dominion |
NereSky
Gallente Domination.
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Posted - 2010.06.20 22:00:00 -
[18]
Thankyou all employee's and volunteers alike for bringing yet another awesome tournament
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arbiter reformed
Minmatar Reverse Psychology. HYDRA RELOADED
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Posted - 2010.06.20 22:13:00 -
[19]
hacs are too much points, recons are too low
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Jane Vladmir
Gallente Warmongers
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Posted - 2010.06.20 22:19:00 -
[20]
Add more depth: Currently the games are all deathmatches. Try doing something else, maybe CTF or even better, something which represents what really happens on TQ.
Get better commentators: Currently the commentators all seem like "great guys" but they're not so great at commentating. A great commentator adds so much to a nice video (See HDStarcraft/Husky @ Starcraft 2 videos on youtube). But to be able to be a great commentator you need something to commentate on - you need game depth and good understanding of that depth, so first start making the games more exciting and complex.
- wake me up, before you go-go |
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Imperator Jora'h
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Posted - 2010.06.20 22:21:00 -
[21]
Edited by: Imperator Jora''h on 20/06/2010 22:24:17 Edited by: Imperator Jora''h on 20/06/2010 22:23:10 Sadly I only caught the last match today.
That said I thought the talking heads left something to be desired.
Make no mistake...in the past I have enjoyed listening to many of the people in the studio. Today though was decidedly "Meh".
Flat, bored, uninteresting, not into it...pick your flavor. That bland, monotone, "who-gives-a-crap" delivery set a poor tone.
I want to be clear I have seen these guys before and enjoyed their commentary before. Maybe they were hungover today or maybe they have been the same guys there every year and the excitement has left them and they have become jaded. Or something else...just weak overall I think. Used to be the studio was abuzz with excitement over the whole thing and it rubbed off on the viewers. Not so much today.
Add on the most lame final I have ever seen and it added up to "Bleh" (which is not to take away from PL...good job there, just boring to watch).
-------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
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Hyman Blaster
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Posted - 2010.06.20 22:24:00 -
[22]
about the commenting
kil2 owned darius was funny
brianna and verone were kind of bad sorry :((
bring commentators who 1) know what they're talking about
2) preferably have been on successful AT teams before, they will have much more insight into what is happening.
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Hussain
Gallente Federal Defence Union
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Posted - 2010.06.20 22:40:00 -
[23]
Post the videos of the FIGHTS.
FAST !!
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Katarin Savage
Gallente azinko
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Posted - 2010.06.20 23:25:00 -
[24]
anyone know why the feed went all freeze-framed at the end there?? I didnt get to see half the final battle as the feed kept stopping and cant wait til the youtuibe vids come out - you did film it yes?? katarin savage ceo, azinko corp building a better future |
Cozmik R5
Minmatar Chaosstorm Corporation Apoapsis Multiversal Consortium
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Posted - 2010.06.20 23:27:00 -
[25]
Plz reprimand the sound guy... it was atrocious.
Oh, and nerf PL ____________________
Try not. Do. Or do not. There is no try. |
Lucius Voltar
Gallente RETRIBUTIONS.
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Posted - 2010.06.20 23:27:00 -
[26]
It was all filmed and will probably be up over the next couple of days (bare in mind they are all probably getting smashed right now) I mean getting merry.
I found I had to refresh a couple of times at the start today due to freezing, perhaps on my part because I had 2 eve clients open too. but the videos of previous matches seem to be ok even those i've had problems with before. ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Time will tell, sooner or later, time will tell.
