| Pages: 1 2 3 4 5 6 7 [8] 9 10 11 :: one page |
|
|
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Woetra
 |
Posted - 2004.10.29 20:53:00 -
[211]
/give_isk '30000000 Woetra'
GM command *solved*
Sig Thief
 |

Woetra
 |
Posted - 2004.10.29 20:53:00 -
[212]
/give_isk '30000000 Woetra'
GM command *solved*
Sig Thief
 |

MOOstradamus
 |
Posted - 2004.10.30 17:18:00 -
[213]
/me 's at this pointless thread ... and then goes back to tending his ISK tree and incubating his nest of ISK eggs
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
|

MOOstradamus
 |
Posted - 2004.10.30 17:18:00 -
[214]
/me 's at this pointless thread ... and then goes back to tending his ISK tree and incubating his nest of ISK eggs
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
|

Mydion
 |
Posted - 2004.10.31 14:24:00 -
[215]
Well assuming that their is an exception, then there would be a way to generate isk. which is probably why your article is absolutly correct, and if there is a way, then it would cost ypu more than 10 mil to pry it from someone.
 |

Mydion
 |
Posted - 2004.10.31 14:24:00 -
[216]
Well assuming that their is an exception, then there would be a way to generate isk. which is probably why your article is absolutly correct, and if there is a way, then it would cost ypu more than 10 mil to pry it from someone.
 |

J'Maybe Keens
 |
Posted - 2004.10.31 15:10:00 -
[217]
so qrac, to get the sequence of events correct.
You turn ISK into a "CREDIT" and then turn the "CREDIT" back into "ISK", this has created ISK how? ******** AUTHOR of the COMPLETE mineral and ore Price guide, updated weekly, see Eve Guardian for details
|

J'Maybe Keens
 |
Posted - 2004.10.31 15:10:00 -
[218]
so qrac, to get the sequence of events correct.
You turn ISK into a "CREDIT" and then turn the "CREDIT" back into "ISK", this has created ISK how? ******** AUTHOR of the COMPLETE mineral and ore Price guide, updated weekly, see Eve Guardian for details
|

Lorandello
 |
Posted - 2004.11.01 01:13:00 -
[219]
I may be incorrect here because it has been a very long time since i did this, but.. When an avatar is created and first come into the game does he not have a small amount of isk in his wallet? If so i submit that this isk is NOT from ccp or npcs corps but an intrigal part of the creation of a new avatar thus introducing new isk into the game that does not come from CCP.
|

Lorandello
 |
Posted - 2004.11.01 01:13:00 -
[220]
I may be incorrect here because it has been a very long time since i did this, but.. When an avatar is created and first come into the game does he not have a small amount of isk in his wallet? If so i submit that this isk is NOT from ccp or npcs corps but an intrigal part of the creation of a new avatar thus introducing new isk into the game that does not come from CCP.
|
|

Lorandello
 |
Posted - 2004.11.01 01:17:00 -
[221]
I may be incorrect here because it has been a very long time since i did this, but.. When an avatar is created and first come into the game does he not have a small amount of isk in his wallet? If so i submit that this isk is NOT from ccp or npcs corps but an intrigal part of the creation of a new avatar thus introducing new isk into the game that does not come from CCP.
AH NM just found the one that you replied to, that states that the isk IS from CCp and not an intrigal part of the avatar creation 
|

Lorandello
 |
Posted - 2004.11.01 01:17:00 -
[222]
I may be incorrect here because it has been a very long time since i did this, but.. When an avatar is created and first come into the game does he not have a small amount of isk in his wallet? If so i submit that this isk is NOT from ccp or npcs corps but an intrigal part of the creation of a new avatar thus introducing new isk into the game that does not come from CCP.
AH NM just found the one that you replied to, that states that the isk IS from CCp and not an intrigal part of the avatar creation 
|

Jovius Marginus
 |
Posted - 2004.11.01 11:09:00 -
[223]
J'Maybe - am i correct in thinking you could remove is pre-castor without npc interaction therefore proving you wrong?
***pre-castor*** Player A has 1000isk Player B has 1000isk Total 2000isk
Player A changes his money into credits and puts it into his cargo in his ship, Player B blows Player A's ship up and the credits are destroyed. therefore meaning that the total isk is now 1000isk due to the 1000isk in credits being destroyed
Is that correct?
|

