Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jackuu Bauwaah
|
Posted - 2010.06.02 12:20:00 -
[31]
Originally by: General Bezelbub Rofl, if ccp does do the broken P4 change tomorrow. It just about the worst possible way they can handle it at this point, which would fit right in to this whole situation.
At this point I have more then made back my 27bil initial investment, so if CCP does manage to screw all the people that only bought off market as an investment or look something new, its icing on the cake.
You would think CCP would have made mention of this possiblility somewhere other in a 700post threadnaught, IE frontpage or such. Because alot of non-MD/non-forum people dont have a clue, they are still asking when are PCC going to be seeded.
Unless they remove ISK gained? That would be lol right?
|
Kalanar
Wrecking Shots Hostile Alliance
|
Posted - 2010.06.02 13:56:00 -
[32]
So what happened.
|
Dr Valeri
Aliastra
|
Posted - 2010.06.02 14:07:00 -
[33]
- P4 parts were converted to "broken" parts. - No reprocessing possible any more on pos mods, nano-paste. - NPC prices are still the same for pos mods (I think CCP thinks prices will drop below NPC sell orders due to PI). - Current builds even with "exploited" stuff are still running.
So basically the guys who got in this first are in bonus. Somehow that feels wrong for a fix (but more power to you, ofc).
|
Brock Nelson
Caldari Flux Technologies Inc SRS.
|
Posted - 2010.06.02 14:29:00 -
[34]
Heh
Just before I went to bed, someone had handed over about 18b worth of P4 stuff to build structures. He ran out of manufacturing slots and was looking to pimp me out
Store |
cosmoray
Bella Vista Holdings Corp
|
Posted - 2010.06.02 14:29:00 -
[35]
Originally by: Dr Valeri - P4 parts were converted to "broken" parts. - No reprocessing possible any more on pos mods, nano-paste. - NPC prices are still the same for pos mods (I think CCP thinks prices will drop below NPC sell orders due to PI). - Current builds even with "exploited" stuff are still running.
So basically the guys who got in this first are in bonus. Somehow that feels wrong for a fix (but more power to you, ofc).
It also looks like that all the sell orders for P4 materials moved to broken sell orders. Anyone who had any P4 mats they all suddenly become worth about 27,000 ISK each (every broken P4 mat reprocesses into 10K Trit).
Winners: Anyone who reprocessed the POS structures and either sold their mats or made something
Losers: Anyone holding P4 materials before downtime today.
As predicted on MD.
|
mental maverick
Duty. Duty. Private Security
|
Posted - 2010.06.02 15:02:00 -
[36]
Originally by: cosmoray
Winners: Anyone who reprocessed the POS structures and either sold their mats or made something
Losers: Anyone holding P4 materials before downtime today.
As predicted on MD.
Survival of the fittest. Kinda in the EVE spirit, eh?
|
Dzil
Caldari SafeHouse Investments of Tautology
|
Posted - 2010.06.02 15:10:00 -
[37]
So I'm not on EVE atm to check: how's this 27k isk / unit figure in relation to the original cost of purchasing POS equipment or buying off the market? Retired from corp sales. Time to spend some of this on pretty explosions :) |
Chaos Incarnate
Faceless Logistics
|
Posted - 2010.06.02 15:49:00 -
[38]
Originally by: Dzil So I'm not on EVE atm to check: how's this 27k isk / unit figure in relation to the original cost of purchasing POS equipment or buying off the market?
REAAs were about 300k/unit, cyno jammers were about 180k/unit...so if you just held, you lost about 80-90% value
as for market value, prices were pretty wild since last week, but at least 300k sell orders/100-200k buy orders on average. Nanofactories and sterile conduits were lacking if you did the cynojammers, so prices were pretty high for those two, around 2.2m each for nanos and 3.3m for sterile. There were also some crazy selloffs everytime chronotis posted on eve-o, and a big selloff last night where if you had the slots avail you could have churned out a bunch probably _____________________ Horrors! Demons in the deep! |
Tiberizzle
|
Posted - 2010.06.02 17:05:00 -
[39]
Edited by: Tiberizzle on 02/06/2010 17:08:03
Originally by: Chaos Incarnate
Originally by: Dzil So I'm not on EVE atm to check: how's this 27k isk / unit figure in relation to the original cost of purchasing POS equipment or buying off the market?
