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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mocam
EVE University Ivy League
133
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Posted - 2012.06.05 12:28:00 -
[211] - Quote
The same thing that makes EVE strong also is its greatest weakness -- the player base. |
Pistonbroke
D00M. Northern Coalition.
0
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Posted - 2012.06.05 12:29:00 -
[212] - Quote
what's hurting eve?
Inventory system
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Kiteo Hatto
The Fiction Factory Blue Nation
102
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Posted - 2012.06.05 12:29:00 -
[213] - Quote
The amount of backstabbin' dicks that play this game IMO :) |
Jame Jarl Retief
Deep Core Mining Inc. Caldari State
135
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Posted - 2012.06.05 12:30:00 -
[214] - Quote
Saia Tae Arragosa wrote: What one thing in your opinion is hurting EVE the most? Is it a particular game mechanic? Is it the lack of something? Maybe you feel the new player experience needs revamped. Please feel free to discuss that one thing you feel is hurting EVE the most.
Two words: User Interface.
I recently sent a buddy key to someone. And you know what he told me? He fired up the game, the font was too small, he tried to make it bigger, it was still too small. The game put too much strain on his eyes, so he quit playing it before he really even started. Granted, this is the guy that plays on a fairly high resolution, but still, it's a good example of how to lose a new player in 90 seconds or less.
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Marlona Sky
Massive PVPness Psychotic Tendencies.
1043
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Posted - 2012.06.05 16:02:00 -
[215] - Quote
Power projection. The fact that you can travel from one side of the galaxy to the other in 15 minutes is dumber than a box of ****. I could write an entire novel on how bad for the game this is.
Remove local, structure mails and revamp the directional scanner! |
Ituhata Saken
Blue Republic RvB - BLUE Republic
250
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Posted - 2012.06.05 16:04:00 -
[216] - Quote
The distinct lack of space dragons. You know what an answer is? It's a terminus -- an end. Answers are fine, but questions are where it's at. Questions bring us closer to understanding, -áthey can start a conversation or spark a revolution. So you might as well start asking... now.-á ~See you on the other side 6/6/12~ |
Dragon Outlaw
Rogue Fleet
99
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Posted - 2012.06.05 16:19:00 -
[217] - Quote
Marlona Sky wrote:Power projection. The fact that you can travel from one side of the galaxy to the other in 15 minutes is dumber than a box of ****. I could write an entire novel on how bad for the game this is.
Unfortunately, not a lot of people have a good sense of vision like you and I. Its seems to be a gift only a limited number of people have. |
Darth Tickles
Dark Sun Consortium
620
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Posted - 2012.06.05 16:21:00 -
[218] - Quote
Marlona Sky wrote:Power projection. The fact that you can travel from one side of the galaxy to the other in 15 minutes is dumber than a box of ****. I could write an entire novel on how bad for the game this is.
As much as I hate to be seen agreeing with you, power projection is a serious problem that cuts across a huge swathe of the game; combined with a week's worth of timers before you can actually lose a system creates the ******* disaster known as dominion sov.
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Reverend Cletis
Synister Mynisters
13
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Posted - 2012.06.05 16:23:00 -
[219] - Quote
blobs. |
Mira Robinson
United Amarr Templar Legion
2
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Posted - 2012.06.05 16:24:00 -
[220] - Quote
The fact that EVE's playerbase is made up of what would be considered the lowlife scum of every other MMO. |
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Drunk Driver
Aliastra Gallente Federation
4
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Posted - 2012.06.05 16:26:00 -
[221] - Quote
Saia Tae Arragosa wrote: What one thing in your opinion is hurting EVE the most? Is it a particular game mechanic? Is it the lack of something? Maybe you feel the new player experience needs revamped. Please feel free to discuss that one thing you feel is hurting EVE the most.
EVE.....
That's some kind of online space game, right?
. |
Marlona Sky
Massive PVPness Psychotic Tendencies.
