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lossarnach hulk
Fallen ProphetS
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Posted - 2009.07.20 19:13:00 -
[1]
So, ive sorted my Jag fit, and flying to some good succes (took out a Vengence :D)
Heres my wolf fit, only in EFT though, little more expensive, but missions can cover the costs on my alt account.
[Wolf, Wolf] Overdrive Injector System II N-Type Kinetic Hardener I N-Type Explosive Hardener I 400mm Reinforced Rolled Tungsten Plates I
1MN Afterburner II J5b Phased Prototype Warp Scrambler I
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [empty high slot]
Anti-Explosive Pump I Trimark Armor Pump I
EHP = 10,572 Shield = 464 Armor = 2419 Structure = 967
Resists - EM/Thermal/Kinectic/Explosive.
Shield = 75/60/40/50 Armor = 90/67.5/62.5/66.7 (Tasty for a frigate :P)
Cap stable at 44%.
Speed with AB is 805 m/s
DPS = 132 Volley = 375
Sig Radius is a tiny 33m2
Yes, i have rigged it in EFT, but those stats are just IMMENCE with my measly skills in EFT!!
If i skill to level 5 in all thats needed, it would be hella lot more powerfull!!
So, what do you think?
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De Guantanamo
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Posted - 2009.07.20 20:58:00 -
[2]
Too much tank, not enough gank. And for the love of god, fit a mwd.
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MadAtTheWorld
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Posted - 2009.07.20 23:56:00 -
[3]
you should think about fitting a gyroII on there if you can. remember that the wolf is all about dps. and dont listen to the "ab = death" doomsayers, the ab is fine if you want to use it. i use them in my wolf and jag quite often and get nice kills with them every time.
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Trinity Nova
Amarr Unaccompanied Souls
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Posted - 2009.07.21 01:23:00 -
[4]
If I remember correctly those armor rigs will slow you down even more, not that you're a speed demon to begin with.
As someone already mentioned you need a little more gank. Damage rigs might be more appropriate than those armor rigs. Unless ofc you plan to use this ship for PVE.
Another option for lows:
Dmg Control II Adaptive Nano II Gyro II 400mm RTP or SAR II
PvP starter toon for sale
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1109164Solo Corp: Unaccomp |
Magnus Orin
Minmatar Heavy Influence Atropos.
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Posted - 2009.07.21 03:20:00 -
[5]
Originally by: De Guantanamo Too much tank, not enough gank. And for the love of god, fit a mwd.
why? hes fighting in scram range. the AB may give him the speed edge he needs.
not that i like the fit tho personally. lose the plate and rigs imo. i like my wolf going at least 1km/s with an ab
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Taua Roqa
Minmatar Planet Roqa
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Posted - 2009.07.21 04:43:00 -
[6]
try falloff rigs and gank. it'll really, really hurt anything frigate sized :P
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Sidus Isaacs
Gallente
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Posted - 2009.07.21 07:53:00 -
[7]
Originally by: Magnus Orin
Originally by: De Guantanamo Too much tank, not enough gank. And for the love of god, fit a mwd.
why? hes fighting in scram range. the AB may give him the speed edge he needs.
Hint: MWD lets you get inot that range. AB does not. Not when fighitng anyone that knows PVP at least, and then if you get close they often want you close.
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http://desusig.crumplecorn.com/sigs.html |
MadAtTheWorld
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Posted - 2009.07.21 14:54:00 -
[8]
Edited by: MadAtTheWorld on 21/07/2009 14:55:10
Originally by: Sidus Isaacs
Originally by: Magnus Orin
Originally by: De Guantanamo Too much tank, not enough gank. And for the love of god, fit a mwd.
why? hes fighting in scram range. the AB may give him the speed edge he needs.
Hint: MWD lets you get inot that range. AB does not. Not when fighitng anyone that knows PVP at least, and then if you get close they often want you close.
true, but once you are in that range you get scrammed, making the mwd worthless. not true for the ab, which gives you a wonderful speed edge. getting that initial tackle is pointless if you cant win the fight.
of course, i would never say the mwd is useless. for many ships they are a must-have, just not on the solo wolf/jag.
