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Macilles
Caldari Syrkos Technologies Joint Venture Conglomerate
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Posted - 2009.09.27 23:41:00 -
[1]
Hi, After a year and a half of grinding lvl 4 missions for C.Navy and LaiDai, I built up quite a big capital to help me jump start a career in Research/Production. A few things I cannot seem to find an answer to on the forums/guides etc. 1. Is it still possible in any way to acquire an Original Tech II Blueprint? And if yes, how and is that the only way. What I've gathered so far is that it's possible to get them from R&D agents (working hard on getting them researching as we speak), but that CCP only gave away a few BPO's of every item. Does that mean that the lottery does not exist anymore? I also read that there is a chance to get a T2Bpo from invention (although small) 2. When inventing, does the ME/PE values of the T1 copy transfer to the T2 copy?I gather that you can increase the ME with some optional equipment, but does that stack or is the new T2 copy a clean slate (if no optional modifiers are added) 3. I'm currently researching at a lvl1 agent while I grind standings with Lai Dai, but after a couple of days I received an emial that said 'Our research has been fruitful, but I've encountered a snag and our research has been halted. Please contact me as soon as possible.' Does that mean I will not be gaining research point until I do the mission she has for me or does it still tick even if I don't go do the mission. I only ask cause she says 'the research has been halted.' Thanks for reading and I'll be grateful for any advise/answers. Kind regards Macilles PS: how do you use colour in forum posts?
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Drexy
The Water Margin
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Posted - 2009.09.27 23:45:00 -
[2]
1) no the lottery is over r&d agents are just a source of datacores, and no there isnt any chance of getting a bpo from invention
2)No the bpc me/pe no longer has an affect on the t2 bpc, it did a v long time ago
3)You'll still get research points if you do not do his mission, if you do the mission you'll get 2x the amount for that day
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Macilles
Caldari Syrkos Technologies Joint Venture Conglomerate
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Posted - 2009.09.27 23:59:00 -
[3]
Thanks for clearing all that up Drexy.
It's a shame that a few people are getting rich from BPO's that's completely unobtainable... oh well I guess any game has it's unbalanced areas...
At least I know not to wait for a surprise email.
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Alt Tabbed
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Posted - 2009.09.28 00:21:00 -
[4]
Originally by: Macilles
It's a shame that a few people are getting rich from BPO's that's completely unobtainable... oh well I guess any game has it's unbalanced areas...
It's a shame that people actually believe that.
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Usagi Tsukino
Miyazaki Zaibatsu APEX Conglomerate
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Posted - 2009.09.28 00:22:00 -
[5]
Originally by: Macilles Thanks for clearing all that up Drexy.
It's a shame that a few people are getting rich from BPO's that's completely unobtainable... oh well I guess any game has it's unbalanced areas...
At least I know not to wait for a surprise email.
Oh my. You have no idea what you've just started. --- Usagi Tsukino // Miyazaki Zaibatsu
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Signore Kaeota
Caldari Caelum Incognitum
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Posted - 2009.09.28 04:53:00 -
[6]
Originally by: Macilles It's a shame that a few people are getting rich from BPO's that's completely unobtainable... oh well I guess any game has it's unbalanced areas...
Add onto that list officer drops. Cause like, very few people are capable of getting them, and indy toons definitely cant I feel violated!
</sarcasm>
On a more serious note, this five minute thing has gone too far. As a joke for a day or two it was awesome, now it's just stupid... -_-_-_-
I, Signore Kaeota, hereby apologise for any and all offence caused by the contents of this above post, and all others that I have written, or otherwise been responsible for.
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Venkul Mul
Gallente
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Posted - 2009.09.28 06:37:00 -
[7]
1) new T2 BPO aren't seeded by the devs so the R&D agents only produce datacores.
You can buy an existing BPO from a player selling one, there is always some on sale in the sale forum.
2) ME/PE of the original BPC never affected the outcome. Maybe someday but it is improbable.
3) the mail simply mean that the agent has a mission for you. You still get the normal production of RP. If you do a mission for him you get the equivalent of one day of production. You get 1 mission every day from R&D agents and they count for the storyline count.
T2 BPO aren't particularly efficient moneymaking machines, read some of the other bazillions thread about it to discover why.
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voogru
Gallente Massive Damage United Corporations Against Macros
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Posted - 2009.09.28 07:13:00 -
[8]
T2 BPO whine thread detected.
Hate Farmers? Click Here |
ThaDollaGenerale
The Illuminati. Pandemic Legion
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Posted - 2009.09.28 07:30:00 -
[9]
This was quite a masterful seque into a whine thread though.
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Lightningshade
Caldari The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.28 10:26:00 -
[10]
Originally by: Macilles Thanks for clearing all that up Drexy.
It's a shame that a few people are getting rich from BPO's that's completely unobtainable... oh well I guess any game has it's unbalanced areas...
At least I know not to wait for a surprise email.
terrible, terrible, terrible, terrible, terrible, terrible, terrible, terrible, terrible,.
Hi there, do you know how to use a god damn search function? Why must this crap come up time after time.
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Kazuo Ishiguro
House of Marbles
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Posted - 2009.09.28 11:22:00 -
[11]
Originally by: voogru T2 BPO whine thread detected.
Person who hasn't learned to search the forums before posting detected
That said, I do find it a bit disturbing that BPOs still account for about 50% of all production of T2 ships. --- 34.4:1 mineral compression ISRC Racing, Season 7 - schedule |
JitaPriceChecker2
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Posted - 2009.09.28 11:28:00 -
[12]
Obviously t2bpos are broken , since they can be safely farmed at a station and are not attainable with game mechanics unlike other items.