The Divine Dominion |
Katarin Savage
Gallente azinko
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Posted - 2010.06.20 23:35:00 -
[27]
Originally by: Imperator Jora'h
...Add on the most lame final I have ever seen and it added up to "Bleh" (which is not to take away from PL...good job there, just boring to watch).
tend to agree here - why isnt stevie the lead anchor in the studio?? If ccp wanna learn from this year's tourney it is polish up that eve-tv, brush it down, learn from the yaNKS AND BBC and give us some real eve-tv - meant to have picked this up last year but git distracted...
plus the feed n lag... bummer ... geez i wanna so move to iceland and give these guys a kick up the bumm!!! Gr8 game, gr8 preliminaries, gr8 semi's and quarter finals, real crap final and last hours' viewing - -10 fail, overall: +7 (could do so much more with the eve-tv/tourney franchise... - spend some time and money guys!!! f@kk it, i'll do it myself...) katarin savage ceo, azinko corp building a better future |
Katarin Savage
Gallente azinko
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Posted - 2010.06.20 23:43:00 -
[28]
Originally by: Lucius Voltar It was all filmed and will probably be up over the next couple of days (bare in mind they are all probably getting smashed right now) I mean getting merry.
I found I had to refresh a couple of times at the start today due to freezing, perhaps on my part because I had 2 eve clients open too. but the videos of previous matches seem to be ok even those i've had problems with before.
same here buddy, fifteen to twenty second time turn around and i lost most of the exciting stuff for the final - pl rcked as usual... cant wait to watch it all again on youtube,
i guess we shouldnt be here but i'm skint and got no mates... katarin savage ceo, azinko corp building a better future |
Messoroz
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Posted - 2010.06.21 00:44:00 -
[29]
Edited by: Messoroz on 21/06/2010 00:44:47 Need to give all teams "lifelines" ala Millionarie style except it would be like hot drop a carrier, emergency rep,etc.
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Noobjuice
Sniggerdly Pandemic Legion
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Posted - 2010.06.21 00:44:00 -
[30]
The tournament was good. Would like to see some changes with rules for next year to liven it up.
My biggest complaint would have to be the "experts" and commentators. Bring back more personality with a host like Spiral Junkie and commentators like ccp claw, ccp mindstar and stavros. It's the quick witted, experienced and energetic guys that make the tournament so entertaining. I wouldn't miss Brianna, Angel Hun etc. if they weren't invited back next year.
Overall 7 out of 10.
P.S. Jamesw we miss ya buddy
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Khavi Kitamatsu
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Posted - 2010.06.21 01:03:00 -
[31]
Please do something about people being able to just run around at the end of match. In the Panda vs Dystopia match it would have helped if the play field had been shrunk to keep the players in reach of one another.
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Fenix Zealot
Caldari LOST IDEA C0VEN
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Posted - 2010.06.21 02:37:00 -
[32]
Well firstly id like to point out that the survey was a little dry. more pointed questions should be asked about the quality of the various parts.
Secondly, and i realize this has been beaten into submission, but the commentators have a tendency to be ineffective or inattentive, or just flat out annoying. To provide a couple examples, too often do we hear stuff like "oh and that ship just disappeared i don't know why" or something to that effect. Additionally some of the commentators sounded a bit aloof, some sounded like they were trying too hard to sound like they were pointing out something important, and some, like darius johnson just sounded full of themselves.
Some of the in studio stuff was rather boring. As a sort of idea for the future, to keep people entertained, perhaps some kind of informal free for all brawls or something could be used to fill in the time between matches. For example, have a big channel with some devs in there and pick and poke people out of the channel to go have random whatever in the arenas, especially during the final matches. Perhaps some informal matches with different rules or something. my point is moar fighting, less yapping.
I liked the introduction of the flagships and i think that concept should be expanded on as well. I don't have any suggestions about ship based rules for the tournament, however, it might be entertaining to see, in the future, the tournament as a whole develop more in what kinds of pvp we see. don't get me wrong i do enjoy the current fights, they do quite often keep one on the edge of their seat with suspense given the points and the rules and whatnot, but perhaps some objective style fights could be entertaining as well. offense vs defense kinds of things could be worth exploring.
For example, have say a kind of static structure at the defense's side with maybe a buffer BS amount of hp or perhaps a little more that the offense has to kill. Lets say it cant be remote repaired or something. Whatever the stipulations might be, offense gets the option of a straight brute force attack, or a sort of nano divide and conquer attack, or snipers or whatever. Do you attack the target first or soften defenders first? perhaps this idea is not the best idea, and perhaps it would not get any appeal, but it might be worth doing in between the final matches instead of listening to the studio yapping.