1043
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Posted - 2012.06.05 19:19:00 -
[222] - Quote
Darth Tickles wrote:Marlona Sky wrote:Power projection. The fact that you can travel from one side of the galaxy to the other in 15 minutes is dumber than a box of ****. I could write an entire novel on how bad for the game this is. As much as I hate to be seen agreeing with you, power projection is a serious problem that cuts across a huge swathe of the game; combined with a week's worth of timers before you can actually lose a system creates the ******* disaster known as dominion sov.
I can't remember the last time someone gave a compelling argument that the current system is good. I feel like we all would like to achieve a system that is enjoyable and functional as an attacker and a defender. If only we all could sit down and have a real brain storming session(s) without trolling and or tear each others throats out within 30 seconds of starting.
Remove local, structure mails and revamp the directional scanner! |
Drunk Driver
Aliastra Gallente Federation
4
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Posted - 2012.06.05 19:22:00 -
[223] - Quote
Kimmi Chan wrote:Eve needs more bacon. Everything is better with bacon.
BACON!!!!
. |
Makkal Hanaya
Drakenburg
15
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Posted - 2012.06.05 19:25:00 -
[224] - Quote
Marlona Sky wrote:Power projection. The fact that you can travel from one side of the galaxy to the other in 15 minutes is dumber than a box of ****. I could write an entire novel on how bad for the game this is.
Why do you see the speed of travel as being bad for the game? although my eyes were open they might have just as well've been closed
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Richard Desturned
GoonWaffe Goonswarm Federation
795
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Posted - 2012.06.05 19:26:00 -
[225] - Quote
Titans.
They mock us with their continued existence. Hone your skills with Hulkageddon, friends - Titangeddon will soon follow. eh |
Spy 21
Lonetrek Exploration and Salvage
85
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Posted - 2012.06.05 19:33:00 -
[226] - Quote
Force projection mechanics and the resulting coalitions gobbling up and locking down huge portions of the star map. This effectively closes a large portion of the Eve Universe to all but those in that said coalition.
Not aimed specifically at the current iteration of "Engulf and Devour".. they are just the latest.
it's not the players, it's the mechanic.
S
"The next time airport security tells you to put your hands over your head and hold that vulnerable position for seven seconds, ask yourself: Is this the posture of a free man?" |
bawdabilder
0
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Posted - 2012.06.05 19:34:00 -
[227] - Quote
the thing what is hurting EVE is ccp screwing over drone regions! |
Jame Jarl Retief
Deep Core Mining Inc. Caldari State
135
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Posted - 2012.06.05 19:35:00 -
[228] - Quote
Apolyon I wrote:Jayrendo Karr wrote:The inability for new players to compete with old players, this will result in a skillpoint gap too large to cope with. for a 100m sp character, when he fly a shiprequire 5m sp to maximize its performance, is other 95m sp relevant?? only WoW players think that his 5m sp char cant compete with 100m sp char
I like the general idea behind your post, but I think your amounts are way off.
Take someone with 100 mil SP, and 5 mil SP. Both flying a measly T1 frigate.
For the character with 100 mil SP, his targeting skills (including speed, range, number of targets, etc.) will be vastly superior. His tank skills will be superior, especially if he has both tank and shield skills trained to max. Because even if he chooses armor tank, with all Vs to shields, his shields will still be a heck of a lot stronger with less damage bleedthrough that a 5 mil SP pilot with just armor tank skills. Then there's mobility, EWAR, T2 and faction ammo, etc. The pilot with 5 mil SP probably can't use +5 implants, not without Cybernetics V, a pilot with 100 mil probably can.
Bottom line, yes, theoretically the difference isn't all that big. It's just 2% here, 5% there. But when you add those 2% and 5%, spread over dozens of skills, it all adds up to a quite considerable total.
And this is all too easy to prove. Take a 1 mil SP pilot, and fight a 20 mil SP pilot (same ratio as your 5 mil to 100 mil). Frigate vs frigate, with identical fittings and no implants. Though this isn't fair to the 20 mil SP pilot, as he'll be able to fit T2 and use faction ammo and +5 implants while the 1 mil SP pilot cannot, plus the 20 mil SP pilot can manage a much tighter, superior fit that a 5 mil player cannot. But even so, I think you'll find the fight will be very lopsided.
