Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Strata Maslav
Born-2-Kill
25
|
Posted - 2012.07.17 14:41:00 -
[1] - Quote
Along with V3'ing of the Angel the vessels on sisi, the Machariel has taken an approximately 25% reduction in visual size. I am oddly in favor of this change as the current model is only slightly smaller than that of a carrier. A carrier can hold x2 unpacked Machs in its bay making the differential in size somewhat strange.
This brings me onto a interesting request. Would it be possible to for all ships to be the appropriate size in regards to their cargoholds?
I haven't done the math but I imagine this would effect carriers and perhaps certain industrial ships. If these ships need to be increased in width or height you may have to increase the size of stations.
I assume that capital & industrial ships will see some V3'ing soon. Will this allow for further changes to model sizes?
CCP you could add some really great immersion/grandeur to the game if you ensure that your scaling system is closer to reality. |
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
118
|
Posted - 2012.07.17 22:36:00 -
[2] - Quote
Strata Maslav wrote:Along with V3'ing of the Angel the vessels on sisi, the Machariel has taken an approximately 25% reduction in visual size. I am oddly in favor of this change as the current model is only slightly smaller than that of a carrier. A carrier can hold x2 unpacked Machs in its bay making the differential in size somewhat strange.
This brings me onto a interesting request. Would it be possible to for all ships to be the appropriate size in regards to their cargoholds?
I haven't done the math but I imagine this would effect carriers and perhaps certain industrial ships. If these ships need to be increased in width or height you may have to increase the size of stations.
Not to mention supercarriers are only marginally larger then carrier and smaller then a dreadnought? The super carrier is a super capitals ship which cannot dock at stations and yet it is smaller then a dreadnought which can?
I assume that capital & industrial ships will see some V3'ing soon. Will this allow for further changes to model sizes?
CCP you could add some really great immersion/grandeur to the game if you ensure that your scaling system is closer to reality.
Sorting out the scaling once and for all would be epic. Space is big, and our ships are comparatively tiny. Stations, titans, super carriers etc should literally dwarf everything. There is a kind of fix in this video - http://www.youtube.com/watch?v=a3O64C8KvLY&feature=plcp Basically a "dolly zoom" effect. Annoyingly, it resets every jump or dock, but for cinematic moments, it's quite nice. :)
|
Sheynan
Lighting the blight
17
|
Posted - 2012.07.17 23:51:00 -
[3] - Quote
Especially supercapitals are in dire need of this. |
Jack Miton
Bite Me inc Exhale.
383
|
Posted - 2012.07.18 04:59:00 -
[4] - Quote
Quote:A carrier can hold x2 unpacked Machs in its bay making the differential in size somewhat strange.
it actually cant since they take up more than 500m3 |
Strata Maslav
Born-2-Kill
26
|
Posted - 2012.07.18 12:19:00 -
[5] - Quote
Jack Miton wrote:Quote:A carrier can hold x2 unpacked Machs in its bay making the differential in size somewhat strange. it actually cant since they take up more than 500m3
I stand corrected, the Macherial has a unpacked volume of 595,000m3. I think this need changing now that the ship model has itself been reduced to a comparable size to the other BS.
All other other BS are under 500,000m3 allowing for a carrier to hold 2 of them. |
Ogogov
Ars ex Discordia Test Alliance Please Ignore
21
|
Posted - 2012.07.18 15:19:00 -
[6] - Quote
+1
Even given the most recent scaling changes, it's ludicrous to believe a battleship can fit inside a carrier, even if it was cut up into little bits. |
Strata Maslav
Born-2-Kill
27
|
Posted - 2012.07.18 16:07:00 -
[7] - Quote
Thanatos = 13,095,000m3 Battleship = 500,000m3
A Thanatos should be x26 the size of a Battleship. Currently they are about x4/x5. |
Sirinda
Skadi Imperium Kill It With Fire
105
|
Posted - 2012.07.18 17:05:00 -
[8] - Quote
Strata Maslav wrote:Thanatos = 13,095,000m3 Battleship = 500,000m3
A Thanatos should be x26 the size of a Battleship. Currently they are about x4/x5.
Volume, not area. It should have around 5-7 times the battleship's length.
EDIT: Assuming twice the height/beam of a BS, that is. |
Strata Maslav
Born-2-Kill
27
|
Posted - 2012.07.18 19:37:00 -
[9] - Quote
Sirinda wrote:Strata Maslav wrote:Thanatos = 13,095,000m3 Battleship = 500,000m3
A Thanatos should be x26 the size of a Battleship. Currently they are about x4/x5. Volume, not area. It should have around 5-7 times the battleship's length. EDIT: Assuming twice the height/beam of a BS, that is.