Additionally, from a personal standpoint, i would really enjoy seeing tactical warping within the arena as well as cloakey tactics. We have all come to realize just how important target calling can be, but with tactical warping and cloaks present it could be possible to force an opponent to engage a member of your fleet that would not be in their best interest. I realize that this comes with the risk of abuse, but it could be very entertaining watching certain strategies and combat tactics unfold.
my apologies for the incoherent jabbering here, but this is my response to the tournament.
~ Fenix
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Thresh Avery
Best Path Inc. Atlas Alliance
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Posted - 2010.06.21 03:10:00 -
[33]
Originally by: Noobjuice The tournament was good. Would like to see some changes with rules for next year to liven it up.
Bring back more personality with a host like Spiral Junkie and commentators like ccp claw, ccp mindstar and stavros. It's the quick witted, experienced and energetic guys that make the tournament so entertaining.
P.S. Jamesw we miss ya buddy
This. Eleventy billion times this!
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Eulalinda
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Posted - 2010.06.21 05:02:00 -
[34]
Edited by: Eulalinda on 21/06/2010 05:06:49 Edited by: Eulalinda on 21/06/2010 05:04:14
Originally by: Fenix Zealot Secondly, and i realize this has been beaten into submission, but the commentators have a tendency to be ineffective or inattentive, or just flat out annoying.
Yes! I often muted the commentary because it wasn't helping me understand the match and the jokes were very annoying.
Originally by: Jane Vladmir Get better commentators: Currently the commentators all seem like "great guys" but they're not so great at commentating. A great commentator adds so much to a nice video....
Seconded.
I enjoyed the matches, but they're confusing to a carebear like me. I don't know what ships are what, what they do, etc. Yes, hardcore pvp'ers know this stuff, but do hardcore pvp'ers really want to listen to the silly antics of the commentators? I certainly don't. Just my 2ó.
Originally by: Jiks Good job overall guys. Excellent fights and coverage IMO.
Yes! Ty vm for making the videos available on Youtube!!
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NereSky
Gallente Domination.
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Posted - 2010.06.21 06:57:00 -
[35]
Edited by: NereSky on 21/06/2010 06:57:46
Originally by: Khavi Kitamatsu Please do something about people being able to just run around at the end of match. In the Panda vs Dystopia match it would have helped if the play field had been shrunk to keep the players in reach of one another.
Well there is a time restriction, and if the area of space is shrunk anymore you cannot maximise the full use of hybids/auto cannons and/or lasers - restricting them to a short range slug fest.
The arena encourages thinking and opens up a mulitude of differant set-ups and options. These Benny Hill moments although dissapointing are part of the game, part of the tourney and if you are really honest about it they 'do not' delay the match in anyway (gives a chance to make a cuppa or crack open a another beer)
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Lucius Voltar
Gallente RETRIBUTIONS.
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Posted - 2010.06.21 07:02:00 -
[36]
Originally by: Khavi Kitamatsu Please do something about people being able to just run around at the end of match. In the Panda vs Dystopia match it would have helped if the play field had been shrunk to keep the players in reach of one another.
Although apart from some of the missile setups we don't see many long range weaponry.. CCP still has to give that option, some of the BS can easily sit at one side and sniper to the other. While I agree watching something like a dramiel kite the arena at the end is boring... It does give the audience chance to top their drinks up (especially if they are running behind schedule and its match after match), it also gives the guys in the tourny to loot wrecks as well. ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Time will tell, sooner or later, time will tell.
The Divine Dominion |
Hirana Yoshida
Behavioral Affront
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Posted - 2010.06.21 08:18:00 -
[37]
Rather light on actual feedback regarding the tournament itself, mostly just census stuff.
Biggest problem I had this year was that a lot of teams filled the gap left by logistics/hull type restrictions with eWar .. makes for extremely boring matches. Paint dry = Three Drakes spending 12 minutes whittling down a damped to oblivion opponent.
Since you are not likely to spend the time needed to balance the eWar on TQ, you could at least restrict its use in the tournaments .. most of the modules are insanely broken when applied to/spammed in small gang combat.
