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Thread Statistics | Reply to Topic | Show CCP posts - 38 post(s) |

Ishanmae
Binding Energy
12
 |
Posted - 2012.05.22 13:58:00 -
[691] - Quote
Evilynthea wrote:I would give anything to go back to the old inventory.
Give me your stuff, I'll look into what I can do about it  |

Tiger's Spirit
Troll Hunters INC.
115
 |
Posted - 2012.05.22 14:01:00 -
[692] - Quote
So they didn't fix nothing in the last days on this crap inventory system. Windows still not remember their positions and sizes. All shift+click opened windows close after dock or solar system changes. This is just a horrible bad work what is expected from CCP. |

dhunpael
Viperfleet Inc. Narwhals Ate My Duck
1
 |
Posted - 2012.05.22 14:04:00 -
[693] - Quote
put assets in them as well, so you can use the filters on all your assets, that would be realy nice ^^ make the filter bar able to go up top, some ppl have a lot of filters...
also, edit seems broken, can't edit filters i made... |

Fabulousli Obvious
State War Academy Caldari State
101
 |
Posted - 2012.05.22 14:06:00 -
[694] - Quote
dhunpael wrote:put assets in them as well, so you can use the filters on all your assets, that would be realy nice ^^
also, edit seems broken, can't edit filters i made...
^^ This was indeed posited on Sisi Forum. But NOOOOOOOOOOOOOOOOOOOOOOOOO ! Last words:-a Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

dhunpael
Viperfleet Inc. Narwhals Ate My Duck
1
 |
Posted - 2012.05.22 14:14:00 -
[695] - Quote
dhunpael wrote: also, edit seems broken, can't edit filters i made...
seems this is only if i have multiple filters, if you just filter on one thing you can edit them, otherwise you can not
|

Ya Huei
Imperial Collective
67
 |
Posted - 2012.05.22 14:37:00 -
[696] - Quote
Is it possible to get "copy/paste" to spreadsheets working from the unified inventory containers much like we can now copy stuff from transaction lists etcetera ?
This would save me ALOT of time that i'd rather spend playing the game :)
|

Shokre O'Corwi
The Squid Squad E L I T E Alliance
1
 |
Posted - 2012.05.22 14:43:00 -
[697] - Quote
Is there any way to activate the "old" interface back? This "everything-in-one-window" idea is only slowing down any inventory usage, not to mention how painfully slow it is to juggle item around multiple containers / cargoholds. |

Musashibou Benkei
Combined Imperial Fleet JIHADASQUAD
2
 |
Posted - 2012.05.22 14:56:00 -
[698] - Quote
CCP have now fulfilled the interface analogy described in this video. Next, it'll be the "fifty billion different skills" part with race specific skills :P |

nardaq
Orion Expeditions
6
 |
Posted - 2012.05.22 15:35:00 -
[699] - Quote
so CCP, where is the option to use classic function again? I can't find it.
I dunno about you, but I've got better things todo looking stuff up and shift-click the proper hanger (i bet 99% don't know u can) open and try move stuff from hanger A to B, and a bit from B to D and then D to C. and this on multi toons |

Brego Tralowski
Outpost 99
56
 |
Posted - 2012.05.22 15:39:00 -
[700] - Quote
Give us the option to turn the new inventory system off and back to the old way of doing things, we have the option now for CQs please implement this for the inventory system too.
Flying Logi in an Incursion near you and giving free stuffs to Rookies. |
|

SigmaPi
Valkyr Industries Late Night Alliance
44
 |
Posted - 2012.05.22 15:45:00 -
[701] - Quote
So, I just got on inferno, and it's way too difficult to deal with POS structures on the unified inventory. Might I suggest the ability for the filter to delete options on the list that do not have any of the 'filtered item' in them? |

Bridgette d'Iberville
DeadStar Marauders
1
 |
Posted - 2012.05.22 16:00:00 -
[702] - Quote
LOL, all the griping about the new inventory UI feature, particularly comparing it to the old UI features, shows me I didn't know **** about how to use the old UI. |

