| Pages: 1 [2] 3 4 5 6 7 8 9 :: one page |
|
|
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

j0sephine
 |
Posted - 2004.12.01 22:08:00 -
[31]
Edited by: j0sephine on 01/12/2004 22:19:47
"If you want to war with them, go to 0.0."
This is all good unless you intend to hit the soft part of the alliance i.e. the corps which don't go to 0.0 For these corporations, joining the alliance becomes extra layer of protection not because of the help their alliance mates could provide, but because it's far more expensive to hit them than it'd be if they're a stand-alone corporation.
But then again, am fairly sure you're well aware how "go to 0.0" is a moot point in such cases. ;s
edit: of course, if you look at it from another angle, this is some real, practical benefit of forming the alliance i.e. answer to "what are we paying the billion isk for" ... just very ironic it's the empire based part of the alliance that gets this benefit. ;p
|

j0sephine
 |
Posted - 2004.12.01 22:08:00 -
[32]
Edited by: j0sephine on 01/12/2004 22:19:47
"If you want to war with them, go to 0.0."
This is all good unless you intend to hit the soft part of the alliance i.e. the corps which don't go to 0.0 For these corporations, joining the alliance becomes extra layer of protection not because of the help their alliance mates could provide, but because it's far more expensive to hit them than it'd be if they're a stand-alone corporation.
But then again, am fairly sure you're well aware how "go to 0.0" is a moot point in such cases. ;s
edit: of course, if you look at it from another angle, this is some real, practical benefit of forming the alliance i.e. answer to "what are we paying the billion isk for" ... just very ironic it's the empire based part of the alliance that gets this benefit. ;p
|

Hakera
 |
Posted - 2004.12.01 22:10:00 -
[33]
well thats the thing Valentine, POS require enormous resources, mostly from the empire, a suspect allinaces will have to contract a little over time as people get comfortable with POS so either getting in or 'doing business' with alliances is entirely possible and more likely in the future as they look to outsource operations. POS are also security as well as liabilities, their presence can help secure a region in terms of their defensive capabalities as they rightly should do.
i do wonder who will be the first to claim hed-gp.......
 Dumbledore - Eve-I.com |

Hakera
 |
Posted - 2004.12.01 22:10:00 -
[34]
well thats the thing Valentine, POS require enormous resources, mostly from the empire, a suspect allinaces will have to contract a little over time as people get comfortable with POS so either getting in or 'doing business' with alliances is entirely possible and more likely in the future as they look to outsource operations. POS are also security as well as liabilities, their presence can help secure a region in terms of their defensive capabalities as they rightly should do.
i do wonder who will be the first to claim hed-gp.......
 Dumbledore - Eve-I.com |

Psychomar
 |
Posted - 2004.12.01 22:30:00 -
[35]
This is bad. Basically it means alliances can continue to gank anyone they want in 0.0 but some small corp without that kind of cash cant retaliate. Since they cant declare war on individual corps that are in an alliance they're basically giving the alliance immunity.
Bad deal Devs.
|

Psychomar
 |
Posted - 2004.12.01 22:30:00 -
[36]
This is bad. Basically it means alliances can continue to gank anyone they want in 0.0 but some small corp without that kind of cash cant retaliate. Since they cant declare war on individual corps that are in an alliance they're basically giving the alliance immunity.
Bad deal Devs.
|

Hakera
 |
Posted - 2004.12.01 22:42:00 -
[37]
Originally by: Psychomar Basically it means alliances can continue to gank anyone they want in 0.0 but some small corp without that kind of cash cant retaliate.
if you dont have the cash, then you have to play ball where you dont need the isk. The same as if your a small corp pirating alliance members, alliances are unlikely to fork out the isk to come get you, so your effectivelly immune from them.
Alliances are evolving into factions, change & adapt or you'll always get eaten by the bigger fish. Whilst it is too early to speculate, i think the dot colour on the map will make some pretty patterns and as new alliances rise and others fall along with their bases, there is plent of opportunity, albeit at more risk and more logistics for the little guys. You have to work harder to achieve in fewer numbers what greater numbers can achieve with ease.
Its not about being fair, 0.0 is ruled by the gun. You got to fight for yourpeice of the cake. Alliances were not gifted their chunks of 0.0,they worked together for it. This is the next step in the process as they have matured and evolved.
 Dumbledore - Eve-I.com |

