| Pages: 1 2 3 [4] 5 6 :: one page |
|
|
| Author |
Thread Statistics | Reply to Topic | Show CCP posts - 0 post(s) |

Jones Bones
Imperial Outlaws
73
 |
Posted - 2012.05.31 18:25:00 -
[91] - Quote
Cearain wrote: If you got that isk from plexing then the shortest way for you to get that isk would be to run 10 major plexes. Assuming you could run them without ever having to travel to redock to repair and totally ideal conditions then it would take you 200 minutes. That is 3.333 hours of straight plexing. If you get 500 isk per lp - which I think would be quite hard in our horrible lp store, you would get 150 million isk for 3.333 hours of pve. 45 million isk per hour after you take the time to sort out what you need for what items in the lp store etc. High sec incursions are making 2xs that in straight isk and getting much much better lp on top of that.
I've already said my one problem with the update is the 4x multiplier for LP required on the losing side. I don't think a single Minnie or Gallente or Blood Raiser (hi mom!) has said they think the 4x multiplier is CORNFLAKES GREAT! I hope Hans agrees and I'll probably try to talk to him ingame later this week about it.
Quote: Running the majors will not help the overall war effort as running minors both give equal vp as far as I know.
If you don't run the majors, they won't respawn... The key to plexing a system is having different ship types doing the plexing so you can simultaneously run minors, mediums and majors. We got Dal/Vard/Sis up to like 7% each with just a small 6 man crew doing this for a few hours.
|

Ravan Hekki
Imperial Guardians The Aurora Shadow
20
 |
Posted - 2012.05.31 20:18:00 -
[92] - Quote
Hire some mercs who dont care about sec status. |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
297
 |
Posted - 2012.05.31 20:25:00 -
[93] - Quote
Jones Bones wrote:Cearain wrote: If you got that isk from plexing then the shortest way for you to get that isk would be to run 10 major plexes. Assuming you could run them without ever having to travel to redock to repair and totally ideal conditions then it would take you 200 minutes. That is 3.333 hours of straight plexing. If you get 500 isk per lp - which I think would be quite hard in our horrible lp store, you would get 150 million isk for 3.333 hours of pve. 45 million isk per hour after you take the time to sort out what you need for what items in the lp store etc. High sec incursions are making 2xs that in straight isk and getting much much better lp on top of that.
I've already said my one problem with the update is the 4x multiplier for LP required on the losing side. I don't think a single Minnie or Gallente or Blood Raiser (hi mom!) has said they think the 4x multiplier is CORNFLAKES GREAT! I hope Hans agrees and I'll probably try to talk to him ingame later this week about it. Quote: Running the majors will not help the overall war effort as running minors both give equal vp as far as I know.
If you don't run the majors, they won't respawn... The key to plexing a system is having different ship types doing the plexing so you can simultaneously run minors, mediums and majors. We got Dal/Vard/Sis up to like 7% each with just a small 6 man crew doing this for a few hours.
Agreed. I don't think anyone likes the terrible LP store multipliers, even thought 22K LP for an SFI is pretty great. (: Sa souvraya niende misain ye. |

