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1021. Announcement:2016/10/26 - Login Issues - in EVE General Discussion [original thread]
There are currently ongoing issues with our login services. This may also affect API services, Account Management and forums. Please keep an eye on this thread for updates. Apologies for any inconvenience this has caused!
- by CCP Leeloo - at 2016.10.26 18:44:59
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1022. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
Koopman van Luxe wrote: CCP Paradox wrote: Additionally, your standings against the mining corporation will be reflected in the overview, you will see the icons color change through the following gradient depending on current standings: Te...
- by CCP Paradox - at 2016.10.26 18:03:37
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1023. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
Vincent Athena wrote: Is this in all security class space? If so, will high sec spawns be smaller and less powerful, like belt rats? Will they be attacked by belt rats? Are you buffing the belts a bit to make up for the ore that will no longer ...
- by CCP Paradox - at 2016.10.26 17:13:16
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1024. NPC Mining Operations have now begun on Singularity - in Test Server Feedback [original thread]
Hello spacefriends! Starting from today, we (Team Phenomenon) have now enabled the new Mining Operations on Singularity. Some of you may have read the CSM minutes or perhaps have seen this teased on our Updates website, More Activity In Asteroid...
- by CCP Paradox - at 2016.10.26 16:52:05
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1025. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
Leokokim wrote: Will the +30% hitpoint bonus replace a bonus that is currently given by a active command burst (20%) or will it be added on top? Also will activating the Generator give you a weapons timer? Unable to jump while cycling? Unable ...
- by CCP Fozzie - at 2016.10.26 15:39:37
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1026. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Faxtarious wrote: After needing to log out due to Market issue, I was unable to locate the BP I needed to buy. The description was Vague and the name of the BP was mentioned once. It would be impossible for a new player to follow through such a...
- by CCP RedDawn - at 2016.10.26 14:57:34
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1027. Sticky:[Ascension] Engineering Complexes - in Test Server Feedback [original thread]
Hey all, thanks for the feedback so far! Just to let you know, asset searching is now available in Citadels and Engineering Complexes! Please test this out and give us some feedback, thanks!
- by CCP Lebowski - at 2016.10.26 14:45:35
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1028. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Reserved
- by CCP Fozzie - at 2016.10.26 14:31:53
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1029. Sticky:[Ascension] Tactical Destroyer and Small Artillery balance updat... - in Upcoming Feature and Change Feedback Center [original thread]
Hello folks! This thread will cover the upcoming changes to Tactical Destroyers in Ascension and the associated change to Small Artillery powergrid requirements. I want to start by giving a shout-out to the members of the Tactical Destroyers foc...
- by CCP Fozzie - at 2016.10.26 14:31:47
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1030. Sticky:[Ascension] Command Ship skill requirement changes - in Upcoming Feature and Change Feedback Center [original thread]
Skyler Hawk wrote: Will there be any changes to the CS themselves and their combat capabilities, or is it just the skill requirements that are being changed? At this time just the skill requirements. We'll be observing how the use of these s...
- by CCP Fozzie - at 2016.10.26 13:57:12
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1031. Sticky:[Ascension] Phenomena Generators - in Upcoming Feature and Change Feedback Center [original thread]
Hello everyone! This thread will cover the details and feedback for the new Titan-based Phenomena Generators. These modules allow a Titan to apply a set of bonuses and penalties to EVERY ship over a huge area (generally an entire grid). This incl...
- by CCP Fozzie - at 2016.10.26 13:48:35
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1032. cant test anything because the marked dont work on the testserver - in Test Server Feedback [original thread]
This is fixed now. But because it is a test server we broke the industry window instead.
- by CCP Habakuk - at 2016.10.26 13:35:07
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1033. Inception - NPE is now available for testing - in Test Server Feedback [original thread]
Hi everybody, Thanks so far for the feedback, we're still hard at work while we're reading this. The market issue should now be resolved, you should be able to buy the blueprint from the market now without issue. Also we have reduced the characte...
- by CCP Paradox - at 2016.10.26 13:06:32
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1034. Sticky:EVE Launcher version 1089322 - in EVE Launcher [original thread]
It may be that the launcher does not shut down properly, preventing the updater from overwriting the evelauncher.exe file. You can either reinstall the latest version of the launcher, or do the following: Open up taskmanager. Start the launcher ...
- by CCP Snorlax - at 2016.10.26 11:50:44
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1035. EVE Launcher inifinite update loop - in EVE Launcher [original thread]
GoHa RED wrote: Thanks for the answer. I've open task managter and noticed, that the process did terminated itself when I clicked on OK. However, the problem persists. I would love to re-install LAUNCHER. However, when I downloaded new launc...
- by CCP Snorlax - at 2016.10.26 11:44:29
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1036. Sticky:[Ascension] Command Ship skill requirement changes - in Upcoming Feature and Change Feedback Center [original thread]
Hello everyone! This thread will be about the changes to Command Ship skill requirements planned for the Ascension expansion this November. Earlier in the development cycle we had been investigating making stat changes to the Command Ships at the...
- by CCP Fozzie - at 2016.10.26 11:39:36
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1037. Mass Test on Singularity: Tuesday, 25th October @ 17:00 UTC - in Test Server Feedback [original thread]
Thanks for helping with this test! The gathered data is still being analyzed and the filed bug-reports are being processed and are partially already fixed. 2M skill points have been added to 590 characters on Singularity as small reward.
- by CCP Habakuk - at 2016.10.26 11:35:12
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1038. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Penance Toralen wrote: hello Fozzie At the moment the burst module has a fixed cycle of 60sec. But the duration of the burst can be easily over 120sec. I potentially see this a source of frustration. Either it is automatic and wasteful of muni...
- by CCP Fozzie - at 2016.10.26 11:12:52
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1039. Sticky:EVE Launcher version 1089322 - in EVE Launcher [original thread]
EVE Launcher version 1089322 has the following changes: Fix to updating the Tranquility client, where the launcher would in some cases declare the update as failed even when all files had been staged correctly. Fix for a potential hang on e...
- by CCP Snorlax - at 2016.10.26 10:37:32
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1040. Unable to fly Comand Ships anymore - in Test Server Feedback [original thread]
You will not need to train Wing Command 4 if you already have Command Ships trained (since WC is a prereq for the CS skill rather than a prereq for the ships). However you will need to train two of the basic burst skills to 4 (for instance Shield...
- by CCP Fozzie - at 2016.10.26 10:22:52
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