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Thread Statistics | Show CCP posts - 4 post(s) |

Venkul Mul
Gallente
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Posted - 2009.10.06 06:23:00 -
[1111]
Originally by: Malcanis
Originally by: Venkul Mul Edited by: Venkul Mul on 01/10/2009 08:37:46
Originally by: Malcanis
As for direct exchanges... LOL. Are you seriously saying that if there is a 3.5% base transaction tax that people will only sell stuff with direct exchanges? If so... no, you can be that stupid. Think about it for a bit.
Seeing how the gain for trading and building a lot of stuff is around 5%, removing 70% of the gain hurt a lot.
So everyone that want to sell large quantity of stuff will spam local or other chats and try for a direct trade.
The others will pay 103,5% for the minerals multiplied by 103,5% for the sale of the finished item.
Instant increase of inflation by more than 7% or instant loss of income for traders and miners if they don't update the prices.
You can't be that ignorant of how the market work.
Why yes, I do believe you're right - that would be a powerful incentive to use player owned stations instead.
Seeing how commerce tax don't go to the station owning corp but is a isk sink and is applied even in player owned stations, I don't see why it will incentive the use of player owned stations.
It only increase isk removal from the game and at the same time price inflation.
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Fortum Peccavi
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Posted - 2009.10.10 02:59:00 -
[1112]
1/9th of the way there!!! You guys can do it!!
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Wolf Parade
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Posted - 2009.10.11 00:32:00 -
[1113]
Good job on this move ccp
|I support what is going on here thumbs up|
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Hamshoe
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Posted - 2009.10.11 04:12:00 -
[1114]
Originally by: Ranger 1 It still amazes me how hard some people work to manufacture reasons to justify to themselves why they can not possibly play the majority of the game they are paying for.
That has to be the godawfull most stupid, ignorant and mind bogglingly arrogant take on the issue I've seen.
Are you truly trying to pretend that your concern is that people aren't getting all they pay for? Do you imagine yourself so enlightened that you need to instruct the poor ignorant slobs who are actually paying and playing as they want to that your preferences are somehow objectively better?
You're an ass of collossal proportion. And doubtless incapable of recognizing that. |

Xano Heroma
Minmatar Republic University
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Posted - 2009.10.11 07:40:00 -
[1115]
Originally by: Tuscanspeed
Originally by: Xano Heroma
Sorry I had to quote this one for truth as I got hit by a few explotation corps when I was new too. Made me stop playing for halve a year and then I came back and stayed away from player corps and I have been happy for over a year now. Also I am not in a npc corp I have my own one man corp too.
Yep I agree here !!..... oh man theirs gonna be ALOT of 1-man Corps  = pointless
You know corp creation will get nerfed next right?
yes you are right unfortunetly.... less just hope CCP wakes up from their mind Frack'up before they force too many PVE players out of EVE 
can't imagen any serious missionrunner that will work under a 11%tax... I surtently won't and running missions with war decs on you is out of the question , but for now i choice to be an optimist and believe that their will contiue to be a "way"... and cross that bridge when and if it should come. |