Cearain
Imperial Outlaws
452
 |
Posted - 2012.05.31 21:05:00 -
[94] - Quote
Vordak Kallager wrote:Jones Bones wrote:Cearain wrote: If you got that isk from plexing then the shortest way for you to get that isk would be to run 10 major plexes. Assuming you could run them without ever having to travel to redock to repair and totally ideal conditions then it would take you 200 minutes. That is 3.333 hours of straight plexing. If you get 500 isk per lp - which I think would be quite hard in our horrible lp store, you would get 150 million isk for 3.333 hours of pve. 45 million isk per hour after you take the time to sort out what you need for what items in the lp store etc. High sec incursions are making 2xs that in straight isk and getting much much better lp on top of that.
I've already said my one problem with the update is the 4x multiplier for LP required on the losing side. I don't think a single Minnie or Gallente or Blood Raiser (hi mom!) has said they think the 4x multiplier is CORNFLAKES GREAT! I hope Hans agrees and I'll probably try to talk to him ingame later this week about it. Quote: Running the majors will not help the overall war effort as running minors both give equal vp as far as I know.
If you don't run the majors, they won't respawn... The key to plexing a system is having different ship types doing the plexing so you can simultaneously run minors, mediums and majors. We got Dal/Vard/Sis up to like 7% each with just a small 6 man crew doing this for a few hours. Agreed. I don't think anyone likes the terrible LP store multipliers, even thought 22K LP for an SFI is pretty great. (:
Jones you are right as far as contesting a single system it will be quicker if you also run the majors. But overall you will get more vp toward flipping systems for your faction as a whole if you run one minor go to the next system run another etc.
I think the lp for the winning side if fine. If you can work your way to level five I think the current rewards reflect that effort. They will get the best deals on the items that are shared by all 4 militias which means there will be real economic competition.
For the losing side the 4x increase in cost multiplier is too much. They shouldn't have the lp prices increase past the pre inferno lp costs for items.
If for example amarr had their original base lp payouts then the market would actually have an effect. But people are only going to pay so much for an amarr faction ship before they decide a pirate one is better for the same price.
In sum, I am fine with economic incentives to fight for your faction lp discounts. But I am against punishments that just make it harder for the losing side to put up a fight i.e., the station lockouts.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Vera Algaert
Republic University Minmatar Republic
179
 |
Posted - 2012.05.31 22:03:00 -
[95] - Quote
What makes people assume that ISK/LP values are static? CCP specifically introduced huge variations in supply to ensure this is not the case.
ISK/LP will change massively as imbalances continue and stockpiles get built up/run out - this is the automatic stabilizer that is intended to make sure that FW remains somewhat balanced.
It is still way too early to say anything about how prices will develop but Muad'Dib's extremely pessimist outlook will almost certainly prove to be wrong.
How long will people continue to stock up on Minmatar LP rewards before they start doubting their investments? How long until existing stockpiles of navygeddons etc are depleted and prices start to skyrocket?
A world in which Gallente/Minmatar has dominated FW for months would be a world which has been starved for Amarr/Caldari LP store items for months and thus a world with a massive economic incentive to help Amarr/Caldari win.
Notice how the early supporters would profit massively as they get to take advantage of the beneficial multiplier before ISK/LP prices have adjusted to the freshly increased supply. Those that jump on the bandwagon later on will only further contribute to a crashing ISK/LP ratio and receive fewer and fewer rewards as time goes on.
Maybe one day traders will have sufficient stockpiles to maintain ISK/LP at a stable level for all factions (which would have to go along with coordinated wins/losses to make sure they can stock up and cash out in regular cycles) but I don't see us anywhere near that point for the time being. |

San Severina
Hoplite Brigade
9
 |
Posted - 2012.06.02 07:33:00 -
[96] - Quote
Nephilim Xeno wrote:I have no idea what CCP wanted to accomplish with this patch but definatly not to fix FW in the long run.
Or they are far more stupid than i have ever imagined..
So they just went ahead, ignoring all well known imbalances, bugs and exploits, and implemented severe consequences into the FW system that pretty much screws over the numeric inferior side completly.
Eventually leaving them no way to earn isk, dock in low sec and in consequence no chance to retake any system.
So combined with the original FW system, that already was completly designed against amarr in terms of ship balance, npc balance, system distribution/layout and the fact that due to bad racial role play design amarr milita has always been less attractive to players than any other faction, thischanges only aim towards one goal which is to remove the amarr milita (or any milita on the loosing side) completly from the game.
And if this was not the intention of CCP then it can only mean that the people of CCP are some of the worst devs, game designers and game balancers in game history. Its almost as if CCP does not know at all how their own game actually works.
My prediction is that once the new and shiny effect of this patch has worn off and the supply of suicidal noobs on both sides has dried up, FW will be in far worse state that it was before this patch.
Fcs on the amarr side will burn out fast and no one will run fleets anymore. After that Amarr Milita will probably become mostly inactive with the exception of a few die hards that will not care about plexing (since the LP rewards are useless with this store prices) and try to roam around in small/fast gangs to pick off lone WTs.
After that caldari milita will have to fight the combined blobs of gallente and minmatar which they will probably not have any chance of beating and that will slowly bring them towards the same end as the amarr milita.
Minmatar and Gallente militas will be flooded with farming carebears and the amount of stealth bombers running around low sec would blot out all suns IF they were not cloaked most of the time ;)
And with the Empyrean Age (imo the best expansion eve ever had) will come to an end.
Unfortunatly the only effective way to communicate with CCP is through the cancel button in the account management which i have used 3 times recently.
And to those the still cling to the hope of CCP fixing the bugs, imbalances and the promise to keep iterating on FW i can only say:
Hope is the first step on the road to disappointment.
CCP never thinks long term and in short terms this patch might actually look like a success. So they will be pretty much done with FW and hardly do anything anymore.
It will be interesting to see how dust514 will turn out since there is unlike with eve a lot of competition out there.
But since CCPs strategy seems not to be to attract new players but instead just keep milking their existing ones by making them buy more accounts (T3 booster alt, capital/super cap alt, industry alt, neutral hauling alt) and now even more games (dust 514) it might work out somehow for them.
And with this my final eve rant is over and all the cry more, htfu, gtfo and adapt or die replies can come ;)
Excellent poast Nephilim.
|

