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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.10.14 17:39:00 -
[31]
Originally by: Corwain Scripts were introduced making Amarr's ewar half as effective as before effectively making each slot with a TD in it worth half a slot, same with Gallente recons and Damps
Amarr and Gallente complained And nothing happened
Damps were nerfed and it was good
Gallente complained and nothing happened
this happened at the same time btw.
and I still remember a dev saying "gallente ships have damp bonuses?"
I stopped caring about balance and simply train all 4 races right there.
I also stopped using the arazu around that time. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Twelve Jackals
Rionnag Alba Against ALL Authorities
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Posted - 2009.10.14 17:49:00 -
[32]
rapiers loves overheat
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Adeena Torcfist
Caldari Dark Underground Forces
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Posted - 2009.10.16 01:09:00 -
[33]
I find 2 soloutions to this:
1) Make webs scripted, much like Damps. Either insane ranges if on the Rapier ( or better ranges on unbonuses ships ) OR web strength script (probably be most common on Rapier) to really slow ships that you are tackling right down.
2) Added skill. Velocity Nullification. Much like ECM has, damps or TP's have with added strength, webs get ur common 5% per level.
Simple fix, yet for some reason, player base is left here thinking of things to spice things up a bit, when it should be the developers.
Get it on SiSi & get testing. thats what that server is for, for christ sake
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Eri'kana Motugi
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Posted - 2009.10.16 01:34:00 -
[34]
Why does the Rapier need both a range and strength bonus? I say take a page from Amarr, give the Huggin the range and strength bonus and just leave the Rapier with the range bonus. Drop the TP bonus for the strength bonus on Huggin, and possible leave it on the Rapier.
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Etho Demerzel
Gallente Holy Clan of the Cone
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Posted - 2009.10.16 01:35:00 -
[35]
Originally by: Corwain
Allow me to put on a play I call "A brief history of Recon balance"
Allow me to show just how ignorant you are, and why you should keep your mouth shut.
Quote:
ECM was nerfed, and it was good
Caldari *****ed that their recons bonuses weren't adjusted to compensate
So CCP changed their bonuses
ECM was nerfed AT THE SAME time the Caldari recons were buffed to compensate. So that is a fantasy of yours.
Quote:
Nos was nerfed and it was good
With neuts a cap booster is now mandatory robbing one of the Amarr's precious limited midslots
Amarr complained And nothing happened
Amarr complained and got Tracking disruptors that cut falloff, for which there is no counter in this game. Additionally neuts weren't touched.
Quote:
FinT.
Guess how much I rate your chances on getting your recon fixed?
You are trying to see patterns where they don't exist, and losing an excellent opportunity to stay quiet. =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
Liang Nuren
No Salvation War.Pigs.
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Posted - 2009.10.16 01:36:00 -
[36]
Originally by: Grimpak and I still remember a dev saying "gallente ships have damp bonuses?"
That was pretty epic. Were you watching or were you reading the transcript? Either was pretty damning.
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |
Marko Riva
Adamant Inc.
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Posted - 2009.10.16 01:38:00 -
[37]
There's nothing wrong with a Rapier, it's good in it's role but not OMGWTFPWN (nor should it be). It's a great solo hunter, it's fantastic in small (fast) gangs. Yes the TP bonus is useless but tbh I couldn't think of a bonus that makes sense without making the ship OP.
----------- ADM-I |
prefectro
Minmatar tr0pa de elite Triumvirate.
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Posted - 2009.10.16 01:39:00 -
[38]
Webs and Rapiers are fine (and that is the ship I fly the most). I am not sure where you get that you can't tackle a ship with 2 webs on it. And with ships going half the speed of before (after the great speed nerf) they are even slower. Also, there are other Recons hurting a lot more then the Rapier and webs.
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Etho Demerzel
Gallente Holy Clan of the Cone
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Posted - 2009.10.16 01:56:00 -
[39]
Edited by: Etho Demerzel on 16/10/2009 01:58:15
Originally by: prefectro Webs and Rapiers are fine (and that is the ship I fly the most). I am not sure where you get that you can't tackle a ship with 2 webs on it. And with ships going half the speed of before (after the great speed nerf) they are even slower. Also, there are other Recons hurting a lot more then the Rapier and webs.
Lets see: an AB frig has the average of 1500 m/s overheated. After one web 600 m/s. After two 286 m/s. That is hardly stopping something.
On the other hand a MWDing frig is much worse. An average of 5000 m/s unwebbed, 2000 with one web, and 950 m/s with 2. =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.10.16 02:00:00 -
[40]
cruor and daredevil aren't that much that people won't buy them. they can easily fit scram, web, mwd combo and will have rediculously more stopping power than the ships who's specialisation is to stop enemy.
all the rapier has is dps/tank/nano to make it actualy worth flying over other ships. Has anyone else picked up that fact? seriously our EWAR SPECIALIST is only good cause of it's DPS/TANK...... otherwise you may as well grab a frigate as that up to 30km distance is nothing too them. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
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NoNah
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Posted - 2009.10.16 02:12:00 -
[41]
Originally by: Susy Assulu Edited by: Susy Assulu on 14/10/2009 16:26:52
Originally by: Securitas Protector Is it just me or is Liang back?