Jovius Marginus
 |
Posted - 2004.11.01 11:09:00 -
[224]
J'Maybe - am i correct in thinking you could remove is pre-castor without npc interaction therefore proving you wrong?
***pre-castor*** Player A has 1000isk Player B has 1000isk Total 2000isk
Player A changes his money into credits and puts it into his cargo in his ship, Player B blows Player A's ship up and the credits are destroyed. therefore meaning that the total isk is now 1000isk due to the 1000isk in credits being destroyed
Is that correct?
|

qrac
 |
Posted - 2004.11.01 23:33:00 -
[225]
Originally by: J'Maybe Keens so qrac, to get the sequence of events correct.
You turn ISK into a "CREDIT" and then turn the "CREDIT" back into "ISK", this has created ISK how?
wow.. word games. u turn a bs into minerals (refine) and then turn the minerals back into a battleship, this has created a battleship how?
let me tell u how from the beginning: 1. ore is no more, minerals r created. 2. minerals r no more, bs is created. 3. bs is no more, minerals r created. 4. minerals r no more, bs is created.
according to your logic the bs's were never created, they were always there.
as for isk and credits the differnce is even larger. bs and mins r both items which means they have more in common than isk and credits, since credits r an item while isk is not.
i think it's time u hand over isk. -------------------------------------------
 Insanes numquam moriuntur! |

qrac
 |
Posted - 2004.11.01 23:33:00 -
[226]
Originally by: J'Maybe Keens so qrac, to get the sequence of events correct.
You turn ISK into a "CREDIT" and then turn the "CREDIT" back into "ISK", this has created ISK how?
wow.. word games. u turn a bs into minerals (refine) and then turn the minerals back into a battleship, this has created a battleship how?
let me tell u how from the beginning: 1. ore is no more, minerals r created. 2. minerals r no more, bs is created. 3. bs is no more, minerals r created. 4. minerals r no more, bs is created.
according to your logic the bs's were never created, they were always there.
as for isk and credits the differnce is even larger. bs and mins r both items which means they have more in common than isk and credits, since credits r an item while isk is not.
i think it's time u hand over isk. -------------------------------------------
 Insanes numquam moriuntur! |

qrac
 |
Posted - 2004.11.01 23:50:00 -
[227]
Originally by: Jovius Marginus J'Maybe - am i correct in thinking you could remove is pre-castor without npc interaction therefore proving you wrong?
***pre-castor*** Player A has 1000isk Player B has 1000isk Total 2000isk
Player A changes his money into credits and puts it into his cargo in his ship, Player B blows Player A's ship up and the credits are destroyed. therefore meaning that the total isk is now 1000isk due to the 1000isk in credits being destroyed
Is that correct?
that's 100% correct.. j'maybe would own u money if i wasn't first  -------------------------------------------
 Insanes numquam moriuntur! |

qrac
 |
Posted - 2004.11.01 23:50:00 -
[228]
Originally by: Jovius Marginus J'Maybe - am i correct in thinking you could remove is pre-castor without npc interaction therefore proving you wrong?
***pre-castor*** Player A has 1000isk Player B has 1000isk Total 2000isk
Player A changes his money into credits and puts it into his cargo in his ship, Player B blows Player A's ship up and the credits are destroyed. therefore meaning that the total isk is now 1000isk due to the 1000isk in credits being destroyed
Is that correct?
that's 100% correct.. j'maybe would own u money if i wasn't first  -------------------------------------------
 Insanes numquam moriuntur! |

Blazde
 |
Posted - 2004.11.01 23:55:00 -
[229]
Give the man his money. It was a hard challenge but there had to be a loophole somewhere.
btw....
WTB: Credit BPO  __________________
4S Corporation Kill List |

Blazde
 |
Posted - 2004.11.01 23:55:00 -
[230]
Give the man his money. It was a hard challenge but there had to be a loophole somewhere.
btw....
WTB: Credit BPO  __________________
4S Corporation Kill List |
|

