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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Isaac Starstriker
Amarr The Confederate Navy SpaceMonkey's Alliance
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Posted - 2010.02.19 22:25:00 -
[151]
Meh, CCP, ignore this thread of whiny crybabies. They're still butthurt over Dominion. --Isaac
AMAAR VICTOR!
"You just can't fix stupid"
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Aversun
Caldari Systems Federation
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Posted - 2010.02.19 22:26:00 -
[152]
i foresee myself having some problems: my passive resourcing infrastructure getting all splody, and then when Dust 514 rolls out, having to keep every cloned hick with a gun off my porch. go me! An eternity of waiting for 15 seconds of pewpew satisfaction |
Magnus Orin
Minmatar United Systems Navy Zenith Affinity
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Posted - 2010.02.19 22:27:00 -
[153]
stoked Sarcasm - Because i'm too far away to strangle you. |
Mashie Saldana
Red Federation
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Posted - 2010.02.19 22:31:00 -
[154]
Originally by: Facepalm Relying on 12-year olds playing an entirely different game on an entirely different console to defend your planetary infrastructure in this game is dumb mmkay?
As CCP stated at Fanfest, if there are enough Dust players online they will use the contracts set up by the eve players, if not it will fall back to NPC mercenaries (roll of dice). Same thing the other way around as well, if there are more Dust players than it is EVE contracts they will fight over NPC areas instead. Either game will work just fine without the other.
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javer
4S Corporation Morsus Mihi
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Posted - 2010.02.19 22:33:00 -
[155]
well it has the potential for being a new feature and possibly a new revenue stream
but.... the pitfalls of creating another logistics hell for the pos types are clearly present as well as giving more things to create lag and pass more time away from the critical endgame aspects for the dev's right now 0.0 is pretty much borked and sov/pos kiling is mehhh blobb feasts of who got into the system first -------------------------------------------- Never argue with an idiot, they will drag you down to their Level and beat you with experience. |
Magnus Nordir
Caldari Nordir Industries
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Posted - 2010.02.19 22:35:00 -
[156]
ITT: The 0.0 minority whining about the fact that we're finally getting an expansion that isn't focused on their blobfests. Well done CCP, and continue to not be misguided by a (too) vocal minority. --------------------------- Only those who surrender are lost |
Windryder
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Posted - 2010.02.19 22:46:00 -
[157]
Originally by: Pubsey How about fixing the crippling fleet lag and complete lack of incentive in owning 0.0 space first?
Plenty of incentive in owning 0.0 space... problem seems to be for some no incentive to defend their 0.0 space...
"Fix fleet lag fix fleet lag!" is all I bloody hear from 0.0 pewpewers but frankly all I ever see is players abhorring a vacuum. Every single time CCP improves fleet lag, what happens? Fleets get bigger and break it again. What the fark do you guys want them to do? Invent quantum computing and replace the worlds' telecommunication network with liquid-helium-cooled superconducting wires so we have infinite processing power and infinite bandwidth?
And then factor in that recently, in more than one case a coalition has deliberately overloaded a grid to try to save their fleet by lagging the server and frankly all you whining 0.0 blob-fest node-crashers can go to hell and solve the problem yourselves by working on strategy and tactics rather than simply weight of numbers.
CCP improves performance, YOU overload it again. You got your superdoopercarriers and direct-fire-doomsdays and changed sov mechanics and your rat-magnet-ihubs. Stop whining and let the other players have an expansion for a change.
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Gritstone
The Graduates Morsus Mihi
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Posted - 2010.02.19 22:49:00 -
[158]
We just want things to work like they used to pre Dominion.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2010.02.19 22:49:00 -
[159]
Originally by: Kayl Breinhar Edited by: Kayl Breinhar on 19/02/2010 22:00:16 Actually, one of our looming problems was overdevelopment, but don't let that **** up your failed attempt at trolling.
That is even more hilarious.
With that in mind I can hardly wait for your next bit of expert insight on this matter.
===== If you go to Za'Ha'Dum I will gank you. |
Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.02.19 22:53:00 -
[160]
Originally by: Windryder
Plenty of incentive in owning 0.0 space... problem seems to be for some no incentive to defend their 0.0 space...
