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Thread Statistics | Show CCP posts - 2 post(s) |
rubico1337
Caldari Mnemonic Enterprises
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Posted - 2009.09.21 01:59:00 -
[1]
overall i really like the addition, it is not an invasive sound but it lets you know that it is there.
if i would change anything i would make the last klaxon which notifies you that you blowing up seem a bit more "urgent" :)
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Commander Ventura
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Posted - 2009.09.21 08:01:00 -
[2]
What kalaxon is this mate ?
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CCP Lemur
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Posted - 2009.09.21 08:46:00 -
[3]
In the overview settings you can adjust warning sounds for shield, armor and hull and it makes a sound once they go below your set mark.
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Jen Khai
Black Hawk Down Syndrome
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Posted - 2009.09.21 09:20:00 -
[4]
you guys have sound on sisi?
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something somethingdark
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Posted - 2009.09.21 09:38:00 -
[5]
or on eve ...
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L0nz0p
Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2009.09.21 10:38:00 -
[6]
can you set this audio on separate channels like no sounds at all, but only these sounds on? it would be cool in fleet fight with no sound and hearing "you are gonna get killed!". :D
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MJ Maverick
IronPig Sev3rance
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Posted - 2009.09.21 10:39:00 -
[7]
I'd love to give feedback and test this but it's hard with no sound. --------------------
CCP arse kissing drones are not welcome in my threads. CCP are not perfect. |
Von Kapiche
Minmatar
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Posted - 2009.09.21 10:49:00 -
[8]
:( no sound on Sisi.
I do hope one makes one of those "aruuuugah" noises you get in submarine films.
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Straikur
KINGS OF EDEN Sev3rance
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Posted - 2009.09.21 10:53:00 -
[9]
Wow - these sounds are awesome! At least, they would be if I could actually get my sound working on SiSi.
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CCP Aporia
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Posted - 2009.09.21 10:56:00 -
[10]
Originally by: L0nz0p can you set this audio on separate channels like no sounds at all, but only these sounds on? it would be cool in fleet fight with no sound and hearing "you are gonna get killed!". :D
It is currently tied to the UI sounds, so you should be able to deactivate everything else. Getting a completely seperate channel for these is, however, fairly unlikely.
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2009.09.21 15:55:00 -
[11]
I have not been able to get any sound at all on Singularity. I've tried disabling then re-enabling and still nothing.
And yes, there is (normally) sound in Eve.
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.21 16:04:00 -
[12]
There does seem to be a sound issue with the SiSi install, as I was told in another post
Linkage
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bassie12bf1
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Posted - 2009.09.21 18:55:00 -
[13]
I have noticed this klaxon, its really nice. It's along some other things i have noticed.
Other things are such as the rat radio chatter.
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Serge Bastana
Gallente GWA Corp
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Posted - 2009.09.21 18:57:00 -
[14]
Edited by: Serge Bastana on 21/09/2009 18:57:23 Sound, I crave sound, do you hear, I want to hear these things he speaks of pleeeease
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Opertone
Caldari Monsters
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Posted - 2009.09.22 00:49:00 -
[15]
Originally by: bassie12bf1 I have noticed this klaxon, its really nice. It's along some other things i have noticed.
Other things are such as the rat radio chatter.
Officer ravings of Doom! Have you heard?
Concord is really annoying when you hear it. Very imperial, very disciplinary.
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Tommy Blue
Arcana Imperii Ltd. Atlas Alliance
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Posted - 2009.09.22 03:40:00 -
[16]
Originally by: CCP Lemur In the overview settings you can adjust warning sounds for shield, armor and hull and it makes a sound once they go below your set mark.
I haven't checked yet (issues with getting SiSi up and running), but can you set multiple warning points for one type of defense? For example, could i get a warning sound at 80% shields and then again at 30%?
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schurem
Silver Snake Enterprise Systematic-Chaos
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Posted - 2009.09.22 05:59:00 -
[17]
no multiple warning points alas. also, no sound on my box. none whatsoever. <cries> i've been whining for this feature for AGES! and now i have it and i have no sound :(
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2009.09.22 06:00:00 -
[18]
Well, I did a clean install of the singularity client and now I can hear sound! Yay!
Anyway, the warning sounds are pretty cool. It'd be nice if they were customizable, ie: you pick what percentage(s) you want a warning at.
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Friedman
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Posted - 2009.09.22 07:07:00 -
[19]
Edited by: Friedman on 22/09/2009 07:09:22
Originally by: Kyra Felann Well, I did a clean install of the singularity client and now I can hear sound! Yay! Anyway, the warning sounds are pretty cool. It'd be nice if they were customizable, ie: you pick what percentage(s) you want a warning at.
Originally by: CCP Lemur In the overview settings you can adjust warning sounds for shield, armor and hull and it makes a sound once they go below your set mark.
So, what about looking at your overview settings
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.09.22 07:28:00 -
[20]
Originally by: Kyra Felann Well, I did a clean install of the singularity client and now I can hear sound! Yay!
Anyway, the warning sounds are pretty cool. It'd be nice if they were customizable, ie: you pick what percentage(s) you want a warning at.
You can.
Right click your overview triangle ► go to settings, far far right tab.
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schurem
Silver Snake Enterprise Systematic-Chaos
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Posted - 2009.09.22 07:37:00 -
[21]
leeching new sisi client.. cant wait.. this is (imo) the most important ui update eve has gotten in years.
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Miriallia Clyne
Gallente Silver Snake Enterprise Systematic-Chaos
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Posted - 2009.09.22 14:41:00 -
[22]
Originally by: schurem no multiple warning points alas. also, no sound on my box. none whatsoever. <cries> i've been whining for this feature for AGES! and now i have it and i have no sound :(
Awww poor you!
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