Nooey
 |
Posted - 2004.11.05 03:36:00 -
[231]
Edited by: Nooey on 05/11/2004 04:09:29 Edited by: Nooey on 05/11/2004 04:02:29 Edited by: Nooey on 05/11/2004 04:00:26 I think I found something. I think I broke your masterful little riddle by thinking outside the box. Details in just one sec.
Ok, while I wait for the pic to upload, I'll explain how I c.ra.ck.ed (Cant believe they censor the word *****ed!) it.
Now, I admit, I haven't read your article. I've read most of this thread.
You wanted proof, that a player could create extra ISK, just through inter-player trading. Without NPC Involvement whatsoever.
All I did to replicate this, was trade ISK between my two alts. Nothing more.
----------
You see, it makes perfect sense, that if you give 10 bucks to a room full of people, let them trade all day, you'll still have ten bucks. It goes without saying. That philosophy is UNBREAKABLE.
So what I set out to do, was beat you on a technicality. But a technicality proven on "paper" no less. Proven quite starkly in my journal.
You see, within the framework of Eve, your rules don't QUITE apply. Because, this isnt reality. This is a computer running things. It has sets of limitations that dont normally get applied in the real world. Humans are flexible when it comes to anomalies, whereas closed software programs, in particular, EVE, lack the same flexibility.
Go look at this picture.
http://www.image4u.org/nooeyb/proof.jpg
You'll see in the last transaction. I had 0.56 ISK left. And yet, when I traded 0.56 ISK over. Something was left.
0.01 ISK. Not much. Not enough to exploit, that's for sure. I don't think I'd like repeating the process another 99.9 times just to make one lousy ISK. But nevertheless, I made ISK APPEAR OUTTA NOWHERE.
How?
You'll see the previous transaction was apparently .50 ISK But really, I transferred 4.9999999999 ISK. It just registered as .50
This has gotta get you make you think one of 2 things has happened. 1. It was rounded up in reality, and really, I traded .50 ISK 2. It was rounded up in the journal, and really, I traded .4999999 ISK
Looking at the picture, it's obvious which one is the one that happened: 2.
Because, I traded .49999999 ISK. Journal seemed to have rounded it up. And, when I then traded a whole figure of 0.56, that little 0.00000001 was left over.
HOWEVER, it seems that my wallet, doesnt like numbers like that. You see, a human could deal with that, but not Eve.
And it automatically bumped it up to 0.01
That's 0.00099999 (Not exact figures, you get the idea) that came out of nowhere.
Through player trading only.
How you like them apples?!
 Show Your Support For Kaleigh Doyle.
 |

Nooey
 |
Posted - 2004.11.05 03:36:00 -
[232]
Edited by: Nooey on 05/11/2004 04:09:29 Edited by: Nooey on 05/11/2004 04:02:29 Edited by: Nooey on 05/11/2004 04:00:26 I think I found something. I think I broke your masterful little riddle by thinking outside the box. Details in just one sec.
Ok, while I wait for the pic to upload, I'll explain how I c.ra.ck.ed (Cant believe they censor the word *****ed!) it.
Now, I admit, I haven't read your article. I've read most of this thread.
You wanted proof, that a player could create extra ISK, just through inter-player trading. Without NPC Involvement whatsoever.
All I did to replicate this, was trade ISK between my two alts. Nothing more.
----------
You see, it makes perfect sense, that if you give 10 bucks to a room full of people, let them trade all day, you'll still have ten bucks. It goes without saying. That philosophy is UNBREAKABLE.
So what I set out to do, was beat you on a technicality. But a technicality proven on "paper" no less. Proven quite starkly in my journal.
You see, within the framework of Eve, your rules don't QUITE apply. Because, this isnt reality. This is a computer running things. It has sets of limitations that dont normally get applied in the real world. Humans are flexible when it comes to anomalies, whereas closed software programs, in particular, EVE, lack the same flexibility.
Go look at this picture.
http://www.image4u.org/nooeyb/proof.jpg
You'll see in the last transaction. I had 0.56 ISK left. And yet, when I traded 0.56 ISK over. Something was left.
0.01 ISK. Not much. Not enough to exploit, that's for sure. I don't think I'd like repeating the process another 99.9 times just to make one lousy ISK. But nevertheless, I made ISK APPEAR OUTTA NOWHERE.
How?
You'll see the previous transaction was apparently .50 ISK But really, I transferred 4.9999999999 ISK. It just registered as .50
This has gotta get you make you think one of 2 things has happened. 1. It was rounded up in reality, and really, I traded .50 ISK 2. It was rounded up in the journal, and really, I traded .4999999 ISK
Looking at the picture, it's obvious which one is the one that happened: 2.
Because, I traded .49999999 ISK. Journal seemed to have rounded it up. And, when I then traded a whole figure of 0.56, that little 0.00000001 was left over.
HOWEVER, it seems that my wallet, doesnt like numbers like that. You see, a human could deal with that, but not Eve.
And it automatically bumped it up to 0.01
That's 0.00099999 (Not exact figures, you get the idea) that came out of nowhere.
Through player trading only.
How you like them apples?!
 Show Your Support For Kaleigh Doyle.
 |