Fortum Peccavi
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Posted - 2009.10.11 09:03:00 -
[1116]
Hey look a threadna... ohshi..!!
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MightyRhinox
Minmatar Rhinox Heavy Industries Twilight Military Industrial Complex Alliance
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Posted - 2009.10.11 10:13:00 -
[1117]
Originally by: Malcanis
Yes, good plan. But a transaction tax would be better. Dont compare it to VAT; compare it to the sales tax that countries like New Zealnd have instead of income tax.
What an odd thing to say, NZ has income tax, indeed every country with a GST does...
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Jojo Jackson
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Posted - 2009.10.11 12:04:00 -
[1118]
Originally by: Destination SkillQueue I love the fact they used 11% as tax rate instead of the standard 10%. 11% for wardec immunity sounds fine to me and it's only a nerf to mission/ratting bounty income anyway, so industry and trade alts are unaffected.
Lol, yes, but why are ALTS untouched?
Just to even more protect Pirats and 00 player?
"here, you can gang people with one char destroying there day and safly steal there loot with this ALT npc corp toon" ?
-> STUPID!
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Oscardoodle
Amarr
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Posted - 2009.10.11 12:59:00 -
[1119]
Originally by: Hamshoe
That has to be the godawfull most stupid, ignorant and mind bogglingly arrogant take on the issue I've seen.
Are you truly trying to pretend that your concern is that people aren't getting all they pay for? Do you imagine yourself so enlightened that you need to instruct the poor ignorant slobs who are actually paying and playing as they want to that your preferences are somehow objectively better?
You're an ass of collossal proportion. And doubtless incapable of recognizing that.
How about those PVP players who played how they liked until CCP hit them with the bat? Sounds like you'd be one of the first to cry "adapt or die".
Pot, meet kettle.
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Concubinia Scarlett
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Posted - 2009.10.31 09:39:00 -
[1120]
Will this not just mean a surge of thousands of one-man corps with a zero tax rate as people 'work around' the 10% NPC tax rate?
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Bartholomeus Crane
Gallente The Crane Family
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Posted - 2009.10.31 10:01:00 -
[1121]
Originally by: Concubinia Scarlett Will this not just mean a surge of thousands of one-man corps with a zero tax rate as people 'work around' the 10% NPC tax rate?
Yes, but these can now be decced. That's the whole point. Things are going to be ... interesting ... -- Quis custodiet ipsos custodes? |

Fille Balle
Ballbreakers R us
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Posted - 2009.10.31 11:25:00 -
[1122]
Originally by: Bartholomeus Crane Yes, but these can now be decced. That's the whole point. Things are going to be ... interesting ...
lol, wut? 1000 corps x 2mil isk wardec fee = 2billion isk very interesting indeed. More like: nothing too see here, move along!
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Captain Mastiff
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Posted - 2009.10.31 13:22:00 -
[1123]
Originally by: Bartholomeus Crane
Originally by: Concubinia Scarlett Will this not just mean a surge of thousands of one-man corps with a zero tax rate as people 'work around' the 10% NPC tax rate?
Yes, but these can now be decced. That's the whole point. Things are going to be ... interesting ...
Yes very interesting because preventing one person from undocking for a week or more makes the game more interesting.
The influx of corps is going to cause many offices to go up in price and be a bit of annoyance. 11% isn't for war dec immunity. If you want to pick a fight on ONE person then steal from their can.
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Casimir Fenring
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Posted - 2009.10.31 18:48:00 -
[1124]
Personally, 11% is no skin off of my buttocks to keep from being dragged into some pimply faced twits trying to work off their inferiority complexes with a wardec. |