Well tbh it should look as though you have enough space to fit them into the cargo hold/fly into and dock. |
Moonlit Raid
State War Academy Caldari State
23
|
Posted - 2012.07.18 19:43:00 -
[10] - Quote
Strata Maslav wrote:Along with V3'ing of the Angel the vessels on sisi, the Machariel has taken an approximately 25% reduction in visual size. I am oddly in favor of this change as the current model is only slightly smaller than that of a carrier. A carrier can hold x2 unpacked Machs in its bay making the differential in size somewhat strange.
This brings me onto a interesting request. Would it be possible to for all ships to be the appropriate size in regards to their cargoholds?
I haven't done the math but I imagine this would effect carriers and perhaps certain industrial ships. If these ships need to be increased in width or height you may have to increase the size of stations.
Not to mention supercarriers are only marginally larger then carrier and smaller then a dreadnought? The super carrier is a super capitals ship which cannot dock at stations and yet it is smaller then a dreadnought which can?
I assume that capital & industrial ships will see some V3'ing soon. Will this allow for further changes to model sizes?
CCP you could add some really great immersion/grandeur to the game if you ensure that your scaling system is closer to reality. I heard this in my head when I read that. |
|
Strata Maslav
Born-2-Kill
28
|
Posted - 2012.07.19 04:06:00 -
[11] - Quote
... If bad grammar upsets you, you ought re-evaluate your priorities.
If you would like to actually contribute to the topic of the thread, rather then derailing with an idiotic post, I will quite happily accommodate your opinions. |
Moonlit Raid
State War Academy Caldari State
25
|
Posted - 2012.07.19 11:38:00 -
[12] - Quote
Strata Maslav wrote:... If bad grammar upsets you, you ought re-evaluate your priorities.
If you would like to actually contribute to the topic of the thread, rather then derailing with an idiotic post, I will quite happily accommodate your opinions. "ought to re-evaluate."
You appear to be misinformed, I'm trying to reduce the idiocy on here, starting with yours. |
Strata Maslav
Born-2-Kill
28
|
Posted - 2012.07.19 12:03:00 -
[13] - Quote
...and yet your posts are neither on-topic or constructive. Its is quite obvious you have come into this thread attempting to make inflammatory remarks. Again, either discuss the initial topic of this post or feel free to let yourself out.
Moving on... I guess the only problems with increasing the size of dock-able ships (not an issue for increasing the size of Supercarriers) is the effect of scaling on stations.
Without large enough models for stations, increasing the size of already large ships would appear impossible; due to the size station model's docking bay. |
Carola Kessler
Lost Sisters Of New Eden Freelancer Coalition
23
|
Posted - 2012.07.19 12:08:00 -
[14] - Quote
The stations are allready to small in relation to some of the Capitals, i'm talking about the Docking bay if you look a naglfar undocking you get a headache everytime how a ship that high like Mt. St Helens Passes through the docking bays from most the stations. |
|
ISD Stensson
ISD Community Communications Liaisons
34
|
Posted - 2012.07.19 12:11:00 -
[15] - Quote
I have deleted few off topic and trolling posts. ISD Stensson Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
|
Carola Kessler
Lost Sisters Of New Eden Freelancer Coalition
23
|
Posted - 2012.07.19 12:30:00 -
[16] - Quote
Btw. the downsizing from the Machariel to 1400 meters is a joke, since the Mach was the biggest BS within the game.
Have a look at the sizes according to this following picture.... [url=http://game-craft.com/blog/wp-content/uploads/2012/01/EVE-ships-subcap-Tyrannis.jpg]http://game-craft.com/blog/wp-content/uploads/2012/01/EVE-ships-subcap-Tyrannis.jpg[/url
So whoever thougth it would be a good idea to shrink down the Machariel to the current size it has on Sisi completely ignored the lore about this ship and should get crucified in public! |
Whisperen
That's Not A Knife Flatline.
3
|
Posted - 2012.07.20 11:30:00 -
[17] - Quote
Smaller looks better it was always far to large. |
TakeTheCannolis
Dreddit Test Alliance Please Ignore
0
|
Posted - 2012.07.20 14:54:00 -
[18] - Quote
Whisperen wrote:Smaller looks better it was always far to large.
