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1961. Why does Eve use 10% of my CPU constantly? - in EVE General Discussion [original thread]
Bishop Bob wrote: There is a known bug with the new launcher, where it uses way too much CPU. Confirming that this is a known issue. As a workaround, clicking the animated refresh icon in the upper right corner of the browser will resolve t...
- by CCP Darwin - at 2016.06.20 18:47:44
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1962. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Rivr Luzade wrote: So... The Steam Overlay blocks you from playing the game. Which is great. The Overwolf browser does not have a bookmarks functionality. Which is great. XFire apparently is a wild hit and miss whether it works. Any other sug...
- by CCP FoxFour - at 2016.06.20 18:11:25
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1963. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
GoodGreyer Ayderan wrote: Well this royally sucks. I quite litterally using the IGB every day I play EVE. Dozens of times each play session. As for Overwolf, all I know is that in the past (recent past) I've had to close Overwolf entirely, ...
- by CCP FoxFour - at 2016.06.20 18:11:00
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1964. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Rivr Luzade wrote: The overlays that I just stated are inadequate? Is there a reason why CCP cannot manage to maintain an IGB while other game developers can? I'm struggling to think of examples for this, other than the Steam in-game browser,...
- by CCP Darwin - at 2016.06.20 17:48:04
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1965. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Tipa Riot wrote: Important is, to be able to open fittings on websites ingame ... or will this be removed? Also to be able to configure exactly which browser / params are used to open the ext. browser on link-click ingame. You wont be able t...
- by CCP FoxFour - at 2016.06.20 17:43:57
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1966. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Caldranna wrote: CCP FoxFour wrote: Rivr Luzade wrote: CCP FoxFour wrote: Dex Cordell wrote: Dominous Nolen wrote: RIP IGB.. Honestly this has been expected for a long time, sad to see it happening though because it is useful in ...
- by CCP FoxFour - at 2016.06.20 17:42:22
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1967. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Rivr Luzade wrote: CCP FoxFour wrote: Rivr Luzade wrote: Of course they do. I want to see the map ingame, while I check other things and actually keep being able to check other things and do not have to alt-tab out of the game to check an...
- by CCP FoxFour - at 2016.06.20 17:41:32
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1968. Update to GUI v. 1.968 - in EVE Launcher [original thread]
Rivr Luzade wrote: CCP nLock wrote: Rivr Luzade wrote: Stuhlmann wrote: You maybe should have mentioned that the launcher forgets every stored account. :/ And how do I reliably add accounts to that "generic list"? I just tr...
- by CCP nLock - at 2016.06.20 17:40:21
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1969. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Alexhandr Shkarov wrote: CCP FoxFour wrote: o7 Good bye IGB. One of my favourite tools from the IGB was that I could link fittings directly from our doctrine page. Would there be a way that we can do something similar with CREST by giving...
- by CCP FoxFour - at 2016.06.20 17:29:59
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1970. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Rivr Luzade wrote: CCP FoxFour wrote: Dex Cordell wrote: Dominous Nolen wrote: RIP IGB.. Honestly this has been expected for a long time, sad to see it happening though because it is useful in alot of ways (especially in wormhole space...
- by CCP FoxFour - at 2016.06.20 17:26:57
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1971. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Rivr Luzade wrote: And if you do not endorse overlays, you better change that. You remove a vital ingame tool and have no plans or ideas to replace it properly. We are not saying you cannot use them, just that we don't support them and if th...
- by CCP FoxFour - at 2016.06.20 17:07:13
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1972. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Dex Cordell wrote: Dominous Nolen wrote: RIP IGB.. Honestly this has been expected for a long time, sad to see it happening though because it is useful in alot of ways (especially in wormhole space for mapping) sheesh forgot about that...
- by CCP FoxFour - at 2016.06.20 17:06:22
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1973. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Dominous Nolen wrote: RIP IGB.. Honestly this has been expected for a long time, sad to see it happening though because it is useful in alot of ways (especially in wormhole space for mapping) There is a new CREST resource for tracking a c...
- by CCP FoxFour - at 2016.06.20 17:01:37
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1974. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
HyperFlareX wrote: Another overlay alternative would be Evolve 's overlay. That said, I'm sad the IGB is going, seeing as we only used it for ingame stuff anyway (and GIFs. Can't forget the gifs!) DOTLAN, our mapper, etc. Are going to be muc...
- by CCP FoxFour - at 2016.06.20 16:45:35
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1975. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
o7 Good bye IGB.
- by CCP FoxFour - at 2016.06.20 16:41:12
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1976. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
o7
- by CCP Alpha - at 2016.06.20 16:40:15
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1977. Reorganize your IGB bookmarks - in EVE Technology Lab [original thread]
Official now too: https://community.eveonline.com/news/dev-blogs/bidding-farewell-to-the-in-game-browser/
- by CCP FoxFour - at 2016.06.20 16:39:37
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1978. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
It's been limping along for a while, but it's finally time to say au revoir to the In-game Browser. Read more details on why we're putting it out to pasture and how we'll handle URLs in the client in the future in this dev blog by CCP FoxFour.
- by CCP Logibro - at 2016.06.20 16:24:07
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1979. Update to GUI v. 1.968 - in EVE Launcher [original thread]
geko aj wrote: Ginstery wrote: CPU usage for the Launcher is upwards of 45%. How is bogging down the CPU going to "improve multi-account handling"? just wanna say I'm getting this issue too. just having the launcher running is using 36% ...
- by CCP nLock - at 2016.06.20 15:48:40
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1980. Update: GUI 1.973 - in EVE Launcher [original thread]
- Disabling animations to lower CPU usage Due to the launcher using CPU for rendering animations, the CPU usage of players has been reported as way too high. Until we can confidently turn on GPU rendering for the launcher, persistent animations h...
- by CCP nLock - at 2016.06.20 15:42:09
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