Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 .. 12 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Lilith Velkor
Minmatar Beyond Divinity Inc Beyond Virginity
|
Posted - 2009.10.26 18:02:00 -
[181]
Oh dear, battleclinic epeen waving at its best
Pilot #3085 and #31k something (), both ingame since 2005, smacking each other to no end who has more pvp knowledge and is thus entitled to decide what blasters should be like.
Let #467 give you a good advice, stop boasting with your stats and try to argue facts, battleclinic ranking shows exactly nothing.
|
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 18:05:00 -
[182]
Originally by: NightmareX
And also: http://www.eve-search.com/thread/1188857/page/1#18
Thats a link showing you SOLD it with Neutrons.
Originally by: NightmareX Now what's your proof now that it wasn't fitted with Neutrons?.
Here is a link showing you only ever killed 1 ship with it and used ions.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1190448&page=6
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:08:00 -
[183]
Edited by: NightmareX on 26/10/2009 18:13:21
Originally by: Lilith Velkor Oh dear, battleclinic epeen waving at its best
Pilot #3085 and #31k something (), both ingame since 2005, smacking each other to no end who has more pvp knowledge and is thus entitled to decide what blasters should be like.
Let #467 give you a good advice, stop boasting with your stats and try to argue facts, battleclinic ranking shows exactly nothing.
Haha yeah. I have tried to tell the noob sophisticatedlimabean that the e-peen waving of how many kills one of us have doesn't mean anything.
And not only that, it's not me that are doing this e-peen'ing of the killmails, it's sophisticatedlimabean that does that. He just thinks he's sooooo pr0 at PVP only because of his 2k kills that is nothing compared to others i know that only use Gallente ships and have like 3-4 times more kills than him.
The thing that means anything is what's a good way to balance the things with the weapon systems so every of the weapon systems gets balanced to each others. And this is what i have been trying to tell here.
Originally by: marakor
Originally by: NightmareX
And also: http://www.eve-search.com/thread/1188857/page/1#18
Thats a link showing you SOLD it with Neutrons.
Originally by: NightmareX Now what's your proof now that it wasn't fitted with Neutrons?.
Here is a link showing you only ever killed 1 ship with it and used ions.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1190448&page=6
It was sold with Neutron and have always had Neutrons. Why use Ions when i can use Neutrons on the Navy Mega?. Hey i have alot of powergrid left if i use Ions on a passive tanked plated Navy Mega. So why use Ions?. Dude i'm not dumb.
I know how to fit my ships properly and really good.
Again, that link is showing that there is a bug with the killboard. Yeah, i have used a Energized Reflective Membrane II Blueprint more as a weapon as i have done with 800mm Repeating Artillery II on my RR Tempest, lol yeah, some bugs are really true, riiiiiight?.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 18:12:00 -
[184]
Edited by: marakor on 26/10/2009 18:13:09
Originally by: Lilith Velkor Oh dear, battleclinic epeen waving at its best
Pilot #3085 and #31k something (), both ingame since 2005, smacking each other to no end who has more pvp knowledge and is thus entitled to decide what blasters should be like.
Let #467 give you a good advice, stop boasting with your stats and try to argue facts, battleclinic ranking shows exactly nothing.
Who is talking about ranking, im talking about expeeriance in the ships and systems in question and if you think the number of kills a player has and how they got them means nothing your a idiot.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:16:00 -
[185]
Originally by: marakor Edited by: marakor on 26/10/2009 18:13:09
Originally by: Lilith Velkor Oh dear, battleclinic epeen waving at its best
Pilot #3085 and #31k something (), both ingame since 2005, smacking each other to no end who has more pvp knowledge and is thus entitled to decide what blasters should be like.
Let #467 give you a good advice, stop boasting with your stats and try to argue facts, battleclinic ranking shows exactly nothing.
Who is talking about ranking, im talking about expeeriance in the ships and systems in question and if you think the number of kills a player has and how they got them means nothing your a idiot.
Cool story bro, and keep poasting.