theRaptor
 |
Posted - 2004.11.05 04:23:00 -
[233]
Originally by: Nooey Ok, while I wait for the pic to upload, I'll explain how I c.ra.ck.ed (Cant believe they censor the word *****ed!) it. Go look at this picture.
http://www.image4u.org/nooeyb/proof.jpg
You'll see in the last transaction. I had 0.56 ISK left. And yet, when I traded 0.56 ISK over. Something was left.
0.01 ISK. Not much. Not enough to exploit, that's for sure. I don't think I'd like repeating the process another 99.9 times just to make one lousy ISK. But nevertheless, I made ISK APPEAR OUTTA NOWHERE.

OMG 1337 haXorz    --------------------------------------------------
|

theRaptor
 |
Posted - 2004.11.05 04:23:00 -
[234]
Originally by: Nooey Ok, while I wait for the pic to upload, I'll explain how I c.ra.ck.ed (Cant believe they censor the word *****ed!) it. Go look at this picture.
http://www.image4u.org/nooeyb/proof.jpg
You'll see in the last transaction. I had 0.56 ISK left. And yet, when I traded 0.56 ISK over. Something was left.
0.01 ISK. Not much. Not enough to exploit, that's for sure. I don't think I'd like repeating the process another 99.9 times just to make one lousy ISK. But nevertheless, I made ISK APPEAR OUTTA NOWHERE.

OMG 1337 haXorz    --------------------------------------------------
|

Nooey
 |
Posted - 2004.11.05 04:48:00 -
[235]
LoL, Me and Raptor we're discussing the exploitability of this, if some dude programmed a macro to repeate it endlessly.
Lets assume big here, that you could TO BEGIN WITH, even CODE a macro that made player-to-player transactions like I did.
Lets assume you managed to get it to do it 100 times a second. That's roughtly 1ISK/Second
24x60 = 1440 Minutes in the day 1440x60 = 86,400 Seconds in the day
= 86, 400 ISK. Not much is it.
To be making decent money, you'd have to get it around 1000 times in a second. That's 1000 player-to-player transfers in a single second.
That's
1. A freaky macro 2. Probly gonna cause something somewhere to go completely nuts, and crash 3. Gonna be fairly noticeable for any Dev looking for it
So don't think I've suddenly created you all money-machines. You'd be better off mining that Veld for an hour or two.
---------------------------------------------
NOW!
Onto that 10 million.
J'Maybe Keens, this is what you have said in your ARTICLE:
1. The only way in which isk is introduced into the system (barring illegal printing of isk) is for capsule pilots to interact with the Sovereign Corporations
2. While it is true capsule pilots trading with one another via the markets or escrow do not introduce new isk....
Both of which show your assumption evidently.
You go on to say in your article...
Still not convinced that player to player trading does not increase the total supply of isk within the Eve economy then take the 10 million isk challenge.
I will give 10million isk to the first person that shows me how you and I can trade between ourselves without interacting with anyone else and manage to increase the total amount of isk we hold as a pair. Details here. (you will have to register for the new EG forums for this.)
(Upon Clicking Link/Registering you are taken to Forums, where u state:
Anyway putting my isk where my ego is. I am offering 10million isk to the first person who can create a model where You and Me just trading between ourselves without any outside agency involved can increase the quantity of isk within Eve without interacting with NPCs.
---------
I would humbly suggest that I have shown such a model. Since you have not stipulated any amounts in the model (I presume out of sheer confidence) it would then surely, be upon you, to either disprove my model's veracity, or concede that through my methods, one is able to create approx 0.00009999 ISK, from only (And I quote) "You and Me just trading between ourselves without any outside agency involved"
If you choose to disprove my models veracity, I will forfeit the claim to the 10m.
If you concede, however....
Oh how tasty that shall be.   Show Your Support For Kaleigh Doyle.
 |

