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Mr Banker
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Posted - 2009.10.30 16:40:00 -
[1]
I mostly participate in random lowsec pvp, and plexing - mostly in t2 frigs, or t1 cruiser/bc's. - anything cheap to lose :)
I have been debating the next step, and figured I could go for t2 25mbit drones (heavy or sentry), which gives me the benefits of a nice gankfit vexor / myrmi, as well as a decent domi for plexes - and potentially ishtar in the future
With that background, the question is - is there any reason to train one type of t2 large drones over the other? Obviously I will train both eventually, but probably not for a while - so the decision will impact me for a fair while.
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Calgus
The Collective Against ALL Authorities
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Posted - 2009.10.30 16:58:00 -
[2]
go for sentries. They are better than heavies in pve (dont have to slowboat it to the ships, can be used to alpha frigs/cruisers as they approach you at near zero transversal) and they are pretty good in pvp, able to be useful from a range rather than just up close.
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Yarinor
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Posted - 2009.10.30 17:37:00 -
[3]
It depends on how long you wanna spend. training really. You NEED Heavy Drone Operation IV in any case. and from my experience sentry drones aren't useful until you get t2.
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Thorian Baalnorn
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Posted - 2009.10.30 17:46:00 -
[4]
Except for in a very few situations sentries are better. And even the benefit of using heavies over sentries is marginal at best.
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Neuronai
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Posted - 2009.10.30 17:47:00 -
[5]
Sentries are A LOT better for missions than heavies and also find their use in PvP. However, heavy drones can be used in a larger variety of situations in PvP imo. Just train both tbh...
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Tippia
Raddick Explorations
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Posted - 2009.10.30 17:56:00 -
[6]
The only situation where you'd want to use heavies over sentries in PvE is situations where you're facing a crapton of (very) close-quarters/close-spawning BSs and (possibly) BCs, at which point the travel time for those heavy drones no longer matter that much, and is balanced against the sentries' tracking issues at close range…
…and even then, Gardes will most often be quite capable of tracking those larger ships, so the question then becomes how resistant they are to thermal damage, which means that the only heavy drone you'll commonly use instead of a sentry setup is Beserkers. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Mr Banker
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Posted - 2009.10.31 01:08:00 -
[7]
From the PvE perspective it seems sentry is consensus then -
Any particular points to note about from a pvp perspective?
Does sitting dead still mean that large ships are able to volley them with large guns? And how do they fare against another drone user, drones shooting drones? I don't intend on fitting a domi for pvp, but potentially the vexor / myrm with a 75mbit (1/2/2) load-out or some non-consensual plex pvp when I am in a domi.
Another thought, If you place drones and warp to a bookmark nearby then back at 100 etc (well 40+15km+ however many range extender links I fit), so long as I am within the drone control range, and the target is within that range (not just the drones optimal) I can do some fun trap things with my drones out of reach of whoever I am pvping? I have never tried connecting to drones from that far - seems something I should check works before convincing myself into gal cruiser V :P - or maybe some hull tanked domi bait xD
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.31 05:34:00 -
[8]
For PvE I recommend sentries, they are vastly superior and if you toss on a drone tracking link or two, you can have Garde II's shooting at 5-50km with perfect tracking on anything bigger than a frigate. For PvP it's a bit more complicated. If you can squeeze on at least one tracking link then you are better off with sentries but if not then heavies would typically be better for close range fights.
I have used sentry drones for camping gates in low sec. The reason that works is ships spawn 17km away (perfect range for unboosted gardes) and the instant they take gate/station gun aggro I can just scoop them and redeploy. You can't do that with other drones, they die typically before they can get back to your ship. So for me on a gate, the choice is no drones at all, suiciding the light/medium/heavy drones or using sentry drones. -----------------------------------------------------
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Asuka Smith
Gallente Noir.
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Posted - 2009.10.31 07:14:00 -
[9]
Specifically for a Myrmidon and a Vexor using the 1/2/2 split heavies will be better. Sentries are better in every situation where you are not going to be moving. Volleying the enemy in a Dominix or Ishtar for example. However in a fast-moving engagement in a plex with cruiser sized ships where you have to keep moving around to maintain a point on the enemy you want drones that move with you.
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The'Best Hellfury
Incura
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Posted - 2009.10.31 07:36:00 -
[10]
Sentries all the way. I went the other way and there isn't a day that's gone by that I haven't regretted it ALEKSEYEV KARRDE FOR CSM |
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Asuka Smith
Gallente Noir.
