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Acolytus Alwyn
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Posted - 2009.02.25 20:48:00 -
[1]
Have an Amarrian Industrial MAIN 25 days old Leaning for an Amarrian Military ALT in the next exp
Pros and Cons of having alts in general?
Much appreciated Thanks
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Imperator Jora'h
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Posted - 2009.02.25 21:04:00 -
[2]
ALTs on the same account or having two accounts?
You can only have one character training on each account at any given time. So training up an ALT on the same account means stopping training on your Main.
A second account costs another subscription. Can run simultaneously as your other account (logged in at the same time, as many as your PC can handle).
That said ALTs are very useful and can be used in a variety of ways (e.g. check market orders in another region, buy stuff in hi sec for your criminal low sec dude, forum flaming, etc.). -------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
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Acolytus Alwyn
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Posted - 2009.02.25 21:13:00 -
[3]
edited thanks, forgot to mention, alt on a second account
still need more opinions though
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Sythyss
Stormlord Battleforce Vanguard.
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Posted - 2009.02.25 21:25:00 -
[4]
cons: money (unless you pay with isk)
pros: everything else ---------------------------
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Mara Rinn
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Posted - 2009.02.25 21:31:00 -
[5]
Pros: if you have trouble making friends, you can just make friends. Cons: if you have trouble talking to yourself, your new friends can get kinda boring.
Pros: rather than training up lots of skills to 5 to get 50% extra firepower, you immediately have 100% extra firepower. Or hauler space, or contracts or market orders, or whatever your favourite ingame resource is. Cons: rather than paying for 1 account each month, you're paying for 2 (or more, depending on how lonely you felt).
But seriously, it's nice to have someone else around to provide the extra mission-running or mining or hauling capacity. Just don't be stupid because instead of losing one mission-fit battleship to the ninja salvager and their friends you'll lose two.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.02.25 21:49:00 -
[6]
con you pay more, and often I find myself training skills I have already trained. planning multiple character training can be a bit of a hassle (thank god for the skill queue coming, that will make it so much easier)
pro: you can do two things at once, or one thing with greater efficiency. and train for different goals.
I started off similarly to you, caldari combat main, followed with caldari industrial alt. kinda evolved to amarr(trained)-caldari(by blood) combat main, and Caldari combat alt, with industrial skills. being able to build and refine perfectly is really nice. training the support skills again, not so nice. doing recon ships 5 on both characters, also not nice.
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Susung
Alt Anti-defamation League
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Posted - 2009.02.26 06:11:00 -
[7]
It is always good to have a 2nd account I would recommend even training a few research alts on the same account as well or a hauler and a Jita alt for price checking is a must. Take what advantage you can of the 2 extra slots with minimal training you'll be glad you did.
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Yakumo Smith
Gallente No End To Infinity
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Posted - 2009.02.26 08:02:00 -
[8]
Get the second account.
Anyone who even remotely thinks they may want a second account at some point in the future should bite the bullet and get it NOW!
There is nothing worse than waiting 6 months, getting a second account and then sitting wishing you'd started the training 6 months previously.
I suppose this must be my sig. I'll do something cool with it eventually. |
Mara Rinn
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Posted - 2009.02.26 09:20:00 -
[9]
Originally by: Yakumo Smith There is nothing worse than waiting 6 months, getting a second account and then sitting wishing you'd started the training 6 months previously.
What about spending three months chained to the mission-running circuit to save up the money to buy the character you want from someone else?
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Matt G
State War Academy
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Posted - 2009.02.26 09:26:00 -
[10]
The only pro is if you are a miner that way your alt can take the minerals to the station.
The con is...paying for the 2nd account.
----- My Blog |
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Toshiro GreyHawk
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Posted - 2009.02.26 12:11:00 -
[11]
Edited by: Toshiro GreyHawk on 26/02/2009 12:14:44
Multiple accounts work best for mining because mining works best with multiple accounts (or buddies). Solo mining just flat sucks compared to team mining between a miner and a hauler.
Mission running works well too, though not to the same magnitude as mining. You can both fly combat ships or, if you've got the mission beat with just one guy the other guy can follow along in the salvager. One tactic in teaming up on missions is to put one guy in a real tank, send him in to get the aggro, then enter with the other guy in the killing machine. All the rats are chasing the tank so you can fly along and merrily blast them to bits. You do have to watch follow on rats though - as they will always go for the weaker ship. In any case, you mostly want to make one target primary and then have both ships focus on it. That takes away the enemy's fire power faster to cut down on the amount that they can hurt you. Also, you can split the load on target painters, webbers and warp scramblers so that one guy doesn't have to carry them all. Have one guy "keep distance" from the other guy and he'll just follow him around, then all you have to do is fly the lead ship. It can keep you fairly busy targeting for both ships.