Nooey
 |
Posted - 2004.11.05 04:48:00 -
[236]
LoL, Me and Raptor we're discussing the exploitability of this, if some dude programmed a macro to repeate it endlessly.
Lets assume big here, that you could TO BEGIN WITH, even CODE a macro that made player-to-player transactions like I did.
Lets assume you managed to get it to do it 100 times a second. That's roughtly 1ISK/Second
24x60 = 1440 Minutes in the day 1440x60 = 86,400 Seconds in the day
= 86, 400 ISK. Not much is it.
To be making decent money, you'd have to get it around 1000 times in a second. That's 1000 player-to-player transfers in a single second.
That's
1. A freaky macro 2. Probly gonna cause something somewhere to go completely nuts, and crash 3. Gonna be fairly noticeable for any Dev looking for it
So don't think I've suddenly created you all money-machines. You'd be better off mining that Veld for an hour or two.
---------------------------------------------
NOW!
Onto that 10 million.
J'Maybe Keens, this is what you have said in your ARTICLE:
1. The only way in which isk is introduced into the system (barring illegal printing of isk) is for capsule pilots to interact with the Sovereign Corporations
2. While it is true capsule pilots trading with one another via the markets or escrow do not introduce new isk....
Both of which show your assumption evidently.
You go on to say in your article...
Still not convinced that player to player trading does not increase the total supply of isk within the Eve economy then take the 10 million isk challenge.
I will give 10million isk to the first person that shows me how you and I can trade between ourselves without interacting with anyone else and manage to increase the total amount of isk we hold as a pair. Details here. (you will have to register for the new EG forums for this.)
(Upon Clicking Link/Registering you are taken to Forums, where u state:
Anyway putting my isk where my ego is. I am offering 10million isk to the first person who can create a model where You and Me just trading between ourselves without any outside agency involved can increase the quantity of isk within Eve without interacting with NPCs.
---------
I would humbly suggest that I have shown such a model. Since you have not stipulated any amounts in the model (I presume out of sheer confidence) it would then surely, be upon you, to either disprove my model's veracity, or concede that through my methods, one is able to create approx 0.00009999 ISK, from only (And I quote) "You and Me just trading between ourselves without any outside agency involved"
If you choose to disprove my models veracity, I will forfeit the claim to the 10m.
If you concede, however....
Oh how tasty that shall be.   Show Your Support For Kaleigh Doyle.
 |

