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Shalyra Scarlet
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Posted - 2009.05.08 11:36:00 -
[1]
I'm a pretty new player (just a few months old) and I have played, up to this moment, just one character on one account. But now I'm considerung creating a second account to support my main character (mainly mission running, planning to get into pvp in a while). The problem is, I have no idea what would me most useful - and I'd be happy if any of you could give me some ideas ;)
As far as I understood, there are mainly three ways I could do this (including training up for a loot/salvage ship on the alt) - Logistics - Production of stuff like rigs, missiles and parts in general - Mining (even though I'm not really interested in this as it seems to me that I'd need some other guys to mine with to optimize it) Please comment on other - better ;) - ways or the advantages/disadvantages of the above mentioned.
Thanks in advance.
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Tranka Verrane
Public Venture Enterprises
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Posted - 2009.05.08 11:39:00 -
[2]
Edited by: Tranka Verrane on 08/05/2009 11:40:29 Miner Scout Scamming alt Logistics support Salvager Cyno Alt
...are the main options, many of those can be doubled up, whilst some are worth an untrained alt (scout and cyno alts, for instance, need very little training).
If you plan to get into command ships with your main it doesn't take much to cross train for an Orca, so if you have a mining alt that makes for a good team effort.
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Tau Cabalander
Caldari
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Posted - 2009.05.08 15:28:00 -
[3]
Adding to the list:
Hauler
My second account is an Orca pilot in-training. Good for hauling, and it is a very nice mobile base of operations. I'm also a miner, so having an Orca is very helpful.
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Karpathias
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Posted - 2009.05.08 15:35:00 -
[4]
Sure it would be better to realize you need a second account to accomplish something rather than get a second account then try to think of uses for it. If I were you I'd wait a bit longer until you figure out what you need to do in game before waste your money.
When I originally played, my main was a miner/refiner and my second account was a hauler/producer. I could jet can mine and haul it away pretty quickly.
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Tranka Verrane
Public Venture Enterprises
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Posted - 2009.05.08 15:41:00 -
[5]
Originally by: Tau Cabalander Adding to the list:
Hauler
My second account is an Orca pilot in-training. Good for hauling, and it is a very nice mobile base of operations. I'm also a miner, so having an Orca is very helpful.
I assumed an original alt would be able to haul, as hauling is easy. Starting a second account just for hauling would be rather a waste. It's easier for a combat character to haul than cross train for mining, as they require different skillsets and therefore optimal characteristics.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.05.08 16:34:00 -
[6]
pick what you like doing. I like combaty things, so I have multiple mission/pvp chars.
my alt has mining, industry, and science skills. I figured a mining alt would be good to have, did that for a bit and said, hey why don't I just dual box missions. he now has logistics, production, mining, probing, falcon, raven, freighter, and invention skills and is up to 41mil sp.
I mostly use the raven/blockade runner skills.
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Kurlieu
Gallente The Ore House
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Posted - 2009.05.08 16:55:00 -
[7]
If your current character is mission/pvp oriented (mission & pvp are not the same)I'd make the second an Industrialist. Train that one up to a Hulk and get the trade/manufacturing up to where you need it. Additionally train it up to Logistics and EWAR. I'd forget about any combat ship beyond cruiser size for this account, and that only to get to Logistics cruisers.
This is what I did anyway. A BS with Onieros support pretty much waltzes though lvl 4's. You can also train the combat pilot to haul - do the Iteron series, this way one hand washes the other. Of course once the hulk gets above 20k m^3 a hauler is less of a requirement.
Just my thoughts on the matter.
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Cutie Chaser
Gallente Federal Navy Academy
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Posted - 2009.05.08 17:21:00 -
[8]
Scammer or corp thief.
Since you don't need to train much in the way of skills for these professions you can work on getting it trained in trading so that you can sell your loot from missions at the actual price rather then by just selling to buy orders. Also work on training the misc industry skills up for scrap metal processing so that you'll have a char to melt down worthless mods and get back the max value.
