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Lady Aja
Caldari Perkone
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Posted - 2009.07.06 14:01:00 -
[1]
my solution is...
if a corp is war decced and the corp disbands or the corp mates leave corp. they carry the war dec on thier heads for the period of that war dec. ( 1 week ), the same would apply for corps leaving alliances to avoid war decs. and if the corp was to disband see the 1st part for fix.
Discuss...
PS. If you have nother to conbribute **** off! otherwise feel free to suggest a better solution.
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.07.06 14:06:00 -
[2]
Originally by: Lady Aja PS. If you have nother to conbribute **** off! otherwise feel free to suggest a better solution.
I once knew someone who jumped a wardec. He didn't realise there was a chasm on the other side.
Was rather embarassed after, then terrified, then horrified, then annoyed that the fall was taking so damned long, then horrified again, then dead (gravity is considered to be the most successful serial-killer in history).
"In the beginning there was nothing, which exploded."
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Joe
Umbra Legion Shadow Empire.
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Posted - 2009.07.06 14:14:00 -
[3]
Typically Wardec Jumpers goto an NPC corp, not a player corp.
The system you described could be explioted and used to drag multiple large alliances into a war, circumventing the wardec mechanics that would prevent them from entering...
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Jint Hikaru
Garoun Investment Bank
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Posted - 2009.07.06 14:46:00 -
[4]
Did I just read this same idea somewhere else on the forums earlier today???
Anyway I like it. (and I am an Empire hugging, roid shooting carebear)
People should keep the deck for a week even if they jump corp.
However I would like to offer an addition. I would like to see some kind of sliding scale for the cost of war decks, where large corps targeting small noob corps have to pay a lot more. Gonna be tricky to work out how this would work? Total skill points of all memebers against total skill points of the targets members????
There would also have to be a system like your idea in play but in reverse where the agressing corp cant pay for a deck then recrute a whole load more people. (so at the time of the deck both corps members are tagged with the wardeck????
------------------------ Jint Hikaru - Miner / Salvager "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.07.06 14:52:00 -
[5]
Originally by: Joe Typically Wardec Jumpers goto an NPC corp, not a player corp.
The system you described could be explioted and used to drag multiple large alliances into a war, circumventing the wardec mechanics that would prevent them from entering...
A simple pop-up warning should do the job here.
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Tiny Tove
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Posted - 2009.07.06 15:03:00 -
[6]
While I don't fancy your chances, literally anything that circumvents this ultimate corphop loop hole would be just dandy thanks. Anything. This. That. Something else. Don't care what. Just not this dirty stinking cackhole all caked up in crusty brown layers with flies buzzing round it that we have to tolerate at the moment.
Actually wait... no. I remember when CCP finally gave us the skill queue we wanted and took away Ghost Training, oh cows, and I remember the last time they looked at wardeccery, and nanos, and nos.
Please CCP, do NOT look at wardecs. Avert thy eyes, go and look at something else. Anything else. erm.... bubbles... yes look at bubbles. They don't affect my life too much and I don't care what you do to them. Wardecs are fine CCP, go away, go directly away, do not pass go, do not collect 200.
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Banana Torres
The Green Banana Corporation
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Posted - 2009.07.06 15:12:00 -
[7]
Originally by: Lady Aja otherwise feel free to suggest a better solution.
"If You Wanna Make The World A Better Place Take A Look At Yourself, And Then Make A Change"
Why do you need to force people to fight? Answer that and you will part way there to the real solution.
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Ghoest
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Posted - 2009.07.06 15:17:00 -
[8]
If carebears want to go join an NPC corps(which 99% of people who leave WDed corps do) they should be allowed to.
Quit crying just because you cant grief some care bear.
Wherever you went - Here you are.
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Solar Ra
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Posted - 2009.07.06 15:59:00 -
[9]
So you want to control when people leave an join other corps?
It would be easier just staying in low\null sec, that way you can ignore war rules to an extent.