Now give these pilots to two newbies, and have them fight with them. After each fight, have the newbies switch places and repeat. I can safely say that the 20 mil SP character will win considerably more often. |
Ayeshah Volfield
Republic Military School Minmatar Republic
11
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Posted - 2012.06.05 19:36:00 -
[229] - Quote
Concord. |
BearJews
Android Arms And Industrial Corporation Tenth Legion
39
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Posted - 2012.06.05 19:37:00 -
[230] - Quote
Crappy forum community
Honestly, i can't help but think this place is where people congregate just to troll the crap outta each other.
Other than that, i think the eve universe is doing great!! |
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Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
65
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Posted - 2012.06.05 19:38:00 -
[231] - Quote
The new inventory system ? |
IGNATIUS HOOD
Zephyr Corp Black Thorne Alliance
314
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Posted - 2012.06.05 19:39:00 -
[232] - Quote
Mongo Travler wrote:The irrational level of animosity between high sec, low sec, and null sec players.
We all choose to find fun in this great game in our own ways. It doesn't mean my way is any better/worse than yours just different. I may fundamentally disagree with the goals of the CFC but that doesn't mean I think they should be banned or dismantled; likewise for the Heretic Army on the Amamake/Osoggur gate.
I love everyone. 'perfer et obdura; dolor hic tibi proderit olim'
Be patient and tough; some day this pain will be useful to you.
~I fly spaceships~ |
Chief Bob
Swine Capitalism
0
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Posted - 2012.06.05 21:37:00 -
[233] - Quote
The division between PvP and PvE.
Neither group directly needs the other to practice their preferred playstyles.
I makes sense to me that a large PvP corp should need a much larger industrial base.
If 0.0 alliances needed +/- 3 industrialists for every 1 PvPer it would change the entire dynamic of the game, give alliances a reason to induce industrialists to null and give industrialists a reason to go there.
PvPers might actually have a reason to shoot at somebody else other than for the lulz. |
Cearain
Imperial Outlaws
457
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Posted - 2012.06.05 21:51:00 -
[234] - Quote
No mechanics that promote frequent quality pvp for 1-7 players. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Captain' Jack Sparrow
30
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Posted - 2012.06.05 21:52:00 -
[235] - Quote
CCP's lack of connection to the player base. They go around doing whatever they feel, without regard to what the players really want.
I understand this is THEIR GAME, but come on... Good business should involve a good connection with your customers.
A perfect example: The ridiculous new "feature" called the "Unified Inventory".
Enough said...
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Bill Loney
Hedion University Amarr Empire
10
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Posted - 2012.06.05 23:09:00 -
[236] - Quote
Saia Tae Arragosa wrote: What one thing in your opinion is hurting EVE the most? . Scaring off new players obviously |
Selinate
947
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Posted - 2012.06.05 23:12:00 -
[237] - Quote
This thread?
This thread. |
Charles Case
GoonWaffe Goonswarm Federation
95
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Posted - 2012.06.05 23:28:00 -
[238] - Quote
Saia Tae Arragosa wrote: What one thing in your opinion is hurting EVE the most? Is it a particular game mechanic? Is it the lack of something? Maybe you feel the new player experience needs revamped. Please feel free to discuss that one thing you feel is hurting EVE the most.
Whiny threads |
Senarian Tyme
Serenity Rising LLC Vanguard.
53
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Posted - 2012.06.05 23:31:00 -
[239] - Quote
Captain' Jack Sparrow wrote:CCP's lack of connection to the player base. They go around doing whatever they feel, without regard to what the players really want.
I understand this is THEIR GAME, but come on... Good business should involve a good connection with your customers.
A perfect example: The ridiculous new "feature" called the "Unified Inventory".
Enough said...
This.
CCP's development process is currently the greatest thing hurting EVE atm. |
Caderidien
Pro Patria Mori
21
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Posted - 2012.06.05 23:34:00 -
[240] - Quote
CCP |
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