Casimir Fenring
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Posted - 2009.10.31 18:56:00 -
[1125]
Originally by: Ms Iustitia
Originally by: Ranger 1 Edited by: Ranger 1 on 30/09/2009 14:43:51 On the issue of jump clones being difficult to get... wat? There are any number of people you can contact through this forum that provide a jump clone aquisition service for a small fee. Or, interestingly enough, if you join a corp that has standings already you can get them regardless of your own. Or, if you join a corp that owns a Mothership they can cook one up for you at any time. I believe Roquals can do this as well.
On the matter of getting podded in empire, while it is possible to have lag issues and get popped on occassion, it really is a rarity. And if you are in a cheaply implanted (if at all) clone, who cares anyway?
It still amazes me how hard some people work to manufacture reasons to justify to themselves why they can not possibly play the majority of the game they are paying for. It is somewhat like playing a race game and only fooling around with customizing the cars, because if you actually raced them you might dent the fender. True, you can do that. Just don't be surprised that the game design caters to the people that are actually racing, and when most folks tell you that you are missing the point.
i have to disagree, your analogy of Eve akin to a "race game" is somewhat wrong, you see, EVE has PVE and PVP content, so, it won't just be "fooling" if you will pursue the PVE content only, as of a "Race Game", its just a race, but certainly, there are events that cater car hobbyists who'll love racing their cars and just merely showing them off in one venue. some Car Shows do that, then again, you're just putting points to discredit an issue, try again. 
It would be really nice if you could pursue PvE without having to put up with the BS of PvP'ers screwing with you looking for an easy kill.
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Dr Karsun
Gallente HUSARIA Curatores Veritatis Alliance
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Posted - 2009.10.31 19:05:00 -
[1126]
That is actually... Sick.
It'll change -nothing-, isk farmers will just create their own 1-2-3-4-5 people corps with 0% tax and take up nice corp names to hide the fact... It'll just make mission running newbs lose 11% of their isk making it harder for them to quickly jump into their first bs to run l4's smoothly.
/not signed at all, although I know it won't change anything.
 Making custom signatures and banners - check my in-game bio for details!
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Mimi Ar'Skele
Minmatar Republic University
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Posted - 2009.11.01 06:00:00 -
[1127]
Awesomest change ever.
Look, we know the vets will avoid this. No impact to anyone who's been in eve for any length of time. Those of us enjoying the massively singleplayer experience will still have it.
Newbies lose:
1. A useful rookie channel. Yup, the NPC corps are 1337% more useful than the ISK seller spamfest new characters are dumped into. 2. Their ships. You *KNOW* new guys have no clue corpies can shoot them in highsec. They'll blindly hook up with low tax corps hoping to learn the ropes, and instead will learn why it's important to keep their clone up to date.
We'll see how this pans out. I for one will not be impacted overmuch, mostly because I only mission to grind standings. The ISK from mission running is pitiful in the grand scheme of things.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.11.01 07:11:00 -
[1128]
Originally by: Mimi Ar'Skele Awesomest change ever.
Look, we know the vets will avoid this. No impact to anyone who's been in eve for any length of time. Those of us enjoying the massively singleplayer experience will still have it.
Newbies lose:
1. A useful rookie channel. Yup, the NPC corps are 1337% more useful than the ISK seller spamfest new characters are dumped into. 2. Their ships. You *KNOW* new guys have no clue corpies can shoot them in highsec. They'll blindly hook up with low tax corps hoping to learn the ropes, and instead will learn why it's important to keep their clone up to date.
We'll see how this pans out. I for one will not be impacted overmuch, mostly because I only mission to grind standings. The ISK from mission running is pitiful in the grand scheme of things.
1: Rookies won't be affected by this tax as there are minimum amounts that will be taxed, only the more experienced players will be getting rewards that are high enough to break the tax threshold. So no, rookies will not loose their useful rookie channel.
2: By the time the tax DOES start affecting them, they should have learned enough to know that their corp mates can shoot them... as well as have had an opportunity to meet people they feel they would like to try corp life with. It might surprise you to learn that only a very small fraction of corps recruit people just to shoot them as, oddly enough, no one wants to join them and they fade away. Funny how that works.
Quote: That has to be the godawfull most stupid, ignorant and mind bogglingly arrogant take on the issue I've seen. Are you truly trying to pretend that your concern is that people aren't getting all they pay for? Do you imagine yourself so enlightened that you need to instruct the poor ignorant slobs who are actually paying and playing as they want to that your preferences are somehow objectively better? You're an ass of collossal proportion. And doubtless incapable of recognizing that.
Sorry I missed this one when it was first posted. Let me clarify. I'm not concerned in the slightest about people getting their monies worth out of EVE, nor is that what I said. I AM amused at the lengths people go to in justifying why they should have no repercussions for insisting on playing by beginners rules, with beginning players protections, long after they are proficient enough to play with the big boys.
To put it in very, very simplistic terms you have joined a game of RISK. However you insist that not only should you be able to gain units a little faster than everyone else, but no one is allowed to attempt to invade the countries you hold. Hey, most people try to cut the guy who's never played before a little slack so he can get the hang of it, but after a while it gets a little old. Sure, you may enjoy accumulating units on the map under those rules but really, eventually, what is the point of playing.
CCP has said it, and the community in general has said it, perhaps eventually it will get through to you. NPC corps are intended for new players to learn the game, and as such are safer than other area's of the game. After a while, you really need to move on.
===== If you go to Za'Ha'Dum I will gank you. |

