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Laechyd Eldgorn
Caldari Cruoris Seraphim Exalted.
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Posted - 2010.04.01 09:02:00 -
[31]
I don't see any other point in thise except the thing that you can do missions with 1 account just fine, but for mining you will need at least 2 (one for mining and other for hauling) and profit is not necessarily better even then.
Although I might be wrong I know very little about mining. :/
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silentalleycat
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Posted - 2010.04.01 10:27:00 -
[32]
Succes in EVE is NOT measured in ISK/per hour not for me anyway
Succes is meassuered in the joy and fun i have playing EVE.
There have been days i earned a billion in day in trading, other days i earned nothing.,each time i enjoyed playing THE GAME and that is more important to me than getting a good isk /hour Seems to me alot of people tend to think otherwise, a bit sad.
So most of these "isk/hours "threads are lost to me
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Brainless Bimbo
Pator Tech School
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Posted - 2010.04.01 11:23:00 -
[33]
Good Income is relative to needs tbh...
As long as you make enough to cover costs of losses and comsumables with enough left over for your progression up the greasy skill and ship ladder and any other enterprise you delve into without stress is a good income and its easier as you go along as you stop making stupid mistakes via the learning process.
Any other way of thinking is either being anal or treating eve like a job or maybe having sod all of a life and limited perception of self worth.
/rant ...... continues overleaf. |
Derelicht
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Posted - 2010.04.01 12:00:00 -
[34]
Originally by: Jovialmadness I'm so confused now
should I say I make 9 mil an hour or 200 mil a day.
If you play 22 hours a day, either will do. Sad, but it'll do.
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Captain Megadeath
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Posted - 2010.04.01 12:38:00 -
[35]
Originally by: Baraqijal Mining is good money when you'r afk...
People that AFK mine give miners that don't, in fact mining in general a bad name and deserve every hulkageddon and gank that they get.
BTW proper fitted hulks with orcas fill up in 135s not 9 minutes. Cargo expanders + cargo rigs = macros = Me kill you before concord comes
Originally by: Cat o'Ninetails my name actually is short for catherine
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Solid Star
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Posted - 2010.04.01 15:43:00 -
[36]
isk/hour is just a way for people to skew an argument towards their view.
Value should be based on isk/hour/effort. Effort being the amount of mouse clicks an hour including those clicks from the logistics needed to get actual isk in the wallet.
If people used that formula, then we could have some meaningful conversations.
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HireMe
Minmatar Republic Military School
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Posted - 2010.04.01 15:45:00 -
[37]
Originally by: Cat o'Ninetails hi cat here
i think that isks arent important it is just how you feel about yourself like for instance after some succesful defending i am pleased as punch lol
x
what?
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Cipher Jones
Minmatar
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Posted - 2010.04.01 15:52:00 -
[38]
Originally by: Captain Megadeath
Originally by: Baraqijal Mining is good money when you'r afk...
People that AFK mine give miners that don't, in fact mining in general a bad name and deserve every hulkageddon and gank that they get.
BTW proper fitted hulks with orcas fill up in 135s not 9 minutes. Cargo expanders + cargo rigs = macros = Me kill you before concord comes
nah see thats the thing i have been telling people but people dont listen till it happens to them. The new suicide gank is about a dozen frigs with smartbombs. A "proper" fitted hulk still wont live through that. Fortunately that MO only rolls around when theres Hulkageddon prize up.
This is clearly a signature. |
Tulisin Dragonflame
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Posted - 2010.04.01 16:11:00 -
[39]
Originally by: Cipher Jones <stuff>
ISK/hr is not wizardry, it is an estimation. If I say I have a 30 minute commute to work, I won't always get to work in exactly 30 minutes. Maybe there's more or less traffic, maybe I crash into someone and die horribly. The point of the statement is not personal, but comparative. If someone says, "Hey, go this way and you can get to work in 15 minutes, consistently", I listen.
Same thing with isk/hr, by roughly estimating your income, you can compare it to other forms of income, be it the isk/hr of others, the isk/hr you had 10 million SP ago, or the isk/hr you hope to achieve in a new venture.
Seems like a silly semantical argument to me. Would you have us drop DPS as a standard because there are dozens of factors that can skew DPS away from that little value EFT shows?
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Lt Angus
Caldari the united Negative Ten.
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Posted - 2010.04.01 16:18:00 -
[40]
Im lazy so i just make 500mill an hour for a few hours a year, game was more fun when you had to work for your money though please resize your signature to the maximum allowed file size of 24000 bytes. Navigator Shhhh, Im hunting Badgers |
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Cipher Jones
Minmatar
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Posted - 2010.04.01 16:19:00 -
[41]
Originally by: Tulisin Dragonflame
Originally by: Cipher Jones <stuff>
ISK/hr is not wizardry, it is an estimation. If I say I have a 30 minute commute to work, I won't always get to work in exactly 30 minutes. Maybe there's more or less traffic, maybe I crash into someone and die horribly. The point of the statement is not personal, but comparative. If someone says, "Hey, go this way and you can get to work in 15 minutes, consistently", I listen.
