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Shinzoku Hanah
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Posted - 2009.07.20 02:04:00 -
[1]
I installed EVEMon and discovered, to my dismay, that it will take me some 32 days to qualify for something as simple as tech II medium turrets.
Do y'all just check in for a little while each day...mine what you need to buy more skills to que up, then log out until the next day? I've been running missions and mining to try and fill up the time, but the missions just get repetetive, and the mining is deadly boring. How do you maintain an interest in the game?
Visually it's beautiful, and I like the open ended nature of the gameplay, but the learning curve on some of the basic skills is just nuts.
Please...what can I do to keep the game fresh and interesting?
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Heimdal Galplen
Minmatar Clown Punchers. Clown Punchers Syndicate
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Posted - 2009.07.20 02:07:00 -
[2]
Join a corp.
Try PvP.
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Tzar'rim
Vanishing Point. The Initiative.
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Posted - 2009.07.20 02:16:00 -
[3]
Edited by: Tzar''rim on 20/07/2009 02:21:56 Going to take you about 2-3 times as much to actually make decent use of those guns. If you already start by going "weeeh, that medium range goal takes FAR too long, why can't I have <insert something you don't have yet> faster!!!?!??!!? then you should either reconsider your approach or stop playing.
Stop thinking about the things you can't use and start learning about the stuff you CAN do. Because if you either don't stop thinking like you are OR quit the game then you'll be bored to death.
And as per above poster; this is an MMO that's based on interaction, not soloistic dabbling with NPC's. Get in a decent, active corp and figure out what you CAN do now and possibly in a week or two. Looking far ahead and sulking about the time it takes to do X means that you won't have fun much.
 Self-proclaimed idiot
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Jack Airron
Gallente Setenta Corp Libertas Fidelitas
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Posted - 2009.07.20 02:17:00 -
[4]
Originally by: Shinzoku Hanah I installed EVEMon and discovered, to my dismay, that it will take me some 32 days to qualify for something as simple as tech II medium turrets.
Do y'all just check in for a little while each day...mine what you need to buy more skills to que up, then log out until the next day? I've been running missions and mining to try and fill up the time, but the missions just get repetetive, and the mining is deadly boring. How do you maintain an interest in the game?
Visually it's beautiful, and I like the open ended nature of the gameplay, but the learning curve on some of the basic skills is just nuts.
Please...what can I do to keep the game fresh and interesting?
join a 0.0 alliance make your way up the ladder command 100's of ships into battle take part in 0.0 politics. last 2 are on my list.
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Cyzlaki
Karkand Kampa
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Posted - 2009.07.20 02:29:00 -
[5]
Uninstall EVEMon and never look at it again.
I've been playing this game for some time now and wholeheartedly agree that looking at EVEMon is a depressing exercise.
I've had much more fun by not really thinking a lot about all the skill training stuff going on in the background and instead started a small PvP corp with my mates and I'm having a blast.
Repeat: Uninstall EVEMon and never look at it again. It is an evil, depressing piece of software :D
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.07.20 02:31:00 -
[6]
What has you convinced that you need T2 medium guns so quickly?
Chances are that you'll rush through the training and find that you can't use them because you don't have sufficient capacitor or power grid, or a suitable ship to mount them on.
I'd suggest slowing down a little and looking to make sure that the support skills (electronics, enigneering, mechanic, tanking, etc.) are covered thoroughly first.
The reason that T2 guns are an advanced skill and take a long time is so that you won't rush to train them too quick and you'll concentrate on the lower ranked/faster skills first.
This is an intended game mechanic, I'd suggest you don't try to short-cut it as you might be theoretically able to fit a T2 gun according to your skills, but practically unable to use it because of other factors. ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |

Zartanic
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Posted - 2009.07.20 03:01:00 -
[7]
Edited by: Zartanic on 20/07/2009 03:02:53 Named mods are there to fill the gap. Even cheap ones improve your ship by a large margin and some are even better than Tech 2 (although expensive). EVE is not a levelling game where you must have a certain Tech to do well.
EDIT: Also make sure you have all your learning skills to at least 4 and decent implants, that reduces the time considerably.
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Shinzoku Hanah
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Posted - 2009.07.20 03:34:00 -
[8]
It would seem that having to join a corporation in order to maximize gameplay skews the game in favor of corporation vis-a-vis individuals. In online gaming, I've always preferred PvE rather than PvP. The exploration aspects of the game appeal to me greatly, yet not being able to adequately train and equip to do so in low/null sec space in a REASONABLE amount of time would seem to limit options along those lines.
I'm not saying that the skills system should be scrapped...just moderated. Even acquiring the basic skills need to effectively manage a ship...engineering, propulsion, electronics, shields...seems a bit excessive at times.