PS: The "My Observations" thread from yesterday.
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Lucius Voltar
Gallente RETRIBUTIONS.
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Posted - 2010.06.21 08:21:00 -
[38]
Nothing wrong with the use of Ewar... generally the ewar matches have been relatively quick... your problem with what was mentioned is drakes... they are just made for tanking unless HAM fitted which we barely saw if at all. Drakes aren't meant for DPS... like the turtle tank its something that is boring... some could ask for them to be banned but its eve... it happens. ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Time will tell, sooner or later, time will tell.
The Divine Dominion |
Green Pants
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Posted - 2010.06.21 08:32:00 -
[39]
Edited by: Green Pants on 21/06/2010 08:33:45 Suggestion:
Reverse POS shield thunderdome that gets smaller as the fight progresses (bigassed shield that keeps ships in, not out). Would remove the lulz of watching folks get Heal 0'd, but would add potential hilarity and new strats as people either try to beat the clock or survive until things get tighter.
Maybe something like 125 radius shrinking down to 60 radius by the end. |
Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
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Posted - 2010.06.21 10:07:00 -
[40]
Another good alliance tourney, but as always enough stuff that could be improved upon:
- Sound, seriously, get a competent sound engineer, the studio sound was too low, the crossovers (hence) were too loud, made for a really annoying experience watching. - The stream format could be made in a way that it would be more accessible to other platforms - If you bring commentators for us to laugh at they should be more hilarious: best commentary match was obviously the one commented upon by CCP Clawhammertotehface and CCP STAVLOCKISCRUISECONTROLFORCOOL and that match was pretty weak. I was facepalming the commentaries about as often as just giggling, bring sillier or less silly commentators, the level of silly here was just a bit off. Also would have liked JamesW to comment again. - Player made movies are ftw and a great way to introduce people to the game and that aspect of eve, could have some made for the tourney etc, let myeve section know about 6 months in advance (like this time) but actually ask them for the kewl/funny/epic movies.
- Obviously tweak the rules for next time, the '3 per ship' rule was pretty much ruling this tourney. Next time I'd extend this to logistics ships as well, keeping the max 1 logistics fit logistics/t3 rule. I didn't like the tripple rook option, but it did kinda work anyway.
All the above is prolly crap Drone Guide
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Narciss Sevar
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.06.21 11:17:00 -
[41]
Bring back Kil2, Darius and Crovan and then pick 2 other commentators with clear pvp knowledge next time. tia
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Slamz
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Posted - 2010.06.21 11:23:00 -
[42]
the studio segment watch with anglehun and verone was so bad i switched off and watched youtube replays. great heads for radio kil2 was the only guy i liked to listen too.
lpg
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.06.21 13:23:00 -
[43]
I loved the tournament. Every game was amazing with the, over time, utter predictability of PL winning becoming boring. I have absolutely no idea how the setups are chosen, but Hydra fielding the same setup for the third time in a row, and that where Genos is joining PL makes it easy to see the more conspiracy minded looking for match fixing.
The set: The expert table setup, including the two commentators and one revolving CCP staff member and Soundwave, was a good one. Gallente green is kind of gross in real life, though.
The commentators: Although some were trying at times (Darius' puns and Brianna's nervousness), by the end they had all settled in and were doing fine. Kill2, Verone and AngelHun were all very good. I was absolutely furious at the mobbing and flaming of Brianna because she was a woman and foreign, and since those actions clearly go against the TOS of the forums, a few bans would have done wonders to make the more penile amongst them appreciate the results of their actions.
The format: Works extremely well and is only getting better over the years with one, glaring and major exception: There is far too much emphasis on very expensive setups. The Tech 2 and faction ships should be more heavily penalised for points compared to the Tech 1 versions. Additionally, stealth bombers need a higher point rating as they do far more damage per ship point than anything smaller than a command ship or HAC.