Hakera
 |
Posted - 2004.12.01 22:42:00 -
[38]
Originally by: Psychomar Basically it means alliances can continue to gank anyone they want in 0.0 but some small corp without that kind of cash cant retaliate.
if you dont have the cash, then you have to play ball where you dont need the isk. The same as if your a small corp pirating alliance members, alliances are unlikely to fork out the isk to come get you, so your effectivelly immune from them.
Alliances are evolving into factions, change & adapt or you'll always get eaten by the bigger fish. Whilst it is too early to speculate, i think the dot colour on the map will make some pretty patterns and as new alliances rise and others fall along with their bases, there is plent of opportunity, albeit at more risk and more logistics for the little guys. You have to work harder to achieve in fewer numbers what greater numbers can achieve with ease.
Its not about being fair, 0.0 is ruled by the gun. You got to fight for yourpeice of the cake. Alliances were not gifted their chunks of 0.0,they worked together for it. This is the next step in the process as they have matured and evolved.
 Dumbledore - Eve-I.com |

Valentine Keen
 |
Posted - 2004.12.01 22:51:00 -
[39]
Originally by: Hakera
Originally by: Psychomar Basically it means alliances can continue to gank anyone they want in 0.0 but some small corp without that kind of cash cant retaliate.
if you dont have the cash, then you have to play ball where you dont need the isk. The same as if your a small corp pirating alliance members, alliances are unlikely to fork out the isk to come get you, so your effectivelly immune from them.
Alliances are evolving into factions, change & adapt or you'll always get eaten by the bigger fish. Whilst it is too early to speculate, i think the dot colour on the map will make some pretty patterns and as new alliances rise and others fall along with their bases, there is plent of opportunity, albeit at more risk and more logistics for the little guys. You have to work harder to achieve in fewer numbers what greater numbers can achieve with ease.
Its not about being fair, 0.0 is ruled by the gun. You got to fight for yourpeice of the cake. Alliances were not gifted their chunks of 0.0,they worked together for it. This is the next step in the process as they have matured and evolved.
The existing alliances worked for it at a different time and place, different conditions ruled EVE. If a new alliance comes along and carves a niche, I'll accept that, but the past is the past.
I don't begrudge the alliances for the work they did, they had the vision to get there first and risked a lot to do that. But right now it's not about being able to stand and fight. It's about alliances having the wallets to take losses, the stations and resources to replenish and regroup faster than any agressor from Empire can.
Simply put, for every 1m isk I earn, an alliance member can earn 3m, and with the game ruled by chokepoint advantage, I can't see any way a new corp or alliance could gain the strategic and logistical position it would need to try it, even if they had the same levels of isk.
|

Valentine Keen
 |
Posted - 2004.12.01 22:51:00 -
[40]
Originally by: Hakera
Originally by: Psychomar Basically it means alliances can continue to gank anyone they want in 0.0 but some small corp without that kind of cash cant retaliate.
if you dont have the cash, then you have to play ball where you dont need the isk. The same as if your a small corp pirating alliance members, alliances are unlikely to fork out the isk to come get you, so your effectivelly immune from them.
Alliances are evolving into factions, change & adapt or you'll always get eaten by the bigger fish. Whilst it is too early to speculate, i think the dot colour on the map will make some pretty patterns and as new alliances rise and others fall along with their bases, there is plent of opportunity, albeit at more risk and more logistics for the little guys. You have to work harder to achieve in fewer numbers what greater numbers can achieve with ease.
Its not about being fair, 0.0 is ruled by the gun. You got to fight for yourpeice of the cake. Alliances were not gifted their chunks of 0.0,they worked together for it. This is the next step in the process as they have matured and evolved.
The existing alliances worked for it at a different time and place, different conditions ruled EVE. If a new alliance comes along and carves a niche, I'll accept that, but the past is the past.
I don't begrudge the alliances for the work they did, they had the vision to get there first and risked a lot to do that. But right now it's not about being able to stand and fight. It's about alliances having the wallets to take losses, the stations and resources to replenish and regroup faster than any agressor from Empire can.
Simply put, for every 1m isk I earn, an alliance member can earn 3m, and with the game ruled by chokepoint advantage, I can't see any way a new corp or alliance could gain the strategic and logistical position it would need to try it, even if they had the same levels of isk.
|
|