Nooey
 |
Posted - 2004.11.05 06:56:00 -
[237]
Edited by: Nooey on 06/11/2004 15:24:57 Edited by: Nooey on 05/11/2004 07:02:43 A few more things I wanted to point out ahving read this thread, that further convince me I've met the challenge.
Your own words in this thread:
1a) "As I explained to somebody else. Get the entire population of the planet into one room. Give them 10 dollars. Let them trade for however long you wish.
If at the end of the day someone has 20 dollars, let me know."
1b) Well I didn't exactly double my money....but nevertheless I created some more than what I started with. And if you were to, like you say, allow me enuff time to trade, I could easily double it. You seem only concerned that in the end, the wallet shows more than what we started with. Which ties into 2a)
2a) "yes i am talking about the actual physical quantity of ISK.
ISK is the stuff that appears as a balance in your wallet."
and...
"ISK is the stuff that makes up your balance in the transaction screen of your wallet.
If it is not there, it is not ISK"
2b) Seems like I've met that criteria rather solidly.
3a) "The simple truth is my 10million ISK is safe. Not because I am not willing to pay it out if someone finds a method, it is just nobody is going to."
"It is finally now being understood it is not possible to prove me wrong. Not because I am genious, but because its a simple truth."
3b) The simple truth, is that your 10m is far from safe. Not if you stick by the criteria you yourself have established. I'd also like to say that it wasnt "Finally being understood that it wasnt possible to prove it wrong" It was being "conceeded" Looks like too many people took your words as fact. Not that I blame them, like I said, the philosophy itself, is unbreakable. But its application in Eve, is far from it. This is where people needed to focus. It's rather amusing to me, when people are confident in the certainty of things. I love nothing more than to shatter that. Or to attempt to. I don't mean to be arrogant when I say that either, I just, honestly, love disproving truths (Will whip out old Bertrand Russel perhaps to discuss the old 2+2=4....lol...perhaps I should spare you all)
4a) CelticJim said: "There is no winner and the proof will never be forthcoming. Can't remember the physicas laws other than "matter is neither created nor destroyed". This also holds true for isk."
4b) Ahhh, you are talking about normal physics. Try Quantum Physics where we start looking at things at a subatomic level (0.01 ISK is analogously subatomic - I would argue with a grin) that we start to realise that the rules that apply in one arena, may not necessarily transfer COMPLETELY smoothly to the second.
5a) Limbo: All you trying to win the 10M isk, give up. If you find a way to prove J'Maybe wrong you don't need the 10M isk reward, you can create your own isk. Magold: That ends the thread
5b) For you defeatists maybe, or those unwilling to try and stare the "facts" in the face and attempt to tear that face off. Just coz i can create my own isk doesnt really make me that rich, as I've already covered. Not unless I start hacking out uber macros.
6a) Weirda: You safe Mr. Keens... If it was possible - it would be an exploit. 2 Players cannot create isk
6b) Would you argue that recieving 0.0009999 ISK due to rounding up was an exploit? I wouldn't. I define exploiting as using a bug in the game to benefit yourself. Seeing as it's not a bug, and there's really no benefit - labelling this an exploit would not rest easy with me, at least.
7a) Feta Solamnia: If someone prooves it wrong, he will essentially be disprooving the mathematics that DB's are based on (and all mathematical theories in general). You'd have to face on ****ed Bill gates and a host of mathematicians
7b) Not really. I'm not disproving the philosophy. Just its application in this particular context where it has been claimed it is as unwavering as anywhere else
8a) The only way the player can and is able to introduce isk into the economy is if the player is given powers of a game master, who can either create money on spot, or instead of mining minerals, is able to extract pure Isk from the asteroids.
8b) Hehe, I'm just a 3 month-in nooblet.
And I don't extract ISK from roids...
btw is ur name a reworking of James Maynard Keens the economis?
Show Your Support For Kaleigh Doyle.
 |