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Tag Heuer
Gallente
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Posted - 2009.07.06 16:04:00 -
[10]
What I really hate are the war-dec instigators that decide to camp in a station (if they log in at all) for seven days. A huge waste of time. Is this a run on sentence or my signature? You decide. |
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Spitdog
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Posted - 2009.07.06 16:05:00 -
[11]
You see a small corp in empire using an Orca and become envious so the natural thing to do is war dec them and camp their system in the hope they will undock and be caught offguard?
If people don't want to play your game then they should be allowed to quit their corp to get away from your petty war dec. If you don't like that then war dec a decent corp who actually want to come to you for a fight.
My guess is you just want to shoot carebears without the chance of actually being hurt.
The solution to this 'problem' should be:
Keep it as it is. Do not change the current system.
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Bodrul
Caldari Caldari Provisions
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Posted - 2009.07.06 16:22:00 -
[12]
Edited by: Bodrul on 06/07/2009 16:23:21 i dont get these people are they that weak in game that the only people they can war dec are newbies or if they have a larger number to work in their faver?
if they dont like the fact people can leave a corp and get out of their gun fire screw them. they should stick with targets that want to fight against them.
1St Prize: EVE Conquests Board Game, 2nd Prize: EVE:Shot Glass, 3rd Prize: Eve:Caldari Keychain Free ENTRY http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1096440http://www.eveonli |
Space Divider
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Posted - 2009.07.06 17:15:00 -
[13]
Originally by: Jint Hikaru Did I just read this same idea somewhere else on the forums earlier today???
Indeed you did..
Originally by: Space Divider am no expert on war dec mechanics, but maybe simple solution to this could be that:
along with the corp getting flagged as war target all of the members get personal flag they will take with them to the next corp if they decide to pu$$y out. So all members of the corp at the moment of war declaration will remain targets during the first week no matter where they go. If the war is continued after first week the personal flags of players no longer in corp would disappear.
Also, instead of hopping corps to avoid evils of war, isn't it rather easy to find peaceful place in the rather vast EVE-universe to spend that 1 week in? I'm a nullsec dweller myself so don't really know what you empire internet space captains are doing and what the big deal is about getting war decced..
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Xianbei
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Posted - 2009.07.06 17:36:00 -
[14]
idea for a type of corp that is not subject to wardecs:
when creating a corp, you have an option to be in "full" mode or "reduced" mode come up with better name for it like "registered or unregistered with SCC corporation name"
reduced mode cannot be wardecced, but also cannot research, be part of alliance, gain standings, etc decide on the restrictions so they are reasonable. retain some basic things like corp hangar and such.
full mode corp would retain all the rights that corps have now
full mode corp should be much more expensive to start
reduced mode corp would be the same cost they are now
just an idea. flame on.
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Lindsay Logan
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Posted - 2009.07.06 17:42:00 -
[15]
I fail to see a problem. If the guys you are deccing just flee, then clearly you are just deccing a bunch of scared little noobs that would just stay docked for a week anyways? Try and dec a bigger corp, like a big industrial corp, should be more fun, or even a PvPish corp .
And better yet, just report the jumpers.
Tho, I must say I have only been in a few high sec wars, some looser "elite PvP" copr decced our indy corp, and we oblitirated them, destoying the enemy CEOs BS and pod in the first engagement, and all other enemy ships, with only minor losses. Still, it turned out to station games in the end and I got bored and went to low sec and 0.0 :P.
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Valandril
Caldari Ex-Mortis
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Posted - 2009.07.06 17:54:00 -
[16]
Originally by: Lindsay Logan Tho, I must say I have only been in a few high sec wars, some looser "elite PvP" copr decced our indy corp, and we oblitirated them, destoying the enemy CEOs BS and pod in the first engagement, and all other enemy ships, with only minor losses. Still, it turned out to station games in the end and I got bored and went to low sec and 0.0 :P.
Thats why you post with your alt, because you've owned pvp corp badly.
And i agree that just running should be not allowed, punish them for chopping.
Do not discuss moderation in your signature. Zymurgist |
Viqer Fell
Minmatar The Good old Days
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Posted - 2009.07.06 17:55:00 -
[17]
I fully agree that if a person left a corp during a war then that person as an individual should still be subject to the war until the next war bill falls due for renewal at which point it should lapse.