The schedule: The single biggest screw up that CCP did was to run the AT at the same time as the soccer world cup. During the quarter finals last night, the stream broke off completely, almost certainly due to the internet being overloaded at many choke points by people watching the Brazil-Ivory Coast match. I was fortunate in that I saw one of the posted VPNs and could subscribe to that in time to watch the finals, but I was angry being forced to pay even more money to CCP because they were too nerdy with their timing and forgot about the real world.
Additional things I'd like in the tournament: A smaller tournament for new players, say players with less than 5 million SP with proof of account authenticity (to prevent vets setting up new accounts to steamroll newer players) being required via credit card verification and possibly by other means as well. Only a few matches, say 8, with a requirement of only tech 1 ships and gear.
Overall, though, a very nice AT. Congratulations!
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Romale
Sniggerdly Pandemic Legion
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Posted - 2010.06.21 16:21:00 -
[44]
tbh, i would just like commentators who don't look so devastated when they realized we are going to win again, its unprofessional
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Rainus Max
Fusion Enterprises Ltd Morsus Mihi
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Posted - 2010.06.21 16:58:00 -
[45]
Edited by: Rainus Max on 21/06/2010 16:58:35 I think you should make it more difficult for the previous winners, say knock 10 points off for every previous AT victory. Just to make it more of a challenge for the winners and give other teams a bit of a chance.
My thoughts, nothing against PL.
Also More Black Cats and interesting Physics Tricks!
Oh and more Oveur!
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Orange Faeces
The Squirt Locker
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Posted - 2010.06.21 17:04:00 -
[46]
Edited by: Orange Faeces on 21/06/2010 17:07:53 Referring to PVP in the survey is also a little misleading. The Alliance Tournament is only based around a PVP setting, but depends mostly on spying and knowing what other teams will bring.
PL meta 4tw!
oF ---
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Zen Savvij
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Posted - 2010.06.21 18:23:00 -
[47]
There needs to be a Tournament main page. One entry point for links to past matchup results, and to next weekend's matchups. The ad-hoc links from eve-gate are easily lost from the prior week.
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Zarch AlDain
GK inc. Panda Team
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Posted - 2010.06.21 20:54:00 -
[48]
Edited by: Zarch AlDain on 21/06/2010 20:55:35 Spying is easy enough to beat. For example: Get at least 2 or 3 different teams ready and have them all in place ready for the match. Only announce which one is playing to the people playing and only when they are getting into fleet. You are going to need those multiple setups anyway over the course of the tourney if you are serious about it. If you do that then a spy would have to be actually one of the 10 people playing, which is MUCH harder to achieve!
As for feedback, overall it was a good tourney. I'd like to see a progressive shrinking of the arena rather than a flat 15 minute timeout. Possibly the number of ships on a team could also shrink the arena. I.e. after 5 minutes if one team only has 2 or fewer ships left then the arena starts shrinking immediately.
Having a reverse-pos-shield for the arena boundary is an excellent idea.
Points wise, cost adjustments: Bombers +1 T1 cruisers -1 HACs -1 All battleship hulls -1
Remove the limit on number of logistics cruisers and the requirement to fit remote rep on a T3/logistics hull BUT keep the restriction on only having one ship with remote armour/shield repairers.
Edit to add: Only allow one ewar module (painter/ecm/damp) to be fitted to any ship that does not have a bonus for that ewar.
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Wild Rho
Amarr Sniggerdly
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Posted - 2010.06.21 21:35:00 -
[49]
One thing I'd like to see in the next tournament would be a small HUD change or effect whereby we can see on the tournament feed where the boundries are during a match.
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Huan CK
Gallente GK inc. Panda Team
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Posted - 2010.06.21 21:59:00 -
[50]
IMO the Tie-Breaker rule is aweful. Qualifyings and the rankings there do in no way reflect the real strength of a team, especially since there's only 2 matches, draws are rather random, and rankings on equal points rather arbitrary. Anything but a suitable Tie-Breaker.
My vision: In the finals, one team should always be completely obliterated. There should be no scenario allowed where both teams have ships left. For this:
Decrease timeframe to 15 minutes max. After 15 minutes, move ALL remaining ships 5km away from the beacon for a "shoot-out". Disallow all ewar to be activated. Disallow all movement to happen. Everyone should sit still. Allow only tanks and weapons to be activated, let them shoot at each other until one team is completely gone. If there's ships left that still cant beat each other, disallow tank to be used, only guns now. If there's 2 ships remaining without guns, for whatever reason (burned to heat?!), destroy both and kick both out of the tournament, leaving the next opponent with a victory by default.