REAAs were about 300k/unit, cyno jammers were about 180k/unit...so if you just held, you lost about 80-90% value
as for market value, prices were pretty wild since last week, but at least 300k sell orders/100-200k buy orders on average. Nanofactories and sterile conduits were lacking if you did the cynojammers, so prices were pretty high for those two, around 2.2m each for nanos and 3.3m for sterile. There were also some crazy selloffs everytime chronotis posted on eve-o, and a big selloff last night where if you had the slots avail you could have churned out a bunch probably
There were 0 sterile conduits from a cynojammer, you had to do I believe 5 cynojammers and 6 REAA's per POS to satisfy the two bottlenecking materials.
I would also like to confirm that the best time to pick stuff up for manufacturing was during panic sells. Market prices were less than half of NPC orders at times during the panic
Also, NPC sells seem to have some random variation in price atm. I want to say that the prices are going up in response to buys now?
|
Snabbik Shigen
|
Posted - 2010.06.02 18:35:00 -
[40]
Originally by: Tiberizzle Also, NPC sells seem to have some random variation in price atm. I want to say that the prices are going up in response to buys now?
As said elsewhere on the forums, NPC prices start at an initial price point and then adjust up/down up to 10% depending on volume sold. Which is why large towers started back up at 400M instead of (90%) 360M.
(My hope is that NPC sell orders get removed quickly, or that they increase in price 1% per day.)
|
|
Maxwell Terallis
|
Posted - 2010.06.02 18:46:00 -
[41]
The one detail we don't know yet is what will happen when those current jobs using the P4 items finish.
I'm almost certain there will be usable items, and everyone will rage at those people, but wouldn't it be great if there were "broken" POS modules? |
Tiberizzle
|
Posted - 2010.06.02 18:54:00 -
[42]
Edited by: Tiberizzle on 02/06/2010 18:55:36
Originally by: Maxwell Terallis The one detail we don't know yet is what will happen when those current jobs using the P4 items finish.
I'm almost certain there will be usable items, and everyone will rage at those people, but wouldn't it be great if there were "broken" POS modules?
The jobs tell you what you are manufacturing, if they wanted to **** with manufacturing jobs in progress I'm pretty sure they would have just changed (or aborted) the jobs in the database rather than writing & testing some one-time-use code to surprise complete those jobs as broken ****.
|
Maxwell Terallis
|
Posted - 2010.06.02 19:00:00 -
[43]
Originally by: Tiberizzle Edited by: Tiberizzle on 02/06/2010 18:55:36
Originally by: Maxwell Terallis The one detail we don't know yet is what will happen when those current jobs using the P4 items finish.
I'm almost certain there will be usable items, and everyone will rage at those people, but wouldn't it be great if there were "broken" POS modules?
The jobs tell you what you are manufacturing, if they wanted to **** with manufacturing jobs in progress I'm pretty sure they would have just changed (or aborted) the jobs in the database rather than writing & testing some one-time-use code to surprise complete those jobs as broken ****.
Counting eggs and hatching, etc....
Yeah, I see what you're saying, but those jobs haven't completed yet.... |
Bryg Philomena
Don't Taze Me Bro
|
Posted - 2010.06.02 19:53:00 -
[44]
I'm curious if entity has already gotten his hands on one of each of these broken parts.
Originally by: CCP Wrangler Am I reading this correctly? You claim you have a bug that undresses female avatars???
Your signature |
chevelle57
|
Posted - 2010.06.02 20:00:00 -
[45]
Whether you took place in this ômarket opportunityö on not you have to look at the bigger picture of what CCPÆs decision will entail in the future.
If CCP didnÆt want you to be able to reprocess Pos mods they would have kept the reprocessing values prior to Tyranis IE. A few iso or nox for each mod. Since the values were changed it can be inferred that reprocessing pos mods worked as intended.
Next is the value of NPC POS mods. CCP sets the values, we as players can only undercut them. There is no way for us to manipulate NPC orders in any meaningful way.
So if there was a differential of price v. reprocessed value it is one that CCP put into the game. If players use this price differential to generate a profit, good for them for doing their homework.
