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Mrs Skraaler
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Posted - 2009.10.25 18:21:00 -
[1]
Hey! Would you adviced against using Armageddon (rather than battlecruiser or HAC) at low skill points? Since the geddon is so cheap (i would T1 fit it), we dont have to think about the price.
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Bibbleibble
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Posted - 2009.10.25 18:30:00 -
[2]
I wouldn't think about using a battleship for PVP until you can at least t2 fit it with all the required stuff, and even then only with most support skills to 5 or 4.
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VanNostrum
The Littlest Hobos Ushra'Khan
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Posted - 2009.10.25 18:32:00 -
[3]
low skill as in low gunnery skills, cap skills etc? If so then it'd be a terirble mistake without close to max gunnery skills and T2 guns you won't be much effective and lack of scorch blows
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Mrs Skraaler
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Posted - 2009.10.25 18:37:00 -
[4]
but bad flown geddon must be better than bad flown zealot? no?
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.10.25 19:47:00 -
[5]
If you absolutely need a battleship for some sort of RR gang or on-station fights then you can get an Armageddon to be passable with named guns using Multifreq crystals. A battleship with low quality but properly fit modules is still going to have a much bigger tank and better overall effectiveness in a fight than most HAC's or battlecruisers. Additionally, the insurance is probably going to pay you back almost everything you spend on it as compared to if you lost a Zealot like you mentioned above.
That being said, pretty much the biggest advantage of Amarr battleships is the range at which they can apply their DPS which is thanks almost solely to T2 Scorch crystals. You cannot utilize Scorch without T2 guns which is a big minus. May as well be flying a ghetto fit Megathron or Dominix instead. -----
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Trader Jjenna
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Posted - 2009.10.25 20:06:00 -
[6]
I understand the desire to get into a geddon or any new, bigger/ better pvp ship. But as others have suggested you will be a floating punch bag with little use to your fleet until you get good skills.
You need very good skills with gunnery or you won't be doing very much if any damage. Big guns without 2-3million in support skills (skills that affect range, tracking etc) won't hit a barn door.
You are actually more useful in an arbitrator, assault frig, interceptor etc. Even in a RR gang, they still need tackle and support to deal with smaller ships. Do that while you train your support skills up. There are a lot of fun roles for you now.
What skills do you have now? What can you fly? What types of gangs does your corp typically field?
I and others I know can fly everything up through t3 with almost every support skill at level 5 yet sometimes the most fun is still had tackling or flying in a vagacane tearing up support.
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jimmyjam
Gallente Sinner Among Saints Exquisite Malevolence
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Posted - 2009.10.25 23:13:00 -
[7]
the geddon is one of the best ships for low sec piracy and even low skill.I would just get the basic skills up to 4 and your other basics.Also get a nice set up on it as well to make use of what you have. But when you do get it skilled up to like 14 mil in sp on just lasers and stuff it rocks and dishes out nice dps.
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Eli Porter
Amarr Altruism.
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Posted - 2009.10.25 23:25:00 -
[8]
Edited by: Eli Porter on 25/10/2009 23:35:47 Edited by: Eli Porter on 25/10/2009 23:25:53 I wouldn't worry too much about Scorch. Yes it gives you a great advantage at ceratin ranges, but those don't come as often as you'd think, as sometimes the tracking disadvantage makes it better to use long range faction ammo anyway. If your alertness is good enough, you can fit right in with RR fleets with no issues. Just have faction long range ammo like Microwave and Standard and you'll be fine. I remember getting top damage on a Dread killmail over a bunch of Carriers and Megathrons with my Geddon when I didn't have T2 guns and near perfect support skills like the others suggest in this thread.
EFT DPS doesn't mean much if you aren't in the optimal position to apply it. Know your strengths and weaknesses and act accordingly.
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Calgus
The Collective Against ALL Authorities
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Posted - 2009.10.26 03:56:00 -
[9]
Geddon is useable in low sec gangs without t2 guns as long as you have decent support skills i.e. t2 heatsinks/some cap skills/electronic V n Weapon Upgrades V since the usual set up is cpu hungry. Lack of scorch does hurt it a bit but its not as essential in low sec from what I remember. Try out the following set up.
[Armageddon, gankaddon] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Damage Control II Heat Sink II Heat Sink II Heat Sink II
Quad LiF Fueled I Booster Rockets Faint Warp Disruptor I Heavy Capacitor Booster II, Cap Booster 800
Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Ogre II x5
Ogre IIs arent really necessary, switch guns to named ones and you're set.
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Soralio
Gallente
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Posted - 2009.10.26 09:55:00 -
[10]
Originally by: Calgus Geddon is useable in low sec gangs without t2 guns as long as you have decent support skills i.e. t2 heatsinks/some cap skills/electronic V n Weapon Upgrades V since the usual set up is cpu hungry. Lack of scorch does hurt it a bit but its not as essential in low sec from what I remember. Try out the following set up.
[Armageddon, gankaddon] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Damage Control II Heat Sink II Heat Sink II Heat Sink II
Quad LiF Fueled I Booster Rockets Faint Warp Disruptor I Heavy Capacitor Booster II, Cap Booster 800
Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Heavy Unstable Power Fluctuator I Heavy Unstable Power Fluctuator I
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Ogre II x5
Ogre IIs arent really necessary, switch guns to named ones and you're set.