This achieves the following things: No points whoring. People can't just kill a frigate, then run away for 20 minutes and win. Turtling isn't gonna win if it doesn't have the damage. EWaring doesn't win if it doesn't have the damage. Running doesn't win unless it does the damage. Battles will be faster pace and more damage will be dealt. More explosions. Less stupid hero-running. Less turtling. More entertainment. More excitement.
Thank you for your attention. |
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Cors
Trap Standings Inc
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Posted - 2010.06.21 22:46:00 -
[51]
Do something competely different.
Put a MOM at each celestial.
In each MOM, put a BS, 2 BC's, 3 Cruisers, 4 Destoyers, and 5 Frigates. Each of these ships is selected RANDOMLY, so no all caldari, no all minnie, no all gal setups.
Put a RANDOM selection of T1 weapons, mods, ammo, implants, drones in the MOM's corp hanger array.
Allow each team to pick which celestial they'll warp to, one of their members hops in the MOM, and the others take out ships from the SMA, fit the ships, then warp to the Tournament beacon to start the fight.
This would get rid of all these cookie cutter setups we see in the tournament. Yes, it would mean 15 ships per side, but 15vs15 would make for some good fights, and with the random ships/weapon/modules/ammo availability, we'd see some interesting setups.
Just a suggestion. The current tournament setup is too heavily focused for my taste.
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Viper ShizzIe
Habitual Euthanasia Dystopia Alliance
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Posted - 2010.06.21 22:56:00 -
[52]
Originally by: Huan CK IMO the Tie-Breaker rule is aweful. Qualifyings and the rankings there do in no way reflect the real strength of a team, especially since there's only 2 matches, draws are rather random, and rankings on equal points rather arbitrary. Anything but a suitable Tie-Breaker.
My vision: In the finals, one team should always be completely obliterated. There should be no scenario allowed where both teams have ships left. For this:
Decrease timeframe to 15 minutes max. After 15 minutes, move ALL remaining ships 5km away from the beacon for a "shoot-out". Disallow all ewar to be activated. Disallow all movement to happen. Everyone should sit still. Allow only tanks and weapons to be activated, let them shoot at each other until one team is completely gone. If there's ships left that still cant beat each other, disallow tank to be used, only guns now. If there's 2 ships remaining without guns, for whatever reason (burned to heat?!), destroy both and kick both out of the tournament, leaving the next opponent with a victory by default.
This achieves the following things: No points whoring. People can't just kill a frigate, then run away for 20 minutes and win. Turtling isn't gonna win if it doesn't have the damage. EWaring doesn't win if it doesn't have the damage. Running doesn't win unless it does the damage. Battles will be faster pace and more damage will be dealt. More explosions. Less stupid hero-running. Less turtling. More entertainment. More excitement.
Thank you for your attention.
hey bro u mad?
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2010.06.21 23:22:00 -
[53]
An interesting addition to the tournament would be to have a "pure skill" round where both teams have to field the exact same ships. Something like 2xBS, 2xBC, 2xcruisers, 2xdestroyers and 2xfrigates. CCP picks the ships and the loadouts and both teams have exactly the same chance of winning. That would annul the advantages of meta-gaming or isk wealth.
The "pure skill" round could be after the qualification rounds where the two highest losing teams, i.e. teams that did not make it into the finals, get a chance to get a slot in the final.
It would add some spice and differentiation to the tournament, I think.
Personally, I think the entire tournament should be run this way. I'm pretty sure that teams like PL would still do extremely well, being as good as they are, but it would level the playing field a lot.
