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Letifer Deus
Total Mayhem. Cry Havoc.
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Posted - 2010.01.15 00:07:00 -
[31]
Edited by: Letifer Deus on 15/01/2010 00:21:59
Originally by: NoNah
It'd be much closer to the rokh, if anything.
It wouldn't really be close to anything because it would be a ******edly overpowered ship. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |
Electric Potential
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Posted - 2010.01.15 00:32:00 -
[32]
Edited by: Electric Potential on 15/01/2010 00:32:34
Originally by: Merin Ryskin How to fix the Hyperion in three easy steps:
1) Change the useless rep bonus to a 5%/level ROF bonus. You don't need tank if your target is dead.
You can't shoot anything if you're dead, either. You'll be their joke if you end up fighting more than one person.
Originally by: Merin Ryskin 2) Change the slot layout to 6 mids, 5 lows. Shield buffer tank > armor tank.
Sounds like you should be flying a gank Raven instead.
Originally by: Merin Ryskin 3) Add enough grid/CPU to allow 8x neutron IIs, MWD, 3x magstabs, 2x tracking enhancer, and tackle/shield buffer.
The first Amarr ship you come across will tear your shields, armor, and structure to pieces faster than you can get to them. A simple shield buffer won't cut it since they will still be able to tank you long enough to blow you up.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2010.01.15 14:46:00 -
[33]
Originally by: Letifer Deus Edited by: Letifer Deus on 15/01/2010 00:21:59
Originally by: NoNah
It'd be much closer to the rokh, if anything.
It wouldn't really be close to anything because it would be a ******edly overpowered ship.
For station games mayby, with point, web and MWD you are down to 3 slots for tank what don't gives you a huge EHP number.
A reasonable fast, light tanked gank BS is actually suitable role for a dedicated blaster BS. Even if I would agree that 7/6/6 would be the more balanced layout to keep the Vidi halve way superior in DPS.
Also the Brutix needs 5 meds.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Seishi Maru
The Black Dawn Gang
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Posted - 2010.01.15 15:16:00 -
[34]
Why do YOU need to have tackle on your hyperion? You can have and should have someoen else do that. The gank battleship role is dish damage not tackle.
2 damage bonus hyperions would be EVEN more overpowered than the old nanophoons going 12 km/s
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The Djego
Minmatar Hellequin Inc.
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Posted - 2010.01.15 16:45:00 -
[35]
Originally by: Seishi Maru Why do YOU need to have tackle on your hyperion? You can have and should have someoen else do that. The gank battleship role is dish damage not tackle.
Caldari is this way ->
Also, go ahead, give close range glass cannon BS that are obvious primary candidates in gangs a try, you will like it.
Originally by: Seishi Maru
2 damage bonus hyperions would be EVEN more overpowered than the old nanophoons going 12 km/s
Right. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Seishi Maru
The Black Dawn Gang
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Posted - 2010.01.15 18:12:00 -
[36]
Originally by: The Djego
Originally by: Seishi Maru Why do YOU need to have tackle on your hyperion? You can have and should have someoen else do that. The gank battleship role is dish damage not tackle.
Caldari is this way ->
Also, go ahead, give close range glass cannon BS that are obvious primary candidates in gangs a try, you will like it.
Originally by: Seishi Maru
2 damage bonus hyperions would be EVEN more overpowered than the old nanophoons going 12 km/s
Right.
caldari? You keep focused on I NEED TO TACKLE because you want. Smart people already noticed that battleships are better focused on damage dealing not tackling, sicen that job is better performed by others. GAme is NOT balanced aroudn solo combat.
Also only you cannot see how a ship dealing 1600 dps BEFORE overheat with a reasonable tank would be overpowered.
Changing the current damage bonus for rof bonus is already a large boost.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2010.01.15 19:58:00 -
[37]
Edited by: The Djego on 15/01/2010 20:00:30
Originally by: Seishi Maru
caldari? You keep focused on I NEED TO TACKLE because you want.
Yes, Caldari.
Originally by: Seishi Maru
Smart people already noticed that battleships are better focused on damage dealing not tackling, sicen that job is better performed by others.
So the Hype is designed around something nobody smart does?
Originally by: Seishi Maru
GAme is NOT balanced aroudn solo combat.
Well the Hype actually is...