Stalking Mantis
Amarrian Retribution Amarr 7th Fleet
165
 |
Posted - 2012.06.03 07:35:00 -
[97] - Quote
You know I just turned in about 4 Navy Omen Blue Prints (about 120 million isk per ship last I checked) and 303 Million isk worth of Minmatar tags. I got the LP and tags in about two weeks of plexing. Mostly quiet out of the way systems I can afford to plex in. And about 200 (give or take) killmails in the past month.
You are right Muad WE ARE DOOMED HOW ARE WE GOING TO AFFORD TO PVP ANYMORE?!
P.S. I have not run any faction war missions since inferno.
|

Muad 'dib
The Imperial Fedaykin
308
 |
Posted - 2012.06.03 07:46:00 -
[98] - Quote
Stalking Mantis wrote:I got the LP and tags in about two weeks of plexing.
just wondering how many hours you put into this, please be as accurate as you can thanks. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Stalking Mantis
Amarrian Retribution Amarr 7th Fleet
165
 |
Posted - 2012.06.03 07:58:00 -
[99] - Quote
Muad 'dib wrote:Stalking Mantis wrote:I got the LP and tags in about two weeks of plexing.
just wondering how many hours you put into this, please be as accurate as you can thanks.
Well I play eve around 5 or 6 hours a day with my new job. (10 hours on a weekend day). Of that time I would say about 2 hours a day of it was actively plexing for tags and LP. The rest was chasing minnies around missions/plexes with my corpmates.
I don't collect tags when with my corpmates as I usually have my poker face on checking scan/holding the warp in/applying ECM/raging on comms as and when needed.
Seriously look into it a regular major plex has about 30 to 40 million isk worth in tags. A major compound or strong hold can hold around 70 million isk in tags.
Not counting the 30 to 40K LP for capturing the major. at around 15 to 20 minutes to capture one I can turn out 100K LP an hour EASY. Add to that the tags and well you do the math.
The only issue is collecting them is a pain but hey if I am going to be in that plex as long as it takes to wind down might as well hit aproach/loot on the npc wrecks.
The game changed my friend bt it is by no means broken.
|

Mfume Apocal
Origin. Black Legion.
488
 |
Posted - 2012.06.03 08:08:00 -
[100] - Quote
so i heard this is where i ask about bro-price on RF warp disruptors...? |
|

Stalking Mantis
Amarrian Retribution Amarr 7th Fleet
165
 |
Posted - 2012.06.03 08:37:00 -
[101] - Quote
Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are.
And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen.
Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods?
Go Check I will wait.........
In the end their is a balance due to the supply and demand.
Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one.  |

chatgris
Quantum Cats Syndicate
100
 |
Posted - 2012.06.03 09:22:00 -
[102] - Quote
Stalking Mantis wrote:Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are. And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen. Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods? Go Check I will wait......... In the end their is a balance due to the supply and demand. Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one. 
Run the ISK/LP numbers. Also, lower price == higher demand, which in itself causes a higher ISK/LP.
Additionally, it's not like the amarr have anything unique in FW that doesn't have a pirate equivalent that starts to look like better value once the amarr prices start to increase. |