This topic can only go one way with you here.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 18:23:00 -
[186]
Edited by: marakor on 26/10/2009 18:23:48
Originally by: NightmareX
This topic can only go one way with you here.
I joined the thread late but you had already set the tone of it as per usual just go away and stop posting.
Heres a few of your fans...
Originally by: Etho Demerzel
Don't worry, Nightmare. Nobody can take this tittle from you. You are the biggest noobie of this game in about everything, blasters included. And that is quite impressive if you take into account the time you have been playing it...
Originally by: Liang Nuren ****, another blaster thread about to go down the drain to trolling NMX (tee-hee, now the question is whether NMX is the troller or the trollee... and I'm not about to read enough context to find out).
-Liang
NoobmareX trolls again....
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:24:00 -
[187]
Edited by: NightmareX on 26/10/2009 18:26:40
Originally by: marakor NoobmareX trolls again....
Yey, cool story bro.
Keep poasting.
Oh btw, nice, 3 players that doesn't agree with me out of like 50. Nice dude, that's an epic amount of players that doesn't agree with me.
But actually no, Liang does agree with me to some point that the real problem isn't Blasters, but Lasers / Scorch mainly. So after all, it's more like 2 players out of 50 that doesn't agree with me.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 18:28:00 -
[188]
Originally by: NightmareX
Originally by: marakor NoobmareX trolls again....
Yey, cool story bro.
Keep poasting.
Weak troll.
Stop posting.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:29:00 -
[189]
Originally by: marakor
Originally by: NightmareX
Originally by: marakor NoobmareX trolls again....
Yey, cool story bro.
Keep poasting.
Weak troll.
Stop posting.
I can stop posting when you stop poasting, deal?.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 18:33:00 -
[190]
Originally by: NightmareX
Oh btw, nice, 3 players that doesn't agree with me out of like 50. Nice dude, that's an epic amount of players that doesn't agree with me.
Actually thats 3 players pointing out what a clueless noob troll you are i could post more but i cannot be bothered, theres many many many more that know theres a problem with blasters and close range BS game balance.
|
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:36:00 -
[191]
Originally by: marakor
Originally by: NightmareX
Oh btw, nice, 3 players that doesn't agree with me out of like 50. Nice dude, that's an epic amount of players that doesn't agree with me.
Actually thats 3 players pointing out what a clueless noob troll you are i could post more but i cannot be bothered, theres many many many more that know theres a problem with blasters and close range BS game balance.
Explain in DETAILS what kind of problem Blasters have please.
Let me see if i can find out where your problem is so you have so much problems with Blasters.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 18:38:00 -
[192]
Edited by: marakor on 26/10/2009 18:39:23
Originally by: NightmareX
Originally by: marakor
Originally by: NightmareX
Oh btw, nice, 3 players that doesn't agree with me out of like 50. Nice dude, that's an epic amount of players that doesn't agree with me.
Actually thats 3 players pointing out what a clueless noob troll you are i could post more but i cannot be bothered, theres many many many more that know theres a problem with blasters and close range BS game balance.
Explain in DETAILS what kind of problem Blasters have please.
Let me see if i can find out where your problem is so you have so much problems with Blasters.
Its easy to say you have no problems with blasters when you never fly them..
So if i was just like you id have no problems with blaster BS either............cos then neither of us would fly them...
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:42:00 -
[193]
Edited by: NightmareX on 26/10/2009 18:44:33
Originally by: marakor Edited by: marakor on 26/10/2009 18:39:23
Originally by: NightmareX
Originally by: marakor
Originally by: NightmareX
Oh btw, nice, 3 players that doesn't agree with me out of like 50. Nice dude, that's an epic amount of players that doesn't agree with me.
Actually thats 3 players pointing out what a clueless noob troll you are i could post more but i cannot be bothered, theres many many many more that know theres a problem with blasters and close range BS game balance.
Explain in DETAILS what kind of problem Blasters have please.
Let me see if i can find out where your problem is so you have so much problems with Blasters.