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Sharp Cheddar
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Posted - 2009.07.20 03:42:00 -
[9]
Eve isn't for everyone
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Tau Cabalander
Caldari
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Posted - 2009.07.20 04:21:00 -
[10]
Originally by: Baka Lakadaka What has you convinced that you need T2 medium guns so quickly?
Look at meta 3 or 4 turrets and launchers. That's what I use.
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.07.20 05:14:00 -
[11]
Originally by: Shinzoku Hanah as simple as tech II medium turrets.
"as simple as"? It's the friggin endgame for cruiser-sized weapons. Nothing else cruiser-sized takes longer to train for...
 FREE! jumpclone service: Forum thread|Podlog |

Mellina Aravinnya
Minmatar
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Posted - 2009.07.20 08:25:00 -
[12]
Indeed. Tech II weapons are the longest of ship modules to train for and are not absolutely necessary. I am not even close to getting them and have little trouble with level 4 missions or exploration sites.
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Psiri
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Posted - 2009.07.20 08:31:00 -
[13]
Edited by: Psiri on 20/07/2009 08:34:22 If you're interested in PvE then the skill progression isn't anywhere near as bad, you can get to doing lvl IV missions fairly quickly. Mining isn't that hard to get into either, some trades are even relatively quick to get decent skills for, such as trading, research and hauling.
For PvP however, yes it's bad, really bad. Probably because CCP don't want new players.
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Cipher7
Slag Industries
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Posted - 2009.07.20 08:50:00 -
[14]
Originally by: Shinzoku Hanah
Please...what can I do to keep the game fresh and interesting?
Corp involvement, voice comms and PvP.
Its the only way I know of making Eve not suck.
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caymen went
Amarr Novartus
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Posted - 2009.07.20 09:16:00 -
[15]
pop into our public channel shinzoku,for a chat and a few tips from the guys. you never know you might even want to join this very active corp An adventure recently started. This one is called Novartus and it begins not much different than any other ones in the world of EVE. The difference being that there is an actual goal involved and the people are dedicated in a way that gives credit to the word.
The main goals we aim for:
* Forming a well ran industrial backbone. * Forming a capable Military * Having our own o.o space * A Healthy amount of PvP
A Long road but we seek to achieve something and we hope that you, the one reading this, will consider providing us with your company so that you may be part of it. Whats in it for you? You might be thinking. Well..
We can currently offer you:
* Mining Operations * Missioning * Active leadership. * Corporation support in tough times * Ventrilo/Teamspeak * Forums * Friendly atmosphere * Show new players the ropes * Corp Hanger * Novartus Funding program * Classes * A new Military/Industrial Division
We plan to offer alot more in the future but this is what we currently can offer.
Our adventure started from a group of young eve players but as you can tell our adventures only started recently, but with our ambitions and goals we seek to go deep and under! The corporation is mainly European,with a chunk US, however we are for all sakes and purposes, international. So new and old players feel free to apply to our cause.
Okay, fine`now what does Novartus ask from you?
We ask that you are:
* Equipped with a good and healthy attitude. * In possession of a microphone that works, and able to be on ventrilo/Teamspeak. * Self-sufficient within the borders of reason. * Moderately active (This does not equate to 23/7, but you get the idea) * Willing to improve yourself and the Corporation. * Be able to-and enjoy working in teams.
For further information: Novartus general information
To Apply: Contact Garmon Integra or Caymen Went in EvE or post a application at our Forum
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Tharq Ruhr
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Posted - 2009.07.20 09:31:00 -
[16]
I've only been playing 10 days now, and while I sympathise with the OP, there were clear warnings in reviews etc that this is a deep game that takes a while to learn and get to grips with.
I bought the boxed version as a result, as it gives me 60 days trial time vs the 14 day free trial. Yes, I know I had to pay for this, but having read various reviews it seemed that 14 days is probably too short a time to get a proper insight into the game.
I have considered EVEMon, but having read this thread I'll skip that and use the certificates system to help me gain the relevant skills.
So while I'm a newcomer too, I recommend Shinzoku Hanah checks out the certificates system within the character sheet part as is appears to offer a good guide on what you need to learn for the many potential careers.
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Tzar'rim
Vanishing Point. The Initiative.
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Posted - 2009.07.20 09:47:00 -
[17]
Edited by: Tzar''rim on 20/07/2009 09:47:44 You can use EVEmon just fine to keep your skills running, although with the new skillqueue this is less of a neccessity. You can still use it to plan some training although I don't use it for that, mostly because I know what I'm doing and don't need EVEmon for this.
It really comes down to going to buy a new car, KNOWING you 'only' have 20k euro and then visiting Ferrari dealer and going "waaaah I'm so sad, why can't I buy one of these cars?????". If you're being realistic EVEmon can be helpful, if you're clicking on the maxed out stuff then it'll show you things you probably won't be doing for a while.