Same thing with isk/hr, by roughly estimating your income, you can compare it to other forms of income, be it the isk/hr of others, the isk/hr you had 10 million SP ago, or the isk/hr you hope to achieve in a new venture.
Seems like a silly semantical argument to me. Would you have us drop DPS as a standard because there are dozens of factors that can skew DPS away from that little value EFT shows?
You used a great comparison. In evefit, the DPS taken is measured as a omni tank by default. omnitank DPS only applies to omnitank missions. I get completely different numbers when I configure EFT to mission specific rats. the difference is 3x sometimes. Thats a LOT. This is clearly a signature. |
Tulisin Dragonflame
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Posted - 2010.04.01 16:27:00 -
[42]
Edited by: Tulisin Dragonflame on 01/04/2010 16:27:55
Originally by: Cipher Jones
Originally by: Tulisin Dragonflame
Originally by: Cipher Jones <stuff>
ISK/hr is not wizardry, it is an estimation. If I say I have a 30 minute commute to work, I won't always get to work in exactly 30 minutes. Maybe there's more or less traffic, maybe I crash into someone and die horribly. The point of the statement is not personal, but comparative. If someone says, "Hey, go this way and you can get to work in 15 minutes, consistently", I listen.
Same thing with isk/hr, by roughly estimating your income, you can compare it to other forms of income, be it the isk/hr of others, the isk/hr you had 10 million SP ago, or the isk/hr you hope to achieve in a new venture.
Seems like a silly semantical argument to me. Would you have us drop DPS as a standard because there are dozens of factors that can skew DPS away from that little value EFT shows?
You used a great comparison. In evefit, the DPS taken is measured as a omni tank by default. omnitank DPS only applies to omnitank missions. I get completely different numbers when I configure EFT to mission specific rats. the difference is 3x sometimes. Thats a LOT.
Right, it isn't effective DPS because it is a comparison number. "My Megathron has 5 more comparative DPS than your Megathron", they may be situationally different, but that isn't the point. Switch from rails to blasters, DPS goes up (but oh no your range sucks now and you won't be able to apply any of it!), drop to a lower level of blasters, DPS goes down (but oh no your cap runs longer with electrons than neutrons, so you will actually do more damage over the course of your fight with a ship with 1 neut!), add a magstab, DPS goes up (but oh no you dropped a plate for that and will now die faster and do less damage!). We could qualify every statement with *except in the following seven hundred special cases, but it isn't practical. Condensing all factors into one number makes it easier for us to wrap our heads around relationships between two fits/characters/whatever.
If your point was simply that people inflate their isk/hr by not factoring in the fact that they don't have 100 % uptime, what else is new?
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Cipher Jones
Minmatar
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Posted - 2010.04.01 16:38:00 -
[43]
Quote: If your point was simply that people inflate their isk/hr by not factoring in the fact that they don't have 100 % uptime, what else is new?
Its not new to me its not new to you, its new to a lot of people and misrepresented by a lot of people. If my thread didnt help YOU I am sorry, although no need to reply at that point. This is clearly a signature. |
Leocadminone
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Posted - 2010.04.01 16:38:00 -
[44]
Originally by: Cipher Jones
The bottom line is this: in no possible scenario can you make 11.7mil per man hour mining scordite, yet I see people say they do all the time.
It's entirely possible for an INDIVIDUAL to do so, but your points do apply when you take into account all of the folks involved in such an operation as a group.
However, I suspect you're right about most folks claiming they make that much - you need a max-skilled max-boosted double-implanted miner to get into that ISK/hour range, and it would only apply to THAT character as an individual.
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Jovialmadness
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Posted - 2010.04.01 19:00:00 -
[45]
Originally by: Derelicht
Originally by: Jovialmadness I'm so confused now
should I say I make 9 mil an hour or 200 mil a day.
If you play 22 hours a day, either will do. Sad, but it'll do.
na 3 hours work a month...but I suppose some would also consider it sad. |
Captain Pompous
Is Right Even When He's Wrong So Deal With It
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Posted - 2010.04.01 20:15:00 -
[46]
Originally by: HireMe
Originally by: Cat o'Ninetails hi cat here
i think that isks arent important it is just how you feel about yourself like for instance after some succesful defending i am pleased as punch lol
x
what?
You are so obviously new here it stands out like an exclamation mark in place of your face. ---
Even though you might disagree with what I say, that doesn't automatically make me a troll. |
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