I used that exact same setup except with AB instead of MwD and another gun for ganking missioners in Dodi and it worked a treat, if you want a decent Geddon fit that's it. HYRDA WILL PROVAIL |
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Calgus
The Collective Against ALL Authorities
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Posted - 2009.10.26 12:03:00 -
[11]
yea ab since mwd wouldnt work in missione sites but for general pvp mwd is a requirement not an option.
I prefer the extra neut tbh. 1 gun wont cost you too much dps and the utility added by the 2nd heavy neut is great (particurarly if you stagger them).
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Jacob Holland
Gallente Weyland-Vulcan Industries
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Posted - 2009.10.26 14:31:00 -
[12]
You've concluded that you can afford to lose an Armageddon and fittings after insurance and you've decided that you want to PvP in it?
More power to you.
Ignore the "Must have T2" brigade, if you're going solo against a well pilotted, T2 fit 'geddon then your T1 fit is, most likely, going to lose, but that shouldn't stop you having fun.
Are you planning to use it solo? small gang? Fleet? RR gang?
For RR gangs I would suggest you start by asking the rest of the gang what they want you to fit. Their range and repair requirements will define so much of your fit that it's futile to speculate.
For fleet and small gang also you'll have to consider the way the rest of the gang will be operating...
Fleet 'geddon 7 x Megabeams (named or otherwise) 1 x Remaining Hi Slot 2 x Tracking Computer 1 x Sensor Booster 2 x 1600mm Plates 2 x Reactor Control 3 x Heat Sink 1 x remaining Low Slot
CPU will be the issue - but given Weapon Upgrades [5] and possibly an implant it should fit and provide firepower to a range of about 120km depending on skills. Put a Cap Power Relay in the spare low for POS shooting (though you'll still cap out), an explosive membrane on for fleet work where you have logistics support, a fourth heat sink for a valiant last stand...etc, similarly the last high could fit a remote rep or cap transfer, a Nos or neut, even a smartbomb depending on need and your drone bay offers yet more options. If your skills are slightly better then T2 Reactor Controls will give you enough PG to fit Tachyons, switch one of the TCs for another sensor booster and put out significant DPS for greater range.
Solo and small gang; the fits above are pretty sound and I'd suggest watching the audio-commentary version of Kil2's Armageddon. --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Dalek Commander
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Posted - 2009.10.26 15:15:00 -
[13]
Please consider the Harbinger before going down the road of using a T1 Geddon. You can fit a 1600 plate, load it with Trimarks and resists (or damage rigs), and still do close too 500 DPS with it.
With my skills (mix of level 4/5) 62k EHP, 470 DPS
[Harbinger, Gank] 1600mm Reinforced Rolled Tungsten Plates I Medium Armor Repairer II Damage Control II Energized Adaptive Nano Membrane II Heat Sink II Heat Sink II
10MN MicroWarpdrive II Warp Disruptor II Stasis Webifier II Small Capacitor Booster II, Cap Booster 200
Focused Modal Pulse Laser I, Amarr Navy Multifrequency M Focused Modal Pulse Laser I, Amarr Navy Multifrequency M Focused Modal Pulse Laser I, Amarr Navy Multifrequency M Focused Modal Pulse Laser I, Amarr Navy Multifrequency M Focused Modal Pulse Laser I, Amarr Navy Multifrequency M Focused Modal Pulse Laser I, Amarr Navy Multifrequency M Focused Modal Pulse Laser I, Amarr Navy Multifrequency M Medium Energy Neutralizer II
Medium Trimark Armor Pump I Medium Trimark Armor Pump I Medium Trimark Armor Pump I
Hammerhead II x5
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Artemis Rose
Sileo In Pacis THE SPACE P0LICE
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Posted - 2009.10.26 17:50:00 -
[14]
The geddon loses a lot without having Scorch. You have midslot problems and you are generally on the field only to provide DPS w/ nice range. Try to get T2 lowslots, supports IV, fittings V (as you really don't want to fit fitting mods on it) and gunnery at mix of 4s and 5s or you won't be that effective.
[Armageddon, New Setup 1] 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Energized Adaptive Nano Membrane II Damage Control II Heat Sink II Heat Sink II Heat Sink II
Quad LiF Fueled I Booster Rockets Heavy Capacitor Booster II, Cap Booster 800 Warp Disruptor II
Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Dual Heavy Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Heavy Unstable Power Fluctuator I
Large Trimark Armor Pump I Large Trimark Armor Pump I Large Trimark Armor Pump I
Berserker I x5
Originally by: Dalek Commander Fit
Unless something crazy has happened, you could buy another Harbinger for the cost of those lasers. Plus, in the Medium Pulse line, Scorch is what makes it great, not Amarr Navy MF. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.10.26 19:25:00 -
[15]
I <3 if people tell low SP pilots to not fly a BS without all lvl 4-5 and T2 Guns xD
You guys are ridicoules.
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Tocoyon
Amarr Princeps Corp Atlas Alliance
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Posted - 2009.10.26 19:53:00 -
[16]
stay with the Harbinger until you can properly fit a T2 turret and get your tank skills at least at lvl4
you will be more efective in a harbinger than in a poor skill geddon
I went trough that and I can tell you, you will hate to fly a geddon for pvp at least with no good skiils to do it.
Regards, Toco
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