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1. invincible pos - in Crime and Punishment [original thread]
dont get me wrong i agree that these things should be incredibly hard to take down (well not that incredibly) but haveing the gun platforms and haveing players being able to fire from inside the force field IS SO GOD DAM STUPID.... its like her...
- by will9anthony - at 2004.12.10 04:15:00
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2. invincible pos - in Crime and Punishment [original thread]
dont get me wrong i agree that these things should be incredibly hard to take down (well not that incredibly) but haveing the gun platforms and haveing players being able to fire from inside the force field IS SO GOD DAM STUPID.... its like her...
- by will9anthony - at 2004.12.10 04:15:00
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3. invincible pos - in Crime and Punishment [original thread]
snip , its not that its hard its that its completly imposible, with like 20 turrets inside the force field w/ no way to shoot at them and being dead before your even out of warp from the batteries its just retarded i was hopeing that pos's would...
- by will9anthony - at 2004.12.10 00:50:00
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4. invincible pos - in Crime and Punishment [original thread]
snip , its not that its hard its that its completly imposible, with like 20 turrets inside the force field w/ no way to shoot at them and being dead before your even out of warp from the batteries its just retarded i was hopeing that pos's would...
- by will9anthony - at 2004.12.10 00:50:00
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5. invincible pos - in Crime and Punishment [original thread]
WTF pos are totally invincible... alliances and corps should have to defend there pos, not be able to sit there while the batterys take out anything that warps in withing half a second INSIDE the forcefield these things need some seriouse nerfag...
- by will9anthony - at 2004.12.10 00:24:00
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6. invincible pos - in Crime and Punishment [original thread]
WTF pos are totally invincible... alliances and corps should have to defend there pos, not be able to sit there while the batterys take out anything that warps in withing half a second INSIDE the forcefield these things need some seriouse nerfag...
- by will9anthony - at 2004.12.10 00:24:00
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7. Congratulations on a successful and very honest gank. - in Crime and Punishment [original thread]
Edited by: will9anthony on 08/12/2004 04:54:50 number of asteroid belts in eve 8762985462957981764596158971902875017267596120985198587615486195761875866587978591876598675496182935461805718765471623874619853489165324987618374618754986154987548...
- by will9anthony - at 2004.12.08 04:50:00
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8. Congratulations on a successful and very honest gank. - in Crime and Punishment [original thread]
Edited by: will9anthony on 08/12/2004 04:54:50 number of asteroid belts in eve 8762985462957981764596158971902875017267596120985198587615486195761875866587978591876598675496182935461805718765471623874619853489165324987618374618754986154987548...
- by will9anthony - at 2004.12.08 04:50:00
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9. Warp Core Stabs - in Crime and Punishment [original thread]
Originally by: Jane Vladmir What I gathered from reading this is: Idiots wanted stabs to stay the way they are, that meaning that you don't need any escort if you're moving something valuable, you just need a whole rack of wcs's. The rest ...
- by will9anthony - at 2004.12.07 16:56:00
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10. Warp Core Stabs - in Crime and Punishment [original thread]
Originally by: Jane Vladmir What I gathered from reading this is: Idiots wanted stabs to stay the way they are, that meaning that you don't need any escort if you're moving something valuable, you just need a whole rack of wcs's. The rest ...
- by will9anthony - at 2004.12.07 16:56:00
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11. Warning "widescreen" is a scammer - in Crime and Punishment [original thread]
looks like i have to say it again no one cares no one cares no one cares and finally NO ONE CARES I am back
- by will9anthony - at 2004.12.07 04:53:00
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12. Warning "widescreen" is a scammer - in Crime and Punishment [original thread]
looks like i have to say it again no one cares no one cares no one cares and finally NO ONE CARES I am back
- by will9anthony - at 2004.12.07 04:53:00
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13. Warp Core Stabs - in Crime and Punishment [original thread]
scarmblers needed to be nerfed, disruptors needed a boost, warp stabs get both now you can scamble/disrupt at a longer range and warp stabs actually have to be turned on (lots of people are going to panic on the reverse those pesky ceptors ar...
- by will9anthony - at 2004.12.07 04:49:00
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14. Warp Core Stabs - in Crime and Punishment [original thread]
scarmblers needed to be nerfed, disruptors needed a boost, warp stabs get both now you can scamble/disrupt at a longer range and warp stabs actually have to be turned on (lots of people are going to panic on the reverse those pesky ceptors ar...
- by will9anthony - at 2004.12.07 04:49:00
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15. Warp Core Stabs - in Crime and Punishment [original thread]
/me points at the tech two disruptor and the tech two warp stabs once those are out itll be a slight nerf I am back
- by will9anthony - at 2004.12.07 00:34:00
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16. Warp Core Stabs - in Crime and Punishment [original thread]
/me points at the tech two disruptor and the tech two warp stabs once those are out itll be a slight nerf I am back
- by will9anthony - at 2004.12.07 00:34:00
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17. ATTN: Bounty Hunters - in Crime and Punishment [original thread]
no its not... I am back
- by will9anthony - at 2004.12.06 04:49:00
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18. ATTN: Bounty Hunters - in Crime and Punishment [original thread]
no its not... I am back
- by will9anthony - at 2004.12.06 04:49:00
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19. ATTN: Bounty Hunters - in Crime and Punishment [original thread]
::caugh:: I am back
- by will9anthony - at 2004.12.06 02:31:00
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20. ATTN: Bounty Hunters - in Crime and Punishment [original thread]
::caugh:: I am back
- by will9anthony - at 2004.12.06 02:31:00
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