No, carriers and supers have always been far too small, which makes ships like the Mach look "too big." Other ships don't need to be scaled down in size, those need to be scaled up in size.
|
Freundliches Feuer
A Hulk Kill A Day Keeps The Doctor Away
11
|
Posted - 2012.07.20 15:15:00 -
[19] - Quote
I totally agree supercaps need scaling up... big time. |
Leisen
The Empire of Libria
43
|
Posted - 2012.07.21 12:48:00 -
[20] - Quote
Could just go off of the ship measurements rather than cargo size but...yeah it's FUBAR. Here's hoping they get it worked out sooner rather than later. :P |
|
Draconus Lofwyr
The Green Cross Persona Non Gratis
25
|
Posted - 2012.07.21 19:02:00 -
[21] - Quote
Supercarriers definitely need to be scaled up to somewhere near halfway between carrier and titan in size. As for resizing the titan any larger, would need to make pos's bigger so they have some place to park relatively comfortably.
Would also help to scale up the stations and outposts in low/null sec some as well, i keep expecting a light on top of the Caldari outpost to come flashing on and Tardis noises to start up every time i see an Anshar undock. like that little waffle is almost small enough to fold up and put IN the jump freighter. |
Janet Patton
Brony Express
23
|
Posted - 2012.07.22 05:33:00 -
[22] - Quote
I would like to add that they made the Rifter 2.5x bigger then it use to be. It has grown from 56m to 139m in length. The guns look really puny on it now. I think I know why they did this though. They wanted to fit the new launchers on it with out them dwarfing the ship. (Even though you might only ever have one launcher on it ever) I think they over did it though and that they should perhaps scale the ship back down somewhere between what is now and what it was. Maybe around 90-100m? Why do I have this sig? I don't smoke. |
Overs
Deep Core Mining Inc. Caldari State
10
|
Posted - 2012.08.01 15:35:00 -
[23] - Quote
CCP has a very screwball sense of the size or volume of their ships relative to their mass. They are usually larger by a factor of 10 or 20. For example, the space shuttle weighs about 2,000,0000 kg which is twice the mass of most in game frigates, yet the space shuttle is about 1/10th the size (volume).
Another real world comparison is a US Super Carrier which is about 100,000 tons (100,000,000 kg) and 330 meters in length. Its in game mass equivalent is the battleship. For instance the Abaddon is 103,000,000 kg, about equal to a US super carrier, but 1,254m in length, almost 4 times the length. Length is only one of the dimensions so I'm going to assume that its 4 times wider and taller too, which means that while the Abaddon has about the same mass as the USS Ronald Reagan it is 64 times larger. |
|
CCP Vertex
C C P C C P Alliance
125
|
Posted - 2012.08.01 16:18:00 -
[24] - Quote
We are actively working on the size of ships; this is a slow manual process and is done when the artists have time. This is why you have seen some ships change recently. CCP Vertex-á | -áArt Quality Assurance-á |-á Team Trilambda
http://wiki.eveonline.com/en/wiki/Bug_reporting
|
|
Sven Viko VIkolander
Blue Republic RvB - BLUE Republic
16
|
Posted - 2012.08.01 17:30:00 -
[25] - Quote
Unless it creates inordinate amounts of lag, I'd prefer all ships above frigates to be bigger, with BCs and BSs just a bit larger and super-caps a decent bit larger... |
Nemesis Factor
Clann Fian
62
|
Posted - 2012.08.01 19:39:00 -
[26] - Quote
CCP Vertex wrote:We are actively working on the size of ships; this is a slow manual process and is done when the artists have time. This is why you have seen some ships change recently.
Because they have had time? I knew they were slacking! Crack the whips! |
Alara IonStorm
2820
|
Posted - 2012.08.01 22:13:00 -
[27] - Quote
CCP Vertex wrote:We are actively working on the size of ships; this is a slow manual process and is done when the artists have time. This is why you have seen some ships change recently. Are Frigates getting bigger. The Incursus / Punisher looks ridiculous compared to the Rifter. Was the Merlin upized because it looks more on par with the new Rifter.
Also the Rupture is smaller then a Thrasher. Looks puny compared to my Vexor. I hope you are looking at some of the small stuff.
|
Keen Fallsword
Billionaires Club The Unthinkables
68
|
Posted - 2012.08.02 03:31:00 -
[28] - Quote
Nemesis Factor wrote:CCP Vertex wrote:We are actively working on the size of ships; this is a slow manual process and is done when the artists have time. This is why you have seen some ships change recently. Because they have had time? I knew they were slacking! Crack the whips!
Yes it's very normal in game dev companies that artists works on most needed stuff, if they have some time they works on not so urgent regular stuff. Keep In mind that dust is comming. |
Overs
Deep Core Mining Inc. Caldari State
11
|
Posted - 2012.08.03 02:19:00 -
[29] - Quote
Hey, CCP Vertex, tell your art department that for ship size a basic rule of thumb is 1 ton (1,000 kg) of ship mass is 1 cubic meter of ship volume, which is basically the density of water.
The easy thing to do is just to add an extra zero to the end of all ship mass figures and call it "fixed". |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |