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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Chris Liath
Gallente Nex Exercitus Skunk-Works
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Posted - 2009.04.07 19:36:00 -
[31]
Fit in? The majority of eve plays caldari.
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in a puff of logic. |
Teddy Tazer
Minmatar
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Posted - 2009.04.07 20:12:00 -
[32]
When it comes to caldari, they are the masters of ecm. dont matter how much DPS you've got when your incapable targeting the weakest of ships.
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Narfas Deteis
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Posted - 2009.04.07 20:23:00 -
[33]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 07/04/2009 15:28:40 It's great that you've finally started to look at ewar and make people actually want to fly the rook but I'm still wondering what the point of Caldari is.
Still no other race feels nearly as imbalanced, broken and inconsistant as Caldari.
Well, CCP should move scramblers and disruptors to high slots or introduce new high slot module. This wouldn't fix everything but that's some kind of solution.
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Xianbei
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Posted - 2009.04.07 20:25:00 -
[34]
Originally by: Dr Resheph In return, shield tankers can load up on damage mods without sacrificing tank
but arent those dmg mods needed just to equal the dps of other races
double fail
caldari sucks and I dont understand why people keep starting new caldari characters
sure, cross train for a few decent stuffs (falcon,cerb,etc), but dont go whole hog
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5pinDizzy
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Posted - 2009.04.07 20:29:00 -
[35]
Edited by: 5pinDizzy on 07/04/2009 20:30:00
Originally by: Narfas Deteis
Originally by: 5pinDizzy Edited by: 5pinDizzy on 07/04/2009 15:28:40 It's great that you've finally started to look at ewar and make people actually want to fly the rook but I'm still wondering what the point of Caldari is.
Still no other race feels nearly as imbalanced, broken and inconsistant as Caldari.
Well, CCP should move scramblers and disruptors to high slots or introduce new high slot module. This wouldn't fix everything but that's some kind of solution.
idd, if scramblers and disruptors were taken out of the equation, big step in the right direction I think. Maybe if they were like rigs or something even.
if you disagree with me then you should probably post a response and stop reading my signature. |
Northern Fall
Minmatar Guild Academy Guild Alliance
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Posted - 2009.04.07 20:30:00 -
[36]
No-one ever whines about minnie stuff
We deserve a whine thread!
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Haalanii
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Posted - 2009.04.07 20:49:00 -
[37]
Evey race has ships with unique advantages. Those who feel Caldari are terrible often are trying to put a square peg in a round hole. You can't fly a ship with different bonuses than its counterpart in another race as if it were identical, that's intellectually lazy and foolish.
Caldari have some "best in class" ships and the only ship class that really suffers from a diminished armor tank capacity are the battleships, but the scorpion and raven have more cap stability for remote-rep in spider tanking gangs (thanks to capless missiles) than hybrid or laser turret boats in exchange for less low slots so there is a silver lining there as well.
The biggest gripe people have is that shield tanks conflict with tackle mods. For solo, I can agree this is annoying, but QR made it viable just to fit a scram so it's only one mid-slot sacrificed and you have more lows open for damage mods. In a gang you can get away with just a point or relying on others to tackle. Instead of being setup with free mids for tackle the bonuses to range and the lows open for tracking + dmg mods works well in a gang where range is needed.
Mid-range pvp? Eagle and cerb are very strong. Gallente have crap here.
Best ewar aside, Caldari aren't so bad.
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Andrea Griffin
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Posted - 2009.04.07 21:23:00 -
[38]
Yeah, Caldari are pretty awful. Being able to tank large amounts of damage, while still being able to deal out your own (while jammed, no less, due to FoF) and need zero capacitor to do it is a pretty harsh way to play the game. Then add ships that specialize in the most crippling EWar in the game.
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Chrysalis D'lilth
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Posted - 2009.04.07 21:49:00 -
[39]
No, the issue isn't tackle mods, caldari hybrid boats are best suited for range, leave close range ships to do the tackling - the issue is, flawed design - i.e. ferox vs brutix weapon hardpoints?
In the case of the Rokh, the flaw is in the max targetting range limit (because it can't target past 250km, it can't actually make use of its maximum range. Sure you can up the ammo type, but dps wise, thats not as effective as using a sniper apoc), so the idea scenario for a rokh to function and make use of its 10% range bonus can't ever exist.
Nighthawks suffer for power grid - an issue that has been brought up on more than one occassion. It actually has alot less powergrid than a T1 Ferox (no other command ships suffer like this), so much so you can't even put a fll rack of HAM II's and a command module with empty mids/lows). instead of a 5mid, 5 low, it should be a 6 mid, 4 low with a PG increase over its T1 variant (just like every other command ship).
Low powergrids on most caldari boats mean fitting modules are alot less effective, in the case of the nighthawk this means it needs to fit 2x RCU to fit an 'optimal' fit, which on a CC is ridiculous.
Similarly fitting a raven with a full rack of heavy weapons, neuts and a MWD necessitates more fitting mods than its equivalent apoc.
In summary, caldari boats do need reviewing.
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5pinDizzy
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Posted - 2009.04.07 22:08:00 -
[40]
I would say Drake was the best battlecruiser in the game. Cerberus is ok if you like glass cannons.
Falcons have been nerfed pretty good. Rooks are a bit better.
However Amarr had the 2nd most devastating ewar type in the Curse pre ewar nerf.
So in my opinion it's also another Amarr buff.
if you disagree with me then you should probably post a response and stop reading my signature. |
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OffBeaT
Caldari LEGI0N Soul Cartel
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Posted - 2009.04.07 23:46:00 -
[41]
Edited by: OffBeaT on 07/04/2009 23:46:56
Originally by: Andrea Griffin Yeah, Caldari are pretty awful. Being able to tank large amounts of damage, while still being able to deal out your own (while jammed, no less, due to FoF) and need zero capacitor to do it is a pretty harsh way to play the game. Then add ships that specialize in the most crippling EWar in the game.
oh please! put out some drones and fof missiles are so stupit they are worthless in a real fight.. can you aim them! no, so what good are they when the ship i need them to shot at is not the one they are going for.. fof! BAA!
tanking and damage setups on ravens/any shield tankers dont workout well unless 95% of your skills are maxed or you got a navy raven and got the mods to go with it..
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Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
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Posted - 2009.04.08 00:06:00 -
[42]
Originally by: Xianbei
Originally by: Dr Resheph In return, shield tankers can load up on damage mods without sacrificing tank
but arent those dmg mods needed just to equal the dps of other races
double fail
caldari sucks and I dont understand why people keep starting new caldari characters
sure, cross train for a few decent stuffs (falcon,cerb,etc), but dont go whole hog
No, they don't.
There should be scientific studies done to attempt to understand why people who fly/use/enjoy Caldari feel they have any sort of right to bitterness. For a good four years, Caldari had the most blatantly overpowered weapon system.
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Xianbei
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Posted - 2009.04.08 00:08:00 -
[43]
Originally by: Northern Fall No-one ever whines about minnie stuff
We deserve a whine thread!
1!
/grabs Northern's arm and marches off to make a proper minnie whine thread /abducts Northern when he is least expecting it and throws him in the slave pen
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OffBeaT
Caldari LEGI0N Soul Cartel
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Posted - 2009.04.08 00:30:00 -
[44]
Originally by: Dr Resheph
Originally by: Xianbei
Originally by: Dr Resheph In return, shield tankers can load up on damage mods without sacrificing tank
but aren't those dmg mods needed just to equal the dps of other races
double fail
caldari sucks and I dont understand why people keep starting new caldari characters
sure, cross train for a few decent stuffs (falcon,cerb,etc), but don't go whole hog
No, they don't.
There should be scientific studies done to attempt to understand why people who fly/use/enjoy Caldari feel they have any sort of right to bitterness. For a good four years, Caldari had the most blatantly overpowered weapon system.
we are ***** en because the mods in the last few versions ccp put out dont make sense for the shield tankers to use nor can we fit them in real useful ways that work for these ship.. target painters that suck for missiles that suck anyway & cant be used in mid slots t2 launchers that cant get fitted without top skills. even then its a ***** to fit them. rigs that cost too much for shield tankers to wont to use.. target painting drones that seem to do nothing at all to aid missiles.. mwd we cant fit well no cpu/grid left for it when you need to fit a cap booster. no raven can live without a cap booster these days in eve.. not with all them leach ships out there these days. you think you could fit some nuets or nos on a raven these days and keep what mods you need to keep a shield tanker tanking anything!
high lot target painters are needed, target painter drones that work are needed, a little more cpu as well to fit t2 would be nice as well.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.04.08 00:32:00 -
[45]
Quote: - Noone ever spider tanks with shields, possibly because the fittings are bs, and possible because everyone still armor tanks in pvp.
No. People don't spider tank with shields because there's not as many people who shield tank. Problem with the people, not balance.
Quote: - Drake, Cerberus, Eagle, and several other ships I'm sure always seem to end up with a free high slot on a ton of setups, on perfectly standard fits where it's seems there's overlap from constant quickfix balance fiddling from added turrets without cleaning up loose ends.
What exactly is wrong with an extra hislot?
Quote: - Caldari blaster ships are supposed to be greateful for their extra 25% range bonuses over the Gallentes 25% damage bonus when blaster fit could make as much difference as 500 meters.
Sigh. Caldari ships are meant to use railguns, not blasters. That's why they get range bonuses.
Quote:
- Outclassed by gallente with blasters at short range, outclassed by lasers at medium and long range for a lot of setups. Limited to extreme niche weird roles or heavy ewar based setups even when they get no bonuses for and other race ships would do it in better.
Every one of Caldari's sniping ships is outclassed by a similar Amarr ship? Proof, please.
Quote:
- Not a single cruiser that anyone would want to tackle in except the heavy interdictor.
Cruisers can do more than tackle.
Quote: - Rokh, most pathetic of the tier 3 battleships that I hardly ever see show its face ingame. It can tank like crazy but not much else unless you want a severely gimped copy of the megathron.
It's a damn sniper
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mechtech
Entropy Industries
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Posted - 2009.04.08 01:14:00 -
[46]
Caldari is fine, the Rokh is the best fleet BS by far, which is really important, they have an awesome ceptor, they are by far the best for PVE, which is another really important thing, and they have ECM, which even after the nerf still kills damps, target painting, and tracking disruption as an electronic warfare.
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OffBeaT
Caldari LEGI0N Soul Cartel
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Posted - 2009.04.08 03:05:00 -
[47]
Edited by: OffBeaT on 08/04/2009 03:11:13 let me tell you how a raven die's in low sec.. these days..
setup.. 6 malkuth 1 large smartbomb prob lancher witch i will never fit again as i seen no real use for it.. navy amo. 3 large web drones that went down like candy..
mids.. X-Large C5-L Emergency Shield Overload I cap booster t2 2 'Stalwart' I Particle Field 1 inv t2 1 wrap scram.. you know i am hunting for crusers
lows..4 t2 bcs & 1 dc t2..
i am in low sec hunting and get mysef grabed buy a assilt frig who with no problems keeps me held for 5 minits so then another frig joins them same thing Arbitrator shows up and start leaching me this fight gose on for 15mints till i down the Arbitrator i am still trying despetly trying to take out the assilt frigs as they are in no real danger of damage while they take shifts docking and re modind then comming back on me.. it was unreal ..
i am in a 150mil raven riged vs 2 assilt frigs & a Arbitrator.. they never had any risk to them.. they didnt have to worry about a thing..
finly after about 15mints of changing up my missiles types to try to find there weak points its too late for me as they get more ships in on me to aid..
i could not do enough damage to them frigs to get them off my back..
they had time to dock and refit more then once.. wtf was that!
i dont know if i wont to keep wasting my time working skills on skills to have a good fighting bs just to see that happen..
they took cump change risk to tackle my raven like that having all the time they needed to get a gang togater and take me down..
wtf is ccp doing with the missiles on a bs.. do they need to be that bad.
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CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.04.08 03:43:00 -
[48]
Originally by: Arana Tellen Its a 50% range boost not 25%.
and that was nice back in the days of 200km warp in points, before the HP buff and t2 ammo nerf, and the extreme use of bm to instant warp to within grid, back when snipers could be used effectively. before the idea of "eVERYTHING need to be close up dog-fights" idea's from ccp side, making long range setups very insufficiant compared to close combat setup. before the intruducing of rigs and thereby a 30% increase in the general buffer tanks, making sniping even more useless then it already was.
on top of that, what is the point of having a ship that can shoot 370km when the max grid range is 250km ?, and the gimping done to the ship to make up for it's very long range, REALLY don't justify it when 1/3 of it's range is utterly useless and other snipers will do twice the dmg from the max distance at 250km.
the whole point of range is that you will have severaly crippled your opponent when they get too you and thereby have a change of winning.. well with all these above factors, it should be clear that eve is not made for long range combat. and the rails seriously needs a BIG boost when equeppet on the caldari long range setups. ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |
CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.04.08 03:44:00 -
[49]
Originally by: Chris Liath Fit in? The majority of eve plays caldari.
worst argument ever. this is only due to the fact that making lvl 4 missions is a so much easier task to get too in a raven with VERY low skills compared to all other races (and it is idiot proved), although even here the other races vastly out perform the caldaries when fully skilled and well equepped. ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |
CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.04.08 03:54:00 -
[50]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 07/04/2009 20:30:00
Originally by: Narfas Deteis
Originally by: 5pinDizzy Edited by: 5pinDizzy on 07/04/2009 15:28:40 It's great that you've finally started to look at ewar and make people actually want to fly the rook but I'm still wondering what the point of Caldari is.
Still no other race feels nearly as imbalanced, broken and inconsistant as Caldari.
Well, CCP should move scramblers and disruptors to high slots or introduce new high slot module. This wouldn't fix everything but that's some kind of solution.
idd, if scramblers and disruptors were taken out of the equation, big step in the right direction I think. Maybe if they were like rigs or something even.
making them high slots, would be equel for all.. although i kind of like the diversity, my only problem is actually the dmg long range caldarien's do. if they are not supposed to give a very high dmg, you will need to give them insane tracking so that they can still defend themselves quite effectively when they a cought. personally i would give all ships with the optimal range bonus a race bonus of 50% + on rail of X size bonus. so that they would actually become what it seems they where supposed too, long range sniper type ships, maybe giving them a - x % to tracking of railguns in general to equel it out so that rails is not becoming the new wtfpwnage weapon, since they would then only be usefull in lang range combat, as it seems they are supposed too. ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |
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Sky Marshal
IMpAct Corp Tau Ceti Federation
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Posted - 2009.04.08 04:25:00 -
[51]
Edited by: Sky Marshal on 08/04/2009 04:28:12
Originally by: Dr Resheph Well that's the advantage armor tanks have over shield tanks, to fit tackle/speed gear without reducing tank. In return, shield tankers can load up on damage mods without sacrificing tank, and both have practical applications.
Missiles do less damage before BCS than guns before Heat Sink/Others.
Originally by: 5pinDizzy Oh, and for something broken, passive shield tanking seems to work pretty swell on some armor tanking ships like the Myrmidon and Dominix.
Well, shield tanking ON Caldari ships if you want.
I still remember the last nerf. 8.3% reduction of resist points of shield, 7.1% for Armor (As CCP retired stupidely 10% of one resist without remember than Shield was 120 points and Armor 140 points + shield buffer...).
Originally by: Psiri Shield tanking is FINE, [i]especially[i] buffer tanks which aren't as midslot intensive). It has have advantages to armor tanking (don't eat up your damage module slots, don't penalize your speed, instant boost, you get to use your armor as a buffer to leak damage through).
Buffer tanks require LSEs, Invulnerabily Fields, 1 Photon Scattering (0% resist...) and Core Defence Field Extenders to be really a buffer tank. So at least 3 med slots, and all rig slots. Not great when you have to fit also a MWD and others.
And the advantages are compensated by the difficulty to fit disrupt/stasis, a worse signature radius, a worse cap usage on shield boosters than armor repairers, and no X-Large Shield Extenders (The LSE is the 800MM-Like Shield module, not the 1600MM-Like)...
And the armor is not a buffer. A buffer is more something who is before than something who is after. So it just permit to win 0.5s before been killed as the armor HP/Resists on Caldari ships is pretty low.
Quote: The Cerberus deals around 400 dps and can do that all the way out to 240km or so
If the target don't move, it deals 400 dps. Since the missile nerf, you just have to move at more than 100m/s without AB/MWD (generally the case of all ships) to have some damage reduction, and the sig radius penalty with a MWD don't manage to reach it, it is not enough. If at least I had a Target Painter module in High Slot instead of lose one med slot AGAIN...
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Janu Hull
Caldari Terra Incognita Ethereal Dawn
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Posted - 2009.04.08 05:30:00 -
[52]
I fly Caldari capitals, and you'll never hear me complain. The Chimera can effectively provide logistic support any ship in play, since shield tanks layer over armor, so it is always providing effective tank to any ship it targets. Two permarun Capital Shield Transporters haven't been complained about in any fleet ops I've been on. This before I even mention the sweet local buffer tank that acts as a permanent invulnerability field II at level 4.