Hauling is also good as you can now haul twice as much. You should get both guys in a industrial as they are simply to useful not to have.
If you are trading and you want to check prices over several regions you can now do it twice as fast.
Things to keep in mind:
1) Don't get so busy with one character that you let the other one get blown up.
2) No matter what you do - you will not be as efficient as two people.
3) You now have twice the cost for ships and skills. Because of #2 above - you will not be making twice the money. Yes - you will make MORE money with two accounts but not TWICE as much more (unless you are mining - then you might be).
4) In real world costs - it really helps to have two computers or at least two monitors. Here, a lot depends on exactly what your hardware set up is and how new your computer(s) are. Running multiple accounts on one system can be done but it is less conducive to some things than others. If what you are doing is lag minimal then it's not as big a problem but it what you're doing is in and of itself lag inducing then it could well be one. Thus, team mining is fairly easy to do while fleet PVP is less so.
5) You now also have twice the number of characters skill training to keep track of.
Two accounts is fairly workable for most people but as you get more, you reach a point of diminishing returns. The overhead continues to grow while the efficiency with which you can manage and make use of more accounts goes down.
Faction Schools Orbiting vs. Kiting |
Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.02.26 12:26:00 -
[12]
Con : money Pro : everything else
_ Create a character || Fit a ship || Get some ISK |
Maria Kalista
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Posted - 2009.02.26 12:33:00 -
[13]
Pro: you can rabble rabble on the forums without having to fear your main gets podded by angry fellow forum wh.... peoples. Or have your uncontrolled rambling hurt your corp or alliance.
Con: need a puter that can handle 2 EVE's or a second puter.
Originally by: AkRoYeR
...the beauty of EvE. You have to live on the edge all the time. If you don't stay frosty, you will die!
Best game ever!
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MILK Monk
Rytiri Lva R.U.R.
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Posted - 2009.02.26 12:34:00 -
[14]
Originally by: Acolytus Alwyn Edited by: Acolytus Alwyn on 25/02/2009 21:12:40 Have an Amarrian Industrial MAIN 25 days old Leaning for an Amarrian Military ALT in the next exp (separate account)
Pros and Cons of having alts in general?
Much appreciated Thanks
obvious cons, you pay twice obvious pros, you profit at anytime when 2 players are needed - much easier to ask your alt to scouot 1 hour for you, than asking your corp mate which can see this as a lost time.
Result = if you can afford it, 2+ acc is ownage (having 2 monitors is 2xownage) like THIS at my gaming dungeon :)
In the end, I really think that it is only about whether you can afford to pay two accounts... __________________________________ I do it myyyy wayyyy... Milky Way. |
Acolytus Alwyn
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Posted - 2009.02.26 15:45:00 -
[15]
Originally by: MILK Monk
Originally by: Acolytus Alwyn Edited by: Acolytus Alwyn on 25/02/2009 21:12:40 Have an Amarrian Industrial MAIN 25 days old Leaning for an Amarrian Military ALT in the next exp (separate account)
Pros and Cons of having alts in general?
Much appreciated Thanks
obvious cons, you pay twice
obvious pros, you profit at anytime when 2 players are needed - much easier to ask your alt to scouot 1 hour for you, than asking your corp mate which can see this as a lost time.
Result = if you can afford it, 2+ acc is ownage (having 2 monitors is 2xownage) like THIS at my gaming dungeon :)
In the end, I really think that it is only about whether you can afford to pay two accounts...
Nice set up! How do you connect the mouse and keyboard to two CPUs though?
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piratezxp
Caldari Cerulean Sky Fire Industries AKA-AHN KINGDOM
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Posted - 2009.02.26 15:52:00 -
[16]
Looks like he has 1 box for a server, and his main box (on the right) with two monitors plugged into it. Anyways, back to the question.
i currently have 3 accounts, with all 3 slots in each account filled with alts.
I mainly use them for mining for myself - its much easier when 1 acc is in an Orca, and the other two are in hulks.
So Pros: * Gives the ability to train accross a more wide viratity of skills so that you can learn more about eve quicker * Ability to mine more effectivly like mentioned above * Support alts in missions - use a alt to repair your ship or just to give you some more fire power * Gives the player the ability to check around in different regions for market prices * Gives the player the ability to check for contracts that will expire soon (auction) while never making his main character leave his home system
Cons: * You need a nice PC to run lots of eve clients at once * It costs more money
Signature --------------------- EVE Online VoIP Services: http://evevoip.alienxservers.co.uk |
Cambarus
The Baros Syndicate
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Posted - 2009.02.27 03:44:00 -
[17]
Originally by: Toshiro GreyHawk
Multiple accounts work best for mining because mining works best with multiple accounts (or buddies). Solo mining just flat sucks compared to team mining between a miner and a hauler.