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Posted - 2009.10.31 08:02:00 -
[11]
Originally by: The'Best Hellfury Sentries all the way. I went the other way and there isn't a day that's gone by that I haven't regretted it
You should have trained them both.
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The'Best Hellfury
Incura
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Posted - 2009.10.31 08:12:00 -
[12]
Originally by: Asuka Smith
Originally by: The'Best Hellfury Sentries all the way. I went the other way and there isn't a day that's gone by that I haven't regretted it
You should have trained them both.
I'm getting around to it ALEKSEYEV KARRDE FOR CSM |
Murina
Gallente The Scope
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Posted - 2009.10.31 08:31:00 -
[13]
Sentries FTW.
0 travel time means no delay in DPS that more than makes up for and statistical dps they may seem to have compared to heavies especially considering you will be going up against multiple targets.
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gnome blood
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Posted - 2009.10.31 12:55:00 -
[14]
Neither should be trained first!
Train Drone Interfacing to 5, then sentries, then heavies.
IMO.
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Sokratesz
Rionnag Alba Against ALL Authorities
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Posted - 2009.10.31 14:19:00 -
[15]
Edited by: Sokratesz on 31/10/2009 14:20:17
Ogre II DPS looks nice on paper but they are stupendously slow, sentries start dealing damage from the second you assign them a target and the lack of travel time will result in a much higher 'effective DPS'. Next to that is the significant buffer that sentries have giving you more leeway to rep / retract them when they are targeted by someone.
Also, bouncers and garde's do near identical dps while bouncers offer a much longer range - the only sacrifice is tracking.
Don't know who to vote for? Find out with CSM matchmaker!
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Descrambled
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Posted - 2009.10.31 14:37:00 -
[16]
Edited by: Descrambled on 31/10/2009 14:43:44 train sentry, heavy, and drone interfacing to 5. its worth it and great fun.
sentry - pve hands down. if you PVE in an ishtar you have the speed to get range in pve to bring them back out.
For PVP I've mainly used t2 heavies because most of the roaming gangs I join are mixed composition. But I could see myself whipping out the Gardes (long story short, I made the mistake of training t2 heavy first so haven't had a chance to pvp much now that I have t2 sentries if you follow)
Btw, t1 sentry are far from useless. I used to run 2 sentry dmg augmentors + tracking links when I had t1 sentries and the DPS was better than ogres. Don't have to wait for them to catch their prey, if they gain aggro pickup & redeploy, and if a hostile jumps into system I can retrieve drones and be gone within secs
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Unity Love
Caldari Dissonance Corp Libertas Fidelitas
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Posted - 2009.10.31 14:39:00 -
[17]
train both and shuddup about it.
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Lance Fighter
Amarr
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Posted - 2009.10.31 16:39:00 -
[18]
as per drones dieing - they have somewhere in the range of 4-5k ehp, if i remember correctly.
And since they dont move, they are always in scoop range Blane Xero > Lance is at -0.9 sec status with a 1 million bounty. LAnce is also amarrian. Thats 3 evil points |
Guillieme Lohran
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Posted - 2009.11.01 08:07:00 -
[19]
^this.
Heavy drones can be useful but just be prepared to lose lots of them. Especially in PvP where you are always faced with the possibility of having to warp out fast.
If you drop sentries and sit aligned then you can scoop and warp in a matter of seconds. With heavies, unless they are VERY close you will almost always have to leave them behind in an emergency situation.
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Coyote Guyver
Minmatar Honour Before Death The Drift.
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Posted - 2009.11.01 08:13:00 -
[20]
Sentries are STUPENDOUSLY annoying in PVE if you salvage/loot in the same ship you fight in (I.E. most Domi pilots, who are lazy) because you have wrecks 40-50km+ out and your sentries don't move with you. I prefer Heavies for this reason alone..
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slightly sillydude
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Posted - 2009.11.01 09:58:00 -
[21]
I can't use t2 of either and I don't even have drone interfacing to 5, so take what I have to say with a bag of Ramen Nooddles worth of salt, but it seems like heavies would be better for PvP. Remaining mobile is key and sentries are an annoying anchor. As slow as ogres are they will get to the target faster than you can fly back to your sentries, pick them up, move them, and redeploy.
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