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41. Pro tips to avoid motion sickness in Dust/FPS in general - in DUST 514 Information Portal [original thread]
between each match try not playing or doing anything in front of a tv for 15mins. ok match over go sit outside, or just lay down.
- by usrevenge - at 2012.11.02 02:06:00
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42. Need to kill someone by corp infiltration-advise please - in EVE General Discussion [original thread]
if it is just him running missions a curse with ECM drones will work fine, soon as he gets aggro put the drones and neuts on him, when he is capped out and tank shuts down NPCs should do the rest, oh wait in winter they are changing NPC aggro mec...
- by usrevenge - at 2012.11.02 01:57:00
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43. Proposal "Anchorable Monuments" - in Assembly Hall [original thread]
Jint Hikaru wrote: Wilks Checkov wrote: I know that some of us take part in verry large fleet, corp, and alliance battles but have you ever thought of having a marker you can place there, as in a monument to what occured there as well as inc...
- by usrevenge - at 2012.11.01 18:00:00
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44. NEW T1 LOGI BETTER THAN T2??? WTH - in Assembly Hall [original thread]
I think they will be nerfing it, I read about it being bad and it sounds like t2 logi will be useless afterward... but who knows.
- by usrevenge - at 2012.11.01 17:57:00
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45. { a thought about components that effect other ships } - in Player Features and Ideas Discussion [original thread]
they should remove slots all together and have different stats depending on the slot the module is on a weapon in low slot will do much less dps, this means you can be a tank boss andput all your tank mods in highslots or you can be a speeding cha...
- by usrevenge - at 2012.11.01 07:18:00
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46. module idea, weapon system overcharge - in Player Features and Ideas Discussion [original thread]
it could work, basically it would be an active DPS mod, but it would probably only be useful in PVE.
- by usrevenge - at 2012.11.01 07:12:00
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47. Select noob ship? - in Player Features and Ideas Discussion [original thread]
iirc, used to be what ever type of station you docked at was the noobship you got... i can't remember though.
- by usrevenge - at 2012.11.01 07:10:00
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48. Must be a tough balancing act - in EVE General Discussion [original thread]
if you are making a decent profit, that is all that matters. being for profit doesn't mean you have to price gouge or sell out.
- by usrevenge - at 2012.11.01 07:06:00
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49. why are fcs so special - in EVE General Discussion [original thread]
though I never plan on FCing anything, it seems like it takes a lot of coordination to get a large null fleet to work in unison.
- by usrevenge - at 2012.11.01 05:44:00
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50. One time deal? - in DUST 514 Information Portal [original thread]
you should be able to re download it, look at your past download ( google how to i forget )
- by usrevenge - at 2012.11.01 04:46:00
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51. will eve players be able to send gear or isk to dust corps or players? - in DUST 514 Information Portal [original thread]
dust stuff right now is seeded, if it is all made by players in eve, then all the prices on dust are false, who knows, the most expensive item in dust might only cost a few thousand isk .
- by usrevenge - at 2012.11.01 04:39:00
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52. CFC / Solar / BL and -A- becoming best bro's - in Corporation, Alliance and Organization Discussions [original thread]
secretly 100% of nullsec are ccp devs. in all seriousness.
- by usrevenge - at 2012.10.31 07:40:00
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53. Star Jump Drive - in Player Features and Ideas Discussion [original thread]
a long long time ago there was a nice idea, where they would remove stargates and every ship would have a small jump drive. in fact I think it also called for everything to be in the same session, with scanning and stuff to find people that were ...
- by usrevenge - at 2012.10.31 07:03:00
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54. Cyno Diverter - Jump Bridge / cyno counter - in Player Features and Ideas Discussion [original thread]
so.... what you want is EZ mode jumpbridge camping.....
- by usrevenge - at 2012.10.31 06:59:00
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55. Ideas to make NPC rats a lot more exciting - in Player Features and Ideas Discussion [original thread]
Miss Doggy wrote: I've talked about these ideas with a lot of people and most of them like these ideas. Rats are a lot of fun, for a while and then they become a grind. Part of the reason they become a grind is the lack of variability in the lo...
- by usrevenge - at 2012.10.31 06:57:00
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56. ISK sink / local IDEA - in Player Features and Ideas Discussion [original thread]
local is hardly used anyway aside from smack talk and spaming, this would kill it even more.
- by usrevenge - at 2012.10.31 06:50:00
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57. Returning Player, few questions - in EVE General Discussion [original thread]
to gain sec status back, kill a battleship, go to another solar system, kill another. and it should go faster, unless that changed. F and I forum has many stickies on upcoming changes.
- by usrevenge - at 2012.10.31 04:34:00
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58. Benchmarking Eve - Windows 7 vs Windows 8 - in EVE General Discussion [original thread]
you should try multi clienting maybe?
- by usrevenge - at 2012.10.31 03:42:00
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59. strange BUG in eve found!!!! - in EVE General Discussion [original thread]
try fitting warp stabs.
- by usrevenge - at 2012.10.30 23:50:00
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60. High Sec will burn - in EVE General Discussion [original thread]
Alavaria Fera wrote: usrevenge wrote: so many things happen in null one minute you can be the most powerful alliance, the next you can forget to pay the sov bill. Yeah, about sov bills ... or kicking your sov holding corp ... or having a ...
- by usrevenge - at 2012.10.30 23:48:00
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