The Phoenix has the best array of damage type selection, so unless its a ****star, I can hit any achilles heel for POS ops.
The Rokh has more tricks up its sleeve than a Las Vegas stage veteran once you hit Battleship V. I can use one range enhancement module and park Javelin rounds at 250km and still be within optimal range. Its active tank can be comparable to the Drake's slab tank with proper capacitor support. This on top of the blaster configurations that can still cover a new style expanded gate area on top of the neutralizer configurations mentioned.
Too much attention is given to the Raven as our mainstay mission farmer and the Ultimate Primary that is the ECM Scorpion. The Caldari won't ever be solopwnmobile drivers, btu they're quite capable once you know what you're doing with them. In the event of an emergency, my ego may be used as a floatation device.
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Karl Luckner
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Posted - 2009.04.08 06:00:00 -
[53]
LSE's don't add mass !!! Correct, they don't add mass. Unfortunately CCP was nice enough to penalize caldari ships with the mass of plated armor tankers. Additionally, they don't add the same amount of raw HP. By the way, where is the higher sigradius on armor tankers ? In the end, caldari ships have high mass and large sigradius, thank you very much CCP !
Shield tankers can fit more damage mods while keeping their tank ! Still, caldari are not the tank and spank race, since they always have the lowest base damage, and shield buffer is always inferior to armor buffer. Even worse, shield tanks have lower native resists compared to armor. If passive recharge compensates for that, is up for discussion.
They have those omfg snipers ! Unfortunately, this is only somewhat true for T2 ships. Merlin, Moa and Ferox aren't exactly hot performers. Even the T2 ships are mostly outclassed by their amarrian counterparts. The Rokh is decent, but not the best sniper. Using higher damage ammo doesn't work anymore. In the end, the Rokh is outperformed in pretty much every aspect by an Apoc, and doesn't look that good compared to the Mega at shorter sniperranges. In all cases, you end up with worst tracking, lowest alpha and worst cap stability.
They have damagetype selection ! True for the Raven, most other caldari ships have either only a bonus to kinetic damage or are hybrid weapon platforms. But they've got ECM. True. Until the next patch.
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One87
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Posted - 2009.04.08 07:18:00 -
[54]
You cant say shield taken is broken just because it isnt used much.
Get a few of your buddys (Yes there are enough caldari pilots) and actualy plan what you bring.
Few torp ravens / maelstroms spider tanking is pretty damn vicious.
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Mahke
Aeon Of Strife Skunk-Works
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Posted - 2009.04.08 07:48:00 -
[55]
Started Caldari, crossed to amarr. More amarr than caldari by now. Some of my reasoning why
-- Missiles + large gang = lol
-- ECM is very good, but being nerfed. I saw this coming: since its the only thing caldari really excel at, will be constantly used by caldari-spec players and annoy others (also is a little OP tbh)
-- Shield vs. armor tank, talked about extensively above
-- Crosstrain penalty: all other races can crosstrain to eachother reasonably. If you stay in Caldari too long, you get stuck.
-- Even best caldari ships don't stand out. Drake pvp fit rocks. So does every other tier 2 BC. Onyx is awesome: even better is the broadsword. Crow is a good ceptor but fear the taranis more. Etc, etc. The only place caldari stand out is ewar, which is getting nerfed
-- While rohk in particular is a very powerful ship, this basically requires caldari to train up t2 hybrids for ONE SHIP. This is a case of a general problem: the caldari gunships, while not all bad, are not worth training hybrids for, especially if you don't use guns otherwise. Forcing the player into large gang nonviable missiles or nerfbat target ecm. This is a huge problem.
Caldari are just not as good of a pvp race because of these problems as the others, except via ecm. What caldari need is: no ecm nerf (keeping them relegated to ecm and small gangs, but making them still worth bringing to any gang for ecm alone), or gun ships good enough to train guns for rather than just crosstraining to another (Any other) giving you MUCH more bang for your sp (because realistically missiles wont get fixed for pvp).