Originally by: Seishi Maru
Also only you cannot see how a ship dealing 1600 dps BEFORE overheat with a reasonable tank would be overpowered.
It would, but 100k EHP is not a reasonable tank on most BS this days. Also Blasters are allways in optimal against completely static targets to deal her full DPS all the time, right?
As a little secret about shield tanked blasterships, neuts, EM torps or lasers still own you, even if you deal tons of DPS, fortunately next to nobody realy is aware of it ingame.
Originally by: Seishi Maru
Changing the current damage bonus for rof bonus is already a large boost.
No, it is not. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.01.15 20:06:00 -
[38]
Edited by: Grimpak on 15/01/2010 20:08:13
Originally by: The Djego
Originally by: Electric Potential
Originally by: Merin Ryskin How to fix the Hyperion in three easy steps:
1) Change the useless rep bonus to a 5%/level ROF bonus. You don't need tank if your target is dead.
You can't shoot anything if you're dead, either. You'll be their joke if you end up fighting more than one person.
Survivability in a gank fitted blaster ship?
I would say that such comment made me cackle.
the point that makes blaster ships balanced is the fact that they trade pretty much everything (range, flexibility, survivability) for the ability to do overwhelming damage. Blaster ships are pretty much restrained to an engagement envelope that goes upwards to 10km, a range where you are vulnerable to basically everything.
they are pretty much the embodyment of the "do-or-die" philosophy, and tbh, that's where all the fun is ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Seishi Maru
The Black Dawn Gang
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Posted - 2010.01.15 20:17:00 -
[39]
Just because YOU think so it does not make a 2154 dps ship balanced! It does not matter that YOU would use it badly and use solo. People woule use it smartly and make it overpowered. Game balance is made THAT way.
SMART PEOPLE woudl use hyperions supported by scimitars... on a CLEARLY OVERPOWERED way.
SI repeat.. game balance is not made upon what YOU think the ship shoudl be used as. But as in what is the worse thing players can do to the game with it!
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.01.15 20:26:00 -
[40]
Originally by: Seishi Maru Just because YOU think so it does not make a 2154 dps ship balanced! It does not matter that YOU would use it badly and use solo. People woule use it smartly and make it overpowered. Game balance is made THAT way.
SMART PEOPLE woudl use hyperions supported by scimitars... on a CLEARLY OVERPOWERED way.
SI repeat.. game balance is not made upon what YOU think the ship shoudl be used as. But as in what is the worse thing players can do to the game with it!
so? that firepower is greatly reduced by a single rapier with double webs. Add a gank torp raven, and you can say goodbye to it. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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The Djego
Minmatar Hellequin Inc.
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Posted - 2010.01.15 20:39:00 -
[41]
Edited by: The Djego on 15/01/2010 20:39:25
Originally by: Seishi Maru Just because YOU think so it does not make a 2154 dps ship balanced! It does not matter that YOU would use it badly and use solo. People woule use it smartly and make it overpowered. Game balance is made THAT way.
It is more like over 9000, actually.
Originally by: Seishi Maru
SMART PEOPLE woudl use hyperions supported by scimitars... on a CLEARLY OVERPOWERED way.
I'm pretty sure smart people will do this: "*effort*, all players in RR BS setup in 15 minutes".
Originally by: Seishi Maru
SI repeat.. game balance is not made upon what YOU think the ship shoudl be used as. But as in what is the worse thing players can do to the game with it!
The glass cannon blaster BS, EvEs Nr. 1 gang ship, you heard it here first. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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JitaPriceChecker2
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Posted - 2010.01.15 20:53:00 -
[42]
Originally by: Merin Ryskin How to fix the Hyperion in three easy steps:
1) Change the useless rep bonus to a 5%/level ROF bonus. You don't need tank if your target is dead.
2) Change the slot layout to 6 mids, 5 lows. Shield buffer tank > armor tank.
3) Add enough grid/CPU to allow 8x neutron IIs, MWD, 3x magstabs, 2x tracking enhancer, and tackle/shield buffer.
That would be so sweet.
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Hiroshima Jita
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Posted - 2010.01.15 20:55:00 -
[43]
SHIP ACTIVE REP BONUSES NEED TO APPLY TO RR.
This would even balance shield vs armor ships. While active shields are moderately more useful than active armor tanks shield RR is the suck compared to the glory that is armor RR.
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Seishi Maru
The Black Dawn Gang
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Posted - 2010.01.15 21:30:00 -
[44]
Edited by: Seishi Maru on 15/01/2010 21:31:24
Originally by: Grimpak
Originally by: Seishi Maru Just because YOU think so it does not make a 2154 dps ship balanced! It does not matter that YOU would use it badly and use solo. People woule use it smartly and make it overpowered. Game balance is made THAT way.
SMART PEOPLE woudl use hyperions supported by scimitars... on a CLEARLY OVERPOWERED way.
SI repeat.. game balance is not made upon what YOU think the ship shoudl be used as. But as in what is the worse thing players can do to the game with it!
so? that firepower is greatly reduced by a single rapier with double webs. Add a gank torp raven, and you can say goodbye to it.
Funny.. because an abaddon firepower is also completely neutralized by a single arbitrator.... add a single megatron and you can say goodbye to the abaddon.
So.. weak excuse....
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Marko Riva
Adamant Inc.
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Posted - 2010.01.15 21:36:00 -
[45]
Originally by: Hiroshima Jita SHIP ACTIVE REP BONUSES NEED TO APPLY TO RR.
This would even balance shield vs armor ships. While active shields are moderately more useful than active armor tanks shield RR is the suck compared to the glory that is armor RR.
Hello!
That.... is one of the best ideas I've heard so far, not because of your reasoning but because it would give those ships an edge.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |
Susy Assulu
Caldari Atomic Mexicans
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Posted - 2010.01.15 21:40:00 -
[46]
Once again I love the Hyperion as it is, it can also be used for solo which is nice Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. StevieSG |
Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.01.15 22:08:00 -
[47]
Originally by: Seishi Maru Edited by: Seishi Maru on 15/01/2010 21:31:24
Originally by: Grimpak
Originally by: Seishi Maru Just because YOU think so it does not make a 2154 dps ship balanced! It does not matter that YOU would use it badly and use solo. People woule use it smartly and make it overpowered. Game balance is made THAT way.
SMART PEOPLE woudl use hyperions supported by scimitars... on a CLEARLY OVERPOWERED way.
SI repeat.. game balance is not made upon what YOU think the ship shoudl be used as. But as in what is the worse thing players can do to the game with it!
so? that firepower is greatly reduced by a single rapier with double webs. Add a gank torp raven, and you can say goodbye to it.
Funny.. because an abaddon firepower is also completely neutralized by a single arbitrator.... add a single megatron and you can say goodbye to the abaddon.
So.. weak excuse....
my excuse is at the same level as yours ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
LiNuXb0y
Amarr Output Industries
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Posted - 2010.01.16 03:47:00 -
[48]
What it actually needs is about 50 more cpu and about 600 more pg so you can fit a triple tank and set of ions, not this stupid "I wanna massive shield tank thanks does a billion dps so I can win eft warrior of the month"
A ship that tanks 1.4k dps and does 900 b4 heat and drugs would do me just fine thank you, and would not overpowered like 99% of the stupid suggestions in this thread. If you need to ehp tank get a mega, if you need to active tank get a hype, it really is that simple.
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Hiroshima Jita
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Posted - 2010.01.16 06:52:00 -
[49]
Originally by: LiNuXb0y What it actually needs is about 50 more cpu and about 600 more pg so you can fit a triple tank and set of ions, not this stupid "I wanna massive shield tank thanks does a billion dps so I can win eft warrior of the month"
A ship that tanks 1.4k dps and does 900 b4 heat and drugs would do me just fine thank you, and would not overpowered like 99% of the stupid suggestions in this thread. If you need to ehp tank get a mega, if you need to active tank get a hype, it really is that simple.
Not overpowered? To tank that much on my mael I have to fit crystals. And overheat. I call bull****.
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Glarion Garnier
The Scope
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Posted - 2010.01.16 06:59:00 -
[50]
I see different new routes for the hyperion.
Fix n1. Drop turrets to 7 swap repair bonus to Falloff bonus for hybrids
Fix n2. drop repair bonus to totally new one wich is 25% resistance to all on hull hp and increase hull hp by 10%
Fix n3. drop highs to 7 guns to 6 and lows to 8 - and make the dmg bonus a double one _________________________________ -be vary of the men behind the curtain-
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Grapez
The Greater Goon Clockwork Pineapple
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Posted - 2010.01.16 08:19:00 -
[51]
Originally by: Hiroshima Jita
Originally by: LiNuXb0y What it actually needs is about 50 more cpu and about 600 more pg so you can fit a triple tank and set of ions, not this stupid "I wanna massive shield tank thanks does a billion dps so I can win eft warrior of the month"
A ship that tanks 1.4k dps and does 900 b4 heat and drugs would do me just fine thank you, and would not overpowered like 99% of the stupid suggestions in this thread. If you need to ehp tank get a mega, if you need to active tank get a hype, it really is that simple.
Not overpowered? To tank that much on my mael I have to fit crystals. And overheat. I call bull****.
Except not? Devoting all the mid slots to tank on a Mael gives out about the same tank as if the Hyperion devoted all the low slots to tank.
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Seishi Maru
The Black Dawn Gang
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Posted - 2010.01.16 10:42:00 -
[52]
The proposal of a falloff bonus is not a bad one.... would increase the ship lethality without making it overpowered.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2010.01.16 12:36:00 -
[53]
Originally by: Seishi Maru The proposal of a falloff bonus is not a bad one.... would increase the ship lethality without making it overpowered.
yet it's a much more restrictive bonus than many.
you don't see T1 ships with falloff bonuses for some reason, and quite valid btw. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
LiNuXb0y
Amarr Output Industries
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Posted - 2010.01.16 14:55:00 -
[54]
Originally by: Hiroshima Jita
Originally by: LiNuXb0y What it actually needs is about 50 more cpu and about 600 more pg so you can fit a triple tank and set of ions, not this stupid "I wanna massive shield tank thanks does a billion dps so I can win eft warrior of the month"
A ship that tanks 1.4k dps and does 900 b4 heat and drugs would do me just fine thank you, and would not overpowered like 99% of the stupid suggestions in this thread. If you need to ehp tank get a mega, if you need to active tank get a hype, it really is that simple.
Not overpowered? To tank that much on my mael I have to fit crystals. And overheat. I call bull****.
You sir fail at fitting,
[Maelstrom, pvp] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Damage Control II Co-Processor II
X-Large Shield Booster II Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Heavy Capacitor Booster II, Cap Booster 800
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Large Core Defence Operational Solidifier I Large Core Defence Operational Solidifier I Large Core Defence Capacitor safeguard I
Ogre II x3 Hammerhead II x2
Note how it tanks 1,2k dps while doing 1.1k, fits the largest guns possible, and still has 800 pg 40 cpu spare, while being as cap stable as by hype which has to fit 2 lrg cap boosters
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Bibbleibble
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Posted - 2010.01.16 15:05:00 -
[55]
Originally by: LiNuXb0y
Originally by: Hiroshima Jita
Originally by: LiNuXb0y What it actually needs is about 50 more cpu and about 600 more pg so you can fit a triple tank and set of ions, not this stupid "I wanna massive shield tank thanks does a billion dps so I can win eft warrior of the month"
A ship that tanks 1.4k dps and does 900 b4 heat and drugs would do me just fine thank you, and would not overpowered like 99% of the stupid suggestions in this thread. If you need to ehp tank get a mega, if you need to active tank get a hype, it really is that simple.
Not overpowered? To tank that much on my mael I have to fit crystals. And overheat. I call bull****.
You sir fail at fitting,
[Maelstrom, pvp] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Damage Control II Co-Processor II
X-Large Shield Booster II Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Heavy Capacitor Booster II, Cap Booster 800
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Large Core Defence Operational Solidifier I Large Core Defence Operational Solidifier I Large Core Defence Capacitor safeguard I
Ogre II x3 Hammerhead II x2
Note how it tanks 1,2k dps while doing 1.1k, fits the largest guns possible, and still has 800 pg 40 cpu spare, while being as cap stable as by hype which has to fit 2 lrg cap boosters
Except that fit suffers from totallackoftacklitis.
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L Kahn
Empire Assault Corp Dead Terrorists
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Posted - 2010.01.16 15:08:00 -
[56]
Originally by: LiNuXb0y
Originally by: Hiroshima Jita
Originally by: LiNuXb0y What it actually needs is about 50 more cpu and about 600 more pg so you can fit a triple tank and set of ions, not this stupid "I wanna massive shield tank thanks does a billion dps so I can win eft warrior of the month"
A ship that tanks 1.4k dps and does 900 b4 heat and drugs would do me just fine thank you, and would not overpowered like 99% of the stupid suggestions in this thread. If you need to ehp tank get a mega, if you need to active tank get a hype, it really is that simple.
Not overpowered? To tank that much on my mael I have to fit crystals. And overheat. I call bull****.
You sir fail at fitting,
[Maelstrom, pvp]
Co-Processor II
Note how it tanks 1,2k dps while doing 1.1k, fits the largest guns possible, and still has 800 pg 40 cpu spare, while being as cap stable as by hype which has to fit 2 lrg cap boosters
extra cpu whered that come from?! oh right, setup works even better if you have extra iskies for faction boosters :) Kahn, because spelling is lame.
iam nameless > with friends like you who needs enemies :D
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LiNuXb0y
Amarr Output Industries
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Posted - 2010.01.16 15:13:00 -
[57]
Originally by: Bibbleibble
Originally by: LiNuXb0y
Originally by: Hiroshima Jita
Originally by: LiNuXb0y What it actually needs is about 50 more cpu and about 600 more pg so you can fit a triple tank and set of ions, not this stupid "I wanna massive shield tank thanks does a billion dps so I can win eft warrior of the month"
A ship that tanks 1.4k dps and does 900 b4 heat and drugs would do me just fine thank you, and would not overpowered like 99% of the stupid suggestions in this thread. If you need to ehp tank get a mega, if you need to active tank get a hype, it really is that simple.
Not overpowered? To tank that much on my mael I have to fit crystals. And overheat. I call bull****.
You sir fail at fitting,
[Maelstrom, pvp] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Damage Control II Co-Processor II
X-Large Shield Booster II Shield Boost Amplifier II Invulnerability Field II Invulnerability Field II Shield Boost Amplifier II Heavy Capacitor Booster II, Cap Booster 800
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L
Large Core Defence Operational Solidifier I Large Core Defence Operational Solidifier I Large Core Defence Capacitor safeguard I
Ogre II x3 Hammerhead II x2
Note how it tanks 1,2k dps while doing 1.1k, fits the largest guns possible, and still has 800 pg 40 cpu spare, while being as cap stable as by hype which has to fit 2 lrg cap boosters
Except that fit suffers from totallackoftacklitis.
Let me introduce you to a thing called a 'gang' in this 'gang' there are 'other' people, these 'other' people can be in 'different' ships such as 'frigates' which have much better lock time. Bs should never be primary tackle
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Xavier Maroquin
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Posted - 2010.01.16 16:34:00 -
[58]
You all seem to be forgetting the range of blasters. Its ok to have way to much DPS on a ship with that much(read: little) range. Even with its tank any ship faster than it and with longer range can easily toast it.
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Ogogov
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Posted - 2010.01.16 16:35:00 -
[59]
How about, FIXING BLASTERS
The idea behind the Hyperion is idiotic to start with, whoever thought it up should be outside washing car windows, and here's why:
1. Blasters can't track well at optimal range, and thus NEVER hit their full damage potential (see the railgun whine thread for an explanation and much flaming on the topic) 2. Active Armor tanking is laughably bad for PvP - in fact, it's just laughably bad. And I'm an armor tanker. 3. MWDing a battleship into range isn't easy 4. Cap Sucking Active Armor Tank + Cap sucking MWD - huh?! 5. Cap Sucking Active Armor Tank + Cap sucking MWD + Cap Sucking Blasters - HUH?! 6. Expensive - 40m more than a Mega.
The Hyperion SHOULD have had the Abaddon's armor resist bonus to make it even remotely effective at what it was supposed to do - or an MWD acceleration bonus or even a straight damage bonus.
At is stands I see more use for shield tanking hyperion setups, which at least allow for enough damage mods to make sitting on a stargate as heavy DPS practical - and even then a buffer Megathron is a far better plan.
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Seishi Maru
The Black Dawn Gang
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Posted - 2010.01.16 16:40:00 -
[60]
Originally by: Grimpak
Originally by: Seishi Maru The proposal of a falloff bonus is not a bad one.... would increase the ship lethality without making it overpowered.
yet it's a much more restrictive bonus than many.
you don't see T1 ships with falloff bonuses for some reason, and quite valid btw.
you also don 't see 8 guns 2 damage bonuses ships for some reason.... and quite valid one....
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