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41. Can we get a 15 sec logout delay when we ctrl-q eve? - in Revelations Testing and Development [original thread]
The question is: Which is more damaging to gameplay in general: 1) Losing a ship when you actually crash during a fight 2) Log-off tactics The answer seems simple to me, but sadly, the other 100k's of people who play this game are not me. A sur...
- by pewpewpewpewBOOOM - at 2006.10.26 19:23:00
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42. Jovian Ships - in Ships and Modules [original thread]
Originally by: Segmentor Originally by: Mazare Mircea Nightmare is not Jove in origin Kojiami. Dramiel - Angel frig, has the exact same model as a Jove frig - maybe different colors but the model is the same. First, the pirate...
- by pewpewpewpewBOOOM - at 2006.10.26 00:00:00
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43. new ship - in Ships and Modules [original thread]
Edited by: pewpewpewpewBOOOM on 23/10/2006 22:34:14 Originally by: Rude Bwoy Edited by: Rude Bwoy on 23/10/2006 20:40:11 i've found its better to have good skills in a class of ship rather than jump as soon as possible to higher cl...
- by pewpewpewpewBOOOM - at 2006.10.23 22:33:00
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44. Use of Destroyers? - in Ships and Modules [original thread]
Originally by: Polinus Carriers screwed all this when planes can simply pop up form skuy and drop a torpedo right next to the BB. NERF IRL CARRIERS! Destroyers seem to be most useful in fleet situations, where they can pick and ch...
- by pewpewpewpewBOOOM - at 2006.10.23 20:27:00
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45. ECMs - in Ships and Modules [original thread]
Originally by: Akita T Edited by: Akita T on 22/10/2006 21:49:15 The answer is so simple and so "elegant" that it's silly nobody bothered making it so. Instead of having a CHANCE to jam per jammer cycle, make it a CERTAIN jam each cy...
- by pewpewpewpewBOOOM - at 2006.10.22 22:15:00
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46. ECM/NOS info - in EVE General Discussion [original thread]
Wasn't sure which forum this went in, sorry if it doesn't belong here. I've heard people saying that ECM is getting nerfed at some undetermined future date, and I've also heard a few say that NOS is getting it too. I haven't seen any official ann...
- by pewpewpewpewBOOOM - at 2006.10.17 17:24:00
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47. Rifter Setup - Solo L2 Missions - in Ships and Modules [original thread]
with its speed, can a rifter with this sort of setup get through lvl 2 missions as fast as a low-skilled caracal?
- by pewpewpewpewBOOOM - at 2006.10.14 01:34:00
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48. Is It Possable - in Ships and Modules [original thread]
interesting... so the vigil is actually a reasonable alternative to using a rifter for tackling. i was wondering why some people used them, since on paper the rifter is tougher and just as fast.
- by pewpewpewpewBOOOM - at 2006.10.13 17:29:00
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49. Is It Possable - in Ships and Modules [original thread]
what is this invisible bonus? 5% to MWD boost?
- by pewpewpewpewBOOOM - at 2006.10.13 17:12:00
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50. Missile Skills - in Ships and Modules [original thread]
thanks!
- by pewpewpewpewBOOOM - at 2006.10.07 20:30:00
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51. Missile Skills - in Ships and Modules [original thread]
ok - so all the other skills will affect torps/rockets?
- by pewpewpewpewBOOOM - at 2006.10.07 20:12:00
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52. Missile Skills - in Ships and Modules [original thread]
Can someone please clarify which of these affect torps and rockets, if any? Guided Missile Precision Missile Bombardment Missile Launcher Operation Missile Projection Rapid Launch Target Navigation Prediction Warhead Upgrades Also, does Guided M...
- by pewpewpewpewBOOOM - at 2006.10.07 20:02:00
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