Its easy to say you have no problems with blasters when you never fly them..
So if i was just like you id have no problems with blaster BS either............cos then neither of us would fly them...
So you say 4 years of flying a Megathron on Sisi is never flying a Mega?. Yeah, nice way of proving your only trying to make your self look bad. And i like that tbh.
I still use the Blasters and i still use the Megathron no matter what, it doesn't matter if it's used on Sisi, because used is used.
But i'm still waiting for your reply with really good facts / details on what kind of problems Blasters have. You don't need to post it just to me. Post it so others in this topic can see if your a lying troll or if your talking true.
It's up to you now to let the peoples believe you or takes you as an idiot. The choice is your.
Check out my new flash web page: Dark Paradise |
Lilith Velkor
Minmatar Beyond Divinity Inc Beyond Virginity
|
Posted - 2009.10.26 18:43:00 -
[194]
Originally by: NightmareX
Anyways, just to make a point here. So here is a question to you Lilith Velkor. Who is right about the Blasters between me and sophisticatedlimabean aka marakor here?.
Uhm, you didnt really get what I was talking about I think, its not which of you both is right or wrong (not that I could be arsed to read through that stupid flamefest anyway), my point was that debate between you two is utterly pointless and of no use to the thread.
I dont intend to get dragged into something like that either, and I'd suggest either you or him just let it go, its not leading anywhere.
Blasters much like autocannons have a hard time to compete in a gang situation against pulse lasers, and its a combination of poor focus in the platforms, issues with ammunition, and to a large part also the way bigger engagements prefer dps@range vs EHP so much (aka excellence of amarr BSs in this respect to a huge degree).
Against each other they compare pretty good actually (imo blasters a bit better still, but that might be a case of me being minmatar mainly and the grass being greener on the other side), but could use a boost to close the gap to pulses. Still, a good solution to even out things needs to take all three short-range turrets as well as the short-ranged missile variants in consideration, the simple "boost this, nerf that" approach will just flip a coin imo.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:47:00 -
[195]
Edited by: NightmareX on 26/10/2009 18:56:42
Originally by: Lilith Velkor
Originally by: NightmareX
Anyways, just to make a point here. So here is a question to you Lilith Velkor. Who is right about the Blasters between me and sophisticatedlimabean aka marakor here?.
Uhm, you didnt really get what I was talking about I think, its not which of you both is right or wrong (not that I could be arsed to read through that stupid flamefest anyway), my point was that debate between you two is utterly pointless and of no use to the thread.
I dont intend to get dragged into something like that either, and I'd suggest either you or him just let it go, its not leading anywhere.
Blasters much like autocannons have a hard time to compete in a gang situation against pulse lasers, and its a combination of poor focus in the platforms, issues with ammunition, and to a large part also the way bigger engagements prefer dps@range vs EHP so much (aka excellence of amarr BSs in this respect to a huge degree).
Against each other they compare pretty good actually (imo blasters a bit better still, but that might be a case of me being minmatar mainly and the grass being greener on the other side), but could use a boost to close the gap to pulses. Still, a good solution to even out things needs to take all three short-range turrets as well as the short-ranged missile variants in consideration, the simple "boost this, nerf that" approach will just flip a coin imo.
Alright, i get your point.
Yeah, can't we just say that, before marakor makes a reply and explains why Blasters have issues, then lets just ignore the fool?. Personally, i have ingored him from now on, and i mean it this time.
I'm sure he's going to post something just to try and get me to reply more, but if he do that, it only means one thing. He's an idiot.
Because so far, he have just replied with really poor calculations and really ****ty setups on a Megathron and an Abaddon that makes no sense. And just to make the Megathron looks bad in every possible ways. That's typical Laser FOTY bois to do.
Like me, i only reply with facts when someone is lying about something that isn't true, so i just make a reply then and fix what they did wrong in the topic and explain to them what they are doing wrong. Other than that, i'm not replying here much anyways.
I at least made a nice calculation on why a Megathron is working really nice in RR BS gangs even to a tier 3 BS. I didn't include tracking in my calculations earlier even when i listed them down, because in RR BS fight, the tracking doesn't mean much. It's only in really really small gangs the tracking means something, up to like 3-4 max vs the same.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 18:54:00 -
[196]
Originally by: NightmareX So you say 4 years of flying a Megathron on Sisi is never flying a Mega?.
1. You have not been flying blaster ships on sissi for 4 years your a liar.
2. I have been flying them on TQ and sissi for longer than 4 years.
3. Because i have i know that the changes in eve over the years make a lot of the knowledge i gained flying them worthless in todays eve. A fact you utterly miss cos your a bragging liar.
Originally by: Lilith Velkor
Blasters much like autocannons have a hard time to compete in a gang situation against pulse lasers, and its a combination of poor focus in the platforms, issues with ammunition, and to a large part also the way bigger engagements prefer dps@range vs EHP so much (aka excellence of amarr BSs in this respect to a huge degree).
They could use a boost to close the gap to pulses.
I agree although these 2 NMX solutions are rather pitiful...
1. Buy extra implants for dmg and tracking.
2. "Magically" be at 4.5km from every ship you ever fight without butchering your cap by using your mwd.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 18:59:00 -
[197]
Edited by: NightmareX on 26/10/2009 18:59:09
Originally by: marakor
Originally by: NightmareX So you say 4 years of flying a Megathron on Sisi is never flying a Mega?.
1. You have not been flying blaster ships on sissi for 4 years your a liar.
2. I have been flying them on TQ and sissi for longer than 4 years.
3. Because i have i know that the changes in eve over the years make a lot of the knowledge i gained flying them worthless in todays eve. A fact you utterly miss cos your a bragging liar.
Originally by: Lilith Velkor
Blasters much like autocannons have a hard time to compete in a gang situation against pulse lasers, and its a combination of poor focus in the platforms, issues with ammunition, and to a large part also the way bigger engagements prefer dps@range vs EHP so much (aka excellence of amarr BSs in this respect to a huge degree).
They could use a boost to close the gap to pulses.
I agree although these 2 NMX solutions are rather pitiful...
1. Buy extra implants for dmg and tracking.
2. "Magically" be at 4.5km from every ship you ever fight without butchering your cap by using your mwd.
sophisticatedlimabean
Alright, my last reply to this troll.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 19:00:00 -
[198]
Edited by: marakor on 26/10/2009 19:02:49 Edited by: marakor on 26/10/2009 19:01:30
Originally by: Lilith Velkor
Uhm, you didnt really get what I was talking about I think, its not which of you both is right or wrong (not that I could be arsed to read through that stupid flamefest anyway), my point was that debate between you two is utterly pointless and of no use to the thread.
I dont intend to get dragged into something like that either, and I'd suggest either you or him just let it go, its not leading anywhere.
Blasters much like autocannons have a hard time to compete in a gang situation against pulse lasers, and its a combination of poor focus in the platforms, issues with ammunition, and to a large part also the way bigger engagements prefer dps@range vs EHP so much (aka excellence of amarr BSs in this respect to a huge degree).
Against each other they compare pretty good actually (imo blasters a bit better still, but that might be a case of me being minmatar mainly and the grass being greener on the other side), but could use a boost to close the gap to pulses. Still, a good solution to even out things needs to take all three short-range turrets as well as the short-ranged missile variants in consideration, the simple "boost this, nerf that" approach will just flip a coin imo.
Originally by: NightmareX Crying to what he thinks is a new mommy....
Dear god you are a weak whiney pitiful excuse for a human being.....
Originally by: NightmareX
Alright, my last reply to this troll.
There is a god...
|
Dabljuh
|
Posted - 2009.10.26 19:02:00 -
[199]
Edited by: Dabljuh on 26/10/2009 19:05:36 Back to blasters...
Two basic paths of fixing them have now been provided, neither of which are exclusive or rule the other path out:
a) buff blasters / nerf pulses. Basically obvious, the question is how much blasters should be buffed.