And to the OP (although I'm beginning to suspect this is one big troll thread); This is a PVP game primarily, more than others based on teamwork and interaction. Deal with it.
 Self-proclaimed idiot
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Shinzoku Hanah
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Posted - 2009.07.20 12:00:00 -
[18]
Originally by: Tzar'rim Edited by: Tzar''rim on 20/07/2009 09:47:44 You can use EVEmon just fine to keep your skills running, although with the new skillqueue this is less of a neccessity. You can still use it to plan some training although I don't use it for that, mostly because I know what I'm doing and don't need EVEmon for this.
It really comes down to going to buy a new car, KNOWING you 'only' have 20k euro and then visiting Ferrari dealer and going "waaaah I'm so sad, why can't I buy one of these cars?????". If you're being realistic EVEmon can be helpful, if you're clicking on the maxed out stuff then it'll show you things you probably won't be doing for a while.
And to the OP (although I'm beginning to suspect this is one big troll thread); This is a PVP game primarily, more than others based on teamwork and interaction. Deal with it.
No, it was never a "troll thread"...an attitude which long time players seem to take whenever the status quo of the game and its mechanics are questioned. I was, and am, seeking honest, informed opinions...which I received...and will take them under consideration in deciding my future with this game. Thank you all.
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.07.20 13:45:00 -
[19]
Originally by: caymen went pop into our public channel shinzoku,for a chat and a few tips from the guys. you never know you might even want to join this very active corp
caymen went, it's generally considered bad form to recruit in the New Citizens forum.
If everyone starts posting 'join this-or-that corp' noone will get any answers to their questions anymore. I know quite a few corps which would be good to join, ranging from 'freelance' to industrial to hardcore pvp, but I'm not plugging them here.
 FREE! jumpclone service: Forum thread|Podlog |

Jack Airron
Gallente Setenta Corp Libertas Fidelitas
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Posted - 2009.07.20 16:04:00 -
[20]
Originally by: Shinzoku Hanah It would seem that having to join a corporation in order to maximize gameplay skews the game in favor of corporation vis-a-vis individuals. In online gaming, I've always preferred PvE rather than PvP. The exploration aspects of the game appeal to me greatly, yet not being able to adequately train and equip to do so in low/null sec space in a REASONABLE amount of time would seem to limit options along those lines.
I'm not saying that the skills system should be scrapped...just moderated. Even acquiring the basic skills need to effectively manage a ship...engineering, propulsion, electronics, shields...seems a bit excessive at times.
if you don't join a player corp you're missing out of 95% of this game. eve is not a single player game remember that. Evey single aspect in eve is pvp Evey thing from under cutting some ones market order to finding a exploration site before the guy next to you, If you dont want to pvp this is not the game for you.
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Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
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Posted - 2009.07.20 17:38:00 -
[21]
Remember, Eve online is a community game. It has the deepest, most complex community of any mmo ive ever seen. the true "Eve" does not begin until you find your place in it. Alot of people quit because they failed to see past the game mechanics, into what eve truly is.
Some people do go solo. But they are the rarity. I wish you the best of luck finding which part of the community you slot into, even if it is the Not part of it part :-)
and if you dont like it? I wish you the best finding a better mmo for you ^_^
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Magnus Orin
Minmatar Heavy Influence Atropos.
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Posted - 2009.07.20 19:41:00 -
[22]
Originally by: Sharp Cheddar Eve isn't for everyone
And it will not hold your hand or tell you what to do.
I have skills that are always 14 days+ training now. I don't even really think about them. When they finish it makes for a pleasant surprise, but its far from the reason that I log on everyday to EVE.
Find a pvp corp. X for fleet. ??? Profit.
Thats why I play EVE.
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The AEther
Caldari Agony Unleashed Agony Empire
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Posted - 2009.07.20 20:00:00 -
[23]
Originally by: Shinzoku Hanah Please...what can I do to keep the game fresh and interesting?
Derive your sense of achievement from something other than completing levels on your skills.
Link to PVP University |

Slapchop Gonnalovemynuts
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Posted - 2009.07.20 20:21:00 -
[24]
EVE really is a game that requires social interaction to maintain it's longevity for most people. If you have just the right mindset you can go it alone, but as you have seen, things get boring really fast. --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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Toonces Otama
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Posted - 2009.07.20 22:30:00 -
[25]
You know, sometimes it is a bit depressing, seeing so many ships you'd really like to use, and realising it is so far away. I find however that my biggest limiter right now is Isk, not skills. After four months, I can outfit a fully tech 2 equiped Battlecruiser, which actually makes me useful to my 0.0 alliance. The problem right now is that I can't afford to lose them regularly.
For PvE, it's pretty easy to train for that game relatively quickly. If that is your end goal, I wouldn't get too discouraged, because you're ability to participate in the PvE "endgame" isn't too far away.