j0sephine
 |
Posted - 2004.12.01 22:52:00 -
[41]
"Whilst it is too early to speculate, i think the dot colour on the map will make some pretty patterns and as new alliances rise and others fall along with their bases, there is plent of opportunity, albeit at more risk and more logistics for the little guys."
I foresee rise of Carebear Alliance in the near future.
organization based purely in empire space, basically providing empire corps with protection -- pay one-time fee of 50-100 mil and work comfortably in the knowledge that no empire-based pirate will ever declare war on you... because the cost of declaring war on alliance of hundred of corporations (half of them set up as alts to drive up the cost) will be simply too high.
Heck, if i had money i'd start such CA myself. Best way to invest billion isk ever...
|

j0sephine
 |
Posted - 2004.12.01 22:52:00 -
[42]
"Whilst it is too early to speculate, i think the dot colour on the map will make some pretty patterns and as new alliances rise and others fall along with their bases, there is plent of opportunity, albeit at more risk and more logistics for the little guys."
I foresee rise of Carebear Alliance in the near future.
organization based purely in empire space, basically providing empire corps with protection -- pay one-time fee of 50-100 mil and work comfortably in the knowledge that no empire-based pirate will ever declare war on you... because the cost of declaring war on alliance of hundred of corporations (half of them set up as alts to drive up the cost) will be simply too high.
Heck, if i had money i'd start such CA myself. Best way to invest billion isk ever...
|

Infinity Ziona
 |
Posted - 2004.12.01 22:53:00 -
[43]
Originally by: j0sephine
This is all good unless you intend to hit the soft part of the alliance i.e. the corps which don't go to 0.0 For these corporations, joining the alliance becomes extra layer of protection not because of the help their alliance mates could provide, but because it's far more expensive to hit them than it'd be if they're a stand-alone corporation.
These soft parts are going to have to deal with very experienced PvP'rs of enemy alliances being able to attack them anywhere in empire. So while they're protected from small warring corps, they're exposed to multiple hardcore pvp'ing corps which balances it out. I bet a lot of these types don't officially join alliances for this reason.
Infinity Ziona
|

Infinity Ziona
 |
Posted - 2004.12.01 22:53:00 -
[44]
Originally by: j0sephine
This is all good unless you intend to hit the soft part of the alliance i.e. the corps which don't go to 0.0 For these corporations, joining the alliance becomes extra layer of protection not because of the help their alliance mates could provide, but because it's far more expensive to hit them than it'd be if they're a stand-alone corporation.
These soft parts are going to have to deal with very experienced PvP'rs of enemy alliances being able to attack them anywhere in empire. So while they're protected from small warring corps, they're exposed to multiple hardcore pvp'ing corps which balances it out. I bet a lot of these types don't officially join alliances for this reason.
Infinity Ziona
|

AvanCade
 |
Posted - 2004.12.01 22:56:00 -
[45]
Well there had to be an advantage of being in a alliance. And this is the advantage.
Empire alliances have more use now too.
 |

AvanCade
 |
Posted - 2004.12.01 22:56:00 -
[46]
Well there had to be an advantage of being in a alliance. And this is the advantage.
Empire alliances have more use now too.
 |

j0sephine
 |
Posted - 2004.12.01 23:00:00 -
[47]
Edited by: j0sephine on 01/12/2004 23:02:57
"These soft parts are going to have to deal with very experienced PvP'rs of enemy alliances being able to attack them anywhere in empire."
There won't be any sort of (concord-sanctioned) alliance vs alliance war going on. With the system being modified, you'll see alliances setting up fake corps to drive the cost of declaring war on them through the roof. Effectively killing any sort of war between one another anywhere but in 0.0 space.
|

j0sephine
 |
Posted - 2004.12.01 23:00:00 -
[48]
Edited by: j0sephine on 01/12/2004 23:02:57
"These soft parts are going to have to deal with very experienced PvP'rs of enemy alliances being able to attack them anywhere in empire."
There won't be any sort of (concord-sanctioned) alliance vs alliance war going on. With the system being modified, you'll see alliances setting up fake corps to drive the cost of declaring war on them through the roof. Effectively killing any sort of war between one another anywhere but in 0.0 space.
|