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Orakkus
Minmatar m3 Corp
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Posted - 2009.07.21 16:04:00 -
[9]
Well, here's what I think are the flaws in your setup, though I think its definately one of the better ones I've seen for someone just starting to work with the Wolf.
Here's what I would suggest: 1. Remove the Hardeners and replace them with Energized Plating. While they won't protect as much as the Active hardeners, they will ensure that you have good protection even if you are heavily neuted. Even if you are going against another AF with a small Neut, you might get yourself stuck in a situation where you have to decide between defense (AB/Hardeners) or keeping your prey (Scram).
2. The 200mm ACs are good DPS, but the tracking won't keep up with T2 Hobgoblins or Warriors. Either drop the 200mms to 150mms or even 125mms or switch out the ODS for a Tracking Enhancer.
3. An empty high slot is a pretty sore sight to see. Even if you can just put in a rocket launcher, it's certainly better than nothing at all. As mentioned before, even dropping gun sizes to fit an additional module might be the best in the end.
I only do diplomancy because I haven't found you.. yet. |
Magnus Orin
Minmatar Heavy Influence Atropos.
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Posted - 2009.07.21 16:39:00 -
[10]
Originally by: Sidus Isaacs
Originally by: Magnus Orin
Originally by: De Guantanamo Too much tank, not enough gank. And for the love of god, fit a mwd.
why? hes fighting in scram range. the AB may give him the speed edge he needs.
Hint: MWD lets you get inot that range. AB does not. Not when fighitng anyone that knows PVP at least, and then if you get close they often want you close.
Hint: This fit has a scrambler and autocannons on it. That means he has to fight in scram range. Hence AB > MWD in this scenario.
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Duke Starbuckington
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Posted - 2009.07.21 17:00:00 -
[11]
Originally by: Magnus Orin
Originally by: Sidus Isaacs
Originally by: Magnus Orin
Originally by: De Guantanamo Too much tank, not enough gank. And for the love of god, fit a mwd.
why? hes fighting in scram range. the AB may give him the speed edge he needs.
Hint: MWD lets you get inot that range. AB does not. Not when fighitng anyone that knows PVP at least, and then if you get close they often want you close.
Hint: This fit has a scrambler and autocannons on it. That means he has to fight in scram range. Hence AB > MWD in this scenario.
Hint: Fit it to work outside scram range.
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Magnus Orin
Minmatar Heavy Influence Atropos.
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Posted - 2009.07.21 17:38:00 -
[12]
Originally by: Duke Starbuckington
Hint: Fit it to work outside scram range.
cause all pvp happens at > 10kms amirite?
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Zal Dakkar
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Posted - 2009.07.21 17:40:00 -
[13]
Edited by: Zal Dakkar on 21/07/2009 17:44:20
Originally by: Magnus Orin
Originally by: Sidus Isaacs
Originally by: Magnus Orin
Originally by: De Guantanamo Too much tank, not enough gank. And for the love of god, fit a mwd.
why? hes fighting in scram range. the AB may give him the speed edge he needs.
Hint: MWD lets you get inot that range. AB does not. Not when fighitng anyone that knows PVP at least, and then if you get close they often want you close.
Hint: This fit has a scrambler and autocannons on it. That means he has to fight in scram range. Hence AB > MWD in this scenario.
Hint: Having to fight in scram range and being able to fight in scram range are two different things.
Not that I don't think AB is useful - it just depends on the situation.
Oh, and to stay on topic.... that is a terrible wolf fit.
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Duke Starbuckington
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Posted - 2009.07.21 17:45:00 -
[14]
Originally by: Magnus Orin
Originally by: Duke Starbuckington
Hint: Fit it to work outside scram range.
cause all pvp happens at > 10kms amirite?