Never left AFAIK
Has it been a year already?
Heh, sorry for derailing, but on the topic of the linked thread, I had to point it out: Compare this date with this one Parrots, commence!
Postcount: 186238
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Ronja
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.16 14:42:00 -
[42]
Originally by: Dr Fighter ive been flying huggins/rapiers less now too, the double web appears to be less effective than one web bfore the strength ballencing. Using a minm recon to web more than one target effetiantly has basicly gone, as 60% less speed to anything under a BS is still 250m/s+ with an ab and 500m/s+ if they are packing mwd.
a standard fit with dual webs and a 24k piont will only make sub BC hulls laugh at you while slowboating the last few km to a gate. If a huggin or rapier cant stop it with web power, but a dual web marauder can still murder speed theres clearly a bit of an issue as the minm recons bread and butter IS tackling.
WHAT HE SAID!
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.10.16 14:56:00 -
[43]
Originally by: Liang Nuren
Originally by: Grimpak and I still remember a dev saying "gallente ships have damp bonuses?"
That was pretty epic. Were you watching or were you reading the transcript? Either was pretty damning.
-Liang
I remember seeing that in a post somewhere.
my only possible reaction that was pretty much /strong headdesk ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
prefectro
Minmatar tr0pa de elite Triumvirate.
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Posted - 2009.10.16 15:22:00 -
[44]
Originally by: Etho Demerzel Lets see: an AB frig has the average of 1500 m/s overheated. After one web 600 m/s. After two 286 m/s. That is hardly stopping something.
On the other hand a MWDing frig is much worse. An average of 5000 m/s unwebbed, 2000 with one web, and 950 m/s with 2.
Well, if you think 286 is still fast then we will never agree. And the 'average' frig does not do 5000. The fastest intys do 5000. My Stiletto with 2 nanos does 4,400 (max skills). And 950 with a 500% sig increase is gonna pop fast. I have yet to have a Frig tackle me and survive.
People say they fly Rapiers less after the web nerf. I have to agree with this as I remember tons of rapiers in gangs before. This was because they were OVERPOWERED. This forum used to whine about Rapiers daily.
There was one idea that someone did make a few weeks back that was interesting and that would be a low slot mod to boost webs. I'd be for something like a 10% increase (1.1 x 60%) then you would have to lose a low slot for more stopping power.
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Ulstan
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Posted - 2009.10.16 16:23:00 -
[45]
The rapier is not the recon most in need of help, and is one of the better 'solo work' recons.
Webs aren't as powerful as they were before, but that is not necessarily a bad thing. It sounds like rapier pilots want to be able to reach out and basically freeze any ship in place, up to 78km away (over heated domi stasis webifier).
That would obviously be hilariously, ridiculously overpowered. And way out of scale compared to what the pilgrim or arazu can do. Those are the recons that actually need help.
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Omara Otawan
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Posted - 2009.10.16 18:01:00 -
[46]
Originally by: Ulstan And way out of scale compared to what the pilgrim or arazu can do. Those are the recons that actually need help.
Those two are actually fine as well. Its just people cant or refuse to fly them properly.
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Etho Demerzel
Gallente Holy Clan of the Cone
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Posted - 2009.10.16 18:08:00 -
[47]
Edited by: Etho Demerzel on 16/10/2009 18:08:38
Originally by: prefectro
Well, if you think 286 is still fast then we will never agree. And the 'average' frig does not do 5000. The fastest intys do 5000. My Stiletto with 2 nanos does 4,400 (max skills). And 950 with a 500% sig increase is gonna pop fast. I have yet to have a Frig tackle me and survive.
A speed of 286 is fast with a tiny signature of a frig. Especially if it is close by. That is why AFs can annihilate Rapiers now.
5000 m/s WITHOUT OVERLOADING is difficult to be achievable by non-interceptor frigs. WITH OVERLOAD on the other hand it is trivial for most of them. And all you need is a few seconds to burn to the gate, especially considering your speed won't fall to 950 m/s instantly.
Quote:
People say they fly Rapiers less after the web nerf. I have to agree with this as I remember tons of rapiers in gangs before. This was because they were OVERPOWERED. This forum used to whine about Rapiers daily.
People love to use OVERPOWERED to mean effective. Very few people whined about Rapiers, people actually whined about them to be INSUFICIENT to deal with nanoships. Get your facts straight.
Quote:
There was one idea that someone did make a few weeks back that was interesting and that would be a low slot mod to boost webs. I'd be for something like a 10% increase (1.1 x 60%) then you would have to lose a low slot for more stopping power.
That is not a bad idea, although 15%-20% at least would be required to make it worth it. Maybe 15% for the T1 and 20% for the T2. =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
Caldari Citizen4714
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Posted - 2009.10.16 18:31:00 -
[48]
Let's worry about the ****tier recons (gallente) first, eh? - Support DISBANDING the Alliance CCP Renamed at the Alliance's Request |
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