Rex Garvin
The Scope Gallente Federation
8
 |
Posted - 2012.05.22 16:04:00 -
[703] - Quote
I dont want a single window!! I need to be able to move my ore into Orca corp bay or Item bay without having to open windows everytime I go thru a gate on land in a station. I tried pinning my windows but this does not good. If I could pin the windows where I want them and they open in the same location then this would be a great upgrade. The way it is now this sucks. |

Fabulousli Obvious
State War Academy Caldari State
111
 |
Posted - 2012.05.22 16:08:00 -
[704] - Quote
I've never in my life been so filled with "I Told You So".
This is like waking up in an alternate Universe with just ONE THING different. Last words:-a Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Gun Kata
tech-legion AAA Citizens
3
 |
Posted - 2012.05.22 16:11:00 -
[705] - Quote
you ever mined using orca and corp bays ccp?????
you have totally failed |

DJ P0N-3
Table Flippendeavors
13
 |
Posted - 2012.05.22 16:27:00 -
[706] - Quote
Welp, illness and complete breakdown of my Sisi client meant I never got around to extensive testing of living in a POS before the patch (alas), so hopefully once I get my hands on a working Sisi client I can do a demonstration based on real life. |

Fabulousli Obvious
State War Academy Caldari State
113
 |
Posted - 2012.05.22 16:29:00 -
[707] - Quote
Jita Pop is at 2400 so far. was 2200 5 minutes ago.  Last words:-a Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Nocturrne Primitive
Cloak and Daggers Fidelas Constans
3
 |
Posted - 2012.05.22 16:42:00 -
[708] - Quote
I need my multiple inventory windows open at all times while in station and I need them to stay open, not closing every time I undock/dock. Manually shift-clicking to reopen everything when I dock is making me go bald - look at my avatar ffs.
And yes, please play your own game a bit... Get yourself into some hulks and an orca and go see how painful mining is, seriously. Jet-canning and using the orca corp hanger are essential, but horribly painful.
Thx
|

Hakaru Ishiwara
Republic Military School Minmatar Republic
136
 |
Posted - 2012.05.22 16:46:00 -
[709] - Quote
Republic Citizen wrote:Evilynthea wrote:I would give anything to go back to the old inventory. Same here. A lot of issues and really not user-friendly inventory GUI. I just don't wanna "adapt" to that crappy UX experiment. Hire some good UI/UX folks. CCP! Where were you people when this went live on Sisi? Tippia and some other hard-working space pilots were documenting this challenged UI and what should be done to bring it up to par with the previous Inventory management mechanisms.
Some CCP developers communicated that they were eagerly testing the use-cases presented, but we saw almost no changes to the actual functionality on Sisi.
Once CCP Soundwave stated that the feature was going live on TQ today, we knew that things would be ****. And here we are.
Vote with your wallets people. Tell your friends, too.
284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |

Fabulousli Obvious
State War Academy Caldari State
115
 |
Posted - 2012.05.22 16:49:00 -
[710] - Quote
Hakaru Ishiwara wrote:
Vote with your wallets people. Tell your friends, too.
Yup. Only 2 of 4 accounts active here. It's a countdown now. Last words:-a Either that wallpaper goes, or I do. ~~ Oscar Wilde, writer, d. November 30, 1900 |
|

Richard Desturned
GoonWaffe Goonswarm Federation
426
 |
Posted - 2012.05.22 16:49:00 -
[711] - Quote
This UI is complete garbage. It gets bogged down to hell the minute you load up corp hangars, and forget about expanding "Member Hangars" - your client will lock up. eh |

Fossor Wintersky
Ordinus Ursorum Cautorum
0
 |
Posted - 2012.05.22 17:16:00 -
[712] - Quote
Enter game. Cargo closed. Undock. Cargo opened. I closed cargo window. Warp through gate to other system. Cargo opens! Minimize cargo window again  Warp to other solar system. WTF? Why my cargo opened again. Ok, clear all cache files.
Nothin' change - cargo window opens after: dock, undock, change solar system.
FIXIT PLEASE!!! |