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Equus
Tribal Liberation Force
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Posted - 2009.05.08 17:35:00 -
[9]
My alt is a miner, he supports my PvP character, this works for me as mining can easily be done while doing other things like watching TV or reading etc. I am just starting to train my miner up to be a hauler as well so he can load up a bunch of crap for cheap and haul it out to my main when needed. ... |
prietha
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Posted - 2009.05.08 20:34:00 -
[10]
From my own experience, i had a main who could do a little bit of everything, but was good in none, i had started to get into PVP in 0.0 and needed to generate cash faster and his combat skills needed to be increased.
So i started to train a second acount to become a hulk pilot who i also later trained to become a hauler and then transport ships and then a freighter pilot and a logistic's pilot, and then now he is a dread pilot.
This has made me able to concentrate on finessing my mains combat skills in HAC's and Recons and pos gunner and such, plus my main can also do manufacturing and invention and exploring.
I do regret today that i did not train for a pure PVP character at the start, and then a miner, and then a manufacturer, but nm, i also feel a little bit proud with my main being able to do a bit of this and that.
And a year back i started a 3rd account to train for Carrier, but umm now i kinda dont need it atm so he's probably going to be a datacore research agent addict and i will do some solo roaming when my main's stuck somwhere at a pos in 0.0, hell even a mission now and then maybe if i get too desperate, but i do them only in low sec.(i need the feeling of risk and that someone might jump me and i get a bit of adrenaline out of it.)
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Terminus Vindictus
Caldari
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Posted - 2009.05.08 21:03:00 -
[11]
If your focus is mainly missions, I'd say use your second account as a dedicated loot/salvager until you train it to be able to fly a good L4 BS combat ship. Then you can dual-box missions and earn money twice as fast. I'm currently using my second account to pilot an Orca/Hurricane for loot/salvaging duties. I'm training it to fly a Golem so I can dual-box Golems in L4's, or a NH/Golem in L5's.
Hello, I'm from the Government and I'm here to help. |
Asarah
Taurus Quantum Industrial Mining Taurus Quantum Dynamics
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Posted - 2009.05.08 21:27:00 -
[12]
I'm currently running 3 accounts at the same time via alt+tab. My main is primarily an industrialist, but is a command ship cabable industrialist :) with good mining skills. My first alt is pure combat, and my third is in training for logistics but will train for indys and eventually transport ships.
Ususally I'm mining with my hulk while playing the market remotely while my second alt runs level 4 missions or blows more money than she makes tussling with people in low sec, and my 3rd account tho still training uses the support/logistics ships to back up my mission runner and make things easier and faster. But beyond that all of my chars are are cross trained somewhat to support each other. My main can fly a nighthawk or a raven if my alt needs extra firepower on a mission. my first alt can fly an IT V or a mining fit harb if I ever have the inclination or need, and my 2nd alt can fly an IT IV and is also in training for exporation so he can probe for combat and mining sites when my main is too busy mining or flying to Jita.
It makes it so that I can be so much more flexible and I always have support close by if one of my chars is off on the other end of the galaxy shopping or killing things.
Ultimately, pick something that's going to compliment your main's skilset. _________________________________________________________
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Jer Bu
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Posted - 2009.05.08 21:53:00 -
[13]
Originally by: Karpathias Sure it would be better to realize you need a second account to accomplish something rather than get a second account then try to think of uses for it. If I were you I'd wait a bit longer until you figure out what you need to do in game before waste your money.
When I originally played, my main was a miner/refiner and my second account was a hauler/producer. I could jet can mine and haul it away pretty quickly.
Bad advice.
You have already recognized the ridiculous advantages of having a second account, so start one now and get those skills training. If anything, you will have a headstart on whatever profession you decide to have that account do.
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Psiri
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Posted - 2009.05.08 21:59:00 -
[14]
For PvP it's a good idea to make a covops alt to scan and scout for you. It's from there a smooth transition to work on ECM skills and train for a Blackbird and later a Falcon for some combat utility. A second option is to train for a gang booster alt with a command ship, athough I'd only recommended if you're managing large fleets and don't already have fleet boosters willing to fly for you.
For Industry and mining you generally want logistics and support. Training for industrials and later freigthers can be a good idea, at least if you mine alot in a remote part of Empire space and need to haul your large quantities of ore where you can get a good price for it. A second attractive option is to train for an Orca as it can boost you whilst having a very large cargo hold to haul for you aswell.
