Pages: 1 2 3 4 5 [6] 7 8 9 10 20 30 40 |
101. Outpost Management - Deny Remote Market Transactions - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever market PVP is PVP aswell. why remove PVP from the game? because saying something equals something does not make it true , look at about 70% of the eve posts currently out there. any major alliance used th...
- by mchief117 - at 2010.12.08 02:04:00
|
102. [Proposal] Anti-cloak gun - in Assembly Hall [original thread]
Originally by: Natasha Hec Could just realise cloaked ships cant do anything to you cloaked and then just shoot it when its not cloaked Could just realie that a singel cloaked ship is cappible of hot droping an entire capital fleet on ...
- by mchief117 - at 2010.12.07 16:31:00
|
103. ORE Ships - in Player Features and Ideas Discussion [original thread]
Originally by: Jaik7 +1 for cloaking field! but make it a carebear only field, make weapons fire disrupt it. just a thought but doesnt cloaking render you untargetable? that said i see no reasion why this bubble should render mining ...
- by mchief117 - at 2010.12.07 16:28:00
|
104. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
there are two rules of eve that you mst follow to avoid being insta flamed , they are 1 a new ship must not render a old one obsolite simple by existing, ( the rorqual would no longer have any reasion to exist) 2 a ship must not be a single per...
- by mchief117 - at 2010.12.07 04:11:00
|
105. allow repackaging of ships in hangers - in Player Features and Ideas Discussion [original thread]
or you could you know, simply fly them out using more that one worm hole. as a member of a corp that previosly held WH status we at no time had to blow up ships when we moved, we simple had a prober in WH at all times and if we used up one wh we...
- by mchief117 - at 2010.12.05 18:57:00
|
106. Supercarriers should not be able to attack sov. modules/stations - in Player Features and Ideas Discussion [original thread]
Originally by: vikari i still see dreads being used heavily for POS take down. i think he meant that thats the only role they play. a 1.5B isk ship has been reduced to system clean up duty. on the OP i dont think that blocking SC targ...
- by mchief117 - at 2010.11.29 07:10:00
|
107. Black Ops Transwarp Portal - in Assembly Hall [original thread]
Originally by: debbie harrio So from "your" badly worded proposal Not supported. fixed that for you on the OP the darn ship is Called a Black ops, in the real world these are the guys that get in and out generaly with out the oppon...
- by mchief117 - at 2010.11.26 01:19:00
|
108. [Proposal] Idea about cloaking, and wow its not a Nerf - in Assembly Hall [original thread]
Simple enough when your in a cloaking gang even when you cloak you cant see any one else , which means that if you warp to say a gate good chance you might bump some one both of you get decloaked and generally at the time your in a ship thats got ...
- by mchief117 - at 2010.11.25 21:23:00
|
109. Fixing the Black Ops - in Player Features and Ideas Discussion [original thread]
considering that with the last poll i care about there are more plp flying titains then Black ops i say sure, for a ship that costs 500M up its a peach of juck atm( no offence to piolets). being able to warp with there gang should be basic.
- by mchief117 - at 2010.11.25 21:18:00
|
110. new module to help many people! - in Player Features and Ideas Discussion [original thread]
Originally by: Drakarin It beats the hell out of me why people are so opposed to removing local chat, or having a module that could temporarily disrupt it. It makes the game far more dangerous as it would become unknown again. As it stands...
- by mchief117 - at 2010.11.25 21:04:00
|
111. Giving miners some teeth, or at least a chance. - in Player Features and Ideas Discussion [original thread]
There are lots of post about it but there is a problem with half of the eve player base being stuck in high sec (refereed to as care bears). and that problem is mining ships and there lack of any survivability. The best mining ship in the game i...
- by mchief117 - at 2010.11.24 06:33:00
|
112. [Proposal] û New ship for tower Recamation û Squid - in Assembly Hall [original thread]
Edited by: mchief117 on 23/11/2010 21:33:07 Originally by: De'Veldrin You've got the same problem though. An entire layer of defense is suddenly rendered useless, so why have it at all? Let's not forget, POS's are not ships - they have...
- by mchief117 - at 2010.11.23 21:32:00
|
113. [Proposal] Tractor beams for PvP - in Assembly Hall [original thread]
would suggest the creation of Tug , modules that would allow smaller ships to act like they are bigger, we currenty have small tugboats that can push giant freighters other wise yyes
- by mchief117 - at 2010.11.23 19:11:00
|
114. [Proposal] û New ship for tower Recamation û Squid - in Assembly Hall [original thread]
Originally by: De'Veldrin I don't like the idea that it can be used on an online tower with no shields. So...quick way to bash down a POS - punch through the shields and then set up five squids next to it. Boom - suddenly POS armor become...
- by mchief117 - at 2010.11.23 19:07:00
|
115. [Proposal] û T4 ships û Bio ships - in Assembly Hall [original thread]
Made this idea up in another thread liked it so much that I refined it and made it into its own post , so without further a due the bio ship. Unlike normal ships bio ships are not built, they are grown. A bio ship consumes both food (bio pastes a...
- by mchief117 - at 2010.11.23 08:20:00
|
116. Bribing Concord for Security Status. - in Player Features and Ideas Discussion [original thread]
Originally by: sian miller many years ago (7) the rats in eve gave you great security satus 0.01 per rat with no 15 minute time limits, how about -you go to Concord and get missions off of them to increase you,re security status back up ...
- by mchief117 - at 2010.11.23 07:59:00
|
117. I am out of goals. More veteran rewards pls? - in Player Features and Ideas Discussion [original thread]
Ok im going to be constructive for this as it seams that this thread has been laminated in napam just a little to much basic idea - Bio ships. a good bio ship will be about 2.5 times stronger that its metal counter part and must be grown. you ...
- by mchief117 - at 2010.11.23 07:52:00
|
118. [Proposal] û New ship for tower Recamation û Squid - in Assembly Hall [original thread]
Hull û Orca Purpose û Tower tear down Description û The aptly named Squid is O.R.EÆs solution to the ever growing population of abandoned towers whose system codes block the deployment of new towers while being more than a speck in the backgroun...
- by mchief117 - at 2010.11.23 07:35:00
|
119. Hi-sec Mining Claim Marker - in Player Features and Ideas Discussion [original thread]
Originally by: Durnin Stormbrow Introduce an anchorable device that will establish a corporate 'claim' on a Gravametric or Ladar site. Any ship from the claiming corporation within 250km of the marker may initiate hostilities against ships...
- by mchief117 - at 2010.11.23 07:03:00
|
120. Bribing Concord for Security Status. - in Player Features and Ideas Discussion [original thread]
Originally by: Anton Cyldragen Quote: What's the old saying? Ah yes... "Don't do the crime if you can't do the time." maybe if this wasn't a game that would be more true and your logic comes from what universe. currently if y...
- by mchief117 - at 2010.11.23 03:03:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |