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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.04.21 07:45:00 -
[1]
Two Jita Park spammers go round the outside, round the outside, round the outside. Two Jita Park spammers go round the outside, round the outside, round the outside.
Guess who's back, back again, Ozzy's back, tell a friend Guess who's back, guess who's back, guess who's back, guess who's back, guess who's back, guess who's back, guess who's back...
I've created a monsta, 'cause nobody wants to see Omber Zombie no more, they want Ozzy, I'm chopped liver
Well, if you want Ozzy, this is what I'll give ya A little bit of me mixed with some hard liquor Some brennivin that will jumpstart the CSM quicka Then a shock when I get shocked at the office, By the doctor when I'm not cooperating When I'm rockin' the table while he's economicating
"Hey!" You waited this long to stop debating 'Cause I'm back, I'm on the soapbox and ambulating I know that you got a job Mrs. Richardson But your husband's design problem is complicating
So the SCC won't let me be, Or let me be me so let me see, They tried to shut me down on Eve-TV But it feels so empty without me.
So come on dip, pods on your lips Jump back, Jiggle a hip, and wiggle a bit, And get ready 'cause this CSM's about to get heavy I just settled all my petitions, "Frack you Grimmi!"
Now this looks like a job for me So everybody just vote for me 'Cause we need a little controversy, 'Cause it feels so empty without me
I said this looks like a job for me So everybody just vote for me 'Cause we need a little controversy, 'Cause it feels so empty without me
----
So, if that didn't get the message across, I'm Omber Zombie (or Oz, or Ozzie, or whatever you want to call me) I was: CSM 1 Alternate CSM 2 Secretary CSM 3 Vice-Chair and not allowed to run for CSM4
I thought I did pretty well. I tended to focus more on big picture issues and industry/science/market areas. You know that mineral rebalancing they are looking at? - I am partially to blame for it. I argued with devs, got drunk with a couple of them, and generally tried to give good input on what they wanted to talk about.
I'm running for CSM5 since I am allowed to again. Feel free to ask whatever you like, I'll try and answer it truthfully rather than giving you an answer crafted perfectly to suit what you want to hear.
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 My Blog |

Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.04.21 08:00:00 -
[2]
OZ is one of the few past CSMs who I actually believe to be (more or less) sane. Of course, you don't want too many sane folks on the CSM - what fun would that be? - but you need a couple to keep the rest in line.
In all seriousness, OZ did a great job in his past CSM terms, and I do hope he's one of the people elected to CSM5. You've almost certainly got one of my votes, possibly both(depending who else comes out of the woodwork, of course). Best of luck.
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.04.21 08:23:00 -
[3]
I take it you aren't running for csm then Hersch? A shame, I normally tell everyone who doesn't want to vote for me to vote for you :) ----------------------
 My Blog |

Larkonis Trassler
Genos Occidere HYDRA RELOADED
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Posted - 2010.04.21 08:55:00 -
[4]
+1 probably. Despite being bred from convicts and looking like some sort of grunge terrorist OZ is p chill and has his head screwed on correctly.

Please resize your signature to the maximum file size of 24000 bytes. Zymurgist No. Larkonis |

Herschel Yamamoto
Agent-Orange Nabaal Syndicate
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Posted - 2010.04.21 16:39:00 -
[5]
Originally by: Omber Zombie I take it you aren't running for csm then Hersch? A shame, I normally tell everyone who doesn't want to vote for me to vote for you :)
Nah, I promised myself I wouldn't run again until I thought I could actually win. Otherwise I'm just taking votes away from folks like you.
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Dee Tearant
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Posted - 2010.04.21 16:54:00 -
[6]
Originally by: Herschel Yamamoto I promised myself I wouldn't run again until I thought I could actually win. Otherwise I'm just taking votes away from folks like you.
Herschel is more active than many CSM delegates and would be a far better choice than some other people in this forum (Oz is chill though).
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.04.21 18:56:00 -
[7]
Originally by: Dee Tearant
Herschel is more active than many CSM delegates and would be a far better choice than some other people in this forum (Oz is chill though).
and thanks. For what it's worth I actually voted for Herschel last time  ----------------------
 My Blog |

mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2010.04.21 19:33:00 -
[8]
omber zombie was an excellent csm to work with during csm 3. unfortunately he is sane and a somewhat normal person. if you can't vote for me, you can hopefully look past those shortcomings and vote for this guy.
 MAZZILLIU FOR CSM 2010 |

Bunyip
Gallente Center for Advanced Studies
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Posted - 2010.04.22 06:47:00 -
[9]
This gentleman is definitely an asset to the CSM, and I may vote for him due to my contact with him in the past. I don't know all the candidates yet nor their viewpoints (and I'm hoping to see another VoteMatch software setup), but he does have my respect.
Best of luck to ya, OZ.
 "May all your hits be crits." - Knights of the Dinner Table. |

Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.04.23 23:52:00 -
[10]
Edited by: Omber Zombie on 23/04/2010 23:52:45 Please allow me to introduce myself I'm a man of isk and taste I've been around for a long, 7 years Stole many a man's pods and plates
And I was 'round when Zombie Corp Caused Yulai doubt and pain Made damn sure that m0o Could afford to pillage and ****
Pleased to meet you Hope you remember my name But what's puzzling you Is the nature of my game
I stuck around Fountain Space When I saw it was a time for a change Killed the whiners and the carebears The locals screamed in vain
I rode a tank Held a general's rank When the invasion raged And then got ganked
Pleased to meet you Hope you remember my name, oh yeah Ah, what's puzzling you Is the nature of my game, oh yeah (woo woo, woo woo)
I watched with glee While BoB and ASCN Fought for what felt like ten decades So many wrecks they made (woo woo, woo woo)
I shouted out, "Who killed Steve?" When after all It was you and me (who who, who who)
Let me please introduce myself I'm a man of isk and taste And I got caught in gate camps by Burn Eden Just watched -A- nuke CVA (woo woo, who who)
Pleased to meet you Hope you remember my name, oh yeah (who who) But what's puzzling you Is the nature of my game, oh yeah, get down, baby (who who, who who)
Pleased to meet you Hope you remember my name, oh yeah But what's confusing you Is just the nature of my game (woo woo, who who)
Just as every cop is a criminal And all the sinners saints As heads is tails Just call me Omber 'Cause I'm in need of some restraint (who who, who who)
So if you meet me Have some courtesy Have some sympathy, have some taste (woo woo) Use all your well-learned politesse Vote me into CSM today, mmm yeah (woo woo, woo woo)
Woo, who Oh yeah, get on down Oh yeah Oh yeah! (woo woo)
-- I like songs  As I said above, please feel free to ask questions, I'm happy to answer them, and I'll try to fit the answers around song lyrics if you so chose  ----------------------
 My Blog |
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Venkul Mul
Gallente
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Posted - 2010.04.24 09:06:00 -
[11]
OZ did a good job as a secretary and CSM member.
For the candidates I have seen so far it is my best pick and I think that we really need someone dedicated to the industrial part of EVE in the CSM. He will have my votes.
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Sauron Bauglir
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Posted - 2010.04.26 13:33:00 -
[12]
An Aussie on the CSM... Sensational!
Based on the above feedback you will almost certainly have at least one of my votes, but I'd like your opinion on what is a bit o a sore issue for many Australian players, myself and a fee mates included; downtime.
Downtime falls at 9pm for the eastern seaboard Aussie folks. Smack bang in the middle o prime playing time. Despite my best efforts, I know this has cost eve a couple of players who could put up with it during daylight svings (10pm dt) but gave up just recently. By the time som of us get home, spend some quality time with the family, eat, you know, all that annoying meatspace stuff, we've only got an hour or so to throw into thhe game, which is frustrating for some.
For the weaker willed like myself it can get downright unhealthy (just one more mission/wh site/asteroid after dt!... Yeah right ;))
So, I'd really like to see dt time looked at and, if it's not going to be detrimental to a larger proportion of the playerbase than it will be helpful to, I'd really like to see it pushed back an hour or so.
That 'for the greater good' sentiment aside, if it's only going to disadvantage th unemployed basement dwellers who Gould be working then bugger 'em and give me later downtime.
As a fellow Aussie (perhaps eastern seaboard based?) I look forward to your thoughts on the matter Oz.
And as you asked, if you must answer in lyrics, I'd like a proper answer first, but then have at it. Perhaps an Aussie song rather than Eminem?
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.04.27 07:10:00 -
[13]
Ahh the old Downtime argument. I agree, for the Aussie's it's not the best of times to have it, but unfortunately the downtime occurs at a certain part of the day for CCP to work on the servers and that happens to coincide with our primetime. There have been a few suggestions in the past to move it an hour or 2 backwards or forwards, but that then inconveniences other time zones (altho it's NZ, and really, how many sheep play this game? ), so unfortunately for now we have to live with it.
I say for now, because it's the ultimate goal of CCP to not have a DT at all, and since they decided to pay the Aussies back for the downtimes by hiring one of us to work on that project (Hi CCP Mindstar), we're starting to see progress on that front, I believe the basic cycle down/up time is now 15mins compares to the old 1hour. So yeah, while it is a pita, I'd rather CCP work on removing DT entirely than restructure their work flow to not inconvenience us.
and some lyrics because I promised (Tim Rogers is my neighbour):
Been watching so much Eve-TV I'm thinner than I should be I'm like a waterlogged pod That no-one wants to warp scramble anymore An gatecamping warp bubble That no dictor can get through It's all fedo's & blue pill A pirate tag and a slaver hound I miss you like sleep And there's nothing heroic about the hours I keep The warp-in's when it starts I don't look so sharp Now I got a snake implant
I talk a lot about killboards And ships I podded in Rancer I **** off my friends I'm insuring ship just for the fraud Now every e-plate's got a heat gain I'm loving 1600's again I know every stat about trans and versals and EHP's and DPS's and bombs
I miss you like sleep And there's nothing heroic about the hours I keep The warp-in's when it starts I don't look so sharp Now I got a snake implant ... ----------------------
 My Blog |

Sauron Bauglir
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Posted - 2010.04.27 09:26:00 -
[14]
Originally by: Omber Zombie Ahh the old Downtime argument.
I agree, for the Aussie's it's not the best of times to have it, but unfortunately the downtime occurs at a certain part of the day for CCP to work on the servers and that happens to coincide with our primetime. There have been a few suggestions in the past to move it an hour or 2 backwards or forwards, but that then inconveniences other time zones (altho it's NZ, and really, how many sheep play this game? ), so unfortunately for now we have to live with it.
I say for now, because it's the ultimate goal of CCP to not have a DT at all, and since they decided to pay the Aussies back for the downtimes by hiring one of us to work on that project (Hi CCP Mindstar), we're starting to see progress on that front, I believe the basic cycle down/up time is now 15mins compares to the old 1hour. So yeah, while it is a pita, I'd rather CCP work on removing DT entirely than restructure their work flow to not inconvenience us.
and some lyrics because I promised (Tim Rogers is my neighbour):
...
Say g'day to Tim for me, love his work 
Re: the kiwis. Pushing DT forward an hour (or two) would move DT in Kiwiland (eehhh cuzzies!) from 11pm to 12am (or 1am). I'm sure you'd get no complaints.
Have a look at a map of the globe with times (http://24timezones.com/)... Who else is there east of us with any sort of Eve population. There's some way, WAAAAY eastern Russian places, which from Google maps don't look terribly densely populated. Apologies to anyone in Petropavlovsk or Anadyr, but I'm sure not even they would mind having downtime pushed from 12am to 1 or 2am.
So where DO we start adversely affecting people... Anchorage Canada? From 3am to 4-5am. No big issues there I wouldn't imagine...
West Coast US? San Francisco, 4am to 5-6am? They can have a sleep in.
East Coast US? New York, 7am to 8 or 9am? Sure, they might miss out on adjusting their market orders before work or parking an Indy in a belt with their MLII's running on a fat Scordite 'roid :)
Ah, but what about the Motherland? Iceland. Reykjavik; currently downtime is 11am. Would make it 12pm or 1pm. So they work on the servers after their lunch break instead of before. We all work better on a full stomach don't we?
I'd love to see that Eve-Census data, and maybe some population density mapping, and for someone ELSE (pfft, this is cutting into my already limited eve time damnit!) to do some mapping on who would be adversely / neutrally / beneficially effected by this change.
Of course, no downtime at all (or maybe a couple hours once a week ala "That Other Game") would be even better.
Been watching too much tee-vee Between 9pm and 10-ee Downtime's like a waterlogged ball That hurts your feet, and sh**s you up the f**** wall.
And it messes up my awesome hair do... When I see 'shutting down in a minute orrr two'... It's all (that other game) and beer, and an alarm clock set to one hour from here.
I miss Eve like sleep, And there's nothin' romantic 'bout the hours I keep And the missus hates my guts If I get divoced, I'm blaming CCP Mi-hind-star!
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.04.27 20:50:00 -
[15]
Quote: I'd love to see that Eve-Census data, and maybe some population density mapping, and for someone ELSE (pfft, this is cutting into my already limited eve time damnit!) to do some mapping on who would be adversely / neutrally / beneficially effected by this change.
It'd be interesting to see that data, I'll ask and see what the stats team can come up with. I think they were looking for more interesting stats to publish in the QEN last time :) ----------------------
 My Blog |

RaTTuS
BIG Majesta Empire
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Posted - 2010.05.06 15:40:00 -
[16]
you get my Vote Omber --
| Capital |

Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.05.06 18:16:00 -
[17]
Originally by: RaTTuS you get my Vote Omber
wow, someone bumped my thread. Thanks RaTTuS 
so, anyone got any questions for me? Song lyrics they'd like me to murder? ----------------------
 My Blog |

Royaldo
Gallente Kongsberg Vaapenfabrikk Amarr branch.
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Posted - 2010.05.09 08:29:00 -
[18]
+4
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Dark HicQuaVideeum
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Posted - 2010.05.09 19:28:00 -
[19]
What are some ideas for the industry part improvement, i feel that is little involvement atm in building stuffs from buying resources putting industry to work, get final items, any idea to make this more exciting? maybe an ability to create more complex industry lines in posses or in planets?
_____________________________ Dark Designs. For all your needs in Web Services |

Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.05.10 15:05:00 -
[20]
Originally by: Dark HicQuaVideeum What are some ideas for the industry part improvement, i feel that is little involvement atm in building stuffs from buying resources putting industry to work, get final items, any idea to make this more exciting? maybe an ability to create more complex industry lines in posses or in planets?
Well, back in CSM3, we managed to get CCP to agree to dedicate at least 1 team to 'industry' related projects for each expansion. While that is a fairly broad agreement, CCP did ask for us to provide a list of issues/ideas for them to work from, as well as their own backlog. After asking what the players thought were the most pressing issues (here & here), a lot of people focussed on the UI area of the game, as well as expanding on how production & science could evolve more. From the looks of Planetary Interaction, this seems to be the road that CCP is taking (allowing player creation of previously NPC seeded goods). One of the major points was that a massive % of minerals were being supplied by loot, and that has prompted CCP to look at reducing that mineral source in Tyrannis.
Following on from that, I'd like to see low-level production and production chains fleshed out a little more, possibly having 0.0 and lowsec being used as areas to create specific items (such as implants or datacores), or at least the building blocks for them, to give players a few more reasons to populate those areas rather than staying in empire.
I'm also intending to raise the T2 BPO issue should I make it on to the CSM - at this point i'm neither for nor against removing T2 BPO's, but I would like CCP to research their effects on the markets of eve, and draw their own conclusions from it, preferably with consultation from the playerbase via the CSM.
(sorry, no lyrics this time) ----------------------
 My Blog |
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MarchOn Washington
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Posted - 2010.05.11 17:30:00 -
[21]
Hi OZ,
With the increase in suicide ganking of miners that comes in cycles now(Hulkageddon, etc) I've been watching with interest as other CSM's have discussed the topic... Ideas have been bandied about including removing insurance if Concord kills you.
I'm wondering what your thoughts on the issue are?
Personally: I'm all for finding ways to get rid of AFK script miners, so those of us who are actually piloting our Hulk's and Orca's can turn a better profit on our hours and hours of floating in space chatting in Alliance.
Unfortunately most Hulkageddon participants don't ever seem to do the work of finding out if their targets are actually AFK, they just find an expensive target and blow it up, and walk away laughing with the insurance check and maybe some carebear tears.
There are only so many things we pilots can do to tank a Hulk/Orca and still make it profitable to fly the things. The more you tank, the less money you make. But even with a balanced fit your no match for 4-6 destroyers/cruisers/BC's jumping on top of you ready to be Concord'dooken'd
If you remove insurance on all concord kills that doesn't help the noobie player who accidentally targets another players wreck and shoots it in some complex somewhere. Even with the "Are you sure you want to do this, you idiot?" warning... I've personally been that idiot and yes it would have sucked not to have had insurance pay out for my idiocy. So i don't know what the solution is, which is where your thoughts as our maybe future rep come in.
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Lumy
Minmatar eXceed Inc. HYDRA RELOADED
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Posted - 2010.05.11 20:41:00 -
[22]
One vote for you. You can thank to Vote Match.
Joomla! in EVE - IGB compatible CMS. |

Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.05.12 00:33:00 -
[23]
Originally by: MarchOn Washington
Hi OZ,
With the increase in suicide ganking of miners that comes in cycles now(Hulkageddon, etc) I've been watching with interest as other CSM's have discussed the topic... Ideas have been bandied about including removing insurance if Concord kills you.
I'm wondering what your thoughts on the issue are?
Personally: I'm all for finding ways to get rid of AFK script miners, so those of us who are actually piloting our Hulk's and Orca's can turn a better profit on our hours and hours of floating in space chatting in Alliance.
Unfortunately most Hulkageddon participants don't ever seem to do the work of finding out if their targets are actually AFK, they just find an expensive target and blow it up, and walk away laughing with the insurance check and maybe some carebear tears.
There are only so many things we pilots can do to tank a Hulk/Orca and still make it profitable to fly the things. The more you tank, the less money you make. But even with a balanced fit your no match for 4-6 destroyers/cruisers/BC's jumping on top of you ready to be Concord'dooken'd
If you remove insurance on all concord kills that doesn't help the noobie player who accidentally targets another players wreck and shoots it in some complex somewhere. Even with the "Are you sure you want to do this, you idiot?" warning... I've personally been that idiot and yes it would have sucked not to have had insurance pay out for my idiocy. So i don't know what the solution is, which is where your thoughts as our maybe future rep come in.
Ok, I'll admit it, I'm one of those idiots that has warp scrambled a gate by accident and had CONCORD blow me to pieces. It's funny (and not so funny) at the same time. Keeping that in mind, I am in the camp of removing insurance from ship destructions involving CONCORD.
Yes, I realise this is a bit harsh for the people that don't read the warning messages, but Eve is supposed to be a harsh universe. Unfortunately, I don't think removing insurance at the moment would be a good thing due to the abysmal UI that can allow newer players who don't know the UI well to make this mistake without knowing they are actually making a mistake. Once the UI is upgraded to the point where any ambiguity of whether your target is able to be shot or not is removed, then it should come in (imho).
As for afk/script mining - it needs to be removed from the game. How this should be achieved, I have no definite insights into, but making mining more interactive is one thing I have pushed for in the past. Unfortunately CCP in the past have seen this differently, but since my job would be to push the player concerns to CCP, I'm happy to give it another go.
Another thing I wouldn't mind seeing (and it was briefly discussed in the industry/sci forums) was T3 modular industrial ships. Like the t3 cruisers, they would have base stats that are then modified based on different subsystems you install - better mining yield, heavier tank, etc.
I think that would help a little for defence as the attacker couldn't be sure of what you would be fitted out with, and would have to be more cautious. It would also allow for specialized mining setups for those wanting them.
I hope that answers your questions, feel free to ask more and I'll see what I can do to answer them :) ----------------------
 My Blog |

Venkul Mul
Gallente
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Posted - 2010.05.12 18:48:00 -
[24]
Originally by: Omber Zombie
I'm also intending to raise the T2 BPO issue should I make it on to the CSM - at this point i'm neither for nor against removing T2 BPO's, but I would like CCP to research their effects on the markets of eve, and draw their own conclusions from it, preferably with consultation from the playerbase via the CSM.
Seeing the "informations" that the EVE economist gave in the old blog he has no real idea on the effect of T2 BPO, he love to do pretty charts and avoid any real attempt to see what is the in game effect. To be blunt I think he has not jet realized that EVE is first a game, not a economic simulator.
Similarly, seeing how the only official data on the loot reprocessing where heavily contaminated by T2 reprocessing, ship reprocessing and mineral compression items I have some serious doubt about CCP capacity to know what is the real situation of the game.
If you can get them to release real informations, cleared by dubious interpretations and spurious data it would be much appreciated.
And if they go and remove T2 BPO, whatever form of compensation they decide to give, I pretend to have a collector item for my BPOs, a "gold framed (name) BPO" to keep as a memento.
No in game use beside being sold as a collector item (and maybe to be able to put it on a wall in my house in Incarna), but I have worked to get mine and want to have something to remember them.
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.05.13 06:14:00 -
[25]
Originally by: Venkul Mul
Originally by: Omber Zombie
I'm also intending to raise the T2 BPO issue should I make it on to the CSM - at this point i'm neither for nor against removing T2 BPO's, but I would like CCP to research their effects on the markets of eve, and draw their own conclusions from it, preferably with consultation from the playerbase via the CSM.
Seeing the "informations" that the EVE economist gave in the old blog he has no real idea on the effect of T2 BPO, he love to do pretty charts and avoid any real attempt to see what is the in game effect. To be blunt I think he has not jet realized that EVE is first a game, not a economic simulator.
Similarly, seeing how the only official data on the loot reprocessing where heavily contaminated by T2 reprocessing, ship reprocessing and mineral compression items I have some serious doubt about CCP capacity to know what is the real situation of the game.
If you can get them to release real informations, cleared by dubious interpretations and spurious data it would be much appreciated.
And if they go and remove T2 BPO, whatever form of compensation they decide to give, I pretend to have a collector item for my BPOs, a "gold framed (name) BPO" to keep as a memento.
No in game use beside being sold as a collector item (and maybe to be able to put it on a wall in my house in Incarna), but I have worked to get mine and want to have something to remember them.
I agree that past efforts by Dr. Eyjo to provide us with data have been somewhat lacking, but from my past experience in the CSM, the Reasearch & Stats department have access to a lot more information than they make public. My preferred course is for them to use that data, see what information hey can mine from it, and make that information public and ask for players opinions as to a course of action. That would be the feedback loop they could base their actions on.
Should they decide that t2 bpo's do indeed need to go, then I agree it must be handled delicately as people have worked very hard in a lot of cases to acquire the bpo's, and wholesale removal would disenfranchise a lot of people.
It's a very delicate issue, which has been avoided for a long time now. I personally think it's time to make a decision (one way or the other). ----------------------
 My Blog |