There is one main issue with CCP deciding to Nerf all of the ôill-gotten good.ö And that is the reasoning behind the decision. As per CCP Chronotis ôFor those of you looking forward to Planetary Interaction on June 8th, do not worry as these issues will be cleaned up and appropriate measures will be taken to ensure there will be a viable market for you.ö
In other words he is saying that CCP has decided the price point that all PI items should be at vs. allowing the market to find the price by its self. They felt that with the amount of good received via reprocessing was going to lower the price under what they felt was an acceptable level.
My response to that is since when have they felt the need to micro manage the price of items on the market. The precedence that this sets is that next time a dev looks at the market and decides cap ships are to cheap are they going to turn all cap BPOÆs into 5 run copies to increase the production cost?
CCP you stepped across a line with this decision and have decline to make any type of public statement other then a few short responses buried in a 700+ post thread. The only reason I can think of for this is the 3 **** throwing monkeys that you have managing your devs all managed to get pink eye at the same time and can't make it in to the office.
Well when you feel like it is time to stop the poop play and start answering questions IÆll be eagerly awaiting you response
|
cosmoray
Bella Vista Holdings Corp
|
Posted - 2010.06.02 20:23:00 -
[46]
Originally by: chevelle57 Whether you took place in this ômarket opportunityö on not you have to look at the bigger picture of what CCPÆs decision will entail in the future.
If CCP didnÆt want you to be able to reprocess Pos mods they would have kept the reprocessing values prior to Tyranis IE. A few iso or nox for each mod. Since the values were changed it can be inferred that reprocessing pos mods worked as intended.
Next is the value of NPC POS mods. CCP sets the values, we as players can only undercut them. There is no way for us to manipulate NPC orders in any meaningful way.
So if there was a differential of price v. reprocessed value it is one that CCP put into the game. If players use this price differential to generate a profit, good for them for doing their homework.
There is one main issue with CCP deciding to Nerf all of the ôill-gotten good.ö And that is the reasoning behind the decision. As per CCP Chronotis ôFor those of you looking forward to Planetary Interaction on June 8th, do not worry as these issues will be cleaned up and appropriate measures will be taken to ensure there will be a viable market for you.ö
In other words he is saying that CCP has decided the price point that all PI items should be at vs. allowing the market to find the price by its self. They felt that with the amount of good received via reprocessing was going to lower the price under what they felt was an acceptable level.
My response to that is since when have they felt the need to micro manage the price of items on the market. The precedence that this sets is that next time a dev looks at the market and decides cap ships are to cheap are they going to turn all cap BPOÆs into 5 run copies to increase the production cost?
CCP you stepped across a line with this decision and have decline to make any type of public statement other then a few short responses buried in a 700+ post thread. The only reason I can think of for this is the 3 **** throwing monkeys that you have managing your devs all managed to get pink eye at the same time and can't make it in to the office.
Well when you feel like it is time to stop the poop play and start answering questions IÆll be eagerly awaiting you response
Nope.
CCP originally planned to stop NPC sell orders at the same time planetry interaction became live. If that had happenned successfully no one would have done any reprocessing as the players would have set the market. It is just a case of CCP mistakenly changing the dates things go live and forgetting to change the database also.
|
Maxwell Terallis
|
Posted - 2010.06.02 20:46:00 -
[47]
Originally by: chevelle57
In other words he is saying that CCP has decided the price point that all PI items should be at vs. allowing the market to find the price by its self. They felt that with the amount of good received via reprocessing was going to lower the price under what they felt was an acceptable level.
My response to that is since when have they felt the need to micro manage the price of items on the market. The precedence that this sets is that next time a dev looks at the market and decides cap ships are to cheap are they going to turn all cap BPOÆs into 5 run copies to increase the production cost?
Conspiracy much?
