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Thread Statistics | Show CCP posts - 0 post(s) |
Zephris
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Posted - 2011.03.09 02:28:00 -
[901]
Draco Llasa / Robert Weatherly indicated he will focus on hybrid balance. Vote him and hybrid users will have a voice in the CSM.
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Jacob Stov
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Posted - 2011.03.09 10:52:00 -
[902]
Originally by: Cassandra Kusoni Edited by: Cassandra Kusoni on 08/03/2011 15:14:25 Edited by: Cassandra Kusoni on 07/03/2011 04:03:37 New Caldari player here (under two months). I chose Caldari for the guns, missiles and shield tanking -- but mostly the "guns from long range" aspect. So when I was ready for cruisers I discovered in the forums how gimped rails are but decided to get a Moa anyway (I pve) just to be different from my friends who went Caracel/Drake and because I still wanted to fly a gunship.
Best fit was to forget range (ie disappointingly chucking the play style I had in mind): tank passively and fit duel 150's and fight in close. Well, after a couple of weeks of trundling slowly to get to range and still hardly do any damage I'm at battlecruiser decision time.
I still want to fly a gunship but the pve (non-blaster) Ferox is crap due to rails. So this afternoon I researched cross training to Gallente for Brutix ---> Megathron path since damage bonuses seem to be better than the Caldari range bonus and I can utilize the hybrid and gunnery skills I already have. But apparantly the Gallente gunships are not much better even with the added drones and better bonus.
Is it worth doing this? Should I just grin and bear flying a Ferox --> Rokh and hope for a rail buff? I have a couple of days to decide since I am waiting for Cybernetics IV for implants.
Obviously I am supporting this and can't believe this thread is a year old and no buff. When it's better to ignore the ship bonus and fit lasers and projectiles to Caldari gunships then surely there is something rotten with rails even if my experience in the Moa didn't already affirm this.
Count me as a disappointed new subscriber and if after another two months when my initial subscription ends and CCP shows no willingness to address a rather fundamental balance issue then I may have to move on. Probably, won't -- but wasting time making a wholesale switch to Minmatar or Amar for decent direct fire play would **** me off enough to just chuck the whole game right then and there.
Fix rails & rail-using gunships, please.
*** Update: Decided to fly the Drake while cross-training to either Minmatar or Amar for a gunship battleship. Rails are dead to me now. Thanks for the recommendations.
Well, in my opinion it is a simple choice. If PvE is your primary concern for the moment and you want guns, go Minmatar. Low signature hulls, capless guns, selectable damage types, good damage projection and fast speed. This way at least your shield skills are not wastet, plus most minmatar ships use missiles as secondary armament. This may be handy if you decide to explore an other facette of Caldari playstyle. And as a big plus Minmatar guns really sound like guns. I mean GUNS !
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Rhamnousia
Caldari Fairlight Corp Rooks and Kings
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Posted - 2011.03.09 11:55:00 -
[903]
Railguns, and the mechanic behind it, are fine. The problem isn't the module itself. The reason why railguns seem underused, and underrated is because it's not the simplest solution to logistic-backed fleet that are on the rise recently.
In the age where a shield buffered BS/BC can be repped up by scimies/bassies, the high alpha of arties is recommended.
So, in conclusion, it's not the railguns that need to be fixed. ---------------------- What happens in Pelennor stays in Pelennor.
Forever Pelennor |
Swynet
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Posted - 2011.03.09 12:39:00 -
[904]
Originally by: Rhamnousia Railguns, and the mechanic behind it, are fine.
I don't belive you ever used or use them to say such a thing.
Quote: The problem isn't the module itself. The reason why railguns seem underused, and underrated is because it's not the simplest solution to logistic-backed fleet that are on the rise recently.
Wy use rails when lasers or artys are much better in any situation? If not give me an example where rails are better because I've tested almost everything/situation to make them spit something close to lasors or artys and I can't so please enlight me.
Wy use Blasters with ridiculous engagement distance when pulses or auto canons are far better in any situation?
I think about 3 possible answers:
-the guy is a noob -the guy is a masochist -the guy is just stupid
Or the three all together
Quote: In the age where a shield buffered BS/BC can be repped up by scimies/bassies, the high alpha of arties is recommended.
So what's the trouble? -the shield fleets? -logistics type? -weapon system?
Sure, wy would you use (ex)100 fail railguns when you can do the job with (ex)20 arties or (ex)25 lasors ships?
Wy the hell should gallente pilots use artys or AC's on gallente huls, loosing dps bonus? Because they hit harder better dps projection bigest numbers etc etc comprende?
Quote: So, in conclusion, it's not the railguns that need to be fixed.
You're one of the best trolls on this thread has all the non gallente pilots who post here or like some minmatar pilots giving fitting lessons...
Take your Drake away from this thread ________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
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Jame Jarl Retief
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Posted - 2011.03.09 15:17:00 -
[905]
Supported
And maybe we should do something to belatedly celebrate this thread's 1-year anniversary?
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Swynet
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Posted - 2011.03.09 15:19:00 -
[906]
Originally by: Jame Jarl Retief Supported
And maybe we should do something to belatedly celebrate this thread's 1-year anniversary?
Supporting your answer. Going out right know get my new GC and have a beer for this ________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
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Manalapan
Dynasty Banking General Tso's Alliance
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Posted - 2011.03.10 00:03:00 -
[907]
Originally by: Jame Jarl Retief Supported
And maybe we should do something to belatedly celebrate this thread's 1-year anniversary?
As I support this concept and have stated in the past. In celebration of the long thread I will have a special drawing this friday with 3 winners INFO HERE.
To reiterate some of my comments Hybrids in general need a boost. Railguns have no clear cut advantage in combat against any other weapons Beams have the DPS, Missiles have the range, Arty have alpha. Why are railguns neglected?
Anyways that is all repeat stuff from earlier in the thread.
Balance EVE and Vote Manalapan CSM
------ Support Manalapan for CSM!
Fixing EVE The Player That Makes EVE Stronger
Manalapan Campaign |
zkbzkbzkb
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Posted - 2011.03.11 23:42:00 -
[908]
CCP do some sodding balancing. Hybreds should be the most commonly used weapon system being used by half the races in eve (the most popular used races too), yet few use them because they suck.
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060606
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Posted - 2011.03.14 10:57:00 -
[909]
I vote yes
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Pinky Denmark
The Cursed Navy Important Internet Spaceship League
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Posted - 2011.03.14 13:18:00 -
[910]
Except the caldari boats are supposed to shield tank while gallente are supposed to use armor tank - Hence a clear difference in Powergrid and CPU.
Certainly hybrids need soemthing happening. -
I'm a nice guy!! But plz hook me up with some pew pew... |
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Kumi Katana
Caldari Order of the Orange Lion
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Posted - 2011.03.14 15:15:00 -
[911]
Well, it could be done but you forgetting that the Caldari race uses launchers pretty much as default weapon. But i do agree with you, a lot of ships are made useless because of the railguns not working as they should. The guns are simply to weak for it. So CSM needs to take a look in it how to improve them just enough to make these ships usable again.
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Jame Jarl Retief
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Posted - 2011.03.14 16:20:00 -
[912]
I would really like to see a CCP post about hybrids. Just a very simple "Yes, we are looking into it." or a "No, we think they're fine/not a priority right now".
Basically let your paying customers know whether they should start cross-training or cancel right now, without having them waste any more of their time. It would really be helpful. |
Kvo Vadis
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Posted - 2011.03.15 13:24:00 -
[913]
Originally by: Jame Jarl Retief I would really like to see a CCP post about hybrids. Just a very simple "Yes, we are looking into it." or a "No, we think they're fine/not a priority right now".
Basically let your paying customers know whether they should start cross-training or cancel right now, without having them waste any more of their time. It would really be helpful.
+1
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2011.03.15 15:36:00 -
[914]
Originally by: Kumi Katana Well, it could be done but you forgetting that the Caldari race uses launchers pretty much as default weapon. But i do agree with you, a lot of ships are made useless because of the railguns not working as they should. The guns are simply to weak for it. So CSM needs to take a look in it how to improve them just enough to make these ships usable again.
People flying Caldari use launchers because railgun fits suck. There is some use for blaster-fit railgun boats, but they are underpowered compared to the minmatar/amarr CR fits, but at least they have similar range I guess. So, people use missiles instead, as they have the engagement range and good damage.
This signature is useless, but it is red.
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Kumi Katana
Caldari Order of the Orange Lion
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Posted - 2011.03.16 04:11:00 -
[915]
Originally by: Bagehi
Originally by: Kumi Katana Well, it could be done but you forgetting that the Caldari race uses launchers pretty much as default weapon. But i do agree with you, a lot of ships are made useless because of the railguns not working as they should. The guns are simply to weak for it. So CSM needs to take a look in it how to improve them just enough to make these ships usable again.
People flying Caldari use launchers because railgun fits suck. There is some use for blaster-fit railgun boats, but they are underpowered compared to the minmatar/amarr CR fits, but at least they have similar range I guess. So, people use missiles instead, as they have the engagement range and good damage.
I am aware of that, no worries there. Still makes the railguns pointless to use. It shouldn't be too hard to make them just a tiny bit more powerful. Else a cormerant and a Rohk are nothing more then pointless ships (well okay for mining or salvaging i guess)
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True Trade
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Posted - 2011.03.18 06:06:00 -
[916]
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Merijin
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Posted - 2011.03.30 10:05:00 -
[917]
Bump!
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Shan Toba
Anuran Origin
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Posted - 2011.03.31 09:44:00 -
[918]
Of course supported, in a big way!
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Sephiroth CloneVII
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Posted - 2011.03.31 17:29:00 -
[919]
all hybrids boast
have fleets not be all abbadons and malestorms.
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Jerika Bodet
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Posted - 2011.03.31 20:20:00 -
[920]
Yup, supported! It's well overdue to update the Hybrids overall, but I don't know about your Spike range reduction... Aren't they suppose to be the longest range weapon in Eve? Also lightest damage? Perhaps better tracking instead? Over supported though.
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Reaver Glitterstim
Legio Geminatus
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Posted - 2011.04.01 01:19:00 -
[921]
Edited by: Reaver Glitterstim on 01/04/2011 01:21:34 I think the problem with railguns is that their dps and tracking is similar to artillery while their fire rate is more like that of beam lasers. This means they're no good for alpha strikes, but also no good for shooting small targets. I think maybe the solution would be to increase their range, then they become particularly useful for destroying drones and smaller ships at long range. That will go well with Gallente ships, since the drones may have trouble hitting the smallest targets.
Also, many ships designed for hybrids simply do not have enough powergrid. This needs to be seriously looked at. A great example is the Ferox, which is almost always fit with missiles when it is used. This is not only because even its battlecruiser skill bonus is inadequate to improve railguns to useful status, but also because it simply does not have enough powergrid to fit a full rack of them. It should lose a missile hardpoint or two, and have its powergrid increased by at least 10% I think.
Also I noted that the largest battleship railgun has substantially longer range than any other railgun, even its other battleship size counterparts. I wonder if that has anything to do with why the Rokh is often considered the only good railgun platform, since it's the only battleship that has a hybrid weapon range modifier. That plus the additional range of the battleship size weapon may redeem it. -- "[Reaver Glitterstim] I will make your war look like a schoolyard scuffle, FATHER."
-Lyra Belacquae telling what my avatar is probably thinking |
X Gallentius
Quantum Cats Syndicate
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Posted - 2011.04.04 15:35:00 -
[922]
Edited by: X Gallentius on 04/04/2011 15:35:20 Bump.
Why does the weapon system that is supposed to do the most damage over time (railguns) cap out and yet the supposed alpha kings (artilleries) can fire forever without bothering with cap usage?
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.04.04 20:19:00 -
[923]
The defining feature of rails is range. It therefore stands to reason that the gunship with the highest DPS at 249 km, the lock range, should be a railboat. If it isn't a railboat, then something is self-evidently broken and changes are required.
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Lancard
Endless Destruction Imperial 0rder
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Posted - 2011.04.04 21:12:00 -
[924]
/signed
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CaldeteisX
Aurora Polaris The Babylon Consortium
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Posted - 2011.04.05 09:54:00 -
[925]
Well overdue, been needed since mid 2008. Hopefully the csm this time can get something done by ccp......pretty big hope..
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Lashindra Mirn
Aurora Polaris The Babylon Consortium
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Posted - 2011.04.05 10:02:00 -
[926]
Supported!
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reddragon54304
Chaos Empire
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Posted - 2011.04.05 11:18:00 -
[927]
supported Always remember to pillage BEFORE you burn - Unknown
Anything worth fighting for is worth fighting dirty for - Unknown |
crimson fire
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Posted - 2011.04.10 19:03:00 -
[928]
Officially ignored by csm.!! post your outrage here
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Bomberlocks
CTRL-Q
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Posted - 2011.04.10 19:45:00 -
[929]
Better railguns than failguns.
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Swynet
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Posted - 2011.04.11 11:48:00 -
[930]
Originally by: crimson fire Officially ignored by csm.!! post your outrage here
It isn't. Give them some time to set their agenda and wait the report from next summit before you post things like this. ________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
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