When you're in a frigate with an MWD trying to stay > 10km yes it does.
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Magnus Orin
Minmatar Heavy Influence Atropos.
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Posted - 2009.07.21 20:32:00 -
[15]
Originally by: Duke Starbuckington
Originally by: Magnus Orin
Originally by: Duke Starbuckington
Hint: Fit it to work outside scram range.
cause all pvp happens at > 10kms amirite?
When you're in a frigate with an MWD trying to stay > 10km yes it does.
But this fit, while not particularly my taste, seems designed to fight within scram range.
If the OP's fit included a disruptor, then I'd agree with you Duke Starbuckington, but in regards to this thread, your point is irrelevant and useless.
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MadAtTheWorld
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Posted - 2009.07.21 21:22:00 -
[16]
Originally by: Magnus Orin
Originally by: Duke Starbuckington
Originally by: Magnus Orin
Originally by: Duke Starbuckington
Hint: Fit it to work outside scram range.
cause all pvp happens at > 10kms amirite?
When you're in a frigate with an MWD trying to stay > 10km yes it does.
But this fit, while not particularly my taste, seems designed to fight within scram range.
If the OP's fit included a disruptor, then I'd agree with you Duke Starbuckington, but in regards to this thread, your point is irrelevant and useless.
his point usually is...
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Kat Bandeis
Caldari Virtual Rock Industries
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Posted - 2009.07.21 21:26:00 -
[17]
Originally by: Zal Dakkar Oh, and to stay on topic.... that is a terrible wolf fit.
You're right, I like your fit suggestions better...
Oh, wait...
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De Guantanamo
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Posted - 2009.07.21 21:57:00 -
[18]
If you want a measily slightly over 100 DPS, heavier tanked AF, fly a MSE II Jag. Wolf is best flown with mwd + gankage. Just because you fight in scram range doesn't mean you should automatically opt for an afterburner. Close range, overheat guns and hope you kill them before they kill you. Simple as that. If you don't think you can kill them, don't engage.
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Duke Starbuckington
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Posted - 2009.07.21 22:03:00 -
[19]
Originally by: Magnus Orin
Originally by: Duke Starbuckington
Originally by: Magnus Orin
Originally by: Duke Starbuckington
Hint: Fit it to work outside scram range.
cause all pvp happens at > 10kms amirite?
When you're in a frigate with an MWD trying to stay > 10km yes it does.
But this fit, while not particularly my taste, seems designed to fight within scram range.
If the OP's fit included a disruptor, then I'd agree with you Duke Starbuckington, but in regards to this thread, your point is irrelevant and useless.
Which is why I initially recommended fitting it to do otherwise. ¼_¼
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Splaterbug
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Posted - 2009.07.22 11:25:00 -
[20]
Like other people said, hardeners and armor rigs, really not the best of choices.
I mean, tri's cost as much as the damn ship. Stick a RoF and a dmg rig on, they're way cheaper and will give you more punch (killing target > dying slowly)
As for all the people saying "omg wtf ab good"... just no. Scram + MWD means you can catch cruisers then orbit fast enough to kill them, whilst they're sitting dead in the water. If you're fighting frigs in scram range you are ganky so who cares? 150s track well enough with some good piloting (hint - that means you dont just orbit)
A good wolf fit can take on almost any other frig, though long range inties are a pain, and that amarr e-war frig.
But yeah, you really need a gyro on there somewhere.
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Kara'ina
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Posted - 2009.07.22 11:57:00 -
[21]
[Wolf, Wolfpack buffer] 400mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Gyrostabilizer II Damage Control II
Gistii B-Type 1MN Afterburner Faint Epsilon Warp Scrambler I
150mm Light AutoCannon II, Republic Fleet EMP S 150mm Light AutoCannon II, Republic Fleet EMP S 150mm Light AutoCannon II, Republic Fleet EMP S 150mm Light AutoCannon II, Republic Fleet EMP S Rocket Launcher II, Gremlin Javelin Rocket
Projectile Burst Aerator I Projectile Collision Accelerator I
Drop the armor rigs and buy a complex AB with the isk saved. You will even have some change left. A little less ehp but much more speed and definitely more dps on this fit. Unfortunately this fit does not allow a nos to be fitted. This fit can also use a little fiddling with the rigs. One or two ambit extension rigs give a little better dps at range, your choice of course.