"Fix fleet lag fix fleet lag!" is all I bloody hear from 0.0 pewpewers but frankly all I ever see is players abhorring a vacuum. Every single time CCP improves fleet lag, what happens? Fleets get bigger and break it again. What the fark do you guys want them to do? Invent quantum computing and replace the worlds' telecommunication network with liquid-helium-cooled superconducting wires so we have infinite processing power and infinite bandwidth?
And then factor in that recently, in more than one case a coalition has deliberately overloaded a grid to try to save their fleet by lagging the server and frankly all you whining 0.0 blob-fest node-crashers can go to hell and solve the problem yourselves by working on strategy and tactics rather than simply weight of numbers.
CCP improves performance, YOU overload it again. You got your superdoopercarriers and direct-fire-doomsdays and changed sov mechanics and your rat-magnet-ihubs. Stop whining and let the other players have an expansion for a change.
But, but the lag, you have to fix the lag... nao111!!! I demand it!
On a more serious note. Yes it looks epic and I foresee it will be a great expansion, yes there will be bugs, there will be even more whining, but it is very important that CCP makes it happen.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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SkeletonDenial
Dead Reckoning.
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Posted - 2010.02.19 22:53:00 -
[161]
eve gate.
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State Citizen
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Posted - 2010.02.19 22:56:00 -
[162]
Originally by: Windryder CCP improves performance,
No they really didn't. Fleet fights with numbers that were playable prior to Dominion simply do not work any longer. Fleet performance has degraded significantly and it has nothing to do with an increase in the numbers of players.
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Ai Mei
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Posted - 2010.02.19 22:58:00 -
[163]
For one people complain too much about everything, so before you whine about the expansion try to get more info first. Also, test server is having event to find that icky lag problem so just deal with it, they are working fast to find the source of the lag.
ok end that rant.
Now for my 2 cents on this.
While I do welcome this industrial expansion and aspect of lots of ne toys I would like to point out that in some of the fan fest vids on you tube, that ccp went into more detail about what would go on with planetary interaction.
Not only could we make money from there, but planetary facilities would also have a maintenance cost. Plus you also have people running those facilities on the planets which you have to pay to keep them online. So while we will see lots of goods and isk coming from planetary resources there will also be a lot of upkeep to keep them online. Finally when the dust / incarna / nuke it from orbit hits, there will be more costs for planetary defense systems.
No Im not going to look for the fan fest vid, but you know if you were there or took the time to watch them you would know this stuff already.
I for one welcome our new planetary overlords.
// fake edit, eve is becoming more than a game it is becoming an universe on its own.
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Xtover
Suicide Kings
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Posted - 2010.02.19 23:01:00 -
[164]
Originally by: CCP Explorer
Originally by: AJ Regard What about you stop providing new useless content and fix the stuff that is in game now and broken....
Sov warfare and lag.
See this dev blog.
Hmmm
Where's the blog on hybrids? How about assault frigates?
Oh I got one, how about the majority of T2 frigates that are worthless?
How about developing lowsec, or giving tools to increase all types of player participation?
How about looking at BOBS to see why there are more titan pilots than BOBS pilots?
Or how about the fleet window which is a huge pile of crap? (breaks char window, the autorefresh, etc)
So many good ideas are in the assembly hall: drone repair bays, modular POSs, hybrid change proposals, UI improvements...
So many promised changes, such as AFs and rockets, promised for dominiom 1.1 but no word from the dev team.
Yes it's known that other teams may be working on it, however this expansion seems to leave a lot desired.
We've had very rare DEVELOPMENT and BALANCE devblogs, but a lot of "ooo look at this shiny thing"
Khanid ships are useless Caldari intys are useless Blasters are a dying breed
When people are putting ACs and Arty on everything, I think one should at least address the issue more.
So many good ideas, expecially things about revamping industry, mining, and invention... And we get planets that for now appear to be isk faucets in an isk-saturated market. Nice.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2010.02.19 23:02:00 -
[165]
Originally by: State Citizen
Originally by: Windryder CCP improves performance,
No they really didn't. Fleet fights with numbers that were playable prior to Dominion simply do not work any longer. Fleet performance has degraded significantly and it has nothing to do with an increase in the numbers of players.
I have to agree on this point. It was Dominion that introduced the bugs that carry the lag bomb.
However, I think he meant prior to Dominion.
Lag was every bit as bad (if not worse) before the need for speed initiative. CCP did make great strides at that time to minimize lag issues, but it is incorrect that increasing fleet sizes brought that particular plague back upon us.
That being said, this too shall pass.
===== If you go to Za'Ha'Dum I will gank you. |
Menyet Ikeemoo
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Posted - 2010.02.19 23:06:00 -
[166]
Originally by: Midnight Hope Two thumbs up! Can't wait and I hope when you say planets you also mean those in WH space!
Exactly! Pleeeeeeease!
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State Citizen
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Posted - 2010.02.19 23:06:00 -
[167]
Originally by: Ranger 1 That being said, this too shall pass.
Amen to that
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Kytanos Termek
Caldari Perkone
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Posted - 2010.02.19 23:12:00 -
[168]
......*head explodes from awesome*
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Xyfu
Minmatar Brutor tribe
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Posted - 2010.02.19 23:19:00 -
[169]
Holy snap, they're boosting industry!? :O! _____ ^ That is a sig line. It should be there without me having to put one in. |
Pattern Clarc
Wrath of Fenris B A N E
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Posted - 2010.02.19 23:21:00 -
[170]
So does this mean that Incarna will be in Q4 2010 or Q2 2011? ____ *New* - Tempest/Maelstrom |
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Asparukh
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Posted - 2010.02.19 23:22:00 -
[171]
Guys, incorporate double-click PLEASE! PLEASE! PLEASEPLEASEPLEASE!
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Atreus Tac
Blood Covenant Pandemic Legion
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Posted - 2010.02.19 23:25:00 -
[172]
Originally by: Asparukh Guys, incorporate double-click PLEASE! PLEASE! PLEASEPLEASEPLEASE!
Odds are tho it will become a pain in high lad situations. However I suppose you could just have the option to turn it off.
Actually double click a mod to activate/overheat would be awesome.
[/left] |
Mr Ignitious
The Scope
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Posted - 2010.02.19 23:29:00 -
[173]
Is there ever NOT an air of excitement in your office? And does that pose any health problems?
I read the forums assuming there are no trolls, only really stupid people.
Originally by: CCP Zulupark
WHAT'S WRONG WITH YOU?
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Ontaku Oroa
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2010.02.19 23:38:00 -
[174]
We will need orbital bombardment. While it is fun to build and develop, its more fun to drop nukes from orbit.
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Myrdin Potter
Diplomatic Disruption Chain of Chaos
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Posted - 2010.02.19 23:39:00 -
[175]
This will not encourage me to renew my subscriptions.
Fix the current problems. All this looks like is a hook to help sell your console game.
Myrdin
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Shandas
Gallente Garoun Investment Bank
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Posted - 2010.02.19 23:47:00 -
[176]
Originally by: Myrdin Potter This will not encourage me to renew my subscriptions.
Fix the current problems. All this looks like is a hook to help sell your console game.
Myrdin
So, we can count on you leaving EvE with any alts you might have when the expension goes live? Excellent, that will help the lag situation a very tiny bit.
I'm sure the Devs and higher up are all in tears thinking about you quitting and will promptly change everything due to this fact.
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Lev Aeris
b.b.k Fidelas Constans
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Posted - 2010.02.19 23:55:00 -
[177]
Originally by: AJ Regard What about you stop providing new useless content and fix the stuff that is in game now and broken....
Sov warfare and lag.
THIS.
The hell with new content, take a whole release to fix all the broken content you already have.
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Shtirlec
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Posted - 2010.02.19 23:56:00 -
[178]
I would rather have u guys fix the stupid lag then make a new expansion...
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Smoke Adian
Systematic-Chaos
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Posted - 2010.02.19 23:56:00 -
[179]
Hey CCP, you may not be aware, but if you right click on "Tyrannis" and select the prerequisites tab you'll notice it requires:
Functioning Sov System I Fleet Lag Reduction II (each level increases the number of pilots allowed in a fleet fight by 100)
Taking into account your current attributes, this should take around 450 days. I would recommend training the "Competent Staff" attribute a bit to speed things up.
kthnxbye
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Kazuo Ishiguro
House of Marbles
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Posted - 2010.02.19 23:57:00 -
[180]
Originally by: Ontaku Oroa We will need orbital bombardment. While it is fun to build and develop, its more fun to drop nukes from orbit.
It's the only way to be sure.
Yes, looking forward to hearing how the proposed new infrastructure ties into what we already have. --- 34.4:1 mineral compression |
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