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Lord Fitz
Project Amargosa
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Posted - 2009.09.28 11:40:00 -
[13]
Originally by: JitaPriceChecker2 Obviously t2bpos are broken , since they can be safely farmed at a station and are not attainable with game mechanics unlike other items.
Last I checked contracts were a valid game mechanic.
Originally by: Kazuo Ishiguro That said, I do find it a bit disturbing that BPOs still account for about 50% of all production of T2 ships.
T3 ships won't be helping this any....
They're only relevant when they're providing 100% of any item, and for that to happen, the item has to be next to useless.
The reality is that you make more building other things which are freely available and require less capital, and that invention can easily make more than 97% of T2 BPOs with the same number of slots. There are very few 'good' T2 BPOs, and the amount of isk the best make is pitiful at best. Smart people are those that sold their T2 BPOs for as much as 10 years profit, because anyone who still owns one is seeing their value drop faster than they make isk.
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Rashmika Clavain
Gallente Shadows Of The Federation
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Posted - 2009.09.28 11:43:00 -
[14]
lol posting ins a T2 BPO stealth whine thread! Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |
Macilles
Caldari Syrkos Technologies Joint Venture Conglomerate
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Posted - 2009.09.28 15:57:00 -
[15]
As I stated in my original post, I'm only just starting in industry.
I have been scanning the eve forum and google trying to find info on the best way to tackle this. Problem is I must've read an old guide cause they were explaining in detail about the BPO lottery and as such I invested a lot of training and standing grinding in Lai Dai and Science/Lab Ops/specific engineering etc etc.
Then while browsing looking around for info on if I should sell or keep my datacore (as I didn't know then that I'd lose the lottery tickets if I traded my points for cores - not that it matters anyway) I stumbled accross a thread that said there is no more 'free' BPO's. That's why I posted the question to start with.
Needless to say after doing all the hard work to get them researching for me and getting me those valuable 'lottery tickets' I was dissapointed when it was confirmed here. Hence the reply. So aplogies if I offended anyone that was not my intention it was just a typed-out-loud-sigh.
Now, another question:
Does invention/manufacturing profit compete with lvl4 missioning.
Kind regards Macilles
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Augeas
Anvil of Creation
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Posted - 2009.09.28 16:11:00 -
[16]
Originally by: Macilles Does invention/manufacturing profit compete with lvl4 missioning.
No. Mission-running requires active involvement - it's time-consuming, tedious and caps out at something in the region of ~25 mill(?) per hour.
In contrast, once set-up, trade and industry requires much less active involvement and online time. You set jobs and orders, then log on the next day to find yourself wealthier. Since profit is decoupled from "online time", profits are greater and your online time is freed up to do things more fun than shooting rats. Like shooting at people shooting rats.
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foobarx
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Posted - 2009.09.28 16:51:00 -
[17]
Originally by: Kazuo Ishiguro
Originally by: voogru T2 BPO whine thread detected.
Person who hasn't learned to search the forums before posting detected
That said, I do find it a bit disturbing that BPOs still account for about 50% of all production of T2 ships.
Sure, if you count every T2 ship equally. That percentage is heavily skewed toward the low end because you can make lots of frigate hulls in a short amount of time. What is the BPO production percentage of command ships?
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Breaker77
Gallente
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Posted - 2009.09.28 17:26:00 -
[18]
Originally by: foobarx What is the BPO production percentage of command ships?
Considering it costs more to invent and build them than they sell for, I would say quite a high percentage of them are built from BPOs or really stupid people.
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Lord Fitz
Project Amargosa
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Posted - 2009.09.29 12:20:00 -
[19]
Originally by: Breaker77 really stupid people.
Have a guess how many people fall in that category.
Most of the 'unpopular' 4 command ships probably have most of their supply from BPOs, but luckily you can just invent the other 4 rather than trying to invent stuff no one wants to buy.
Also keep in mind that as far as many people are concerned their build costs are lower (falsely or in reality) or the build costs can go up. Decryptor selection makes a HUGE difference to profitability of command ships, most are profitable at some point in the material cycle, the long build times just lead to people building profitable along site others that are making a loss.
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Hoo Is
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Posted - 2009.09.29 15:39:00 -
[20]
Originally by: Alt Tabbed
It's a shame that people actually believe that.
Obvious lack of intelligence is obvious
Everyone knows T2 Ship BPO's are out of whack... Ammo and modules is the invention playground (although the BPO holders have a lovely advantage here too). ---- a reply which adds nothing to a thread or results in a thread being bumped with no new discussion worthy content is considered spam and as such warrants a forum ban |
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Fuujin
GoonFleet
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Posted - 2009.09.29 15:51:00 -
[21]
Wrong on the module bit. Yes, the margin isn't the same as the BPO holders, but it's still pretty good for most items, and you can bury a BPO holder's production output, thus allowing you to set the market. Modules dipping in price is NOT the result of BPO owners leveraging their margin, however: its that the more competition (the more inventors) there is, the more .01 games are played, the lower the price drops.
For ships, the same is true, though thanks to out-of-control R64s and larger base build costs the invention margins are trickier to manage. Once the R64 nerf hits, costs will go down and enable invention to be economically viable en masse. You already see this with the most popular ship types (hulks, zealots, etc); its just the less-popular ship models where there's insufficient volume to justify the invention costs.
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Vyktor Abyss
Gallente The Abyss Corporation
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Posted - 2009.09.29 16:26:00 -
[22]
Originally by: voogru T2 BPO whine thread detected.
"Nothing to see here, move along" posts to the Eve proletariat detected.
Over 50% fell off Das Boot and into De Nile.
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