Zulf BesGUowy
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Posted - 2009.11.01 08:02:00 -
[1129]
Fragment of Dev Blog
"It seems like an unrealistic scenario that the empires in EVE provide infrastructure, security and a host of other financially demanding services at no cost. I sometimes read people complaining about how EVEs physics are unrealistic, but on the realism scale, that still pales compared to a government that refuses to tax its citizens."
By CCP Soundwave
I agre to this,thys is fresh and logical,here nothing for free,but why 11%?
5% tax should be ok,here no reason for higer tax beacuse idea is to put feeling to player "you have to pay for meny things",not feeling "you have to pay tax for corp thiefs".If CCP thinking here is a lot mony on mission,they have to reduce amount of bounty,not amount of tax.
For some reasons 11% is to much,like in real world nobody want to pay high tax,especially new players who need boost to wallet,new skills ships implants etc,CPP dont forget this,a lot player earn mony in mission then those people buy stuf for pvp.
And about corporation,here no difirence betwen rats in empire or 0.0 people have to farm npc if they want mony for pvp,not all people have idea and knowledge about trade-manufacture-so they do mission,because or kiling rats in 0.0 is easy way to get mony.
Ps Sory for my grammar
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Venkul Mul
Gallente
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Posted - 2009.11.01 08:12:00 -
[1130]
Originally by: Ranger 1
1: Rookies won't be affected by this tax as there are minimum amounts that will be taxed, only the more experienced players will be getting rewards that are high enough to break the tax threshold. So no, rookies will not loose their useful rookie channel.
Half of the rats in level 2? Level 2 mission rewards?
Truly the experience of people doing level 2 mission is staggering and the should not be in a NPC corp. 
Originally by: Ranger 1
2: By the time the tax DOES start affecting them, they should have learned enough to know that their corp mates can shoot them... as well as have had an opportunity to meet people they feel they would like to try corp life with. It might surprise you to learn that only a very small fraction of corps recruit people just to shoot them as, oddly enough, no one wants to join them and they fade away. Funny how that works.
Funny as this is not true.
a) There is a practically endless stream of new players that will not know how it work so they fall for it;
b) there is not in game mechanism to know what corps do that so again people will fall for it (note that players tricked that way will not return to a starter corp, so they will not be spreading the word of what are the "bad" corporations);
c) they will be the most aggressive corps recruiting in the starter NPC corps so they will get a fair percentage of the new players in proportion to the actual number of the corps doing that.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.11.01 08:17:00 -
[1131]
38 pages is a lot of thread. Has a single person who was opposed to this tax become reconciled to it? Or a single supporter been persuaded against it? Because it seems like if anyone was going to be persuaded, that 38 pages would be enough to do the job.
Otherwise this thread should be deleted at once, because of TQ's known vulnerability to snowflakes.
PS I'm back!
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ServantOfMask
Minmatar Eye Bee Em
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Posted - 2009.11.01 08:48:00 -
[1132]
Edited by: ServantOfMask on 01/11/2009 08:49:28 just had a look on sisi...
npc corp tax has been increased to 15% !
there is also an option to war-dec non-starter NPC corporations !!
wow... talk about an incentive to GTFO of npc corps since everyone and their grandmothers will wardec npc corps. i'm considering taking a vacation from wormholing to kill me some CNR's in motsu.
edit: this is what you get for crying about 11% with no change to war dec immunity. "Misina Arlath
GIRL = Guy In Real Life MMORPG = Many Men Online Role Playing Girls." |

Serpents smile
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Posted - 2009.11.01 09:01:00 -
[1133]
Originally by: ServantOfMask Edited by: ServantOfMask on 01/11/2009 08:49:28 just had a look on sisi...
npc corp tax has been increased to 15% !
there is also an option to war-dec non-starter NPC corporations !!
\
You're kidding right?  Because if it is true then this thread is nothing compared to the mass explosion that will follow this little piece of information.
(/me starts praying it is true) Someone bring me MA' POPCORN!
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.11.01 09:36:00 -
[1134]
Edited by: Ranger 1 on 01/11/2009 09:39:18
Quote: Originally by: Ranger 1 1: Rookies won't be affected by this tax as there are minimum amounts that will be taxed, only the more experienced players will be getting rewards that are high enough to break the tax threshold. So no, rookies will not loose their useful rookie channel.
Quote: Half of the rats in level 2? Level 2 mission rewards? Truly the experience of people doing level 2 mission is staggering and the should not be in a NPC corp. Rolling Eyes Originally by: Ranger 1
They start feeling partially in level 2's and feel it fully in level 3 missions. Sounds about right actually. ===== If you go to Za'Ha'Dum I will gank you. |

Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.11.01 10:02:00 -
[1135]
Originally by: ServantOfMask Edited by: ServantOfMask on 01/11/2009 08:49:28 just had a look on sisi...
npc corp tax has been increased to 15% !
there is also an option to war-dec non-starter NPC corporations !!
wow... talk about an incentive to GTFO of npc corps since everyone and their grandmothers will wardec npc corps. i'm considering taking a vacation from wormholing to kill me some CNR's in motsu.
edit: this is what you get for crying about 11% with no change to war dec immunity.
I'm not in a position where I can get on the test server currently to confirm this. If true, I don't really see a big problem with 15%, seems like a more sensible level to be honest... about 5% above what most corps run at.
As for being able to war dec NPC corps, now that is a new wrinkle. It makes me wonder if there will be new options for people that wish to "role play" being a member of a specific NPC corp, or if things will be left just as they are in that regard to pressure people into leaving the NPC corp you find yourself in after leaving a player corp as quickly as possible.
I guess we will just have to see if this is true, is kept, is developed further.
===== If you go to Za'Ha'Dum I will gank you. |

Venkul Mul
Gallente
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Posted - 2009.11.01 10:50:00 -
[1136]
Originally by: ServantOfMask
just had a look on sisi...
npc corp tax has been increased to 15% !
there is also an option to war-dec non-starter NPC corporations !!
Both false.
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ServantOfMask
Minmatar Eye Bee Em
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Posted - 2009.11.01 11:36:00 -
[1137]
Originally by: Venkul Mul
Both false.
damnit you had to tell them didn't you?
im trying to fan the blaze a bit.. we are soo close to beating the dead horse (54pages) and that took 3years.
was hoping for alot more tears and rage before someone actually logged into sisi to check. 
kudos to you  "Misina Arlath
GIRL = Guy In Real Life MMORPG = Many Men Online Role Playing Girls." |

RedSplat
Noir.
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Posted - 2009.11.01 11:57:00 -
[1138]
Tax still needs to be higher
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.11.01 17:27:00 -
[1139]
Venkul Mul I haven't brought this to the level of personal insults, perhaps you should refrain from that.
Yes, access to information for the new player looking for a corp can be improved. I would suggest keeping your eye peeled for further information on New Eden. However it is difficult for new players not to find information on reputable starter player corps within the first few months of play even as things are now. If you don't agree with that assessment, that's fine... difficult to believe, but fine.
I know what you are trying to say, but the fact remains that the number of new players that end up stumbling into a corp that recruits them to die is pretty low. How many healthy player corps are out there? Open your eyes. The VAST majority of EVE players happily existing in player corps. If you don't see that, I'm afraid you are deep in denial.
===== If you go to Za'Ha'Dum I will gank you. |

Casimir Fenring
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Posted - 2009.11.01 23:41:00 -
[1140]
Actually, I'm one of the many players quite satisfied being in an NPC corp. As I said before, 11% is a small price to pay to avoid all of the BS that accompanies a wardec. The ones I've been involved in were for no other purpose than to extort money from the player corps I was in. Pointless and costly.
If CCP wants to reflect a real social system, players should be able to go indie, not having membership in either a NPC or player corp. Which begs the question of just why CCP continues to steer, or as seems to be the case here...push, players into corps.
I'm also one of those ISK farmers who simply enjoys the game for what it is...a game. I enjoy it so much that I have 3 accounts, and am active on all 3 on a regular basis. But the farming has a goal...generate income while I develop skills to do what I want to do in the game...without having to deal with player corp BS.
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