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141. Inspiration behind your new avatars. - in EVE General Discussion [original thread]
I was shooting for Bruce Campbell. But everyone tells me I look like superman.
- by n00n3r - at 2011.01.24 21:39:00
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142. sansha gamemechanics - in EVE General Discussion [original thread]
we have been living on SiSi for quite some time. so no links, just what we have learned from experience.
- by n00n3r - at 2011.01.24 20:05:00
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143. EVE and WoW - in Player Features and Ideas Discussion [original thread]
well, we DO have "EvE Heroics" coming tomorrow :)
- by n00n3r - at 2011.01.24 19:51:00
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144. Ships for INCURSIONS - in Ships and Modules [original thread]
Originally by: Sniffy McJiggles It should make for some good laughs no matter what. There will be a group of scrubs that will sail a gang of drakes in and sail a gang of pods back out. we have no problems pulling in 50m an hour using d...
- by n00n3r - at 2011.01.24 19:49:00
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145. Incursions....not to be taken lightly! - in Missions & Complexes [original thread]
Originally by: Rayaghuma Would this ship any good to survive in a supporting role for a fleet with RR drones for armor and shield and some sentries and hobs for damage? [Rattlesnake, Passive Defense Setup] Shield Power Relay II Shield Pow...
- by n00n3r - at 2011.01.24 19:34:00
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146. scimitar for incursions? - in Ships and Modules [original thread]
Edited by: n00n3r on 22/01/2011 03:56:53 Nvm
- by n00n3r - at 2011.01.22 03:56:00
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147. Incursion Ops - in Alliance and Corporation Recruitment Center [original thread]
It's getting about that time, so I figured I would bring this to the top for a couple days, and give any takers a chance to jump on board. Have been taking it easy for the last week or so getting to know the new people and handling corps duties,...
- by n00n3r - at 2011.01.22 03:18:00
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148. 72mil sp pilot looking for a home - in Alliance and Corporation Recruitment Center [original thread]
if your interested in Incursions chat me up via Convo or Eve-Mail. We've been running them for quite some time on SiSi now. *US TZ
- by n00n3r - at 2011.01.22 03:12:00
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149. 46mil Character looking for new home. - in Alliance and Corporation Recruitment Center [original thread]
If your interested in doing Incursions, chat me up via Convo or Eve-mail Been running sites on SiSI for a while now. *we're US TZ
- by n00n3r - at 2011.01.22 03:10:00
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150. 5 Year Old Player Looks For: - in Alliance and Corporation Recruitment Center [original thread]
we have been running Incursions for quite some time on SiSi, have Vanguard sites down to a 10 min farm. however we are US TZ. But if you happen to have a weird sleeping schedule, chat me up via convo or Eve-Mail.
- by n00n3r - at 2011.01.22 03:05:00
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151. 14m sp player lookin for casual pvp/carebear - in Alliance and Corporation Recruitment Center [original thread]
If your interested in running incursions, chat me up via Eve-Mail or Convo.
- by n00n3r - at 2011.01.22 02:58:00
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152. scimitar for incursions? - in Ships and Modules [original thread]
Drop current routers for CCC's Drop damage control for RCU (if needed) Drop that named booster for Photon Field drop that afterburner for another large Extender (if cap stable, drop cap recharger for ECCM) and if you don't have 3 or 4 people you ...
- by n00n3r - at 2011.01.22 01:47:00
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153. Ships for INCURSIONS - in Ships and Modules [original thread]
Edited by: n00n3r on 21/01/2011 03:07:35 We'll typically field 1 Basilisk, 1 Eos, and 5-8 drakes (3-4 with shield transport,rest fitted dps) try to omni tank, with buffers and you will be fine.
- by n00n3r - at 2011.01.21 03:07:00
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154. New capital weapons? - in Ships and Modules [original thread]
Originally by: Vincent Jarjadian I had a look and the launchers have reduced fitting cpu and faster ROF. the guns have smae ROF and higher damage mod with lower fitting cpu. RR have increased range and amounts, making energy bouncing more...
- by n00n3r - at 2011.01.20 22:12:00
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155. Please ignore accident - in Ships and Modules [original thread]
has anyone seem a Boomstick laying about?
- by n00n3r - at 2011.01.20 22:02:00
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156. New capital weapons? - in Ships and Modules [original thread]
Edited by: n00n3r on 20/01/2011 21:53:30 sounds about right. But also remember that members of the incursion are making 10.5M-15M per site, so that is about 52.5m-75m per hour already.
- by n00n3r - at 2011.01.20 21:50:00
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157. Harby for Incursions - in Ships and Modules [original thread]
Edited by: n00n3r on 20/01/2011 21:42:51 having someone in fleet with gang mods is very nice. Having a dedicated command ship is better of course. but gang mods are not a "must have", good remote rep however, is. If you are not sure that the...
- by n00n3r - at 2011.01.20 21:42:00
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158. New capital weapons? - in Ships and Modules [original thread]
Edited by: n00n3r on 20/01/2011 21:16:08 Originally by: Cambarus Originally by: Vincent Jarjadian I had a look and the launchers have reduced fitting cpu and faster ROF. the guns have smae ROF and higher damage mod with lower f...
- by n00n3r - at 2011.01.20 21:14:00
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159. Harby for Incursions - in Ships and Modules [original thread]
Edited by: n00n3r on 20/01/2011 21:06:34 Originally by: Madcat Adams Edited by: Madcat Adams on 20/01/2011 05:25:21 Throwing together an expendable Battlecruiser. Expecting to work in small fleets with both friends and pick up grou...
- by n00n3r - at 2011.01.20 21:05:00
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160. Client closes after splash screen - in Issues, Workarounds & Localization [original thread]
have you checked your event viewer? (control panel > administrative tools) what (if any) errors is that showing?
- by n00n3r - at 2011.01.19 20:09:00
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