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Orange Faeces
The Squirt Locker
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Posted - 2010.06.21 23:34:00 -
[54]
Originally by: Bomberlocks An interesting addition to the tournament would be to have a "pure skill" round where both teams have to field the exact same ships. Something like 2xBS, 2xBC, 2xcruisers, 2xdestroyers and 2xfrigates. CCP picks the ships and the loadouts and both teams have exactly the same chance of winning. That would annul the advantages of meta-gaming or isk wealth.
The "pure skill" round could be after the qualification rounds where the two highest losing teams, i.e. teams that did not make it into the finals, get a chance to get a slot in the final.
It would add some spice and differentiation to the tournament, I think.
Personally, I think the entire tournament should be run this way. I'm pretty sure that teams like PL would still do extremely well, being as good as they are, but it would level the playing field a lot.
Yes, but that would be a PVP Tournament, not an Alliance Tournament. The point of Alliances is spying and metagaming. amirite?
oF ---
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Tiruriku
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Posted - 2010.06.22 00:21:00 -
[55]
Stopping the fight for a minute to loot is very boring. Can you just give the winning team a minute or two after the video ends to loot wrecks so they focus on the fight?
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Srialia
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.06.22 03:10:00 -
[56]
Rules: I think it's time to restrict bomber usage. Not necessarily through points, but maybe something akin to the logistics rule. As exciting as it is to see a match where the opposing team actually beats the bomber setup, just about every other match was one with 5 or 6 bombers and it got a little boring to see. I know there are significant differences in the support any given team brings when they field 5 bombers, but the differences are very tough to spot when you're a spectator and every match ends up looking the same.
Also, CCP: please please please continue to allow the metagame to continue unrestricted. I doubt very much that you would restrict spying and other such activities, given the philosophy you apply to your game, but another voice supporting that aspect of the game never hurts.
Camera Work: It's nice to see the camera responding to the commentators on occasion, such as zooming in on guns when the commentators can't figure out what a given ship has fit. It would be nice if the audience could get a clearer picture of what was going on in terms of distance and maneuvering though. The tactical overlay would appear sometimes in some of the matches but maybe you could find a way to include it permanently (also changing the viewing angle periodically so we could get a handle on the 3D space). I would like to see the flow of the whole fight in more detail, not just who is taking damage.
Commentators: Some of them are good, some are not. Retain the ones that have interesting things to say, can follow the events of the battle, and are right about ship designations more often than not, and replace the rest. One specific thing I noticed about pretty much every one of them was that they love to say, "It's interesting." They opened way too many of their sentences with it, enough that it was noticeable and started to become annoying by the end of the tournament. There are other ways to begin a discussion of some aspect of the current match, and you should come up with a handful and practice with some of them before the next tournament. Yes, this is a pretty minor nitpick, but at the same time a very small amount of variety can make an enormous difference in how easy it is to listen to you. It might be worth looking into if you are looking to improve as a commentator.
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Flashh Gorden
COLD-Wing
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Posted - 2010.06.22 15:23:00 -
[57]
I enjoyed it very much. Well organised with not too much time between the matches. Some of the commentry was poor with certain indivduals so busy trying to be funny they are completly missing whats going on. If I want one liners and wise cracks I can go down my local commedy club and get some decent ones.
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Stovo kor
Firebird Squadron
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Posted - 2010.06.22 16:48:00 -
[58]
Originally by: Srialia Rules: I think it's time to restrict bomber usage. Not necessarily through points, but maybe something akin to the logistics rule. As exciting as it is to see a match where the opposing team actually beats the bomber setup, just about every other match was one with 5 or 6 bombers and it got a little boring to see. I know there are significant differences in the support any given team brings when they field 5 bombers, but the differences are very tough to spot when you're a spectator and every match ends up looking the same.
Ye what he said. As a spectator, bombers had their novelty value but after watching them for umpteenth time kinda gets old. Increase point value or restrict bomber usage, hopefully leading to some variations
________________________________________________ Check us out : Sleeper Pimps ________________________________________________
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Zarch AlDain
GK inc. Panda Team
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Posted - 2010.06.22 19:15:00 -
[59]
One thing I'd really like to see is the ranking based on "rank opponent gets vs next target blah" removed.