For example: double the tracking and 25% more dps for blasters, 20% tracking nerf for pulses.
b) fix the tracking formulas which make sure that no turret can ever hit _anything_ ever orbiting inside a radius of a few kms, which is what inherently gimps any turret weapon with a few kms range. I find this a rather interesting interpretation.
For example: add a bit to the formula like this: effectiveTargetSig = (10km*(absolutetargetSig/r)) (r=distance in km) formula for hitting stuff. I.e. the closer something is the easier it is to hit it because of its increased apparent signature, and conversely, the further away something is, the smaller its relative signature.
That would mean that a frig at 1km distance has the relative signature radius of a battleship, and conversely, at 100km a battleship has the relative signature radius of a frig.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 19:04:00 -
[200]
Originally by: marakor Edited by: marakor on 26/10/2009 19:01:30
Originally by: Lilith Velkor
Uhm, you didnt really get what I was talking about I think, its not which of you both is right or wrong (not that I could be arsed to read through that stupid flamefest anyway), my point was that debate between you two is utterly pointless and of no use to the thread.
I dont intend to get dragged into something like that either, and I'd suggest either you or him just let it go, its not leading anywhere.
Blasters much like autocannons have a hard time to compete in a gang situation against pulse lasers, and its a combination of poor focus in the platforms, issues with ammunition, and to a large part also the way bigger engagements prefer dps@range vs EHP so much (aka excellence of amarr BSs in this respect to a huge degree).
Against each other they compare pretty good actually (imo blasters a bit better still, but that might be a case of me being minmatar mainly and the grass being greener on the other side), but could use a boost to close the gap to pulses. Still, a good solution to even out things needs to take all three short-range turrets as well as the short-ranged missile variants in consideration, the simple "boost this, nerf that" approach will just flip a coin imo.
Originally by: NightmareX Crying to what he thinks is a new mommy....
Dear god you are a weak whiney pitiful excuse for a human being.....
Originally by: NightmareX Yeah, can't we just say that, before marakor makes a reply and explains why Blasters have issues, then lets just ignore the fool?. Personally, i have ingored him from now on, and i mean it this time.
I'm sure he's going to post something just to try and get me to reply more, but if he do that, it only means one thing. He's an idiot.
Because so far, he have just replied with really poor calculations and really ****ty setups on a Megathron and an Abaddon that makes no sense. And just to make the Megathron looks bad in every possible ways. That's typical Laser FOTY bois to do.
In case you didn't get that.
So please continue to poast you wall of crap that doesn't make your points about Blasters any valid AT ALL.
KTNXBAI.
Check out my new flash web page: Dark Paradise |
|
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 19:07:00 -
[201]
Edited by: marakor on 26/10/2009 19:08:05
Originally by: Dabljuh Back to blasters...
Two basic paths of fixing them have now been provided, neither of which are exclusive or rule the other path out:
a) buff blasters / nerf pulses. Basically obvious, the question is how much blasters should be buffed.
For example: double the tracking and 25% more dps for blasters, 20% tracking nerf for pulses.
Tracking is rather unimportant tbh dude but more dmg could not hurt things.
Originally by: Dabljuh b) fix the tracking formulas which make sure that no turret can ever hit _anything_ ever orbiting inside a radius of a few kms, which is what inherently gimps any turret weapon with a few kms range. I find this a rather interesting interpretation.
This may help a little and not just blaster BS.
How about C as well.
You may want to include a buff to cpu and grid to the mega so it can at least fit a reasonable tank without using faction mods and a large injector in stead of a medium when it uses neutrons.
PS: Originally by: NightmareX
KTNXBAI.
Good bloody riddance.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 19:10:00 -
[202]
Edited by: NightmareX on 26/10/2009 19:11:19
Originally by: Dabljuh Back to blasters...
Two basic paths of fixing them have now been provided, neither of which are exclusive or rule the other path out:
a) buff blasters / nerf pulses. Basically obvious, the question is how much blasters should be buffed.
