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Miss Moonwych
Formedian Shadows
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Posted - 2009.03.11 12:29:00 -
[1]
Originally by: Space Wanderer 10) I got a 100% warpable hit, I warped to it, and nothing was where. What gives?
It's a bug, should be fixed in next patch. Workaround: rescan with the same probes in the same position, and rewarp.
Not to go deeply into this, but this is also caused by using probes of different ranges simultaniously. If you make sure all probes are of the same range you will have less problems with this .
Regards,
M.M.
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Miss Moonwych
Formedian Shadows
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Posted - 2009.03.11 18:56:00 -
[2]
Edited by: Miss Moonwych on 11/03/2009 18:56:49
Originally by: Space Wanderer
Originally by: Miss Moonwych Not to go deeply into this, but this is also caused by using probes of different ranges simultaniously. If you make sure all probes are of the same range you will have less problems with this .
That's interesting. You got more data about this you want to post in the other thread?
It certainly is interesting. I don't have much hard data (as in numbers because deviation is kinda random). But it seems deviation is not calculated using the average target strength of all probes (which is >= 100%) but by averaging the deviation of each probe which in turn is based on the target strength of these individual probes. Its quite subtle but I think this is causing the bug. I suspect they will change this soon so it won't be an issue anymore.
Anyway I thought it would be a good idea to explain what can (also) cause these warp-to-nothing situations and how to avoid them.
Regards,
M.M.
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Miss Moonwych
Formedian Shadows
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Posted - 2009.03.11 19:13:00 -
[3]
Originally by: Space Wanderer
Originally by: Miss Moonwych by averaging the deviation of each probe which in turn is based on the target strength of these individual probes.
Well, if deviation is based on target strength of invisdual probes that would explain the bug very well, since you can get 100% strength when the individual probes have only 50% strength individually.
True. But I think that only if a probe has less than its required 50% you will get deviation even if your average strength of all the probes is > 100%. Not entirely sure about that but lets just say that the magnitude of this problem has been demonstrated to the devs...
Regards,
M.M.
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Miss Moonwych
Formedian Shadows
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Posted - 2009.03.12 18:33:00 -
[4]
Just in case this question pops up again (and i'm sure it will): Eve doesn't use triangulation but trilateration. There is quite a big difference: measuring angles vs. distances.
So a probe can only measure its distance from a target right now.
Regards,
M.M.
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