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BlondieBC
Minmatar Ardent Industrial Arcane Alliance
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Posted - 2009.06.19 17:59:00 -
[1]
Whereas,
Minamatar ships are underpowered and under used by players, and,
gallente's are allies of the minmatar,
CCP has had problem with higher speeds, which is the base of the minmatar fighting ability, and,
Tinker in mass with minmatar ships can be done faster than individual changes,
The following changes should be made to large, medium and small minmatar ships:
Smaller Signature radius: Lower the sig radius of minmatar ships by 20%, 15%, 5% (L,M,S)
Add drone bay space without added bandwith by 50 m3, 25 m3, 10 m3 on all ships that have drone bays,
and make ships more flexible on turrents/missle hard-points by making sure all ships have at least two more hardpoints, than high slots. For example, the Typhoon has 4/4 gun/missles. Make the Typhoon, 5/5.
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Herty
The Sexy Carebear Boredom Convention
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Posted - 2009.06.19 18:09:00 -
[2]
Theres some good minmatar ships out there I dont think they need to get boosted.
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NeoNxGREEN
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Posted - 2009.06.19 18:12:00 -
[3]
making the minnie ships slightly lighter would help. in fact there ships LOOK lighter than all the other races. ANd there tanks are weaker, and this combined with the sig radius adjustment would in general help there tank.
i agree that the tempest and phoon are very underpowered in the DPS category. the extra hard points would help.
i am mainly a gallente pilot, and am cross training to amarr and caldari. i was going to skip minnie cause they are to under powered. the only minnie ships that look worth flying are the recon. and ewar frigates. , and that is not worth it to me to train the minnie gun skills and the minnie cruiser skill just to fly those select ships.
I do like there attitude and the maelstrom is great
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Kaylan Jahlar
Minmatar Minmatar Industrial Limited
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Posted - 2009.06.19 18:38:00 -
[4]
Originally by: NeoNxGREEN making the minnie ships slightly lighter would help. in fact there ships LOOK lighter than all the other races. ANd there tanks are weaker, and this combined with the sig radius adjustment would in general help there tank.
i agree that the tempest and phoon are very underpowered in the DPS category. the extra hard points would help.
i am mainly a gallente pilot, and am cross training to amarr and caldari. i was going to skip minnie cause they are to under powered. the only minnie ships that look worth flying are the recon. and ewar frigates. , and that is not worth it to me to train the minnie gun skills and the minnie cruiser skill just to fly those select ships.
I do like there attitude and the maelstrom is great
You might want to take this lesson: http://www.better-english.com/easier/theyre.htm |
Yakov Draken
Minmatar Tides Of War
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Posted - 2009.06.20 05:34:00 -
[5]
Sub BS Minmatar ships perform very well and I don't think they need a buff. The issue is Minmatar BS's and it is most obvious with the Tempest - the Typhoon works fine it is just incredibly SP intensive. The problem is large projectiles.
I'm no expert in artillary usage but large AC's simply don't do enough damage. The Tempest is a dual damage bonus ships which does mediocre damage and has a poor tank. There is nothing fundamentally wrong with a Tempests bonus's and slot layout. Sure it concedes some gank/tank for an extra mid slot but I think there is a place for this. The problem is two damage bonus's and yet the damage still sucks. A Mega does excellent damage and it has got a tracking bonus.
Large AC's need a significant increase in damage - over 10% on 800mm AC's scaling down to the dual 425's.
To make the Tempest versitile slot layout less of hit in fighting effectiveness an increase in drone bay, not bandwidth, would be nice. Makeing it slightly faster, lighter, and with higher scan strenght would add to the Tempests pirate BS flavor without changing its' power significantly.