For example: double the tracking and 25% more dps for blasters, 20% tracking nerf for pulses.
b) fix the tracking formulas which make sure that no turret can ever hit _anything_ ever orbiting inside a radius of a few kms, which is what inherently gimps any turret weapon with a few kms range. I find this a rather interesting interpretation.
For example: add a bit to the formula like this: effectiveTargetSig = (10km*(absolutetargetSig/r)) (r=distance in km) formula for hitting stuff. I.e. the closer something is the easier it is to hit it because of its increased apparent signature, and conversely, the further away something is, the smaller its relative signature.
That would mean that a frig at 1km distance has the relative signature radius of a battleship.
I don't think that's going to work good. It will rather makes 3805738 times more problems instead of fixing the few issues that are with the tracking formula now.
I would to begin with fix the tracking formula and then lets see how good Blasters for example are against other ships in Blasters optimal range. Or very very close like 100m or something.
If that doesn't work any better, then we can start to look at other options.
Check out my new flash web page: Dark Paradise |
Dabljuh
|
Posted - 2009.10.26 19:22:00 -
[203]
Edited by: Dabljuh on 26/10/2009 19:25:56
Originally by: marakor How about C as well.
You may want to include a buff to cpu and grid to the mega so it can at least fit a reasonable tank without using faction mods and a large injector in stead of a medium when it uses neutrons.
I'll be the first to agree that gallente ships in general have way too little grid for their stated purposes. But this is sort of offset by them having way more drone bandwidth and bay for their stated purpose as well. That's not a blaster issue, that's a much larger and more complex "racial ship balance" issue.
Considering the geddon has about 30% more grid than the thron, while lasers only eat about 10% more grid for the same 'class' I do wonder what the rationale behind this is. But I am in no way experienced enough with BS combat to make any meaningful statements on that topic, and to be honest, I do not find that they belong in this thread.
Originally by: NightmareX I don't think that's going to work good. It will rather makes 3805738 times more problems instead of fixing the few issues that are with the tracking formula now.
OMG, GTFO Troll. Stupid, stupid Troll.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 19:31:00 -
[204]
Edited by: NightmareX on 26/10/2009 19:32:52
Originally by: Dabljuh OMG, GTFO Troll. Stupid, stupid Troll.
OMG OMG chill dude.
I just told you that the change you wrote down over is not fixing much when it makes more problems than it fixes. Nothing wrong to say that when that's the fact.
Anyways, yes i also agree that the Megathron need a little more Powergrid and CPU. That's something i have been saying for ages now. And by doing that, it might fix some few things on the Megathron that might be a problem for some.
Check out my new flash web page: Dark Paradise |
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 19:31:00 -
[205]
Edited by: marakor on 26/10/2009 19:34:30
Originally by: Dabljuh
Originally by: marakor How about C as well.
You may want to include a buff to cpu and grid to the mega so it can at least fit a reasonable tank without using faction mods and a large injector in stead of a medium when it uses neutrons.
I'll be the first to agree that gallente ships in general have way too little grid for their stated purposes. But this is sort of offset by them having way more drone bandwidth and bay for their stated purpose as well. That's not a blaster issue, that's a much larger and more complex "racial ship balance" issue.
The issues cannot really be separated due to the fact that blasters need to be fitted onto ships and that the extra drones ect are always calculated into the dps figures and is in fact a much larger and more complicated issue that it seems.
In actual fact the "blaster issue" is in actual fact a much larger issue to do with all close range BS combat that involves multiple battleships and most of their relative stats (not just turrets), and its been a problem since the web nerf along with several other seemingly unrelated game changes.
|
Dabljuh
|
Posted - 2009.10.26 19:39:00 -
[206]
Originally by: marakor In actual fact the "blaster issue" is in actual fact a much larger issue to do with all close range BS combat that involves multiple battleships and most of their relative stats (not just turrets), and its been a problem since the web nerf along with several other seemingly unrelated game changes.