Venkul Mul
Gallente
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Posted - 2010.05.13 06:49:00 -
[26]
Originally by: Omber Zombie
I agree that past efforts by Dr. Eyjo to provide us with data have been somewhat lacking, but from my past experience in the CSM, the Reasearch & Stats department have access to a lot more information than they make public. My preferred course is for them to use that data, see what information hey can mine from it, and make that information public and ask for players opinions as to a course of action. That would be the feedback loop they could base their actions on.
You see, my problem with what you say here, is the old "40% of all minerals come from mission loot".
We all know that the table in question was very imprecise as the "loot" column did include reprocessed T2 stuff, reprocessed T1 ships and items used for mineral compression.
If, as you say, CCP had access to better data, releasing the that table in that form was done as a deliberate attempt to find a "culprit" for the mineral prices, pointing the finger against mission runners. Essentially giving false data to follow a political agenda.
I prefer to think that CCP has never really done to work to get a clear table that to think they have purposefully given out false data.
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.05.13 07:05:00 -
[27]
That table was released (and looked into originally) at the urging of CSM 2 (specifically LaVista & me). It was completely lacking in information and was imho, stupid. The entire reason we asked for the data to be released was because we both felt there was a serious issue with how minerals were coming into the game, and felt CCP needed to look at it.
The table they released was nowhere near as indepth as it should have been, and the day it was released, we sent off a request asking for more indepth data. We never got a response. I raised the issue again at CSM3, and again no response. Finally, they recently decided to change the mineral composition of looted materials, so I can only guess that they looked at our request, and checked it out.
Originally by: Venkul Mul
I prefer to think that CCP has never really done to work to get a clear table that to think they have purposefully given out false data.
What they do internally to mine data and what they release to the players are 2 separate things - I am hoping to change that so that players have more access to the data. However, as both Diagoras & Eyjo have said to the CSM, certain datapoints could cause a lot of disruption to the economy should they be made public, so they need to be careful as to how much they actually give out.
Personally I think if the data given out was historical in nature (like in the QEN's), then it can have very little impact on the current state, rather it would give us an insight into what they track and base the changes they make on. It would also allow players to point out what they broke in their attempts to fix, which would allow a form of 'peer review' which doesn't seem to happen now until it is far too late. ----------------------
 My Blog |

Venkul Mul
Gallente
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Posted - 2010.05.13 09:46:00 -
[28]
I agree with you.
I simply had this "tin hat" moment, seeing the release of dubious data as a system to manipulate public opinion.
We have too much of that in RL already.
I think that a table like the old one cleared of the spurious data would have been very interesting without disrupting the economy as the data were very generic.
I see that table cited in MD and other section of the forum taking it as a perfect picture of the current situation and not as a snapshot of the situation almost 2 years ago, before some big change in mineral production (WH mining; unholy rage and the increased veldspar spawn; industrial upgrades in 0.0).
More often than not it is used to support mission runners hate post and not to try to evaluate the real impact on market and mining of the mission loot.
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Miyamoto Isoruku
Caldari The Phoenix Enclave Astro Lux Aedificatiae
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Posted - 2010.05.13 23:41:00 -
[29]
Oz, what are your thoughts on using Single Transferable Vote for CSM elections?
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2010.05.14 02:55:00 -
[30]
Originally by: Miyamoto Isoruku Oz, what are your thoughts on using Single Transferable Vote for CSM elections?
let me go find my thread from CSM 1: I'd still prefer a Modified Borda count (which I think Extreme just suggested in a thread on here again), but would be satisfied with a STV system. The reason for that preference is the historically low voter turnout for CSM elections - the droop quota for CSM 4 would have been 2115 votes, not a single candidate got that amount, the highest was 1553. So basically, not a single candidate would have a 'seat' until they go through multiple rounds of transfers/countbacks. So, STV could work, I just think the Borda would be more representative of a 9 person council as it places more weight on the secondary votes than the single vote system. Basically, you are voting for a council to represent you, not just a single person.
That said, pretty much anything is better than the current voting system.
In the meantime, since CCP wants it to remain as a single vote system, the least they could do is change it so you can actually change who you voted for up until the deadline instead of having it locked in. ----------------------
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