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MadAtTheWorld
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Posted - 2009.07.22 14:44:00 -
[22]
Originally by: Splaterbug As for all the people saying "omg wtf ab good"... just no. Scram + MWD means you can catch cruisers then orbit fast enough to kill them, whilst they're sitting dead in the water. If you're fighting frigs in scram range you are ganky so who cares? 150s track well enough with some good piloting (hint - that means you dont just orbit
nice theory. you should try actually playing the game tho before handing out advice about it.
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Zal Dakkar
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Posted - 2009.07.22 15:12:00 -
[23]
Originally by: Kat Bandeis
Originally by: Zal Dakkar Oh, and to stay on topic.... that is a terrible wolf fit.
You're right, I like your fit suggestions better...
Oh, wait...
And your suggestions are where? At least I gave feedback... you offered nothing.
1) Overdrive injector is a very poor choice. Fit a nanofiber. 2) Active hardeners are another poor choice. You are taking a ship that essentially does not rely on cap (ignoring scram and ab) and making it rely on cap. Fit an EANM instead. I suppose 1v1 you might be fine, but all it takes is one neut and your tank is screwed. 3) No damage control? With the 400mm plate you might get more ehp out of an EANM, but I would suggest dropping the plate and retaining the speed and manueverability of minmatar ships. 4) Rigs? Even if this fit is for after the rig patch... I do not think those are appropriate. If you really want to fit the 400mm plate then you might as well put two trimarks and get a giant buffer tank. Otherwise, I would suggest redoing the fit and considering some autocannon rigs.
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AstroPhobic
Divine Retribution
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Posted - 2009.07.22 15:15:00 -
[24]
[Wolf, Astroooo] Small Armor Repairer II Damage Control II Gyrostabilizer II Adaptive Nano Plating II
1MN Afterburner II Fleeting Progressive Warp Scrambler I
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Small Nosferatu II
Projectile Collision Accelerator I Projectile Burst Aerator I
Never understood 400mm setups. I mean buffer is nice and all, but you're a sig tanking AF, you're either going to pop in a few short seconds or be able to rep off the damage.
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Hanso Sparxx
Deep Penetration Inc.
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Posted - 2009.07.22 15:54:00 -
[25]
Originally by: AstroPhobic [Wolf, Astroooo] Small Armor Repairer II Damage Control II Gyrostabilizer II Adaptive Nano Plating II
1MN Afterburner II Fleeting Progressive Warp Scrambler I
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Small Nosferatu II
Projectile Collision Accelerator I Projectile Burst Aerator I
Never understood 400mm setups. I mean buffer is nice and all, but you're a sig tanking AF, you're either going to pop in a few short seconds or be able to rep off the damage.
This is the only way to fit the Wolf in my opinion... Although I like the Corpi C-type SAR, NOS, ANM and Coreli c-type(I think this is it) AB.