Right now the Tempest is a long way behind on the power curve it needs a significant boost. The Typhoon on the other uses Torps and Drones for the bulk of its' damage making it far more effective right now. |
Herschel Yamamoto
Agent-Orange Coalition of Free Stars
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Posted - 2009.06.20 06:01:00 -
[6]
Some buffs might be needed(in any large group of ships, there's always one in need of a buff), but this is the wrong approach. Not supported. |
Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.06.20 15:12:00 -
[7]
I have some issues with minmatar tech... but this thread... dare I say the OP... just reeks of total lack of skill and knowledge on minamtar ships.
Seriously... I doubt you even have a firm grasp of the race.
No offense bub... Minmatar need some loving... but not your way....
Not supported. |
Roemy Schneider
Vanishing Point.
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Posted - 2009.06.21 00:57:00 -
[8]
1a) remove vaga speed bonus - the "but the vaga..." argument ruined minnies' position during the speed nerf 1b) pull up all minnie base speeds
2) nerf MWDs to +400 and buff ABs to ~200% - i don't see why caldari MWD-cruisers can overrun minnie AB-frigs or 2) reduce signatures until evading unbonuse'd tier3-weapons of similar size can be dodged by more than just the scimitar. include extenders in your spreadsheets, pl0x; and guided missile precision.
3) fix/boost/replace split-weapons - just 'cause the phoon can pull it off (on paper) doesn't mean all the other ships can; rep fleet scythe with 5 lows and 50m¦ drones? now we're talking... - putting the gist back into logistics |
mazzilliu
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Posted - 2009.06.21 05:25:00 -
[9]
Edited by: mazzilliu on 21/06/2009 05:25:25 rapier-typhoon-tempest-nidhoggur-naglfar-hel
all are minnie ships that have some other ship in EVE that does every important thing better then it does(except typhoon which is best smartbombing ship IMHO).
ccp need to drop split weapons systems on all ships(or else compensate with higher bonuses), which would go a long way to helping minnie ships and a few other ships of other races that are underpowered.
theres a lot of ship balance i want to discuss while im in the csm and a lot of it is minmatar rebalancing but i couldnt bring this thread to a meeting as a proposal. there is no meat to it.
MAZZILLIU 2009. CHANGE I CAN IMPOSE ON YOU. |
darius mclever
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Posted - 2009.06.21 05:37:00 -
[10]
didn't the naglfar just a buff and became a damage beast?
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mazzilliu
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Posted - 2009.06.21 05:44:00 -
[11]
Originally by: darius mclever didn't the naglfar just a buff and became a damage beast?
this really details the problem better then i can in a post i write in 3 minutes http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1052993
MAZZILLIU 2009. CHANGE I CAN IMPOSE ON YOU. |
Xailz
Godless Horizon.
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Posted - 2009.06.21 11:35:00 -
[12]
While I agree some Minmatar ships need love (just like other ships in game) especially faction variants, this is the wrong way to go about it. however the Typhoon slot layout could be taken further.
Originally by: Kaylan Jahlar
You might want to take this lesson: http://www.better-english.com/easier/theyre.htm
Think, post. I just learned this, I think you need to also.
Xz ------ I came, i saw, i posted **** ITT.
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Holy Lowlander
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.06.21 15:44:00 -
[13]
Originally by: mazzilliu Edited by: mazzilliu on 21/06/2009 05:25:25 rapier-typhoon-tempest-nidhoggur-naglfar-hel
all are minnie ships that have some other ship in EVE that does every important thing better then it does(except typhoon which is best smartbombing ship IMHO). .
the mimmatar caps look the best and a certain ship in that list is freaking verticle !
nuff said tbh. |
Laechyd Eldgorn
Caldari Endemic Aggression Exalted.
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Posted - 2009.06.21 17:52:00 -
[14]
large ac's and maybe some battleships might need some working but compared to other races in general minmatar are doing ok.
I also think adding more drones isn't really good way, minmatars are not really "the" drone race. They also already have smallest and most agile ships in game so boosting that further isn't a really good idea. (you should notice difference after flying i.e. caldari ship first then go and pilot minmatar one, there's already quite a difference)
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