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CCP Applebabe
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Posted - 2009.04.08 07:51:00 -
[56]
Moved to " Ships & Modules ".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Raukho
Evoke. Ev0ke
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Posted - 2009.04.08 08:00:00 -
[57]
Caldari = king of PVE
If Caldari would be equal in PVP to the other races people would only fly Caldari. Then the PVE capability of of Caldari would have to nerfed to avoid Caldari online. This would lead to so many tears that CCP just try to keep it like it is. Also CCP can't change the player preference for armour tanking. If you would fill up a shieldtanking gang I think many of the caldari problems would be solved.
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Mystafyre
Caldari Deep Core Mining Inc.
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Posted - 2009.04.08 08:02:00 -
[58]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 07/04/2009 15:28:40 - Rokh, most pathetic of the tier 3 battleships that I hardly ever see show its face ingame. It can tank like crazy but not much else unless you want a severely gimped copy of the megathron.
Hardly ever?
How about checking some killboards for sniping rr bs gang battlereports... They are filled with Megas, Apocs, Rokhs and Tempests. Sure you don't see much Rokh in small gangs, but massive fleets its much used.
Rokh is good in sniping rr bs gangs with the range bonus, 6 med slots for double ECCM, MWD, point, double sensorbooster. You can also replace one ECCM for tracking comp. Armor buffer tank with 3x Trimarks is just fine. You even see sniping armor buffer tanked Ravens in those kms...
Caldari rawks.
I started with Caldari, then I had Amarr character, then Minmatar and Gallente and now back to Caldari and overall Caldari is just awesome.
Only thing what bothers me is the lack of drone bay in Caldari HACs. And rockets needs some love from CCP.
What comes to spider tanking.. It's obvious why armor tanking is used. Amarr, Gallente and Minmatars (mostly) are armor tankers. If you aren't in Caldari rp corp or alliance, 3/4 of your fleet is armor tanking ships. Why would you take 3/4 of your fleets armor tanking advance away to try shield tanking? It would be madness to have shield tanking apocs and megas at the field.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.04.08 08:05:00 -
[59]
Originally by: OffBeaT Edited by: OffBeaT on 08/04/2009 03:11:13 let me tell you how a raven die's in low sec.. these days..
setup.. 6 malkuth 1 large smartbomb prob lancher witch i will never fit again as i seen no real use for it.. navy amo. 3 large web drones that went down like candy..
mids.. X-Large C5-L Emergency Shield Overload I cap booster t2 2 'Stalwart' I Particle Field 1 inv t2 1 wrap scram.. you know i am hunting for crusers
lows..4 t2 bcs & 1 dc t2..
Pure lol at this hilariously bad ship fit and application of it. Web drones, haha. It's not the ships, guys. It's the pilots.
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Pr1ncess Alia
Caldari Perkone
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Posted - 2009.04.08 08:42:00 -
[60]
Originally by: OffBeaT Edited by: OffBeaT on 08/04/2009 03:11:13 let me tell you how a raven die's in low sec.. these days..
setup.. 6 malkuth 1 large smartbomb prob lancher witch i will never fit again as i seen no real use for it.. navy amo. 3 large web drones that went down like candy..
mids.. X-Large C5-L Emergency Shield Overload I cap booster t2 2 'Stalwart' I Particle Field 1 inv t2 1 wrap scram.. you know i am hunting for crusers
lows..4 t2 bcs & 1 dc t2..
i am in low sec hunting and get mysef grabed buy a assilt frig who with no problems keeps me held for 5 minits so then another frig joins them same thing Arbitrator shows up and start leaching me this fight gose on for 15mints till i down the Arbitrator i am still trying despetly trying to take out the assilt frigs as they are in no real danger of damage while they take shifts docking and re modind then comming back on me.. it was unreal ..
i am in a 150mil raven riged vs 2 assilt frigs & a Arbitrator.. they never had any risk to them.. they didnt have to worry about a thing..
finly after about 15mints of changing up my missiles types to try to find there weak points its too late for me as they get more ships in on me to aid..
i could not do enough damage to them frigs to get them off my back..
they had time to dock and refit more then once.. wtf was that!
i dont know if i wont to keep wasting my time working skills on skills to have a good fighting bs just to see that happen..
they took cump change risk to tackle my raven like that having all the time they needed to get a gang togater and take me down..
wtf is ccp doing with the missiles on a bs.. do they need to be that bad.
oh man... i feel sorry for you, but at the same time this post just made my night.
i have this image in my head of a man writing a harshly worded letter to Square Peg Inc. explaining how his brand new Square Peg simply will not fit into the round hole he bought it for.
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