Hurts a little bit more to lose one, but I think I survive more battles with this faction gear than T2 and it isn't that difficult to get the faction gear yourself by doing a few 1/10 plexes in the right systems. ------------------ Go Deep! |
SFX Bladerunner
Minmatar Black Serpent Technologies
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Posted - 2009.07.22 16:07:00 -
[26]
[Wolf, Roaming AB] Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II 400mm Reinforced Rolled Tungsten Plates I
1MN Afterburner II Warp Scrambler II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S [empty high slot]
Anti-Explosive Pump I Anti-Kinetic Pump I
and:
[Wolf, Roaming MWD] 400mm Reinforced Rolled Tungsten Plates I Damage Control II Adaptive Nano Plating II Nanofiber Internal Structure II
1MN MicroWarpdrive II Warp Disruptor II
150mm Light AutoCannon II, Republic Fleet EMP S 150mm Light AutoCannon II, Republic Fleet EMP S 150mm Light AutoCannon II, Republic Fleet EMP S 150mm Light AutoCannon II, Republic Fleet EMP S Salvager I
Anti-Explosive Pump I Anti-Kinetic Pump I
rigs are optional (and in my opinion too expensive and not needed)
/thread __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |
SFX Bladerunner
Minmatar Black Serpent Technologies
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Posted - 2009.07.22 16:10:00 -
[27]
Originally by: AstroPhobic [Wolf, Astroooo] Small Armor Repairer II Damage Control II Gyrostabilizer II Adaptive Nano Plating II
1MN Afterburner II Fleeting Progressive Warp Scrambler I
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Small Nosferatu II
Projectile Collision Accelerator I Projectile Burst Aerator I
Never understood 400mm setups. I mean buffer is nice and all, but you're a sig tanking AF, you're either going to pop in a few short seconds or be able to rep off the damage.
I feel the same way about small armor reppers as you do about 400mm plates.
It just comes down to preference in the end I guess.
The reason I prefer the 400mm plate over the SAR is because I don't tend to solo a lot. and in gangs its either going to be you dont get shot at or you do get shot at and die anyway (regardless of tank/buffer). __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |
AstroPhobic
Divine Retribution
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Posted - 2009.07.22 16:49:00 -
[28]
Originally by: SFX Bladerunner
Originally by: AstroPhobic [Wolf, Astroooo] Small Armor Repairer II Damage Control II Gyrostabilizer II Adaptive Nano Plating II
1MN Afterburner II Fleeting Progressive Warp Scrambler I
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Small Nosferatu II
Projectile Collision Accelerator I Projectile Burst Aerator I
Never understood 400mm setups. I mean buffer is nice and all, but you're a sig tanking AF, you're either going to pop in a few short seconds or be able to rep off the damage.
I feel the same way about small armor reppers as you do about 400mm plates.
It just comes down to preference in the end I guess.
The reason I prefer the 400mm plate over the SAR is because I don't tend to solo a lot. and in gangs its either going to be you dont get shot at or you do get shot at and die anyway (regardless of tank/buffer).
Oh, well I wouldn't use an AB setup outside of solo or frig gangs. Its mostly for killing inties etc or oversized ships.
The reason I prefer a rep is you're either a) being shot at by small guns and able to rep off the damage, or b) being shot at by medium guns and either popping or sig tanking. A plate not only kills your agility, but doesn't seem to serve either purpose very well. Plates are good for surviving flights of drones, however if I were in a situation where I was being mauled by drones, I'd be MWD fit anyway.
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Splaterbug
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Posted - 2009.07.22 20:47:00 -
[29]
Originally by: MadAtTheWorld
Originally by: Splaterbug As for all the people saying "omg wtf ab good"... just no. Scram + MWD means you can catch cruisers then orbit fast enough to kill them, whilst they're sitting dead in the water. If you're fighting frigs in scram range you are ganky so who cares? 150s track well enough with some good piloting (hint - that means you dont just orbit
nice theory. you should try actually playing the game tho before handing out advice about it.
Or maybe i just like forum posting on a alt. Blow me
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SFX Bladerunner
Minmatar Black Serpent Technologies
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Posted - 2009.07.23 00:18:00 -
[30]
Originally by: Splaterbug
Originally by: MadAtTheWorld
Originally by: Splaterbug As for all the people saying "omg wtf ab good"... just no. Scram + MWD means you can catch cruisers then orbit fast enough to kill them, whilst they're sitting dead in the water. If you're fighting frigs in scram range you are ganky so who cares? 150s track well enough with some good piloting (hint - that means you dont just orbit
nice theory. you should try actually playing the game tho before handing out advice about it.
Or maybe i just like forum trolling on a alt. Blow me
fixed it for you __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |
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