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1. [Proposal] Add member count on alliance attributes tab - in Assembly Hall [original thread]
it's available to be found (without having to do the math per corp) so it should be more convenient. Supported.
- by mkmin - at 2011.03.28 21:57:00
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2. [Proposal] Add a WARS tab to the SHOW INFO of alliances and corps - in Assembly Hall [original thread]
Since the data is already completely public, agreed that it should be easier to access. supported.
- by mkmin - at 2011.03.28 21:52:00
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3. [proposal] More useful combat logs - in Assembly Hall [original thread]
Edited by: mkmin on 28/03/2011 21:34:42 Supported
- by mkmin - at 2011.03.28 21:34:00
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4. [Proposal] Local Change - in Assembly Hall [original thread]
Originally by: Baaldor Originally by: Furb Killer Well I never saw why 10 vs 1 pve ship wouldnt be blobbing but 100 vs 10 pvp ships would be. But it is more that I meant one sided ganks by 10 vs 1 pve'er and blobs because there is ...
- by mkmin - at 2011.03.24 17:13:00
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5. Proposal - Rebalance Technetium - in Assembly Hall [original thread]
Originally by: Bagehi Point is, Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. This is case for your proposal. How woul...
- by mkmin - at 2011.03.23 19:38:00
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6. Proposal - Rebalance Technetium - in Assembly Hall [original thread]
I'm not seeing an actual proposal as to what to do about it, but the problem isn't with Tech. It's with moon mining in general. OP shows a fundamental lack of understanding of economics. There is ALWAYS a choke point. Give all choke points a rele...
- by mkmin - at 2011.03.21 19:47:00
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7. [Proposal] skill training for 2 characters on one account - in Assembly Hall [original thread]
I'd definitely make use of it. I've been looking for an excuse to make some specialized alts, but didn't want to deal with creating new accounts, and transferring to consolidate characters. It would squeeze an extra easy $200 from me minimum. The...
- by mkmin - at 2011.03.16 20:20:00
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8. [Proposal] Change all NPC's AI - in Assembly Hall [original thread]
If this is just going to apply to belt rats, that should be simple enough and good changes, as long as the spawn difficulty is in line with what can be accomplished now at approximately the same speed (i.e. highsec rats should still be doable in a...
- by mkmin - at 2011.03.14 19:44:00
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9. [proposal] repackaging rationalization... - in Assembly Hall [original thread]
Originally by: Goose99 Edited by: Goose99 on 12/03/2011 19:01:58 Originally by: Actionbastrd Personally, I don't want all my items repackaged automatically. Have you ever had to swap out a set of 8 guns, especially fitting the ...
- by mkmin - at 2011.03.12 21:22:00
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10. [proposal] repackaging rationalization... - in Assembly Hall [original thread]
Edited by: mkmin on 12/03/2011 09:55:28 auto-repackaging every single item every single time you change a fitting is not a good idea. Mission runners will change fittings between practically every single mission. This would add up to a lot of ...
- by mkmin - at 2011.03.12 09:53:00
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11. The cost for training for ships is TOO DARN HIGH! (google it) - in Assembly Hall [original thread]
The flaw with your argument is that a frig is the size of a boeing. It takes maybe 5 minutes to cross-train racial frigs. There ya go. Training from a harrier to an f-15 to a sherman tank to an aircraft carrier is probably RL analogues but even t...
- by mkmin - at 2011.03.10 19:02:00
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12. Illegal salvager's - in Assembly Hall [original thread]
I would really love if it returned to the way it was, where it was harder to be probed down if you were inside a mission complex. Now any douche in a T1 frig can probe out a mission runner and make more isk than if he'd found an actual complex. S...
- by mkmin - at 2011.03.10 18:53:00
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13. [Serious Proposal] Set Forums Read-Only for Highsec Residents - in Assembly Hall [original thread]
hahaha. hahahahahah haha <gasp> haha. Ho really. It was funny.
- by mkmin - at 2011.03.09 18:59:00
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14. [Mandate] Tiericide - in Assembly Hall [original thread]
Originally by: Val'Dore The important thing is removing tiers, the rebalance might not even need to happen. Then what's the point? Cost differences either don't matter or are actually a good thing (gives rookies something to work for...
- by mkmin - at 2011.03.07 18:53:00
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15. Proposal to Change a POS's Role Bonuses - in Assembly Hall [original thread]
This sounds pretty reasonable. None of the proposed changes make POSes safe from SC's, but do make a SC POS bash non-trivial. Even if this exact idea does not go through, I definitely support returning super caps to their intended role, that of k...
- by mkmin - at 2011.03.06 20:43:00
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16. [Mandate] Tiericide - in Assembly Hall [original thread]
Originally by: Hirana Yoshida Originally by: mkmin You're talking about... They managed to redesign all the faction frigates and add new faction hulls all as a side note to an expansion. Also note the rejuvenating effect the new...
- by mkmin - at 2011.03.06 20:37:00
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17. [Mandate] Tiericide - in Assembly Hall [original thread]
You're talking about a whole expansion's worth of work here. If it was an option between the T1 rebalance (and despite the terminology, that is exactly what you're talking about) and practically everything else that could be done to improve the ga...
- by mkmin - at 2011.03.06 20:06:00
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18. Ore / Mineral Rebalancing - in Assembly Hall [original thread]
0.0 mining used to be more enticing before w-space happened. Lowsec mining was never a good idea for as long as I've played, and from what I gather that was because of the drone regions. If you want to talk risk vs reward, then lowsec should pay M...
- by mkmin - at 2011.03.01 05:19:00
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19. [Proposal] A small bit of Freighter Lovin - in Assembly Hall [original thread]
Edited by: mkmin on 01/03/2011 05:12:04 Originally by: Tau Cabalander Edited by: Tau Cabalander on 01/03/2011 02:40:03 Not Suppoted. I'm an active freighter pilot... most of the time. I own 2 Charon (heck, I own all the BPO). Lo...
- by mkmin - at 2011.03.01 05:11:00
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20. [Proposal] Make Kill Rights Trade-able - in Assembly Hall [original thread]
Originally by: Spenser for Hire Originally by: mkmin Partly a good idea though not original or unique. You're proposing 2 different ideas, so I can't support the thread. You sound like you're doing a stealth whine in the form of ...
- by mkmin - at 2011.02.15 02:40:00
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