Kunming
 |
Posted - 2004.12.01 23:00:00 -
[49]
I might be missing the point but why would an alliance pay just to be attacked in empire, 0.0 alliances (yes I saw empire ones too..... ...I know!) fight in 0.0 space. No need to pay a fortune to do that, I rather spend the money in hiring mercs or building ammo/ships.
The whole thing needs a reconsideration I think.
 Intercepting since BETA |

Kunming
 |
Posted - 2004.12.01 23:00:00 -
[50]
I might be missing the point but why would an alliance pay just to be attacked in empire, 0.0 alliances (yes I saw empire ones too..... ...I know!) fight in 0.0 space. No need to pay a fortune to do that, I rather spend the money in hiring mercs or building ammo/ships.
The whole thing needs a reconsideration I think.
 Intercepting since BETA |
|

Hast
 |
Posted - 2004.12.01 23:02:00 -
[51]
Good post Hakera
The problem today with empire corps that want a piece of 0.0 action is that they want all the goodies but dont want to do anything to get it. I am not what you call a rich player, since I never mine and spend most of my day looking for targets and keeping unwanted elements out of our territory.
We fight on a daily basis to keep our territory under control. Even now its not hard,if you know what you are doing, to use the game mechanics to your advantage to slip by us and get a piece of the cake.
Its like RL, noone is gonna come knocking on your door giving you whatever you want. You have to come and get it yourself. Some people complain that we are hugging all the good land and dont let anyone else get near it. So? we fought for it didnt we? Are we just gonna let you in here contributing jack **** and pop our roids? Only way you'll get it is to fight for it. Like we did!
"But I dont have any PVP experience, and you will just kill me if I come here" True, but the only way you'll ever get PVP experience is by fighting, you wont get anywhere by sitting on your arse in empire complaining all day. And lvl 5 astrogeology is not going to help you getting a piece of the cake.
And the Alliance system per today is bugged and is now the opposite of a "get out of war freecard." Corps can now just declare war for pocket change I earned solo in a slow night of npc hunting in my favorite 0.3 spawnpoint. There I dodged pirates and never got caught by them or lost a ship. why? because I knew the risk I took and now I can thank the pirates that helped me get a understanding on how to evade them (thanks Fallschirmjager, you guys rock )
the point is if you want in on the good stuff you got to fight for it! now strap yourself in a frig and start shooting targets. Its best to start small and work your way up. If you have only used miner II's on your Apoc dont bring it into a battlezone the first day.
 |

Hast
 |
Posted - 2004.12.01 23:02:00 -
[52]
Good post Hakera
The problem today with empire corps that want a piece of 0.0 action is that they want all the goodies but dont want to do anything to get it. I am not what you call a rich player, since I never mine and spend most of my day looking for targets and keeping unwanted elements out of our territory.
We fight on a daily basis to keep our territory under control. Even now its not hard,if you know what you are doing, to use the game mechanics to your advantage to slip by us and get a piece of the cake.
Its like RL, noone is gonna come knocking on your door giving you whatever you want. You have to come and get it yourself. Some people complain that we are hugging all the good land and dont let anyone else get near it. So? we fought for it didnt we? Are we just gonna let you in here contributing jack **** and pop our roids? Only way you'll get it is to fight for it. Like we did!
"But I dont have any PVP experience, and you will just kill me if I come here" True, but the only way you'll ever get PVP experience is by fighting, you wont get anywhere by sitting on your arse in empire complaining all day. And lvl 5 astrogeology is not going to help you getting a piece of the cake.
And the Alliance system per today is bugged and is now the opposite of a "get out of war freecard." Corps can now just declare war for pocket change I earned solo in a slow night of npc hunting in my favorite 0.3 spawnpoint. There I dodged pirates and never got caught by them or lost a ship. why? because I knew the risk I took and now I can thank the pirates that helped me get a understanding on how to evade them (thanks Fallschirmjager, you guys rock )
the point is if you want in on the good stuff you got to fight for it! now strap yourself in a frig and start shooting targets. Its best to start small and work your way up. If you have only used miner II's on your Apoc dont bring it into a battlezone the first day.
 |