Here's the thing: Does the Mega really have to fit neutrons? Ions do virtually the same damage, the real difference is their lower range.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 19:43:00 -
[207]
Edited by: NightmareX on 26/10/2009 19:45:57 And just to have this said to. The ONLY reason why someone takes Blasters for crap atm is because Lasers is to overpowered atm, and then finds the Blasters to be crap.
But the thing isn't that the Blasters are crap,the thing is that the Lasers with Scorch is waaaay way to good.
So, the best way is not to boost Blaster to get it to how an overpowered weapon type is, because when something is overpowered, then the overpowered thing need to be nerfed.
There is 3 options. 1. Nerf the DPS on Lasers in general. 2. Nerf the DPS by 10% on Close range ammos like Multis for Lasers and nerf the DPS by 15% on med range for med range ammo like Scorch. 3. Nerf the tracking on Lasers in whole by 25%.
One of those things needs to be done.
You know, Lasers need to have a bit more disadvantage than just a bit of cap usage.
Doesn't matter if Blasters will get 15% DPS boost, because Lasers is still going to be better because you have insta reload of ammos, no ammo usage, good range and good tracking and so on.
Peoples will still find that to be much much better than a 15% DPS boost to Blasters. So they will still use Lasers no matter what. So i find the DPS boost thingie on Blasters to be invalid.
Check out my new flash web page: Dark Paradise |
Dabljuh
|
Posted - 2009.10.26 19:50:00 -
[208]
Originally by: NightmareX Edited by: NightmareX on 26/10/2009 19:47:58So, the best way is not to boost Blaster to get it to how an overpowered weapon type is, because when something is overpowered, then the overpowered thing need to be nerfed.
Shouldn't blasters be vastly overpowered inside their range? Given that their range is by far the lowest in the game?
|
marakor
Gallente Anti Lag Forum Smackers
|
Posted - 2009.10.26 19:52:00 -
[209]
Originally by: Dabljuh
Originally by: marakor In actual fact the "blaster issue" is in actual fact a much larger issue to do with all close range BS combat that involves multiple battleships and most of their relative stats (not just turrets), and its been a problem since the web nerf along with several other seemingly unrelated game changes.
Here's the thing: Does the Mega really have to fit neutrons? Ions do virtually the same damage, the real difference is their lower range.
The RR setup with a single mag stab drops the turret dps by around 6.1% and considering how narrow the damage gap is between blasters and other systems like pulse already narrowing it even furthar while also reducing their available range is not the best way to go in my opinion.
If blasters are supposed to be the in your face and destroy you weapons then they need a considerable boost in DPS and a tank + cap that allows that sort of capability.
|
NightmareX
Infinitus Odium Shadows of Light
|
Posted - 2009.10.26 19:54:00 -
[210]
Edited by: NightmareX on 26/10/2009 19:55:43
Originally by: Dabljuh
Originally by: NightmareX Edited by: NightmareX on 26/10/2009 19:47:58So, the best way is not to boost Blaster to get it to how an overpowered weapon type is, because when something is overpowered, then the overpowered thing need to be nerfed.
Shouldn't blasters be vastly overpowered inside their range? Given that their range is by far the lowest in the game?
Yeah, it's what i'm saying. Blasters already have HUGE DPS inside 5 km. And that's good enough DPS by miles.
The only problem like i said over is that the DPS on Lasers are way to high inside 5 km where Blasters is supposed to be the king.
So that's why i'm saying, nerf the Lasers DPS inside 5 km by at least 10% and 15% at med range.
Then the Blasters will be the absolute DPS monster inside 5-6 km and then Lasers still be the king at range and still have good tracking. Because Lasers are supposed to be good at range and hit ships quite good at range because Amarr ship or ships that use Lasers aren't really ships that are fast, so they need the range and the tracking so they can make up for the low speed and poor agility etc etc.
Check out my new flash web page: Dark Paradise |
|
|
|
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 11 12 .. 12 :: one page |
First page | Previous page | Next page | Last page |