The modules were never meant to be reprocessed before PI was fully implemented. The P4 items should have never been on the market. CCP screwed up allowing the reprocess, and they fixed it. They didn't do anything to manipulate the market or set prices. Allowing the market to regulate itself wasn't an issue because it wasn't supposed to happen in the first place. |
Cergorach
Amarr The Helix Foundation
|
Posted - 2010.06.02 21:39:00 -
[48]
Last week the term PvD (Player vs. Developer) was dubbed, due to the fnckup that the Devs made with P4 reprocessing and players taking advantage of the situation. Now I would like to dub the term DvP (Developer vs. Player), due to the Devs screwing over the players who took advantage of the situation ;-)
Players: 1 Developers: 1
Who's going to make the next move? ;-)
ps. Those that did benefit from the situation where probably those who actually saw it 'first' and not the crowd that followed like sheep seeing isk signs after Atika posted it on the forums.
|
General Bezelbub
Caldari
|
Posted - 2010.06.03 01:24:00 -
[49]
I feel sorry for all the people that bought P4 stuff thinking it was part of the new expansion, because CCP never said one word anywhere other then a general forum threadnaught, about the whole affair.
Given that it took them a week to act in any meaningful way, the damage is done, they should have just let the market work itself out.
If only CCP had done a day 1 rollback. instead PI will still be affect for 6months+ and those outpost that were built will never have a demand for them now.
|
Xereyn
|
Posted - 2010.06.03 03:37:00 -
[50]
Originally by: General Bezelbub I feel sorry for all the people that bought P4 stuff thinking it was part of the new expansion, because CCP never said one word anywhere other then a general forum threadnaught, about the whole affair.
See, you say that, but I can't help but think you're missing something. I knew what was going on, and I never looked at that threadnought, because ew.
I would feel sorry for those players, but I don't, because anyone who invests heavily in something shiny and new without a LOT of careful research into it deserves to get burned.
|
|
Maxwell Terallis
|
Posted - 2010.06.03 04:55:00 -
[51]
Edited by: Maxwell Terallis on 03/06/2010 04:55:06
Originally by: General Bezelbub I feel sorry for all the people that bought P4 stuff thinking it was part of the new expansion, because CCP never said one word anywhere other then a general forum threadnaught, about the whole affair.
Given that it took them a week to act in any meaningful way, the damage is done, they should have just let the market work itself out.
If only CCP had done a day 1 rollback. instead PI will still be affect for 6months+ and those outpost that were built will never have a demand for them now.
Yeah, let's not mention the devblog entry which detailed this:
http://www.eveonline.com/devblog.asp?a=blog&bid=762
Quote: On release, you will be able to view resources on planets, buy and train skills pertaining to Planetary Interaction, discuss your options with your corporation and allied corporations and scout out the planets. We will be releasing a tutorial video in advance of the expansion deployment to help you learn the system as well, but actual manufacturing and extraction of commodities will only be available when we seed the Planetary Command Centers. We are giving players two weeks to familiarize themselves and make their decisions. During that time, our engineering team will be working behind the scenes to test and ensure stellar performance of said Command Centers. Mark your calendars: the great land rush begins when Tranquility opens after our normal downtime on June 8, 2010.
What I feel sorry for is people who play this game and don't visit this web site all the time to read developer updates.
|
Xereyn
|
Posted - 2010.06.03 07:00:00 -
[52]
Originally by: Maxwell Terallis
What I feel sorry for is people who play this game and don't visit this web site all the time to read developer updates.
Why? The game has a built-in web browser with which to check for developer updates, and it's not a massive time commitment to keep up with just those - especially since anyone who doesn't read the forums and other secondary game information sources was unlikely to jump on this particular bandwagon.
In any case, it comes back to people deserving what they get if they are investing non-trivial amounts of isk in ANYTHING without doing their research.
|
Drexciyian
The Water Margin Tech
|
Posted - 2010.06.03 11:51:00 -
[53]
I made 18 mobile labs which i sold for between 82-100mil, took like 1 cyno jammer & 2 RAA or something each, lol those who made pos's
|
Maxwell Terallis
|
Posted - 2010.06.03 14:51:00 -
[54]
Originally by: Xereyn
Originally by: Maxwell Terallis
What I feel sorry for is people who play this game and don't visit this web site all the time to read developer updates.
Why? The game has a built-in web browser with which to check for developer updates, and it's not a massive time commitment to keep up with just those - especially since anyone who doesn't read the forums and other secondary game information sources was unlikely to jump on this particular bandwagon.
In any case, it comes back to people deserving what they get if they are investing non-trivial amounts of isk in ANYTHING without doing their research.
In-game browser, out-of-game browser, whatever. I'm not sure the purpose of your reply when the point is the same - people who play this game have access to this type of information, and they have no one to blame but themselves for not staying informed. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |