Pages: 1 [2] :: one page |
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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Cartaphilius
Brotherhood of Sleep
0
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Posted - 2012.06.29 19:11:00 -
[31] - Quote
CCP RubberBAND wrote:Have passed this on to the programmer to have a look, thank you for the report. If anyone is experiencing the same issue please follow suit.
In addition to this, and I know this is a big ask, videos of this occurring would be much appreciated. I spoke to CCP Optimal about this and he would love to SEE this in action if possible. Thanks everyone again.
If this is a game code problem, why isn't everyone seeing this behaviour? And how can CCP Optimal NOT be seeing this?
Turn on the in-game FPS monitor and loot something. Guarantee you'll see an FPS drop during the loot action. |
Cartaphilius
Brotherhood of Sleep
0
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Posted - 2012.06.29 19:21:00 -
[32] - Quote
CCP Optimal wrote:I just found and fixed the issue, which was being caused by repeated unnecessary disk writes. It is quite possible that this issue may have been reduced with today's patch, but it should get much better once we deploy this fix. I can't promise the date at this point, but it's going to be early August at the very latest (we're being forced to take summer vacations would you believe!). Until then, if the issue is plaguing you, it may help to defrag your HDD and leave disk read/write heavy operations such as video playback alone while looting. Alternatively, this could also be the best excuse you'll ever get to buy an SSD! Thanks for all the videos/logs/feedback., it made my investigation quite easy
Is it really a good idea to dump an expansion on your player base and then go off on summer holiday? Especially given the history that you minimally test your code on SISI before pushing it onto TQ and then expect your player-base to find and test all those bugs you missed? |
Diamonica Norya
University of Caille Gallente Federation
71
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Posted - 2012.06.30 00:37:00 -
[33] - Quote
FYI, Running 3 clients on 1 installation.
Inferno 1.1.1~1.1.2 Looting becames a problem where loading (shift-double click) wrecks contents in a new window will cause lag of 1~3 seconds for each additional can/wrecks opened.
The lag of 1~3 seconds then will also happen at "every single" occurrences when I press the Loot All button, seems something is wrong with the transfer of contents from one entity to another during this process.
Inferno 1.1.3 Seems to have solved the issue above, no extensive testing done, but I do not feel the lag
Inferno 1.1.5 The lag is back with this patch, so issue still not resolved
My system is 2.5 years old, I can't get the log server working with multiple clients on 1 installation. It keeps crashing. Remember though, most of us here have not a single lag issue prior to Inferno expansion regardless of our system setups.
I already have Eve running on SSD, so the suggestion of defrag is not a good idea for me and does not apply, thus, the problem has still eluded you (CCP) and therefore I hope you find a solution for us ASAP, because the gaming experience is pretty horrid atm with all the un-anticipated lags popping up everywhere. |
BleedingAngl
Twist The Rusty Knife
4
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Posted - 2012.06.30 00:47:00 -
[34] - Quote
Diamonica Norya wrote: My system is 2.5 years old, I can't get the log server working with multiple clients on 1 installation. It keeps crashing. Remember though, most of us here have not a single lag issue prior to Inferno expansion regardless of our system setups.
.
had the same problem with the logserver had to log the other clients on first, run the logserver then run the client i wanted logging. |
Diamonica Norya
University of Caille Gallente Federation
71
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Posted - 2012.06.30 00:59:00 -
[35] - Quote
Cartaphilius wrote:CCP Optimal wrote:I just found and fixed the issue, which was being caused by repeated unnecessary disk writes. It is quite possible that this issue may have been reduced with today's patch, but it should get much better once we deploy this fix. I can't promise the date at this point, but it's going to be early August at the very latest (we're being forced to take summer vacations would you believe!). Until then, if the issue is plaguing you, it may help to defrag your HDD and leave disk read/write heavy operations such as video playback alone while looting. Alternatively, this could also be the best excuse you'll ever get to buy an SSD! Thanks for all the videos/logs/feedback., it made my investigation quite easy Is it really a good idea to dump an expansion on your player base and then go off on summer holiday? Especially given the history that you minimally test your code on SISI before pushing it onto TQ and then expect your player-base to find and test all those bugs you missed?
Off Topic: In the culture where I worked before, it's not uncommon when the company asked people to take forced vacation, what's common is that after the forced vacation, they asked those very ppl to not having to come back and redundant them straight away.
On Topic: Anyway, this issue is very much hurting the bearz community who do missions + looting/salvaging for a living (and enjoyments perhaps) which I suspect is a rather significant portion of the Eve playerbase (say...15% ~ 20%? just guessing), you are making the game unplayable for us for whatever reason (yes, my wife doesn't bother logging in since Inferno saves from just updating skill queues, most of her activities has been severely disrupted and game deem unplayable). I hope you (CCP) is not telling us here that we're here to endure at least another 1~2 months of no real fun gameplay (yes yes, I have done other things such as exploration, but I don't always have time to play and HiSec L4 is a very relaxed way for me to kill the limited leasure time I have while keeps a steady stream of game income to keep up with my in-game spendings).
I play Eve because it's supposed to be a game where I can do whatever I like when I wanted to, I do not like it when a certain play style is being forced or imposed on me because some features were changed or broken or deemed the only suitable way for the players to play from the service provider's own perspectives.
I sincerely hope you find the fixes for many of the problems induced by the latest expansion (IMHO, the worst post-expansion experience I've ever had since my almost 4 years of playing) |
BleedingAngl
Twist The Rusty Knife
4
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Posted - 2012.06.30 01:06:00 -
[36] - Quote
im not raging against the devs, the problems and decisions are more down to management than the actual coders. I just feel this should have been an optional feature seen as it didnt work properly on the test server, nor did it with the release vOv
Also its not just level 4's in highsec its to do with any type of looting, wether it be highsec or null. This also covers industrials / miners, people who do exploration. So affects a wide range of people... unless its just a lucky few that are affected |
Tarryn Nightstorm
Hellstar Towing and Recovery
447
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Posted - 2012.06.30 02:01:00 -
[37] - Quote
CCP RubberBAND wrote:Have passed this on to the programmer to have a look, thank you for the report. If anyone is experiencing the same issue please follow suit.
In addition to this, and I know this is a big ask, videos of this occurring would be much appreciated. I spoke to CCP Optimal about this and he would love to SEE this in action if possible. Thanks everyone again.
Will do once I get on later, if the opportunity to loot a lot presents itself--people, it appears that you've got a severe memory-leak here that didn't exist before--like, 'sup with this?
In irae, veritas. |
Linolea Austrene
Hidden Agenda Deep Space Engineering
0
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Posted - 2012.06.30 08:09:00 -
[38] - Quote
+1 to this issue. The looting is so painful as to be a major turnoff right now. Walking away from the issue for a month seems more than a tad disrespectful of the playerbase. What all the DEVs go on holiday at the same time? I mean really? |
FoToR UA
Exploration of the Universe Team
0
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Posted - 2012.06.30 11:11:00 -
[39] - Quote
I use SSD, but I have 0.5 sec delay with opening loot window and up to 1 sec delay after I press "Loot all". It looks like Inventory window updates all tabs in inventory and updates all icons from hard drive - which is not bad for my SSD vertex3 or 2500k processor, but awful texture updates for 9800GT videocard.
And proposition: I use Shift Click on Fuel bay tab - and it always displayed in another window where ever I place it - very useful. Make the same option for Wreck and Cargo tabs. Then there will not be any updates in client for whole inventory after pressing "loot all", and it will be nicely resized to the place each capsuliers would like to see. |
Ydnari
Estrale Frontiers Project Wildfire
124
|
Posted - 2012.06.30 15:31:00 -
[40] - Quote
Still very slow http://www.youtube.com/watch?v=FanzgIn_3fM&feature=youtu.be
It freezes when you click an item, and salvaging a wreck with the wreck open does the same thing for every item in there; same as loot all. |
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BleedingAngl
Twist The Rusty Knife
4
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Posted - 2012.06.30 17:56:00 -
[41] - Quote
seems strange how clicking on individual items drops the fps, i wouldnt be suprised if its the 'est.price feature' thats to blame |
Ydnari
Estrale Frontiers Project Wildfire
124
|
Posted - 2012.06.30 20:28:00 -
[42] - Quote
BleedingAngl wrote:seems strange how clicking on individual items drops the fps, i wouldnt be suprised if its the 'est.price feature' thats to blame
Yeah, although it doesn't do it in hangars; just items in wrecks in space. |
Hakaru Ishiwara
Republic Military School Minmatar Republic
264
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Posted - 2012.07.01 19:41:00 -
[43] - Quote
Cartaphilius wrote:CCP Optimal wrote:I just found and fixed the issue, which was being caused by repeated unnecessary disk writes. It is quite possible that this issue may have been reduced with today's patch, but it should get much better once we deploy this fix. I can't promise the date at this point, but it's going to be early August at the very latest (we're being forced to take summer vacations would you believe!). Until then, if the issue is plaguing you, it may help to defrag your HDD and leave disk read/write heavy operations such as video playback alone while looting. Alternatively, this could also be the best excuse you'll ever get to buy an SSD! Thanks for all the videos/logs/feedback., it made my investigation quite easy Is it really a good idea to dump an expansion on your player base and then go off on summer holiday? Especially given the history that you minimally test your code on SISI before pushing it onto TQ and then expect your player-base to find and test all those bugs you missed? It is telling that these defect repairs are unable to be migrated up to the live server due to personal vacations. If CCP's development process is so wed to individuals and their unique knowledge of particular code aspects, then yikes.
Another big layoff or a few key people decide that the grass looks greener elsewhere and then what happens?
Consider a more robust cross-training and knowledge sharing culture to mitigate the impact of vacations so that you do not have to roll out that excuse every summer (and winter).
Fyi, customers do not really care about how many people are on vacation at a service provider, rather they are interested in the level and quality of service. This is a management issue all companies face and it is time that CCP addressed it. A company that is, what, 400+ strong should be able to swap people in and out of projects to one extent or another.
As an aside, this is tremendously beneficial to your employees as they have greater flexibility on when they can take vacations or spend time with their families. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
E6o5
Nova Ardour Dixie Normus.
21
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Posted - 2012.07.01 20:31:00 -
[44] - Quote
CCP Optimal wrote:I just found and fixed the issue, which was being caused by repeated unnecessary disk writes. It is quite possible that this issue may have been reduced with today's patch, but it should get much better once we deploy this fix. I can't promise the date at this point, but it's going to be early August at the very latest (we're being forced to take summer vacations would you believe!). Until then, if the issue is plaguing you, it may help to defrag your HDD and leave disk read/write heavy operations such as video playback alone while looting. Alternatively, this could also be the best excuse you'll ever get to buy an SSD! Thanks for all the videos/logs/feedback., it made my investigation quite easy
how about ccp buys me a ssd
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Thurken
Republic Military School Minmatar Republic
6
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Posted - 2012.07.01 20:43:00 -
[45] - Quote
I have the same Issue.
How long will a ssd run when EVE writes thousand and thousands duplicate files in...chache and chache backups?
Other Question: Is it neccesary that eve keeps its settings.ini and related files open? People often lose their settings when their computer crashes because this files can get corrupted.
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TheSkeptic
Federal Navy Academy Gallente Federation
18
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Posted - 2012.07.02 08:21:00 -
[46] - Quote
Hakaru Ishiwara wrote:It is telling that these defect repairs are unable to be migrated up to the live server due to personal vacations. If CCP's development process is so wed to individuals and their unique knowledge of particular code aspects, then yikes.
Pretty common really in most medium to large software companies. Esp if they have a reasonably large codebase that has grown over 6+ years.
If it were a critial issue no doubt someone would pick it up, however the time it'd take them to get up to speed on that area of code and fix it often isn't worth it when essentially it can wait.
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AngelFood
No C0de
2
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Posted - 2012.07.04 05:34:00 -
[47] - Quote
! I'm not getting an ssd just to cope with some ridiculous new inventory system which shouldn't have ever even been implemented, remove it and demote the person who made it. thats the fix, not all your player base buying new hardware how dare you.
yes i'm mad bro. |
Khey AnnAnn
LOL dec
1
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Posted - 2012.07.04 16:31:00 -
[48] - Quote
CCP Optimal wrote:I just found and fixed the issue, which was being caused by repeated unnecessary disk writes. It is quite possible that this issue may have been reduced with today's patch, but it should get much better once we deploy this fix. I can't promise the date at this point, but it's going to be early August at the very latest (we're being forced to take summer vacations would you believe!). Until then, if the issue is plaguing you, it may help to defrag your HDD and leave disk read/write heavy operations such as video playback alone while looting. Alternatively, this could also be the best excuse you'll ever get to buy an SSD! Thanks for all the videos/logs/feedback., it made my investigation quite easy
back after a one month break from eve and buying a ssd is all u guys have to say... Are we running a phucking Oracle database ? are u kidding me?
just exclude that price check / price estimate ***** from space loot already. |
Aeraz Sochima
Rusty Milk Inc.
1
|
Posted - 2012.07.05 14:10:00 -
[49] - Quote
Trying today and looting performance seems much improved. Are others seeing similar?
If so, thanks CCP for getting this fix in, holidays or no. |
BleedingAngl
Twist The Rusty Knife
5
|
Posted - 2012.07.05 15:14:00 -
[50] - Quote
Aeraz Sochima wrote:Trying today and looting performance seems much improved. Are others seeing similar?
If so, thanks CCP for getting this fix in, holidays or no.
Will have to check, i actually gave up playing for a while due to this issue |
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Khey AnnAnn
LOL dec
1
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Posted - 2012.07.05 15:33:00 -
[51] - Quote
BleedingAngl wrote:i actually gave up playing for a while due to this issue
same here, went to play silent hunter 4 (REAL sub sim for a change heh)
just tested the patch and its alot better now but there are still a 1-2 sec screen freeze when pressing 'loot all' (used to be 3-4 sec) for me. and opening wreck still has a noticeable lag but at least screen wont freeze anymore. |
Khey AnnAnn
LOL dec
1
|
Posted - 2012.07.05 15:40:00 -
[52] - Quote
E6o5 wrote:CCP Optimal wrote:I just found and fixed the issue, which was being caused by repeated unnecessary disk writes. It is quite possible that this issue may have been reduced with today's patch, but it should get much better once we deploy this fix. I can't promise the date at this point, but it's going to be early August at the very latest (we're being forced to take summer vacations would you believe!). Until then, if the issue is plaguing you, it may help to defrag your HDD and leave disk read/write heavy operations such as video playback alone while looting. Alternatively, this could also be the best excuse you'll ever get to buy an SSD! Thanks for all the videos/logs/feedback., it made my investigation quite easy how about ccp buys me a ssd
lol ssd for plex, xxxx me dead. |
Morwen Lagann
Tyrathlion Interstellar
303
|
Posted - 2012.07.05 18:48:00 -
[53] - Quote
Aeraz Sochima wrote:Trying today and looting performance seems much improved. Are others seeing similar?
If so, thanks CCP for getting this fix in, holidays or no.
Was working fine last night, so, yeah. :3 |
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