Valentine Keen
 |
Posted - 2004.12.01 23:11:00 -
[53]
Edited by: Valentine Keen on 01/12/2004 23:18:00 Edited by: Valentine Keen on 01/12/2004 23:17:04
Originally by: Hast Good post Hakera
The problem today with empire corps that want a piece of 0.0 action is that they want all the goodies but dont want to do anything to get it. I am not what you call a rich player, since I never mine and spend most of my day looking for targets and keeping unwanted elements out of our territory.
We fight on a daily basis to keep our territory under control. Even now its not hard,if you know what you are doing, to use the game mechanics to your advantage to slip by us and get a piece of the cake.
Its like RL, noone is gonna come knocking on your door giving you whatever you want. You have to come and get it yourself. Some people complain that we are hugging all the good land and dont let anyone else get near it. So? we fought for it didnt we? Are we just gonna let you in here contributing jack **** and pop our roids? Only way you'll get it is to fight for it. Like we did!
"But I dont have any PVP experience, and you will just kill me if I come here" True, but the only way you'll ever get PVP experience is by fighting, you wont get anywhere by sitting on your arse in empire complaining all day. And lvl 5 astrogeology is not going to help you getting a piece of the cake.
And the Alliance system per today is bugged and is now the opposite of a "get out of war freecard." Corps can now just declare war for pocket change I earned solo in a slow night of npc hunting in my favorite 0.3 spawnpoint. There I dodged pirates and never got caught by them or lost a ship. why? because I knew the risk I took and now I can thank the pirates that helped me get a understanding on how to evade them (thanks Fallschirmjager, you guys rock )
the point is if you want in on the good stuff you got to fight for it! now strap yourself in a frig and start shooting targets. Its best to start small and work your way up. If you have only used miner II's on your Apoc dont bring it into a battlezone the first day.
Okay, if I come get a piece of 0.0, will Stain wait while I set up a station to fight from and get the supplies in? No thought not.
Now excuse me, I have to go sneak a starbase and a month worth of supplies past a 0.0 entrance chokepoint. 
EDIT: Alliances don't have a PVP advantage, they have a logistics and wealth advantage. Adding routes to 0.0 would reduce that and let those that can fight for 0.0 take it. Having so few gates leaves it to be a land of the elite few, where the only fighting is between them and other 0.0 groups. No one new can come and take part.
|

Valentine Keen
 |
Posted - 2004.12.01 23:11:00 -
[54]
Edited by: Valentine Keen on 01/12/2004 23:18:00 Edited by: Valentine Keen on 01/12/2004 23:17:04
Originally by: Hast Good post Hakera
The problem today with empire corps that want a piece of 0.0 action is that they want all the goodies but dont want to do anything to get it. I am not what you call a rich player, since I never mine and spend most of my day looking for targets and keeping unwanted elements out of our territory.
We fight on a daily basis to keep our territory under control. Even now its not hard,if you know what you are doing, to use the game mechanics to your advantage to slip by us and get a piece of the cake.
Its like RL, noone is gonna come knocking on your door giving you whatever you want. You have to come and get it yourself. Some people complain that we are hugging all the good land and dont let anyone else get near it. So? we fought for it didnt we? Are we just gonna let you in here contributing jack **** and pop our roids? Only way you'll get it is to fight for it. Like we did!
"But I dont have any PVP experience, and you will just kill me if I come here" True, but the only way you'll ever get PVP experience is by fighting, you wont get anywhere by sitting on your arse in empire complaining all day. And lvl 5 astrogeology is not going to help you getting a piece of the cake.
And the Alliance system per today is bugged and is now the opposite of a "get out of war freecard." Corps can now just declare war for pocket change I earned solo in a slow night of npc hunting in my favorite 0.3 spawnpoint. There I dodged pirates and never got caught by them or lost a ship. why? because I knew the risk I took and now I can thank the pirates that helped me get a understanding on how to evade them (thanks Fallschirmjager, you guys rock )
the point is if you want in on the good stuff you got to fight for it! now strap yourself in a frig and start shooting targets. Its best to start small and work your way up. If you have only used miner II's on your Apoc dont bring it into a battlezone the first day.
Okay, if I come get a piece of 0.0, will Stain wait while I set up a station to fight from and get the supplies in? No thought not.
Now excuse me, I have to go sneak a starbase and a month worth of supplies past a 0.0 entrance chokepoint. 
EDIT: Alliances don't have a PVP advantage, they have a logistics and wealth advantage. Adding routes to 0.0 would reduce that and let those that can fight for 0.0 take it. Having so few gates leaves it to be a land of the elite few, where the only fighting is between them and other 0.0 groups. No one new can come and take part.
|

