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Forluhn
Amarr Unknown Soldiers Systematic-Chaos
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Posted - 2010.02.27 22:15:00 -
[1]
So I am new to the area of Capital ships but not eve. I just cannot decide what I want to purchase a Revelation or Archon. I wouldnt mind some input from people who have flown both. I'm closer in skills to flying a dreadnaught but im closer in money to flying a Carrier if that's even relevent.
Anyhelp would be great
All your base are belong to Amarr |
masternerdguy
Gallente State Protectorate
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Posted - 2010.02.27 22:20:00 -
[2]
you cant really decide...they fill ROLES
carrier: support dread: sieging poses and carriers
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Forluhn
Amarr Unknown Soldiers Systematic-Chaos
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Posted - 2010.02.27 22:22:00 -
[3]
at the same time I was going to use a carrier to help fund my pvp ops by using it in anoms.
All your base are belong to Amarr |
Serge Bastana
Gallente GWA Corp
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Posted - 2010.02.27 22:23:00 -
[4]
This might help
------------------------------------------------ You either need a punch up the throat or a good shag.
Nobody round here is offering the second one therefore your choices are limited! |
Culmen
Caldari Macabre Votum Morsus Mihi
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Posted - 2010.02.27 22:33:00 -
[5]
Dreadnoughts : POS bashers... And POS bashing is one of the most boring activities created by man, at least watching paint dry lets your mind wander.
Carriers: Cheaper, cost less fuel to jump, can help you transport ships from place to place and drop one an anomaly to rapidly wipe it out.
So yeah, I'd recommend a carrier over a dread for a first cap ship. and further more why do i even need a sig? |
Zedic
Amarr Universalis Imperium
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Posted - 2010.02.27 23:37:00 -
[6]
First, Amarr > all.
Second: Where is your corp / alliance at politically? Are you involved in any major conflicts, or do you think you might be in there "near" future? If so, a dread would be useful to your alliance as they prosecute whatever war you'll find yourselves in. Dreads are political tools, not much more. Carriers are far more versatile and can be used for many things.
I personally, after all these years *still* cannot siege a dread because I've never trained up AWU 5 LOL. But I fly a triage fit carrier, so that has more use [to me] than a dread.
Choose which ever will help you and yours obtain your goals more easily.
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King Rothgar
Violent By Design
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Posted - 2010.02.27 23:53:00 -
[7]
Carriers are good for null sec anomalies and open plex's. They are also good for running any open low sec lvl5 mission. So a carrier can rapidly pay for itself if you put it to good pve use. It can also be used to transport rigged ships over large distances quickly. I actually live out of my carriers at the moment, moving from place to place and putting everything I could possibly need into the carrier. No, it's not everything I own, just everything I need for the trip . Obviously, carriers are very solid combat ships as well with their powerful remote reps, cap transfers and waves of drones. Anyone who says carriers can't be dps ships doesn't know what they are talking about, they are about even with a well skilled BS but have many times more tank and are far less susceptible to ECM.
Dreads on the other hand are very limited. They are good at killing other capitals and blowing up POS's but that's all. They have little to no pve capability and given their tracking and lock speed, are of little use in subcapital fights as well. So yeah, choice should be obvious, do a carrier first unless you are specifically looking to bash POS's. -----------------------------------------------------
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CCP Applebabe
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Posted - 2010.02.28 03:59:00 -
[8]
Moved from EVE General Discussion.
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Nitrogendixoide
Old Farts Club DEFI4NT
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Posted - 2010.02.28 04:23:00 -
[9]
You can also sit in a POS and assign your fighters to a fleet member if you're in a carrier. That way you can help out your fleet without putting your very expensive ship at risk.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.02.28 05:24:00 -
[10]
Originally by: Forluhn at the same time I was going to use a carrier to help fund my pvp ops by using it in anoms.
This is probably the single commonest way to lose a carrier.
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Ahz
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Posted - 2010.02.28 06:07:00 -
[11]
Originally by: Forluhn I just cannot decide what I want to purchase a Revelation or Archon...
- If you're in a corp that does POS bashing then let your corp loan you the dread. It's role is extremely narrow and will only be used on odd occasions with a full fleet and backup. To give you some perspective, I've had full dread skills for over a year now and have been in fleet with one only twice. Any other time you're out in a dread you're just a big, flashy, expensive target.
- Carriers are not for solo play either. If you're using them in missions, mining or ratting your also just a big target. Carriers are very useful in large fleets for logistics (repairing friendlies) or for loaning out fighters. I think the single biggest use of carriers is for hauling.
You'll get the most use out of a carrier. You should never undock an either of these ships without backup.
Finally, as someone pointed out earlier, if you're just getting into the ship you're still a long way from being able to fly one in fleet. The skill requirements for jump drive calibration and fuel conservation alone can take you another two months before you can join a fleet that's going anywhere.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.02.28 06:53:00 -
[12]
Originally by: Malcanis
Originally by: Forluhn at the same time I was going to use a carrier to help fund my pvp ops by using it in anoms.
This is probably the single commonest way to lose a carrier.
If it's in alliance space tho it's a lot harder (and cheaper) to lose carrier to a gank than marauder or faction BS. It's not like 3 roaming HAC's that managed to jump on you can do a lot against you. Or 5 stealth bombers cloaking in local. Yes they might have friends, but so do you and when it's race against time it's a lot better to be in a ship with 1 million EHP than in one with 50k.
With current mineral prices carriers are cheap and you even get some back from the insurance. Days where carrier loss was something special are in the past. In null sec stuff happens. Every ship dies eventually. Just fit it with vanilla T2 and rat away.
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John Orr
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Posted - 2010.02.28 11:50:00 -
[13]
I personally would suggest you go with the carrier as it will improve your personal logistics and can also be of great help to your corp mates.
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Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2010.02.28 12:59:00 -
[14]
Yes please get a carrier and tell me where you run anomalies, so i can come and show you how to do it properly..
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Sokratesz
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Posted - 2010.02.28 13:08:00 -
[15]
Originally by: Forluhn at the same time I was going to use a carrier to help fund my pvp ops by using it in anoms.
This is a guaranteed lol killmail. Don't do it. Make money in anoms with BS/CS and save your cap ships for SSBI. (super-serious-business-internetspaceships)
CSM Iceland meeting minutes - READ THEM :D |
Unity Love
Caldari Dissonance Corp Primary.
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Posted - 2010.02.28 13:48:00 -
[16]
Originally by: Sokratesz
Originally by: Forluhn at the same time I was going to use a carrier to help fund my pvp ops by using it in anoms.
This is a guaranteed lol killmail. Don't do it. Make money in anoms with BS/CS and save your cap ships for SSBI. (super-serious-business-internetspaceships)
you might as well use it in a anom...
unless you're in a well traveled system. not that difficult to click warp to pos when you see a red/neut in local.
to the op, if you're making a thread like this I wouldn't go for either. I'm not gonna do the splurg on you won't have the skills, because you very well might. however dreads and carriers are NOT fun ships. Train up for other ****zle until you've reached the stage where caps are looking easier to get in to / buy
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Sarah Norbulk
Dawn of a new Empire The Initiative.
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Posted - 2010.03.01 09:14:00 -
[17]
I'd ask within your corp and alliance as they should be able to help you out. In general terms capital ships are more useful on an alliance level than on a personal level so your best off getting what is most needed by your alliance.
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Carniflex
StarHunt Systematic-Chaos
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Posted - 2010.03.01 09:43:00 -
[18]
Originally by: Sarah Norbulk I'd ask within your corp and alliance as they should be able to help you out. In general terms capital ships are more useful on an alliance level than on a personal level so your best off getting what is most needed by your alliance.
Every alliance out there who thinks they can do the territorial dance or plan to do it will ask for dread. Alliances live and die by the number of dreads they can field.
That does not mean tho that if you are getting yourself one capital it would be sensible to buy a dread for yourself. Dread is very very useless ship on personal level while carrier can be used also quite well in personal level.
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fivetide humidyear
Gallente Fool Mental Junket
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Posted - 2010.03.01 12:12:00 -
[19]
do carrier first then dread, it's not a massive skill train beyond what you have already put yourself through to get into the dreadnaught.
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Taudia
Gallente Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.03.01 15:13:00 -
[20]
Neither - capital pvp sucks!
Seriously though, carrier if you need logistics done, dread if you might seem some cap on cap fighting.
Also Hi Forluhn!
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