Aya Hekki
State War Academy Caldari State
3
 |
Posted - 2012.06.03 10:31:00 -
[103] - Quote
to The Imperial Fedaykin
here is what you do, 1- leave amarr FW. 2- keep on camping auga 3rd as usual. Problem solved.
to be honest, most of the minmatar militia stopped taking you guys seriously a very long time ago, you just sit there in auga all day long, some of your carebears go around do some missions in machariels every-now and then, you sometimes may bait with stalinorgel iteron somewhere, but other than that you never had any real impact on anything from like half a year ago since you driven everyone out of auga, maybe only the brave and the lone wolf Mystical might who ventured all over the place in his fearsome Talos with his boost alt, but then again he left you.
so follow my advice, and go back to your old business as usual, and all will be good. and yes iam an alt, deal with it. |

Muad 'dib
The Imperial Fedaykin
308
 |
Posted - 2012.06.03 10:42:00 -
[104] - Quote
Aya Hekki wrote: bla bla bla missing the point of the thread entirely
we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc.
this isnt about giving up is about improving fw like ccp and the players wanted.
locksouts are unnecessary. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
30
 |
Posted - 2012.06.03 10:44:00 -
[105] - Quote
Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary.
I enjoy them because you are crying like a beaten child. |

Muad 'dib
The Imperial Fedaykin
308
 |
Posted - 2012.06.03 10:50:00 -
[106] - Quote
marketjacker wrote:Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary. I enjoy them because you are crying like a beaten child.
good for you
however unlike you im thinking about the whole of fw and its future (the reason for the thread) well done you selfish douche.
grats for thinking about your self and your own entertainment, glad i could provide some fun for you.Tell me is it hard to see the screen with your head up your arse hole?
FW is a general game play career that i care about and have a lot of time and friendships invested in, if you want to bash on me you only expose yourself as someone with nothing worthy to add but snide comments etc. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Schalac
Apocalypse Reign
52
 |
Posted - 2012.06.03 10:58:00 -
[107] - Quote
Muad 'dib wrote:marketjacker wrote:Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary. I enjoy them because you are crying like a beaten child. good for you however unlike you im thinking about the whole of fw and its future (the reason for the thread) well done you selfish douche. grats for thinking about your self and your own entertainment, glad i could provide some fun for you.Tell me is it hard to see the screen with your head up your arse hole? FW is a general game play career that i care about and have a lot of time and friendships invested in, if you want to bash on me you only expose yourself as someone with nothing worthy to add but snide comments etc. And you have something to add? 6 pages of you crying like a little girl because you can't dock...WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Go cap systems and get off the forums. |

Aya Hekki
State War Academy Caldari State
3
 |
Posted - 2012.06.03 10:59:00 -
[108] - Quote
Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary.
on the contrary, i think i nailed it on the head, you are just crying because you can no longer camp your favorite station, in the old glorious days, you did something huge by taking over auga from under all the minmatar militia, man up and do it again, look at WBr, they retook Lamaa already, and it wasnt that long after the update am i right? now you can even be 2 jumps away from your beloved system.
so muad, please.. stop crying and do something about it, station locking ARE required and IS a good thing, and to be honest it can be the only good incentive to plex, all that other x4 x16 LP crap should be reset to the old days. |

Hurtado Soneka
Vindicare Temple
35
 |
Posted - 2012.06.13 16:32:00 -
[109] - Quote
Muad 'dib wrote:
Yes im mad and no you cant have my stuff, mostly because i cant get to it anyways.
best line ive ever read |

Flyinghotpocket
Amarrian Retribution Amarr 7th Fleet
63
 |
Posted - 2012.06.15 05:47:00 -
[110] - Quote
chatgris wrote:Stalking Mantis wrote:Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are. And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen. Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods? Go Check I will wait......... In the end their is a balance due to the supply and demand. Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one.  Run the ISK/LP numbers. Also, lower price == higher demand, which in itself causes a higher ISK/LP. Additionally, it's not like the amarr have anything unique in FW that doesn't have a pirate equivalent that starts to look like better value once the amarr prices start to increase. ya or it could be lower price == lower demand.
look at augoror navy issue genius |
|

Jones Bones
Imperial Outlaws
97
 |
Posted - 2012.06.15 15:11:00 -
[111] - Quote
Holy **** Minmatar datacores are going to make me a zillionaire. |

Frosteele
The Imperial Fedaykin
2
 |
Posted - 2012.07.03 22:15:00 -
[112] - Quote
NEED MOAR ENEMY PLZ |