So if a member of Corp A joins Corp B during the period of the war against Corp A then the member should still be a valid target by the warring company but this should not then include the rest of Corp B. This means that the war dec avoider cannot rely on Corp B to back him up as they would not be able to aggress the war dec'cing company if the corp hopper is caught in space.
:)
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Bodrul
Caldari Caldari Provisions
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Posted - 2009.07.06 18:05:00 -
[18]
Originally by: Lindsay Logan I fail to see a problem. If the guys you are deccing just flee, then clearly you are just deccing a bunch of scared little noobs that would just stay docked for a week anyways? Try and dec a bigger corp, like a big industrial corp, should be more fun, or even a PvPish corp .
And better yet, just report the jumpers.
Tho, I must say I have only been in a few high sec wars, some looser "elite PvP" copr decced our indy corp, and we oblitirated them, destoying the enemy CEOs BS and pod in the first engagement, and all other enemy ships, with only minor losses. Still, it turned out to station games in the end and I got bored and went to low sec and 0.0 :P.
bolded part stood out why would you want to clog up the petitions with that crap when jumping corp to avoid war dec isnt against the EULA?
1St Prize: EVE Conquests Board Game, 2nd Prize: EVE:Shot Glass, 3rd Prize: Eve:Caldari Keychain Free ENTRY http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1096440http://www.eveonli |
Deanna Colare
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Posted - 2009.07.06 19:56:00 -
[19]
Originally by: Lindsay Logan I fail to see a problem. If the guys you are deccing just flee, then clearly you are just deccing a bunch of scared little noobs that would just stay docked for a week anyways?
Well, it's not that simple.
I joined a high-sec corp about five months after starting to play the game. Their recruitment pitches sounded good, and their policies sounded good, to an outsider. Then they got war-dec'ed. Before I could turn around, the CEO and every director were playing their alts and ignoring their corp. If you could find them, they said "just stay docked, don't give them anything to shoot at." The other corp members seemed content with this, or moved their operations 10 jumps away where they thought they'd be safe.
I was one of the few people that *wanted* to fight back, but nobody else did, least of all the CEO or the Directors. And I certainly wasn't gonna take on the war-dec'ing corp by myself. So I left the corp and found a better corp to join.
Does that mean I'm a scared little noob? Should the war-dec have stayed on me after I left that corp?
Don't assume everyone in a high-sec corp is a scared little noob carebear. Some of us want to get into 0.0, but there are damned few 0.0 corps that will take someone with less than 10m SP and a lot of the good ones won't take you unless you have 20m.
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Lady Aja
Caldari Perkone
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Posted - 2009.07.07 03:51:00 -
[20]
Originally by: Spitdog You see a small corp in empire using an Orca and become envious so the natural thing to do is war dec them and camp their system in the hope they will undock and be caught offguard?
If people don't want to play your game then they should be allowed to quit their corp to get away from your petty war dec. If you don't like that then war dec a decent corp who actually want to come to you for a fight.
My guess is you just want to shoot carebears without the chance of actually being hurt.
The solution to this 'problem' should be:
Keep it as it is. Do not change the current system.
actually i just left my corp who is at war with two corps and one allaince.. ( my ex corps decced them ). so under my suggestion i would be shootable till the war decs ending period to these guys...
OH NOES someoen is forcign me to play thier game!!
for the record. 2 months of being blobbed 12+ vs 1 finally caused me to have enough and take a break.
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ShadowMaiden
Amarr Viziam
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Posted - 2009.07.07 11:36:00 -
[21]
Edited by: ShadowMaiden on 07/07/2009 11:40:06
Originally by: Lady Aja my solution is...
if a corp is war decced and the corp disbands or the corp mates leave corp. they carry the war dec on thier heads for the period of that war dec. ( 1 week ), the same would apply for corps leaving alliances to avoid war decs. and if the corp was to disband see the 1st part for fix.
Discuss...
OK, but war decs cost 250 million as a balance, sound fair?
Originally by: Viqer Fell I fully agree that if a person left a corp during a war then that person as an individual should still be subject to the war until the next war bill falls due for renewal at which point it should lapse.
Why should it? Your war is against the corporation, not individuals. If someone leaves they are no longer in that corp, ergo free from hostilities.
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