Nooey
 |
Posted - 2004.11.05 06:56:00 -
[238]
Edited by: Nooey on 06/11/2004 15:24:57 Edited by: Nooey on 05/11/2004 07:02:43 A few more things I wanted to point out ahving read this thread, that further convince me I've met the challenge.
Your own words in this thread:
1a) "As I explained to somebody else. Get the entire population of the planet into one room. Give them 10 dollars. Let them trade for however long you wish.
If at the end of the day someone has 20 dollars, let me know."
1b) Well I didn't exactly double my money....but nevertheless I created some more than what I started with. And if you were to, like you say, allow me enuff time to trade, I could easily double it. You seem only concerned that in the end, the wallet shows more than what we started with. Which ties into 2a)
2a) "yes i am talking about the actual physical quantity of ISK.
ISK is the stuff that appears as a balance in your wallet."
and...
"ISK is the stuff that makes up your balance in the transaction screen of your wallet.
If it is not there, it is not ISK"
2b) Seems like I've met that criteria rather solidly.
3a) "The simple truth is my 10million ISK is safe. Not because I am not willing to pay it out if someone finds a method, it is just nobody is going to."
"It is finally now being understood it is not possible to prove me wrong. Not because I am genious, but because its a simple truth."
3b) The simple truth, is that your 10m is far from safe. Not if you stick by the criteria you yourself have established. I'd also like to say that it wasnt "Finally being understood that it wasnt possible to prove it wrong" It was being "conceeded" Looks like too many people took your words as fact. Not that I blame them, like I said, the philosophy itself, is unbreakable. But its application in Eve, is far from it. This is where people needed to focus. It's rather amusing to me, when people are confident in the certainty of things. I love nothing more than to shatter that. Or to attempt to. I don't mean to be arrogant when I say that either, I just, honestly, love disproving truths (Will whip out old Bertrand Russel perhaps to discuss the old 2+2=4....lol...perhaps I should spare you all)
4a) CelticJim said: "There is no winner and the proof will never be forthcoming. Can't remember the physicas laws other than "matter is neither created nor destroyed". This also holds true for isk."
4b) Ahhh, you are talking about normal physics. Try Quantum Physics where we start looking at things at a subatomic level (0.01 ISK is analogously subatomic - I would argue with a grin) that we start to realise that the rules that apply in one arena, may not necessarily transfer COMPLETELY smoothly to the second.
5a) Limbo: All you trying to win the 10M isk, give up. If you find a way to prove J'Maybe wrong you don't need the 10M isk reward, you can create your own isk. Magold: That ends the thread
5b) For you defeatists maybe, or those unwilling to try and stare the "facts" in the face and attempt to tear that face off. Just coz i can create my own isk doesnt really make me that rich, as I've already covered. Not unless I start hacking out uber macros.
6a) Weirda: You safe Mr. Keens... If it was possible - it would be an exploit. 2 Players cannot create isk
6b) Would you argue that recieving 0.0009999 ISK due to rounding up was an exploit? I wouldn't. I define exploiting as using a bug in the game to benefit yourself. Seeing as it's not a bug, and there's really no benefit - labelling this an exploit would not rest easy with me, at least.
7a) Feta Solamnia: If someone prooves it wrong, he will essentially be disprooving the mathematics that DB's are based on (and all mathematical theories in general). You'd have to face on ****ed Bill gates and a host of mathematicians
7b) Not really. I'm not disproving the philosophy. Just its application in this particular context where it has been claimed it is as unwavering as anywhere else
8a) The only way the player can and is able to introduce isk into the economy is if the player is given powers of a game master, who can either create money on spot, or instead of mining minerals, is able to extract pure Isk from the asteroids.
8b) Hehe, I'm just a 3 month-in nooblet.
And I don't extract ISK from roids...
btw is ur name a reworking of James Maynard Keens the economis?
Show Your Support For Kaleigh Doyle.
 |

J'Maybe Keens
 |
Posted - 2004.11.07 17:18:00 -
[239]
fascinating stuff Nooey, I like the whole thing a lot.
Sorry been a few days in replying, I have not had the evetime I would like last few weeks.
It was not sheer confidence that made me not state the quantities of ISK. Be pretty daft if I asked people to create 11 million ISK and I will give them 10million.
However this is going to have to be tested by simple experiment. You say it would take 100 iterations to create the 0.01 ISK, but in your screenshot there are considerably less. Is there an explanation for this? Coz I am very keen not to have to mess about with 100 transactions to prove it.
And yes the name is a reworking of John M Keynes ******** AUTHOR of the COMPLETE mineral and ore Price guide, updated weekly, see Eve Guardian for details
|

J'Maybe Keens
 |
Posted - 2004.11.07 17:18:00 -
[240]
fascinating stuff Nooey, I like the whole thing a lot.
Sorry been a few days in replying, I have not had the evetime I would like last few weeks.
It was not sheer confidence that made me not state the quantities of ISK. Be pretty daft if I asked people to create 11 million ISK and I will give them 10million.
However this is going to have to be tested by simple experiment. You say it would take 100 iterations to create the 0.01 ISK, but in your screenshot there are considerably less. Is there an explanation for this? Coz I am very keen not to have to mess about with 100 transactions to prove it.
And yes the name is a reworking of John M Keynes ******** AUTHOR of the COMPLETE mineral and ore Price guide, updated weekly, see Eve Guardian for details
|
|
|
|
| |
|
| Pages: 1 2 3 4 5 6 7 [8] 9 10 11 :: one page |
| First page | Previous page | Next page | Last page |