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Iria Ahrens
Amarr 101st Space Marine Force Libertas Fidelitas
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Posted - 2009.07.21 03:10:00 -
[26]
Originally by: Shinzoku Hanah I installed EVEMon and discovered, to my dismay, that it will take me some 32 days to qualify for something as simple as tech II medium turrets.
You're looking at end game content. Might as well complain that you can't collect on your retirement and go traveling until you are 58 years old. Neither is true of course. Yes, you can't use t2 stuff, but in the end, there isn't a whole lot you can do with t2 turrets that you can't do with t1. Usually, it just means stuff dies a little faster or a little further away. It's usually not the difference between wining and losing.
It's a sandbox game. In other words, the fun in a sandbox game is about the Journey not the destination.
Quote: but the learning curve on some of the basic skills is just nuts.
I wouldn't call those basic skills. They are advanced skills. --
Nobody expects the Amarr Inquisition!

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CCP Eris Discordia

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Posted - 2009.07.21 14:53:00 -
[27]
Hello
I&ll mostly echo the advice given here by people, join a player corporation. A good player corporation worth their salt will know that with very little training you can be a great asset. It doesn&t take long for you to train to become an effective tackler for instance.
I hope you went through the profession missions, they are called making mountains of molehills, cashflow for capsuleers and balancing the books. They will teach you some of the basics and will provide you with a decent amount of isk.
Another thing is that there is no point in training for months so you can fly tech II without any practice with cheaper modules and cheaper ships, you won&t have a good enough understanding of how to use it and when. In EVE you will lose your ship and modules, it&s much easier to learn to deal with these losses when you start in cheaper ships and fittings.
Again, join a good player corporation where people can help you in small ways. Don&t think you need to have 30 ml skillpoints and the faction modules to enjoy the game 
Now how do I keep things fresh in EVE, I am mostly in player corporations and if I get bored with something I will explore new things like wormholes, factional warfare or I try to master a new type of ship and role. (from tanker, to ganker, from tackler to gangwarfare linking). Some of these roles need training and maybe time, but there are plenty of roles you can be very effective in right now.
Pink Dread has been hijacked
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Connner
Minmatar
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Posted - 2009.07.21 16:11:00 -
[28]
I didn't read trough every reply so pardon me if I'm repeating someone else. But Don't worry about not having T2 guns yet. They do give an advantage but it isn't that huge of a difference, other than being able to use the tech 2 ammo which you wouldn't want to waste in a mission anyway. So, usually you will get very similar DPS with the best named version of that particular gun loaded with T1 ammo. So what I do when I'm learning a particularly long skill is just go and enjoy the game do whatever you want to do and forget you even have a skill training.
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McDaddy Pimp
Minmatar
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Posted - 2009.07.21 23:41:00 -
[29]
You said you like PVE more, then join a wormhole exploration corp :D, fighting sleepers sometime is more fun the PVP.
For your guns, you don't really need to be using t2 guns that fast, don't look at EVEMon to much (I probaly check it once a month), EVE isnt a grindfest like other mmo, there's no race to get the highest sp, and you wont see ppl bragging about how much sp they have, but brag about how many kills they make (pvp dudes) or money they have (indy/pve dudes).
To me, in EVE..
Fun (killing ppl) > isk > sp
I need the isk so i can pvp, and the SP is just complimentary. SP makes your fitting and tactics more flexible, but it doesn't really improves the odd of you wining the fight much, because, most of the time the winner is decided before the fight starts. Its about picking up a fight that you can win.
And for pve, you will be good enough with t1 guns (but t2 tank etc). T2 guns really shine with t2 ammo, which will cost more and no cost effective for pve, and hard to produced at a POS (if you are doing wormholes). They also have higher fitting requirements. Sometimes a certain fit is better with t1 (named) guns/launchers.
Dont think about your SP progression to much, worry about your actually skill/knowledge in eve. I knew ppl who fly Command Ship, and die to a Thoraxes, because they waited (to long) till get the best gear/tons of SP before actually go out pvping....
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Zartanic
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Posted - 2009.07.21 23:56:00 -
[30]
Edited by: Zartanic on 21/07/2009 23:58:31 When I started playing EVE the first time a few years back I was also dismayed at the length of training times. The issue is that a new player only has other MMORPG's to go by and all of them require maximum training (levelling) to do much. In EVE this is far from true but that's not clear. So new players get put off and I suspect many stopped over it, which is a shame.
Another issue is that Tiers in other games appear to equate to Tech here but again that is not correct as named items are often missed by new players.
Really some guide as to what a player can do with almost no training should be spammed to new players and an introduction to the way items are named rather than ranked.
Leaving it up to the noob channel (which is full of inane questions and spammers last time I looked ) and the player being lucky in getting a good Corp is a recipie for new players being put off before they grasp how the game works.
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