DarkMatter
 |
Posted - 2004.12.01 23:27:00 -
[55]
Edited by: DarkMatter on 01/12/2004 23:32:23 Edited by: DarkMatter on 01/12/2004 23:30:57
Quote: Okay, if I come get a piece of 0.0, will Stain wait while I set up a station to fight from and get the supplies in? No thought not.
Now excuse me, I have to go sneak a starbase and a month worth of supplies past a 0.0 entrance chokepoint.
No, you need to bring enough fire power with you to protect the POS construction, and keep the supply line open until you get a foothold.
1000's of players are in Empire, it's doable.
Hell, they probably have more ISK & the ability to build up 3x the navy that SA could bring to the table. Empire corps however lack the drive and PvP skill to do this, as they are in smaller groups, with thier own agendas, and are used to playing it "safe"... Trading, agent running, mining, etc...)
It's the small merc & pirate corps that fear 0.0 who want a piece of that pie, but will never be able to band together to go get it, because of politics and thier own agendas (easy ganking of empire bound alliance members, the lesser skilled at PvP)
Someone has to come along, make a 3000 member Empire alliance, wage war on the weakest of the 0.0 alliances, and take that territory by force.
This "repaired" war system supports that...
I like it!
|

DarkMatter
 |
Posted - 2004.12.01 23:27:00 -
[56]
Edited by: DarkMatter on 01/12/2004 23:32:23 Edited by: DarkMatter on 01/12/2004 23:30:57
Quote: Okay, if I come get a piece of 0.0, will Stain wait while I set up a station to fight from and get the supplies in? No thought not.
Now excuse me, I have to go sneak a starbase and a month worth of supplies past a 0.0 entrance chokepoint.
No, you need to bring enough fire power with you to protect the POS construction, and keep the supply line open until you get a foothold.
1000's of players are in Empire, it's doable.
Hell, they probably have more ISK & the ability to build up 3x the navy that SA could bring to the table. Empire corps however lack the drive and PvP skill to do this, as they are in smaller groups, with thier own agendas, and are used to playing it "safe"... Trading, agent running, mining, etc...)
It's the small merc & pirate corps that fear 0.0 who want a piece of that pie, but will never be able to band together to go get it, because of politics and thier own agendas (easy ganking of empire bound alliance members, the lesser skilled at PvP)
Someone has to come along, make a 3000 member Empire alliance, wage war on the weakest of the 0.0 alliances, and take that territory by force.
This "repaired" war system supports that...
I like it!
|