Instead it should be based on:
Firstly: Number of wins. Secondly: Points scored. Thirdly: If won both matches: Total time taken to eliminate both opponents (shorter time is better.) If won one lost one: Amount of time lasted in lost game - time taken to win won game (so winning in shorter time and/or lasting longer in losing is better) If lost both: Amount of time lasted in both games added together (longer is better).
The objective of this rule is to encourage damaging setups designed to eliminate the opponent as quickly as possible. It also highly incentivises teams to make sure they have a way to deal with those pesky benny-hill moments :)
I'd be tempted to combine this with arena shrinking rules though that kick in when one team only has a few ships remaining to stop 1 intercepter completely ruining the results for a team that wiped out their opposition in 30 seconds. _________________
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Sidzo
SRBI
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Posted - 2010.06.22 19:41:00 -
[60]
I know always will be meta gaming in Eve but try to do something with dampeners Or we will watch again Alliance DAMPENING tournament Also grats on Freki kill to CCP Claw
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SwindonBadger
0utbreak
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Posted - 2010.06.24 17:01:00 -
[61]
Limmiting the RR ship to 2 reps / transfers could help make it less about logi
seems to be pritty well balenced but jamming is just so :( strong still so fights with lotts of jamming became a bit :( dull and gray
Eat Them all, let the digestion sort em out |
Kasiop Tenur
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Posted - 2010.06.29 13:32:00 -
[62]
Hi there. After watching the whole Tournament on YouTube I got some ideas i would like to post here.
- More Camerahips - if possible the commentators could add "their" view as another picture in picture to the stream - a "Replay" or "Slowmo" function for commentators or the "cameraman" - what about interviews... I would like to hear what some of the pilots have to say after a fight.
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Xzavion
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Posted - 2010.07.02 17:09:00 -
[63]
Edited by: Xzavion on 02/07/2010 17:12:02 Edited by: Xzavion on 02/07/2010 17:11:31 Edited by: Xzavion on 02/07/2010 17:09:49 Edited by: Xzavion on 02/07/2010 17:09:29 Hi there, I already filled out the survey, though I feel like I need to add something.
It's about the 4th fight on day 6, BANE vs. Dead Terrorists. I already searched the forums, though either I just can't find something (probably, too many topics) or nobody has yet noticed (what I actually won't believe). In the fight, commentators start with pointing out, Dead Terrorists not fielding any logistics. But, they are fielding a Proteus which turns out to be a logistic fit with a quite capable local rep fueled by energy transfer from the 2 Machs. (Actually what I thought when I saw the lineup was "Dead Terrorist Proteus must be a Logistic, else Dead Terrorists are plain stupid for bringing Stealth Bombers without any survival support")
I have to criticize now, that the commentators don't get that point for the whole 20minute fight, even after the BANE team started trying to get that logistics out of the fight, they still didn't realize it was a logistic.
Then, after the fight they talk about the fight, and (what really shocked me) nobody seemed to have understood what really was on the field there. They talk about there is 2 ways to tank a fight, either with a logistics or with energy transfer turtle, and that the only way to keep a single logistic ship alive is spamming logistic drones on it. And there still nobody noticed, that Dead Terrorists actually had a logistic heal everyone, while the logistic itself was local repped with cap from the 2 Machs (contrary showing there is actually another way to keep a - at least a T3 - logistic alive). The whole problem of this fight was, that the Basilisk of BANE kept range for a really long time (taking few damage) and got cap transfer from the Vulture for a local rep and also had a nice amount of logistic drones around until they got bombed (alot too late, there the commentators are quite right). So both teams had a good logistic pilot, not too much damage, and so both struggled to get a kill. Going for the logistic ship was the only right decision for both teams.
Gah, and I still don't get why nobody really managed to understand the Proteus was a logistic ;).
Apart from that, most of the time a good commentary and good studio talking.
Keep up the good work CCP and Players of EVE :).
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fmercury
Genos Occidere HYDRA RELOADED
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Posted - 2010.07.02 18:59:00 -
[64]
Originally by: Romale tbh, i would just like commentators who don't look so devastated when they realized we are going to win again, its unprofessional
you won't have to worry about that am i rite
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