Stigman Zuwadza
Repercussus RAZOR Alliance
19
 |
Posted - 2012.05.22 17:17:00 -
[713] - Quote
Hmmm lots of feedback aye. 
Just a couple of observations ..in the very unlikely event they haven't been mentioned:
GGs cargo hold / inventory thinggy seems to open / close randomly as you jump from system to system. GGs you cannot keep the cargo hold open / closed (I know, sounds like the first one, but it depends what you were trying to achieve at the time). GGs when dragging items from the cargo hold to a Station Container the items get locked, even if the container is configured to be unlocked.
Fly safe. o7 CCP: Cloak Hunters - CSM6: Cautiously positive - Dec 2011 Summit - Minutes (pg. 22). Cloaking Technicalities Explained - CSM7 Town Hall Meeting - May 2012 |

Rearden Kain
Brutor Tribe Minmatar Republic
1
 |
Posted - 2012.05.22 17:50:00 -
[714] - Quote
When selecting all of your items and ships in your ship cargo and dragging it to your station cargo the UI used to auto sort ships into the ship part and cargo into the cargo part. This has changed now that it won't let you drag and drop items into your station cargo if you have a ship selected. Please would you change it back please as it just makes it a little more annoying to move stuff around. |

Immortal Soldier
Mercurialis Inc. RAZOR Alliance
3
 |
Posted - 2012.05.22 18:13:00 -
[715] - Quote
PLs do away with the new inventory window. It's the worst thing about this patch. |

Rammix
FreeWorkers
8
 |
Posted - 2012.05.22 18:24:00 -
[716] - Quote
Suggestions about filters. (I hope this topic is still under devs' attention)
There should be a way to exclude/include specific modules by name or at least sub-type. E.g. show all drones except Heavy Combat Drones. Excluding/including by name would be better, I mean as additional option for filtering.
And, CCP, don't forget please to implement creation of ship-fitting-based and character's-skills-based filters mentioned in the 1st devblog about changes in UI. I see creation of fitting-based filters like this: you open fittings browser, right-click on a fitting, choose "create filter", done. Also, functionality for adding/removing some modules in fitting window to/from an existing filter would be nice, too. OpenSUSE 12.1, wine 1.5 |

B3AST MODE B3AST
Wildly Inappropriate Goonswarm Federation
6
 |
Posted - 2012.05.22 18:34:00 -
[717] - Quote
The unified inventory is quite inconvenient. |

Zo'ha
Techno Miners
1
 |
Posted - 2012.05.22 18:44:00 -
[718] - Quote
This is the single worst 'improvement' to the game that has ever been made. I didn't complain about nothing up until now but this ******** unified inventory has made the already arduous task of managing a pos about 50x more difficult and time consuming for anyone who has a pos containing more than one reaction..
ffs |

Bim bo
Mindstar Technology Executive Outcomes
1
 |
Posted - 2012.05.22 18:56:00 -
[719] - Quote
inventory :
how is it u count now having to use 2 hands to open multiple windows an upgrade, usualy i look at my different asset by r.clicking the other hand i use for touching myself.
U now changed this to having to touch shift with the other hand. An reimburstment of multiple handjobs is the least u can give for breaking this part of the game! |

Ad'Hakim Tahous
Science and Trade Institute Caldari State
39
 |
Posted - 2012.05.22 19:05:00 -
[720] - Quote
The 'improvement' to inventory management adds layers of unhelpful, unproductive complexity to many types of inventory management for POS managers, Orca pilots, industrialists..... Oh Hell..... for everyone! 
In the event that CCP chooses to maintain this unsatisfactory system, I would hope for an button that would allow me to opt out of this nonsense in the same way I have opted out of Captain's Quarters.
Yes CCP, it is that bad! I really did put this in the same category of fail as CQ.  |
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