Not really. You're going to do a lot of sitting around with that hauler and just one guy mining. That's a lot of wasted manpower on the part of your alt.
Originally by: Toshiro GreyHawk
Mission running works well too, though not to the same magnitude as mining. 2) No matter what you do - you will not be as efficient as two people.
3) You now have twice the cost for ships and skills. Because of #2 above - you will not be making twice the money. Yes - you will make MORE money with two accounts but not TWICE as much more (unless you are mining - then you might be).
Wrong wrong wrong, oh and wrong.
First off, you cannot exceed twice the money made while mining (with the exception of gang bonuses, but they probably won't affect you enough to push you over the 200% mark). The logic behind this is simple: Even if you use both characters to their maximum efficiency (so have one permamining and one switching between a miner/hauler as needed) you can never have more then twice the incomming minerals, as the work is still being split up. You're never mining more then twice as fast as you would be with one character.
Missions on the other hand are different. For a few reasons: Rats negate a certain amount of DPS. Let's say, for argument's sake, that you deal 400 DPS, and the rats can tank 200. Bring in a friend who also does 400 DPS, and assuming you focus fire you'll be dealing an effective 600 DPS vs 200 DPS to the rats, meaning you're effectively killing them 3 times as fast, ergo roughly 3 times the isk/hour.
Then there's the gank/tank setup. Because in most missions it's possible to aggro everything when you first warp in, it's easy as hell to get one ship to dish out an insane amount of DPS at good ranges. The end result is more then double the DPS of one person, ergo you make more then twice the isk per hour, as you're dealing more then twice the DPS and making the rats dead more then twice as fast.
And finally, we have the intangibles: well there's really only one I can think of, and that's the ability to turn down twice as many missions. You can get more selective with the missions, you get better isk/hour.
As for the argument that you make less money because of having to pay for twice the stuff, that argument is also flawed. The isk you're currently making = gross income - expenses. 2X the isk you're making = 2X gross income - 2X expenses.
Point is, if you're looking for easy money with an alt, get a mission runner. I'd suggest a dominix alt (I have 2 myself :P ) |
Woo Mi
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Posted - 2009.02.27 09:14:00 -
[18]
Missioning with 2 toons: aren't you constantly switching between toons to select targets? I believe that with drones you can set them to assist another toon and hope they do the right thing. With guns, don't you need a lot of clicking on 2 screens?
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Kurunth Grok
Gallente Darkdust Industries Empire
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Posted - 2009.02.27 13:33:00 -
[19]
Cons: paying money for the privelidge. Pros: Miner gets a Hauler. Can flippers hates us all when they cant can flip, and when they do its a little hauler that always takes. hint: never take from a can when a miner! Mega pros: each account gets 3 toons. which means you get 4 toons to run about with checking market prices and observing activities of others. Theres also hosts of corps to join and spy on. Also, when you get to jumping ships about, having a handy jump alt about the place is no bad thing, after all where are you going to jump your carrier to on the moment that you want?
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Tzar'rim
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Posted - 2009.02.27 13:38:00 -
[20]
EVE is a teamsport, most things just go better/faster/safer with more players. While ofcourse you hope to get into a corp where teamwork actually happens it's just useful to have alts doing their part.
Adding to that is the fact that BECAUSE you're using alts you can really focus your skill training much much more. Instead of having a halfarsed PVPer/hauler/miner you have a rocking PVPer and an optimised miner, which can haul your ships/modules while you're doing the pvp thing. That or any other combination ofcourse.
Having more than one character online is just useful, but not neccesary.
Self-proclaimed idiot
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Cambarus
The Baros Syndicate
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Posted - 2009.02.27 15:27:00 -
[21]
Originally by: Woo Mi Missioning with 2 toons: aren't you constantly switching between toons to select targets? I believe that with drones you can set them to assist another toon and hope they do the right thing. With guns, don't you need a lot of clicking on 2 screens?
I use the domi for alt mission running. Most drone users don't bother actively controlling their drones anyway, and the 450ish DPS I get from ogres is awesome for damage that you don't need to do anything to get, plus you get the awesome tank of a domi, allowing the main/other alt to fit for pure damage (1000 DPS geddon anyone? ^_^ ) |
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