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41. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Daneel Trevize wrote: Jenn aSide wrote: But isn't that a deeper issue than incursions? That's Armor (sry, I meant armour :) ) vs shield tanking, and it's an age old problem, not something that is unique to incursions (and something that co...
- by xVx dreadnaught - at 2012.05.11 23:06:00
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42. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
Daneel Trevize wrote: @Jenn aSide 3/4 races are reasonable to armour-tank. Armour-tanking fleets must be viable, sites & site classes should permit those with spare midslots to rival those with spare lowslots. Just because pirate faction sh...
- by xVx dreadnaught - at 2012.05.11 14:05:00
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43. Post-escalation Incursion Changes - in Missions & Complexes [original thread]
My first priority when it comes to Incursions is the community. I want as many people to be able to enjoy incursions as possible. I feel the changes made have gone a long way to dissuade people from trying incursions and reduced the number of act...
- by xVx dreadnaught - at 2012.05.10 11:12:00
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44. Incursion changes - in Missions & Complexes [original thread]
Tsubutai wrote: Gives the single handed most logical breakdown of the changes and does so like a Sir. +1 for everything he said in his previous post.
- by xVx dreadnaught - at 2012.05.09 09:20:00
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45. Incursion changes - in Missions & Complexes [original thread]
Apolyon I wrote: you just prove how big the incursion isk fountain is How so? I could have grinded missions and bought the same modules, but would never have lost them. So yes, there is a bit of an isk fountain in Incursions but there is a...
- by xVx dreadnaught - at 2012.05.09 08:06:00
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46. Incursion changes - in Missions & Complexes [original thread]
Simi Kusoni wrote: xVx dreadnaught wrote: http://eve.battleclinic.com/killboard/killmail.php?id=15444001 well, the HG slave set was lost in PVP , but still. I couldn't have bought it if it wasn't for incursions Then it isn't an incursion...
- by xVx dreadnaught - at 2012.05.09 06:55:00
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47. Incursion changes - in Missions & Complexes [original thread]
Apolyon I wrote: xVx dreadnaught wrote: Simi Kusoni wrote: And yet I do not see any of those losses on your kill board. Perhaps you would like to screen cap them? I find it especially odd your HG slave clone does not show up, given t...
- by xVx dreadnaught - at 2012.05.08 21:02:00
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48. Incursion changes - in Missions & Complexes [original thread]
Simi Kusoni wrote: And yet I do not see any of those losses on your kill board. Perhaps you would like to screen cap them? I find it especially odd your HG slave clone does not show up, given that you are API verified, or have Sansha begun...
- by xVx dreadnaught - at 2012.05.08 20:34:00
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49. Incursion changes - in Missions & Complexes [original thread]
Herr Ronin wrote: Well considering ISN use's 1 Pith C Type Inv for Vanguards, If we do assaults, Just add a LSE, But are we know getting war threats in this thread now? QQ Not a Threat... someone actually hired mercs against us. when con...
- by xVx dreadnaught - at 2012.05.08 09:53:00
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50. Incursion changes - in Missions & Complexes [original thread]
Simi Kusoni wrote: xVx dreadnaught wrote: Well I've not hoarded my earnings... I've spent nearly all of it. On nice shiny ships and modules. Who do you think will keep buying the A-type EANM's and faction damage modules? According to Eve...
- by xVx dreadnaught - at 2012.05.08 09:36:00
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51. Incursion changes - in Missions & Complexes [original thread]
Well I've not hoarded my earnings... I've spent nearly all of it. On nice shiny ships and modules. Who do you think will keep buying the A-type EANM's and faction damage modules?
- by xVx dreadnaught - at 2012.05.08 07:43:00
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52. Incursion changes - in Missions & Complexes [original thread]
Apolyon I wrote: Andochas wrote: I'll be your Post Necro for this evening. (insert evil maniacal laugh here) Back on #141, Simi Kusoni wrote: Sh*t none of those are risk. I ran VG, I know there's no where in the universe you can ...
- by xVx dreadnaught - at 2012.05.08 07:16:00
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53. Incursion changes - in Missions & Complexes [original thread]
Audrey Koshka wrote: Coming at this from a different direction, what about making incursions worth more by making lp worth more? For example, +6 attribute implants to go alongside those +6% hardwirings. I like it... I really do, but not real...
- by xVx dreadnaught - at 2012.05.07 23:20:00
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54. Incursion changes - in Missions & Complexes [original thread]
Herr Ronin wrote: xVx dreadnaught wrote: ISN Spy spizors wrote: http://www.strangecosmos.com/images/content/131784.gif This Thread :/ I like what you did there... But CCP Soundwave did say he was looking for constructive responses. B...
- by xVx dreadnaught - at 2012.05.07 23:12:00
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55. Incursion changes - in Missions & Complexes [original thread]
ISN Spy spizors wrote: http://www.strangecosmos.com/images/content/131784.gif This Thread :/ I like what you did there... But CCP Soundwave did say he was looking for constructive responses. Back On Topic... The Nerf on Vanguards can stay,...
- by xVx dreadnaught - at 2012.05.07 10:38:00
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56. So Incursion fix is working.... (applause) - in Missions & Complexes [original thread]
drdxie wrote: So who do you think is going to be able to buy the NULL plex drops??? No demand anymore.. but I may be wrong... Why do you think Deadspace EANM's are on the drop? Mine were 1.3 bill each when I got my A-types. Last I saw they...
- by xVx dreadnaught - at 2012.05.07 09:11:00
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57. Incursion changes - in Missions & Complexes [original thread]
Assaults are technically easier to do, they removed the dangerous triggers and added more NPC's to every wave. So it takes a lot longer to complete but there is less chance of being overwhelmed with incoming DPS. I'd say fleet composition has cha...
- by xVx dreadnaught - at 2012.05.07 07:23:00
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58. The Golem - The "Meh" of Marauders - in Missions & Complexes [original thread]
Just Lilly wrote: A 30 mil Manticore can fire standard torps up to 60.8 km With T2 launchers and Javs, it can reach 90.1 km No range rigs A 850 mil Golem can only manage around half that distance, with T2 rigs attached. It's just silly when ...
- by xVx dreadnaught - at 2012.05.06 11:39:00
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59. Incursion changes - in Missions & Complexes [original thread]
PDP11 wrote: Scout sites need attention due to their trivial reward. The lowest level incursion site should be designed for solo pilots in T1 Battlecruisers. Other sites should increment the difficulty/payout and build to suit small groups in t...
- by xVx dreadnaught - at 2012.05.06 10:02:00
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60. Incursion changes - in Missions & Complexes [original thread]
I've said from the start "Vanguards are making too much ISK" This was back when I first joined a PUG fleet from TDF and was making 80 mill an hour before the patch that made OTA's really quick. Still no one seems to be able to answer me on why A...
- by xVx dreadnaught - at 2012.05.06 08:42:00
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