Valentine Keen
 |
Posted - 2004.12.01 23:31:00 -
[57]
Originally by: DarkMatter Edited by: DarkMatter on 01/12/2004 23:30:57
Quote: Okay, if I come get a piece of 0.0, will Stain wait while I set up a station to fight from and get the supplies in? No thought not.
Now excuse me, I have to go sneak a starbase and a month worth of supplies past a 0.0 entrance chokepoint.
No, you need to bring enough fire power with you to protect the POS construction, and keep the supply line open until you get a foothold.
1000's of players are in Empire, it's doable.
Hell, they probably have more ISK & the ability to build up 3x the navy that SA could bring to the table. Empire corps however lack the drive and PvP skill to do this, as they are in smaller groups, with thier own agendas, and are used to playing it "safe"... Trading, agent running, mining, etc...)
It's the small merc & pirate corps that fear 0.0 who want a piece of that pie, but will never be able to band together to go get it, because of politics and thier own agendas (easy ganking of empire bound alliance members, the lesser skilled at PvP)
Someone has to come along, make a 3000 member Empire alliance, wage war on the weakest of the 0.0 alliances, an take that territory by force.
This "repaired" war system supports that...
I like it!
Okay, so the main alliances have about 2,500 members and can't organise more than 100-200 for a fleet on a good day, and they usually base in 1 main solar system. What do you think the chances of organising a much more diverse group over something like 15 regions, rather than 1?
How long do you think a group could fight their way into 0.0 for without the server's getting struck a fatal blow? The game simply doesn't support war on that scale, and that's the problem with the way the map is structured for 0.0. It forces blob war, and the server can't handle blob war.
|

Valentine Keen
 |
Posted - 2004.12.01 23:31:00 -
[58]
Originally by: DarkMatter Edited by: DarkMatter on 01/12/2004 23:30:57
Quote: Okay, if I come get a piece of 0.0, will Stain wait while I set up a station to fight from and get the supplies in? No thought not.
Now excuse me, I have to go sneak a starbase and a month worth of supplies past a 0.0 entrance chokepoint.
No, you need to bring enough fire power with you to protect the POS construction, and keep the supply line open until you get a foothold.
1000's of players are in Empire, it's doable.
Hell, they probably have more ISK & the ability to build up 3x the navy that SA could bring to the table. Empire corps however lack the drive and PvP skill to do this, as they are in smaller groups, with thier own agendas, and are used to playing it "safe"... Trading, agent running, mining, etc...)
It's the small merc & pirate corps that fear 0.0 who want a piece of that pie, but will never be able to band together to go get it, because of politics and thier own agendas (easy ganking of empire bound alliance members, the lesser skilled at PvP)
Someone has to come along, make a 3000 member Empire alliance, wage war on the weakest of the 0.0 alliances, an take that territory by force.
This "repaired" war system supports that...
I like it!
Okay, so the main alliances have about 2,500 members and can't organise more than 100-200 for a fleet on a good day, and they usually base in 1 main solar system. What do you think the chances of organising a much more diverse group over something like 15 regions, rather than 1?
How long do you think a group could fight their way into 0.0 for without the server's getting struck a fatal blow? The game simply doesn't support war on that scale, and that's the problem with the way the map is structured for 0.0. It forces blob war, and the server can't handle blob war.
|

DarkMatter
 |
Posted - 2004.12.01 23:37:00 -
[59]
Quote: How long do you think a group could fight their way into 0.0 for without the server's getting struck a fatal blow? The game simply doesn't support war on that scale, and that's the problem with the way the map is structured for 0.0. It forces blob war, and the server can't handle blob war.
Well, I was not taking into consideration the load on the servers. It's too bad they can't handle it, but that is what CCP has wanted from day 1.
Large Corp Wars. Which has now turned into alliance wars...
If CCP wants their vision to be a reality, they do have to do something about the servers...
|

DarkMatter
 |
Posted - 2004.12.01 23:37:00 -
[60]
Quote: How long do you think a group could fight their way into 0.0 for without the server's getting struck a fatal blow? The game simply doesn't support war on that scale, and that's the problem with the way the map is structured for 0.0. It forces blob war, and the server can't handle blob war.
Well, I was not taking into consideration the load on the servers. It's too bad they can't handle it, but that is what CCP has wanted from day 1.
Large Corp Wars. Which has now turned into alliance wars...
If CCP wants their vision to be a reality, they do have to do something about the servers...
|
|
|
|
| |
|
| Pages: 1 [2] 3 4 5 6 7 8 9 :: one page |
| First page | Previous page | Next page | Last page |