If you want to get into manufacturing but not spend your main character's SP on it an alt may be a good option.
As a trader a an industrial or later freighter alt is an attractive option. It will also allow for you to look at multiple region markets simultaniously.
If you're interested in starting up a corporation then a CEO alt with the necessary skills can be a good way to go about it
Some people like to make alts to train for capital ships, for instance a carrier. This is especially nice to have if you spend alot of time in low or null-sec and you need to relocate now and then but don't wish to invest SP in a ship that you wouldn't use for PvP (ie. you're not interested in large fleet battles and POS warfare).
If your character is an outlaw you may want an alt to do missions or mine for you (ie. if piracy isn't very profitable for you) or just to haul down what you need from empire without having to log off your main. Alternatively you may be a carebear who wants to be bad on the weekends and make a pirate alt, as he couldn't afford to loose security status on his main.
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Grista
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Posted - 2009.05.09 19:29:00 -
[15]
One not so uncommon thing some players do is train up an alt for a specific purpose (freighter pilot, research point grinder, hulk pilot, capital ship pilot, etc) and then sell the character to another player for isk which they then use to purchase other things.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.05.09 21:13:00 -
[16]
Originally by: Kurlieu If your current character is mission/pvp oriented (mission & pvp are not the same)I'd make the second an Industrialist. Train that one up to a Hulk and get the trade/manufacturing up to where you need it. Additionally train it up to Logistics and EWAR. I'd forget about any combat ship beyond cruiser size for this account, and that only to get to Logistics cruisers.
This is what I did anyway. A BS with Onieros support pretty much waltzes though lvl 4's. You can also train the combat pilot to haul - do the Iteron series, this way one hand washes the other. Of course once the hulk gets above 20k m^3 a hauler is less of a requirement.
Just my thoughts on the matter.
2 combat bses will waltz through level 4s better then bs + logistics.
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EvilCheez
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Posted - 2009.05.10 21:25:00 -
[17]
If you dunno what its for don't buy an account yet.
But,
Hauler Research - Very good choice if you have pos access Pos Gunner - No corp has too many, and it does take a little time to train. Trade- Over time trade is more scalable than scamming (assuming you aren't running bots), So unless you are a very talented scammer, trade is the most profitable activity.
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Marguerite Antiki
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Posted - 2009.05.11 02:54:00 -
[18]
Left Field - you could have an ingame marriage. Then make a new alt as a child and buy a Minmatar trailer park ship and tour the galaxy....
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piratezxp
Caldari Gene Works Initiative Associates
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Posted - 2009.05.11 09:28:00 -
[19]
i currently have 4 accounts, and use them like such:
1 in a orca and the other 3 in boosted hulks
They also provide amazing eyes in cov-ops when you are in nullsec and also are great for cyno alts!
I have yet to go into scamming tho - nice idea given by topish post (thx) - - -Signature --------------------- EVE Online VoIP Services: http://evevoip.alienxservers.co.uk |
lollerwaffle
Sileo In Pacis The Space P0lice
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Posted - 2009.05.11 09:53:00 -
[20]
If your main is a PVP-oreiented toon, I would recommend using the alt account as a utility account. The roles I'd focus on are:
covops (for scouting) ewar (preferably ECM) logistics (complementary to your tanking type of course)
Other useful roles you might want to look at are money-making roles so your main can focus on the other pewpew related skills:
Trade Research/Invention Hulk pilot Salvage (if you run missions with your main a lot. Training up ninja salvaging skills can also provide some fun activities with this alt)
As for hauler roles, a hauler is pretty simple train for, and you could probably use a spare slot on either your main or alt account to train up for one, although it might be useful to have it on the alt character as well.
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Q 1001001
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Posted - 2009.05.11 14:26:00 -
[21]
Alts here alts there everywhere alts alts and more alts
300.000 players Grats CPP..
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Ms Delerium
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Posted - 2009.05.11 14:52:00 -
[22]
Originally by: Grista One not so uncommon thing some players do is train up an alt for a specific purpose (freighter pilot, research point grinder, hulk pilot, capital ship pilot, etc) and then sell the character to another player for isk which they then use to purchase other things.
for how much isk are Hulk pilots being sold?
for example: 100isk/sp?
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