San Severina
Hoplite Brigade
12
 |
Posted - 2012.07.04 12:35:00 -
[113] - Quote
Jones Bones wrote:Holy **** Minmatar datacores are going to make me a zillionaire. are they? I'm selling them at almost cost now. |

Muad 'dib
The Imperial Fedaykin
340
 |
Posted - 2012.07.04 12:58:00 -
[114] - Quote
San Severina wrote:Jones Bones wrote:Holy **** Minmatar datacores are going to make me a zillionaire. are they? I'm selling them at almost cost now.
buhu http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Annabell Ood
Ood Mineral Resources Management
1
 |
Posted - 2012.07.04 13:12:00 -
[115] - Quote
1) plz stop crying ----- It changes nothing and you just look bad.
2) I have an alt in AmarrFW and so far my (limited) experience has been this-
FC spams channels for everyone to fleet up Fleet sits in one system and doesn't move for hours meanwhile 2 minny pilots in thrashers plex one jump away and no one in the Amarr fleet will help you stop them.
no plan no split up and hunt/plex just ball up and sit |

Muad 'dib
The Imperial Fedaykin
340
 |
Posted - 2012.07.04 13:17:00 -
[116] - Quote
Annabell Ood wrote:1) plz stop crying ----- It changes nothing and you just look bad.
2) I have an alt in AmarrFW and so far my (limited) experience has been this-
FC spams channels for everyone to fleet up Fleet sits in one system and doesn't move for hours meanwhile 2 minny pilots in thrashers plex one jump away and no one in the Amarr fleet will help you stop them.
no plan no split up and hunt/plex just ball up and sit
great job this thread is weeks if not months old, so with all due resoect go and die in a ditch in game.
Minmatar have got weaker now goons arnt propping them up, while we still have the huge influx of alts plexing problem against amarr, we are starting to gain ground.
so **** off. thanks :) http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Annabell Ood
Ood Mineral Resources Management
1
 |
Posted - 2012.07.04 15:17:00 -
[117] - Quote
Muad 'dib wrote: great job this thread is weeks if not months old, so with all due resoect go and die in a ditch in game.
Minmatar have got weaker now goons arnt propping them up, while we still have the huge influx of alts plexing problem against amarr, we are starting to gain ground.
so **** off. thanks :)
still crying LOL
and the whole fleet up and do nothing is still going on ... so who are you kidding? |

Silence iKillYouu
KA POW POW Inc Late Night Alliance
177
 |
Posted - 2012.07.05 05:21:00 -
[118] - Quote
Aya Hekki wrote:to The Imperial Fedaykin
here is what you do, 1- leave amarr FW. 2- keep on camping auga 3rd as usual. Problem solved.
to be honest, most of the minmatar militia stopped taking you guys seriously a very long time ago, you just sit there in auga all day long, some of your carebears go around do some missions in machariels every-now and then, you sometimes may bait with stalinorgel iteron somewhere, but other than that you never had any real impact on anything from like half a year ago since you driven everyone out of auga, maybe only the brave and the lone wolf Mystical might who ventured all over the place in his fearsome Talos with his boost alt, but then again he left you.
so follow my advice, and go back to your old business as usual, and all will be good. and yes iam an alt, deal with it.
Pandemic Legion drove us out of auga after Pred elite payed them off to remove that dommii tower.
http://fw-frontline.blogspot.com/ |

Aylin Aslim
Stargate Systems Zombie Ninja Space Bears
1
 |
Posted - 2012.07.05 05:33:00 -
[119] - Quote
to the op: your main problem is the low player count in amarr fw. Not fw itself.
This is a mmo, get more people to fight with you, and your problem is solved. + your lp market should be very good atm =) , there is no reason for people not to join amarr fw atm.
Current FW mechanics are ok, its forcing people to engage each other at plexes, promoting less numbered pvp ( lp rewards ). It just needs some tweaks.
|

Silence iKillYouu
KA POW POW Inc Late Night Alliance
177
 |
Posted - 2012.07.05 05:37:00 -
[120] - Quote
If u have stuff stuck in auga contract it to me http://fw-frontline.blogspot.com/ |
|
|
|
| |
Reply to Topic |
| Pages: 1 2 3 [4] 5 6 :: one page |
| First page | Previous page | Next page | Last page |